snes9x/macosx/mac-audio.mm

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/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
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/***********************************************************************************
SNES9X for Mac OS (c) Copyright John Stiles
Snes9x for Mac OS X
(c) Copyright 2001 - 2011 zones
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(c) Copyright 2002 - 2005 107
(c) Copyright 2002 PB1400c
(c) Copyright 2004 Alexander and Sander
(c) Copyright 2004 - 2005 Steven Seeger
(c) Copyright 2005 Ryan Vogt
(c) Copyright 2019 Michael Donald Buckley
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***********************************************************************************/
#include "snes9x.h"
#include "apu.h"
#include <Cocoa/Cocoa.h>
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#include <CoreAudio/CoreAudio.h>
#include <AudioToolbox/AudioToolbox.h>
#include <AudioUnit/AudioUnitCarbonView.h>
#include <pthread.h>
#include <semaphore.h>
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#include "mac-prefix.h"
#include "mac-dialog.h"
#include "mac-musicbox.h"
#include "mac-os.h"
#include "mac-snes9x.h"
#include "mac-audio.h"
#define kAUReverb (1 << 0)
#define kAUGraphEQ (1 << 1)
int cureffect = kAUReverb;
static AUGraph agraph;
static AUNode outNode, cnvNode, revNode, eqlNode;
static AudioUnit outAU, cnvAU, revAU, eqlAU;
static pthread_mutex_t mutex;
static UInt32 outStoredFrames, cnvStoredFrames, revStoredFrames, eqlStoredFrames, devStoredFrames;
static int16_t *audioBuffer;
static uint32_t audioBufferSampleCapacity;
static uint32_t audioBufferSampleCount;
static sem_t *soundSyncSemaphore;
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static void ConnectAudioUnits (void);
static void DisconnectAudioUnits (void);
static void SaveEffectPresets (void);
static void LoadEffectPresets (void);
static void SetAudioUnitSoundFormat (void);
static void SetAudioUnitVolume (void);
static void StoreBufferFrameSize (void);
static void ChangeBufferFrameSize (void);
static void MacSamplesAvailableCallBack (void *);
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static OSStatus MacAURenderCallBack (void *, AudioUnitRenderActionFlags *, const AudioTimeStamp *, UInt32, UInt32, AudioBufferList *);
void InitMacSound (void)
{
OSStatus err;
err = NewAUGraph(&agraph);
AudioComponentDescription outdesc, cnvdesc, revdesc, eqldesc;
outdesc.componentType = kAudioUnitType_Output;
outdesc.componentSubType = kAudioUnitSubType_DefaultOutput;
outdesc.componentManufacturer = 0;
outdesc.componentFlags = 0;
outdesc.componentFlagsMask = 0;
cnvdesc.componentType = kAudioUnitType_FormatConverter;
cnvdesc.componentSubType = kAudioUnitSubType_AUConverter;
cnvdesc.componentManufacturer = kAudioUnitManufacturer_Apple;
cnvdesc.componentFlags = 0;
cnvdesc.componentFlagsMask = 0;
revdesc.componentType = kAudioUnitType_Effect;
revdesc.componentSubType = kAudioUnitSubType_MatrixReverb;
revdesc.componentManufacturer = kAudioUnitManufacturer_Apple;
revdesc.componentFlags = 0;
revdesc.componentFlagsMask = 0;
eqldesc.componentType = kAudioUnitType_Effect;
eqldesc.componentSubType = kAudioUnitSubType_GraphicEQ;
eqldesc.componentManufacturer = kAudioUnitManufacturer_Apple;
eqldesc.componentFlags = 0;
eqldesc.componentFlagsMask = 0;
err = AUGraphAddNode(agraph, &outdesc, &outNode);
