338 lines
9.6 KiB
C++
338 lines
9.6 KiB
C++
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/***********************************************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2002 - 2004 Matthew Kendora
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(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
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(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
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(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
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Kris Bleakley (codeviolation@hotmail.com)
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(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
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Nach (n-a-c-h@users.sourceforge.net),
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zones (kasumitokoduck@yahoo.com)
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(c) Copyright 2006 - 2007 nitsuja
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(c) Copyright 2009 - 2010 BearOso,
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OV2
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BS-X C emulator code
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(c) Copyright 2005 - 2006 Dreamer Nom,
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zones
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
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Nach,
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zsKnight (zsknight@zsnes.com)
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C4 C++ code
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(c) Copyright 2003 - 2006 Brad Jorsch,
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Nach
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DSP-1 emulator code
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(c) Copyright 1998 - 2006 _Demo_,
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Andreas Naive (andreasnaive@gmail.com),
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Gary Henderson,
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Ivar (ivar@snes9x.com),
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John Weidman,
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Kris Bleakley,
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Matthew Kendora,
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Nach,
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neviksti (neviksti@hotmail.com)
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DSP-2 emulator code
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(c) Copyright 2003 John Weidman,
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Kris Bleakley,
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Lord Nightmare (lord_nightmare@users.sourceforge.net),
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Matthew Kendora,
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neviksti
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DSP-3 emulator code
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(c) Copyright 2003 - 2006 John Weidman,
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Kris Bleakley,
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Lancer,
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z80 gaiden
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DSP-4 emulator code
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(c) Copyright 2004 - 2006 Dreamer Nom,
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John Weidman,
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Kris Bleakley,
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Nach,
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z80 gaiden
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight,
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pagefault (pagefault@zsnes.com),
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Kris Bleakley
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code used in 1.39-1.51
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight,
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John Weidman,
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Dark Force
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SPC7110 and RTC C++ emulator code used in 1.52+
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(c) Copyright 2009 byuu,
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neviksti
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive,
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John Weidman
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S-RTC C emulator code
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(c) Copyright 2001 - 2006 byuu,
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John Weidman
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ST010 C++ emulator code
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(c) Copyright 2003 Feather,
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John Weidman,
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Kris Bleakley,
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Matthew Kendora
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 _Demo_,
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pagefault,
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zsKnight
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Super FX C emulator code
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(c) Copyright 1997 - 1999 Ivar,
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Gary Henderson,
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John Weidman
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Sound emulator code used in 1.5-1.51
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(c) Copyright 1998 - 2003 Brad Martin
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(c) Copyright 1998 - 2006 Charles Bilyue'
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Sound emulator code used in 1.52+
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(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
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SH assembler code partly based on x86 assembler code
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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2xSaI filter
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(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
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HQ2x, HQ3x, HQ4x filters
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(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
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NTSC filter
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(c) Copyright 2006 - 2007 Shay Green
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GTK+ GUI code
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(c) Copyright 2004 - 2010 BearOso
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Win32 GUI code
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(c) Copyright 2003 - 2006 blip,
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funkyass,
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Matthew Kendora,
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Nach,
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nitsuja
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(c) Copyright 2009 - 2010 OV2
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Mac OS GUI code
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(c) Copyright 1998 - 2001 John Stiles
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(c) Copyright 2001 - 2010 zones
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com/
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Permission to use, copy, modify and/or distribute Snes9x in both binary
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and source form, for non-commercial purposes, is hereby granted without
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fee, providing that this license information and copyright notice appear
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with all copies and any derived work.
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This software is provided 'as-is', without any express or implied
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warranty. In no event shall the authors be held liable for any damages
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arising from the use of this software or it's derivatives.
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Snes9x is freeware for PERSONAL USE only. Commercial users should
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seek permission of the copyright holders first. Commercial use includes,
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but is not limited to, charging money for Snes9x or software derived from
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Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
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using Snes9x as a promotion for your commercial product.
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The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
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in future versions.
