snes9x/gtk/src/gtk_sound_driver_sdl.h

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/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
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#ifndef __GTK_SOUND_DRIVER_SDL_H
#define __GTK_SOUND_DRIVER_SDL_H
#include "SDL.h"
#include "gtk_sound.h"
#include "gtk_sound_driver.h"
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#include "../../apu/resampler.h"
#include <mutex>
#include <cstdint>
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class S9xSDLSoundDriver : public S9xSoundDriver
{
public:
S9xSDLSoundDriver();
void init();
void terminate();
bool open_device();
void start();
void stop();
void mix(unsigned char *output, int bytes);
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void samples_available();
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private:
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SDL_AudioSpec audiospec;
Resampler buffer;
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std::mutex mutex;
int16_t temp[512];
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};
#endif /* __GTK_SOUND_DRIVER_SDL_H */