err = AUGraphAddNode(agraph, &cnvdesc, &cnvNode);
err = AUGraphAddNode(agraph, &revdesc, &revNode);
err = AUGraphAddNode(agraph, &eqldesc, &eqlNode);
err = AUGraphOpen(agraph);
err = AUGraphNodeInfo(agraph, outNode, NULL, &outAU);
err = AUGraphNodeInfo(agraph, cnvNode, NULL, &cnvAU);
err = AUGraphNodeInfo(agraph, revNode, NULL, &revAU);
err = AUGraphNodeInfo(agraph, eqlNode, NULL, &eqlAU);
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SetAudioUnitSoundFormat();
SetAudioUnitVolume();
StoreBufferFrameSize();
ChangeBufferFrameSize();
err = AUGraphInitialize(agraph);
ConnectAudioUnits();
LoadEffectPresets();
pthread_mutex_init(&mutex, NULL);
soundSyncSemaphore = sem_open("/s9x_mac_soundsync", O_CREAT, 0644, 1);
S9xSetSamplesAvailableCallback(MacSamplesAvailableCallBack, NULL);
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}
void DeinitMacSound (void)
{
OSStatus err;
pthread_mutex_destroy(&mutex);
sem_close(soundSyncSemaphore);
sem_unlink("/s9x_mac_soundsync");
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SaveEffectPresets();
DisconnectAudioUnits();
err = AUGraphUninitialize(agraph);
err = AUGraphClose(agraph);
err = DisposeAUGraph(agraph);
}
static void SetAudioUnitSoundFormat (void)
{
OSStatus err;
AudioStreamBasicDescription format;
#ifdef __BIG_ENDIAN__
UInt32 endian = kLinearPCMFormatFlagIsBigEndian;
#else
UInt32 endian = 0;
#endif
memset(&format, 0, sizeof(format));
format.mSampleRate = (Float64) Settings.SoundPlaybackRate;
format.mFormatID = kAudioFormatLinearPCM;
format.mFormatFlags = endian | (Settings.SixteenBitSound ? kLinearPCMFormatFlagIsSignedInteger : 0);
format.mBytesPerPacket = 2 * (Settings.SixteenBitSound ? 2 : 1);
format.mFramesPerPacket = 1;
format.mBytesPerFrame = 2 * (Settings.SixteenBitSound ? 2 : 1);
format.mChannelsPerFrame = 2;
format.mBitsPerChannel = Settings.SixteenBitSound ? 16 : 8;
err = AudioUnitSetProperty(aueffect ? cnvAU : outAU, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &format, sizeof(format));
}
static void SetAudioUnitVolume (void)
{
OSStatus err;
err = AudioUnitSetParameter(outAU, kAudioUnitParameterUnit_LinearGain, kAudioUnitScope_Output, 0, (float) macSoundVolume / 100.0f, 0);
}
static void StoreBufferFrameSize (void)
{
OSStatus err;
UInt32 size;
AudioDeviceID device;
#ifndef MAC_PANTHER_SUPPORT
AudioObjectPropertyAddress address;
address.mSelector = kAudioDevicePropertyBufferFrameSize;
address.mScope = kAudioObjectPropertyScopeGlobal;
address.mElement = kAudioObjectPropertyElementMaster;
#endif
size = sizeof(AudioDeviceID);
err = AudioUnitGetProperty(outAU, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &device, &size);
size = sizeof(UInt32);
#ifndef MAC_PANTHER_SUPPORT
err = AudioObjectGetPropertyData(device, &address, 0, NULL, &size, &devStoredFrames);
#else
err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyBufferFrameSize, &size, &devStoredFrames);
#endif
size = sizeof(UInt32);
err = AudioUnitGetProperty(outAU, kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Global, 0, &outStoredFrames, &size);
size = sizeof(UInt32);
err = AudioUnitGetProperty(eqlAU, kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Global, 0, &eqlStoredFrames, &size);
size = sizeof(UInt32);
err = AudioUnitGetProperty(revAU, kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Global, 0, &revStoredFrames, &size);
size = sizeof(UInt32);
err = AudioUnitGetProperty(cnvAU, kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Global, 0, &cnvStoredFrames, &size);