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Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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***********************************************************************************/
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/***********************************************************************************
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SNES9X for Mac OS (c) Copyright John Stiles
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Snes9x for Mac OS X
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(c) Copyright 2001 - 2010 zones
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(c) Copyright 2002 - 2005 107
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(c) Copyright 2002 PB1400c
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(c) Copyright 2004 Alexander and Sander
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(c) Copyright 2004 - 2005 Steven Seeger
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(c) Copyright 2005 Ryan Vogt
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***********************************************************************************/
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#include "port.h"
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#include "mac-prefix.h"
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#include "mac-os.h"
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#include "mac-snes9x.h"
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#include "mac-appleevent.h"
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static AEEventHandlerUPP oappUPP, rappUPP, pdocUPP, quitUPP, odocUPP;
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static pascal OSErr AEoapp (const AppleEvent *, AppleEvent *, long);
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static pascal OSErr AErapp (const AppleEvent *, AppleEvent *, long);
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static pascal OSErr AEpdoc (const AppleEvent *, AppleEvent *, long);
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static pascal OSErr AEquit (const AppleEvent *, AppleEvent *, long);
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static pascal OSErr AEodoc (const AppleEvent *, AppleEvent *, long);
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static pascal OSErr AEoapp (const AppleEvent *theEvent, AppleEvent *theReply, long refCon)
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{
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if (running)
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return (noErr);
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if (startopendlog)
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{
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if (SNES9X_OpenCart(NULL))
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{
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SNES9X_Go();
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QuitApplicationEventLoop();
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}
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else
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AdjustMenus();
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}
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return (noErr);
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}
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static pascal OSErr AErapp (const AppleEvent *theEvent, AppleEvent *theReply, long refCon)
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{
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if (running)
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return (noErr);
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if (!cartOpen)
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{
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if (startopendlog)
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{
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if (SNES9X_OpenCart(NULL))
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{
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SNES9X_Go();
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QuitApplicationEventLoop();
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}
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else
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AdjustMenus();
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}
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}
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else
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{
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SNES9X_Go();
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QuitApplicationEventLoop();
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}
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return (noErr);
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}
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static pascal OSErr AEpdoc (const AppleEvent *theEvent, AppleEvent *theReply, long refCon)
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{
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return (errAEEventNotHandled);
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}
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static pascal OSErr AEquit (const AppleEvent *theEvent, AppleEvent *theReply, long refCon)
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{
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if (running)
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return (noErr);
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SNES9X_Quit();
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QuitApplicationEventLoop();
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return (noErr);
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}
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static pascal OSErr AEodoc (const AppleEvent *theEvent, AppleEvent *theReply, long refCon)
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{
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OSErr err;
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FSRef ref;
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AEDescList docList;
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AEKeyword keywd;
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DescType rtype;
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Size acsize;
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long count;
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if (running)
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return (noErr);
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err = AEGetParamDesc(theEvent, keyDirectObject, typeAEList, &docList);
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if (err)
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return (noErr);
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err = AECountItems(&docList, &count);
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if (err || (count != 1))
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{
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err = AEDisposeDesc(&docList);
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return (noErr);
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}
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err = AEGetNthPtr(&docList, 1, typeFSRef, &keywd, &rtype, &ref, sizeof(FSRef), &acsize);
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if (err == noErr)
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{
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if (SNES9X_OpenCart(&ref))
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{
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SNES9X_Go();
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QuitApplicationEventLoop();
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}
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else
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AdjustMenus();
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}
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err = AEDisposeDesc(&docList);
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return (noErr);
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}
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void InitAppleEvents (void)
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{
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OSErr err;
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oappUPP = NewAEEventHandlerUPP(AEoapp);
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err = AEInstallEventHandler(kCoreEventClass, kAEOpenApplication, oappUPP, 0L, false);
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odocUPP = NewAEEventHandlerUPP(AEodoc);
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err = AEInstallEventHandler(kCoreEventClass, kAEOpenDocuments, odocUPP, 0L, false);
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pdocUPP = NewAEEventHandlerUPP(AEpdoc);
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err = AEInstallEventHandler(kCoreEventClass, kAEPrintDocuments, pdocUPP, 0L, false);
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quitUPP = NewAEEventHandlerUPP(AEquit);
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err = AEInstallEventHandler(kCoreEventClass, kAEQuitApplication, quitUPP, 0L, false);
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rappUPP = NewAEEventHandlerUPP(AErapp);
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err = AEInstallEventHandler(kCoreEventClass, kAEReopenApplication, rappUPP, 0L, false);
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}
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void DeinitAppleEvents (void)
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{
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DisposeAEEventHandlerUPP(oappUPP);
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DisposeAEEventHandlerUPP(odocUPP);
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DisposeAEEventHandlerUPP(pdocUPP);
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DisposeAEEventHandlerUPP(quitUPP);
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DisposeAEEventHandlerUPP(rappUPP);
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}
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