snes9x/gtk/src/gtk_control.h

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#ifndef __GTK_CONTROL_H
#define __GTK_CONTROL_H
#include <queue>
#include "gtk_binding.h"
#ifdef USE_JOYSTICK
#include "SDL.h"
#endif
#ifndef NUM_JOYPADS
#define NUM_JOYPADS 10
#endif
#define JOY_MODE_GLOBAL 0
#define JOY_MODE_INDIVIDUAL 1
#define JOY_MODE_CALIBRATE 2
#define JOY_RELEASED 0
#define JOY_PRESSED 1
#define PORT_COMMAND_FULLSCREEN 1
#define PORT_COMMAND_SAVE_SPC 2
#define PORT_OPEN_ROM 3
#define PORT_PAUSE 4
#define PORT_SEEK_TO_FRAME 5
#define PORT_QUIT 6
#define PORT_SWAP_CONTROLLERS 7
#define PORT_REWIND 8
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typedef struct BindingLink
{
const char *button_name;
const char *snes9x_name;
} BindingLink;
extern const BindingLink b_links[];
extern const int b_breaks[];
#define NUM_JOYPAD_LINKS 24
#define NUM_EMU_LINKS 55
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typedef struct JoypadBinding
{
Binding data[NUM_JOYPAD_LINKS]; /* Avoid packing issues */
} JoypadBinding;
#ifdef USE_JOYSTICK
bool S9xGrabJoysticks (void);
void S9xReleaseJoysticks (void);
typedef struct JoyEvent
{
unsigned int parameter;
unsigned int state;
} JoyEvent;
typedef struct Calibration
{
int min;
int max;
int center;
} Calibration;
class JoyDevice
{
public:
JoyDevice (unsigned int device_num);
~JoyDevice (void);
int get_event (JoyEvent *event);
void flush (void);
void handle_event (SDL_Event *event);
void register_centers (void);
SDL_Joystick *filedes;
Calibration *calibration;
std::queue<JoyEvent> queue;
int mode;
int joynum;
int num_axes;
int num_hats;
int *axis;
int *hat;
bool enabled;
private:
void poll_events (void);
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void add_event (unsigned int parameter, unsigned int state);
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};
#endif
void S9xDeinitInputDevices (void);
Binding S9xGetBindingByName (const char *name);
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bool S9xIsMousePluggedIn (void);
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#endif /* __GTK_CONTROL_H*/