}
static void ChangeBufferFrameSize (void)
{
OSStatus err;
UInt32 numframes, size;
AudioDeviceID device;
#ifndef MAC_PANTHER_SUPPORT
AudioObjectPropertyAddress address;
address.mSelector = kAudioDevicePropertyBufferFrameSize;
address.mScope = kAudioObjectPropertyScopeGlobal;
address.mElement = kAudioObjectPropertyElementMaster;
#else
AudioTimeStamp ts;
ts.mFlags = 0;
#endif
size = sizeof(AudioDeviceID);
err = AudioUnitGetProperty(outAU, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &device, &size);
size = sizeof(UInt32);
if (macSoundInterval_ms == 0)
{
#ifndef MAC_PANTHER_SUPPORT
err = AudioObjectSetPropertyData(device, &address, 0, NULL, size, &devStoredFrames);
#else
err = AudioDeviceSetProperty(device, &ts, 0, false, kAudioDevicePropertyBufferFrameSize, size, &devStoredFrames);
#endif
err = AudioUnitSetProperty(outAU, kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Global, 0, &outStoredFrames, size);
err = AudioUnitSetProperty(eqlAU, kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Global, 0, &eqlStoredFrames, size);
err = AudioUnitSetProperty(revAU, kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Global, 0, &revStoredFrames, size);
err = AudioUnitSetProperty(cnvAU, kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Global, 0, &cnvStoredFrames, size);
printf("Interval: system, Frames: %d/%d/%d/%d/%d\n", (int) devStoredFrames, (int) outStoredFrames, (int) eqlStoredFrames, (int) revStoredFrames, (int) cnvStoredFrames);
}
else
{
numframes = macSoundInterval_ms * Settings.SoundPlaybackRate / 1000;
#ifndef MAC_PANTHER_SUPPORT
err = AudioObjectSetPropertyData(device, &address, 0, NULL, size, &numframes);
#else
err = AudioDeviceSetProperty(device, &ts, 0, false, kAudioDevicePropertyBufferFrameSize, size, &numframes);
#endif
err = AudioUnitSetProperty(outAU, kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Global, 0, &numframes, size);
err = AudioUnitSetProperty(eqlAU, kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Global, 0, &numframes, size);
err = AudioUnitSetProperty(revAU, kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Global, 0, &numframes, size);
err = AudioUnitSetProperty(cnvAU, kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Global, 0, &numframes, size);
printf("Interval: %dms, Frames: %d\n", (int) macSoundInterval_ms, (int) numframes);
}
}
static void ConnectAudioUnits (void)
{
OSStatus err;
AURenderCallbackStruct callback;
callback.inputProc = MacAURenderCallBack;
callback.inputProcRefCon = NULL;
err = AUGraphSetNodeInputCallback(agraph, aueffect ? cnvNode : outNode, 0, &callback);
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if ((aueffect & kAUReverb) && (aueffect & kAUGraphEQ))
{
err = AUGraphConnectNodeInput(agraph, cnvNode, 0, revNode, 0);
err = AUGraphConnectNodeInput(agraph, revNode, 0, eqlNode, 0);
err = AUGraphConnectNodeInput(agraph, eqlNode, 0, outNode, 0);
}
else
if (aueffect & kAUReverb)
{
err = AUGraphConnectNodeInput(agraph, cnvNode, 0, revNode, 0);
err = AUGraphConnectNodeInput(agraph, revNode, 0, outNode, 0);
}
else
if (aueffect & kAUGraphEQ)
{
err = AUGraphConnectNodeInput(agraph, cnvNode, 0, eqlNode, 0);
err = AUGraphConnectNodeInput(agraph, eqlNode, 0, outNode, 0);
}
}
static void DisconnectAudioUnits (void)
{
OSStatus err;
err = AUGraphClearConnections(agraph);
}
