snes9x/macosx/ReClassicfication/FakeResources.h

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2019-11-11 04:54:00 +01:00
//
// FakeResources.h
// ReClassicfication
//
// Created by Uli Kusterer on 21.02.13.
// Copyright (c) 2013 Uli Kusterer. All rights reserved.
//
#ifndef ReClassicfication_FakeResources_h
#define ReClassicfication_FakeResources_h
#include "FakeHandles.h"
// Possible return values of FakeResError():
#ifndef __MACERRORS__
enum
{
resNotFound = -192,
resFNotFound = -193,
addResFailed = -194,
rmvResFailed = -196,
resAttrErr = -198,
eofErr = -39,
fnfErr = -43
};
#endif /* __MACERRORS__ */
#ifndef __RESOURCES__
// Resource attribute bit flags:
enum
{
resReserved = (1 << 0), // Apparently not yet used.
resChanged = (1 << 1),
resPreload = (1 << 2),
resProtected = (1 << 3),
resLocked = (1 << 4),
resPurgeable = (1 << 5),
resSysHeap = (1 << 6),
resReserved2 = (1 << 7) // Apparently not yet used.
};
#endif
typedef unsigned char FakeStr255[256];
int16_t FakeOpenResFile( const unsigned char* inPath );
void FakeCloseResFile( int16_t resRefNum );
Handle FakeGet1Resource( uint32_t resType, int16_t resID );
Handle FakeGetResource( uint32_t resType, int16_t resID );
int16_t FakeCurResFile();
void FakeUseResFile( int16_t resRefNum );
void FakeUpdateResFile( int16_t inFileRefNum );
int16_t FakeHomeResFile( Handle theResource );
int16_t FakeCount1Types();
int16_t FakeCount1Resources( uint32_t resType );
int16_t FakeCountTypes();
int16_t FakeCountResources( uint32_t resType );
void FakeGet1IndType( uint32_t * resType, int16_t index );
Handle FakeGet1IndResource( uint32_t resType, int16_t index );
void FakeGetResInfo( Handle theResource, int16_t * theID, uint32_t * theType, FakeStr255 * name );
void FakeSetResInfo( Handle theResource, int16_t theID, FakeStr255 name );
void FakeAddResource( Handle theData, uint32_t theType, int16_t theID, FakeStr255 name );
void FakeChangedResource( Handle theResource );
void FakeRemoveResource( Handle theResource );
void FakeWriteResource( Handle theResource );
void FakeLoadResource( Handle theResource );
void FakeReleaseResource( Handle theResource );
void FakeSetResLoad(bool load);
int16_t FakeResError();
// Private calls for internal use/tests:
void FakeRedirectResFileToPath( int16_t inFileRefNum, const char* cPath );
struct FakeResourceMap* FakeResFileOpen( const char* inPath, const char* inMode );
struct FakeResourceMap* FakeFindResourceMap( int16_t inFileRefNum, struct FakeResourceMap*** outPrevMapPtr );
int16_t FakeCount1ResourcesInMap( uint32_t resType, struct FakeResourceMap* inMap );
int16_t FakeCount1TypesInMap( struct FakeResourceMap* inMap );
#endif