static OSStatus MacAURenderCallBack (void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumFrames, AudioBufferList *ioData)
{
if (Settings.Mute)
{
memset(ioData->mBuffers[0].mData, 0, ioData->mBuffers[0].mDataByteSize);
*ioActionFlags |= kAudioUnitRenderAction_OutputIsSilence;
}
else
{
static bool recoverBufferUnderrun = false;
unsigned int samples = ioData->mBuffers[0].mDataByteSize >> 1;
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pthread_mutex_lock(&mutex);
if (samples > audioBufferSampleCount || (recoverBufferUnderrun && audioBufferSampleCount<<1 < audioBufferSampleCapacity))
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{
/* buffer underrun - emit silence at least 50% of buffer is filled */
bzero(ioData->mBuffers[0].mData, samples*2);
recoverBufferUnderrun = true;
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}
else
{
recoverBufferUnderrun = false;
memcpy(ioData->mBuffers[0].mData, audioBuffer, samples*2);
memmove(audioBuffer, audioBuffer+samples, (audioBufferSampleCount-samples)*2);
audioBufferSampleCount -= samples;
sem_post(soundSyncSemaphore);
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}
pthread_mutex_unlock(&mutex);
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}
return (noErr);
}
static void MacSamplesAvailableCallBack (void *userData)
{
uint32_t availableSamples = S9xGetSampleCount();
if (Settings.DynamicRateControl)
{
S9xUpdateDynamicRate((audioBufferSampleCapacity-audioBufferSampleCount)*2, audioBufferSampleCapacity*2);
}
tryLock:
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pthread_mutex_lock(&mutex);
if (audioBufferSampleCapacity - audioBufferSampleCount < availableSamples)
{
/* buffer overrun */
if (Settings.DynamicRateControl && !Settings.SoundSync)
{
/* for dynamic rate control, clear S9x internal buffer and do nothing */
pthread_mutex_unlock(&mutex);
S9xClearSamples();
return;
}
if (Settings.SoundSync && !Settings.TurboMode)
{
/* when SoundSync is enabled, wait buffer for being drained by render callback */
pthread_mutex_unlock(&mutex);
sem_wait(soundSyncSemaphore);
goto tryLock;
}
/* dispose samples to allocate 50% of the buffer capacity */
uint32_t samplesToBeDisposed = availableSamples + audioBufferSampleCount - audioBufferSampleCapacity/2;
if(samplesToBeDisposed >= audioBufferSampleCount)
{
audioBufferSampleCount = 0;
}
else
{
memmove(audioBuffer, audioBuffer+samplesToBeDisposed, (audioBufferSampleCount-samplesToBeDisposed)*2);
audioBufferSampleCount = audioBufferSampleCount - samplesToBeDisposed;
}
}
S9xMixSamples((uint8 *)(audioBuffer+audioBufferSampleCount), availableSamples);
audioBufferSampleCount += availableSamples;
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pthread_mutex_unlock(&mutex);
}
static void SaveEffectPresets (void)
{
OSStatus err;
AUPreset preset;
CFPropertyListRef classData;
UInt32 size;
preset.presetNumber = -1; // User Preset
preset.presetName = CFSTR("SNES9X Preset");
err = AudioUnitSetProperty(revAU, kAudioUnitProperty_CurrentPreset, kAudioUnitScope_Global, 0, &preset, sizeof(preset));
if (err == noErr)
{
size = sizeof(classData);
err = AudioUnitGetProperty(revAU, kAudioUnitProperty_ClassInfo, kAudioUnitScope_Global, 0, &classData, &size);
if (err == noErr)
{
CFPreferencesSetAppValue(CFSTR("Effect_Preset_Reverb"), classData, kCFPreferencesCurrentApplication);
CFRelease(classData);
}
}
err = AudioUnitSetProperty(eqlAU, kAudioUnitProperty_CurrentPreset, kAudioUnitScope_Global, 0, &preset, sizeof(preset));
if (err == noErr)
{
size = sizeof(classData);
err = AudioUnitGetProperty(eqlAU, kAudioUnitProperty_ClassInfo, kAudioUnitScope_Global, 0, &classData, &size);
if (err == noErr)
{
CFPreferencesSetAppValue(CFSTR("Effect_Preset_GraphEQ"), classData, kCFPreferencesCurrentApplication);
CFRelease(classData);
}
}
CFPreferencesAppSynchronize(kCFPreferencesCurrentApplication);
}
static void LoadEffectPresets (void)
{
OSStatus err;
CFPropertyListRef classData;
classData = CFPreferencesCopyAppValue(CFSTR("Effect_Preset_Reverb"), kCFPreferencesCurrentApplication);
if (classData)
{
err = AudioUnitSetProperty(revAU, kAudioUnitProperty_ClassInfo, kAudioUnitScope_Global, 0, &classData, sizeof(classData));
CFRelease(classData);
}
classData = CFPreferencesCopyAppValue(CFSTR("Effect_Preset_GraphEQ"), kCFPreferencesCurrentApplication);
if (classData)
{
err = AudioUnitSetProperty(eqlAU, kAudioUnitProperty_ClassInfo, kAudioUnitScope_Global, 0, &classData, sizeof(classData));
CFRelease(classData);
}
}
void MacStartSound (void)
{
OSStatus err;
Boolean r = false;
if (macQTRecord)
return;
err = AUGraphIsRunning(agraph, &r);
if (err == noErr && r == false)
{
err = AUGraphStart(agraph);
printf("AUGraph started.\n");
}
}
void MacStopSound (void)
{
OSStatus err;
Boolean r = false;
if (macQTRecord)
return;
err = AUGraphIsRunning(agraph, &r);
if (err == noErr && r == true)
{
err = AUGraphStop(agraph);
printf("AUGraph stopped.\n");
}
}
bool8 S9xOpenSoundDevice (void)
{
OSStatus err;
err = AUGraphUninitialize(agraph);
SetAudioUnitSoundFormat();
SetAudioUnitVolume();
ChangeBufferFrameSize();
err = AUGraphInitialize(agraph);
if (audioBuffer) free(audioBuffer);
audioBufferSampleCapacity = 2 * macSoundBuffer_ms * Settings.SoundPlaybackRate / 1000;
audioBuffer = (int16_t *)calloc(audioBufferSampleCapacity,sizeof(int16_t));
audioBufferSampleCount = 0;
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return (true);
}
void ConfigureSoundEffects (void)
{
// OSStatus err;
// IBNibRef nibRef;
//
// err = CreateNibReference(kMacS9XCFString, &nibRef);
// if (err == noErr)
// {
// WindowRef uiparts;
//
// err = CreateWindowFromNib(nibRef, CFSTR("SoundEffect"), &uiparts);
// if (err == noErr)
// {
// EventHandlerUPP eventUPP;
// EventHandlerRef eventHandler;
// EventTypeSpec event[] = { { kEventClassWindow, kEventWindowClose },
// { kEventClassCommand, kEventCommandProcess },
// { kEventClassCommand, kEventCommandUpdateStatus } };
// HIViewRef ctl, userpane, contentview;
// HIViewID cid;
// CFStringRef str;
// Rect rct;
// WindowAttributes metal = 0;
//
// cid.id = 0;
// cid.signature = 'SfUI';
// HIViewFindByID(HIViewGetRoot(uiparts), cid, &userpane);
// GetWindowBounds(uiparts, kWindowContentRgn, &rct);
//
// if (systemVersion >= 0x1040) // AUs support compositing
// {
// HIRect frame;
//
// str = CFCopyLocalizedString(CFSTR("CreateMetalDlg"), "NO");
// if (str)
// {
// if (CFStringCompare(str, CFSTR("YES"), 0) == kCFCompareEqualTo)
// metal = kWindowMetalAttribute;
//
// CFRelease(str);
// }
//
// frame = CGRectMake(0.0f, 0.0f, (float) (rct.right - rct.left), (float) (rct.bottom - rct.top));
// err = CreateNewWindow(kDocumentWindowClass, kWindowCloseBoxAttribute | kWindowCollapseBoxAttribute | kWindowStandardHandlerAttribute | kWindowCompositingAttribute | metal, &rct, &effectWRef);
// err = HIViewFindByID(HIViewGetRoot(effectWRef), kHIViewWindowContentID, &contentview);
// err = HIViewAddSubview(contentview, userpane);
// err = HIViewSetFrame(userpane, &frame);
// }
// #ifdef MAC_PANTHER_SUPPORT
// else
// {
// err = CreateNewWindow(kDocumentWindowClass, kWindowCloseBoxAttribute | kWindowCollapseBoxAttribute | kWindowStandardHandlerAttribute, &rct, &effectWRef);
// err = CreateRootControl(effectWRef, &contentview);
// err = EmbedControl(userpane, contentview);
// MoveControl(userpane, 0, 0);
// }
// #endif
//
// CFRelease(uiparts);
//
// if (!metal)
// err = SetThemeWindowBackground(effectWRef, kThemeBrushDialogBackgroundActive, false);
//
// str = CFCopyLocalizedString(CFSTR("SoundEffectDlg"), "SoundEffect");
// if (str)
// {
// err = SetWindowTitleWithCFString(effectWRef, str);
// CFRelease(str);
// }
//
// if (systemVersion >= 0x1040) // AUs support compositing
// {
// HILayoutInfo layoutinfo;
// HIViewRef separator;
//
// cid.signature = 'LINE';
// err = HIViewFindByID(userpane, cid, &separator);
//
// layoutinfo.version = kHILayoutInfoVersionZero;
// err = HIViewGetLayoutInfo(userpane, &layoutinfo);
//
// layoutinfo.binding.top.toView = contentview;
// layoutinfo.binding.top.kind = kHILayoutBindNone;
// layoutinfo.binding.bottom.toView = contentview;
// layoutinfo.binding.bottom.kind = kHILayoutBindNone;
// layoutinfo.binding.left.toView = contentview;
// layoutinfo.binding.left.kind = kHILayoutBindLeft;
// layoutinfo.binding.right.toView = contentview;
// layoutinfo.binding.right.kind = kHILayoutBindRight;
// err = HIViewSetLayoutInfo(userpane, &layoutinfo);
//
// layoutinfo.version = kHILayoutInfoVersionZero;
// err = HIViewGetLayoutInfo(separator, &layoutinfo);
//
// layoutinfo.binding.top.toView = userpane;
// layoutinfo.binding.top.kind = kHILayoutBindNone;
// layoutinfo.binding.bottom.toView = userpane;
// layoutinfo.binding.bottom.kind = kHILayoutBindNone;
// layoutinfo.binding.left.toView = userpane;
// layoutinfo.binding.left.kind = kHILayoutBindLeft;
// layoutinfo.binding.right.toView = userpane;
// layoutinfo.binding.right.kind = kHILayoutBindRight;
// err = HIViewSetLayoutInfo(separator, &layoutinfo);
// }
//
// eventUPP = NewEventHandlerUPP(SoundEffectsEventHandler);
// err = InstallWindowEventHandler(effectWRef, eventUPP, GetEventTypeCount(event), event, (void *) effectWRef, &eventHandler);
//
// GetWindowBounds(effectWRef, kWindowContentRgn, &rct);
// effectWSize.width = (float) (rct.right - rct.left);
// effectWSize.height = (float) (rct.bottom - rct.top );
//
// carbonView = NULL;
// ReplaceAudioUnitCarbonView();
//
// cid.signature = 'Epop';
// HIViewFindByID(userpane, cid, &ctl);
// switch (cureffect)
// {
// case kAUReverb:
// SetControl32BitValue(ctl, 1);
// break;
//
// case kAUGraphEQ:
// SetControl32BitValue(ctl, 2);
// break;
// }
//
// MoveWindowPosition(effectWRef, kWindowSoundEffect, false);
// ShowWindow(effectWRef);
// err = RunAppModalLoopForWindow(effectWRef);
// HideWindow(effectWRef);
// SaveWindowPosition(effectWRef, kWindowSoundEffect);
//
// if (carbonView)
// {
// err = RemoveEventHandler(carbonViewEventRef);
// DisposeEventHandlerUPP(carbonViewEventUPP);
// carbonViewEventRef = NULL;
// carbonViewEventUPP = NULL;
//
// CloseComponent(carbonView);
// carbonView = NULL;
// }
//
// err = RemoveEventHandler(eventHandler);
// DisposeEventHandlerUPP(eventUPP);
//
// CFRelease(effectWRef);
// }
//
// DisposeNibReference(nibRef);
// }
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}