snes9x/gtk/src/gtk_config.cpp

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/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
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#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/stat.h>
#include "gtk_config.h"
#include "gtk_s9x.h"
#include "gtk_sound.h"
#include "gtk_display.h"
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#include "conffile.h"
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static int directory_exists (const char *directory)
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{
DIR *dir;
dir = opendir (directory);
if (dir)
{
closedir (dir);
return TRUE;
}
return FALSE;
}
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std::string get_config_dir ()
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{
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// Find config directory
char *env_home = getenv ("HOME");
char *env_xdg_config_home = getenv ("XDG_CONFIG_HOME");
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if (!env_home && !env_xdg_config_home)
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{
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return std::string (".snes9x");
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}
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std::string config;
std::string legacy;
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// If XDG_CONFIG_HOME is set, use that, otherwise guess default
if (!env_xdg_config_home)
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{
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(config += env_home) += "/.config/snes9x";
(legacy += env_home) += "/.snes9x";
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}
else
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config = std::string (env_xdg_config_home) + "/snes9x";
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if (directory_exists (legacy.c_str ()) && !directory_exists(config.c_str ()))
return legacy;
return config;
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}
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std::string get_config_file_name ()
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{
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return get_config_dir () + "/snes9x.conf";
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}
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void S9xParsePortConfig (ConfigFile &conf, int pass)
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{
}
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Snes9xConfig::Snes9xConfig ()
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{
#ifdef USE_JOYSTICK
joystick = NULL;
joystick_threshold = 40;
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#endif
#ifdef USE_OPENGL
opengl_activated = FALSE;
#endif
}
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int Snes9xConfig::load_defaults ()
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{
full_screen_on_open = 0;
change_display_resolution = 0;
xrr_index = 0;
scale_to_fit = 1;
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maintain_aspect_ratio = 1;
aspect_ratio = 2;
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scale_method = 0;
overscan = 0;
save_sram_after_secs = 0;
rom_loaded = 0;
multithreading = 0;
hw_accel = 0;
allow_opengl = 0;
allow_xv = 0;
allow_xrandr = 0;
force_inverted_byte_order = FALSE;
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hires_effect = HIRES_NORMAL;
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pause_emulation_on_switch = 0;
num_threads = 2;
mute_sound = FALSE;
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mute_sound_turbo = FALSE;
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fullscreen = FALSE;
ui_visible = TRUE;
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statusbar_visible = FALSE;
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default_esc_behavior = 1;
prevent_screensaver = FALSE;
sound_driver = 0;
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sound_buffer_size = 32;
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sound_playback_rate = 5;
sound_input_rate = 31950;
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auto_input_rate = TRUE;
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last_directory[0] = '\0';
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last_shader_directory[0] = '\0';
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window_width = -1;
window_height = -1;
preferences_width = -1;
preferences_height = -1;
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sram_directory[0] = '\0';
export_directory[0] = '\0';
savestate_directory[0] = '\0';
cheat_directory[0] = '\0';
patch_directory[0] = '\0';
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screensaver_needs_reset = FALSE;
ntsc_setup = snes_ntsc_composite;
ntsc_scanline_intensity = 1;
scanline_filter_intensity = 0;
Settings.BilinearFilter = FALSE;
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netplay_activated = FALSE;
netplay_server_up = FALSE;
netplay_is_server = FALSE;
netplay_sync_reset = TRUE;
netplay_send_rom = FALSE;
netplay_default_port = 6096;
netplay_max_frame_loss = 10;
netplay_last_rom [0] = '\0';
netplay_last_host [0] = '\0';
netplay_last_port = 6096;
modal_dialogs = 1;
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current_save_slot = 0;
S9xCheatsEnable ();
rewind_granularity = 5;
rewind_buffer_size = 0;
Settings.Rewinding = FALSE;
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#ifdef USE_OPENGL
sync_to_vblank = 1;
use_pbos = 1;
pbo_format = 0;
npot_textures = FALSE;
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use_shaders = 0;
fragment_shader[0] = '\0';
vertex_shader[0] = '\0';
sync_every_frame = FALSE;
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#endif
/* Snes9X Variables */
Settings.MouseMaster = TRUE;
Settings.SuperScopeMaster = TRUE;
Settings.JustifierMaster = TRUE;
Settings.MultiPlayer5Master = TRUE;
Settings.UpAndDown = FALSE;
Settings.AutoSaveDelay = 0;
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Settings.SkipFrames = 0;
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Settings.Transparency = TRUE;
Settings.DisplayFrameRate = FALSE;
Settings.SixteenBitSound = TRUE;
Settings.Stereo = TRUE;
Settings.ReverseStereo = FALSE;
Settings.SoundPlaybackRate = 32000;
Settings.StopEmulation = TRUE;
Settings.FrameTimeNTSC = 16667;
Settings.FrameTimePAL = 20000;
Settings.SupportHiRes = true;
Settings.FrameTime = Settings.FrameTimeNTSC;
Settings.BlockInvalidVRAMAccessMaster = TRUE;
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Settings.SoundSync = 0;
Settings.DynamicRateControl = FALSE;
Settings.DynamicRateLimit = 5;
Settings.InterpolationMethod = DSP_INTERPOLATION_GAUSSIAN;
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Settings.HDMATimingHack = 100;
Settings.SuperFXClockMultiplier = 100;
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#ifdef ALLOW_CPU_OVERCLOCK
Settings.MaxSpriteTilesPerLine = 34;
Settings.OneClockCycle = 6;
Settings.OneSlowClockCycle = 8;
Settings.TwoClockCycles = 12;
#endif
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#ifdef NETPLAY_SUPPORT
Settings.NetPlay = FALSE;
NetPlay.Paused = FALSE;
NetPlay.MaxFrameSkip = 10;
#endif
memset (pad, 0, sizeof (JoypadBinding) * NUM_JOYPADS);
memset (shortcut, 0, sizeof (Binding) * NUM_EMU_LINKS);
return 0;
}
#ifdef USE_JOYSTICK
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void Snes9xConfig::joystick_register_centers ()
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{
for (int i = 0; joystick[i] != NULL; i++)
joystick[i]->register_centers ();
}
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void Snes9xConfig::flush_joysticks ()
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{
int i;
for (i = 0; joystick[i] != NULL; i++)
joystick[i]->flush ();
}
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void Snes9xConfig::set_joystick_mode (int mode)
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{
int i;
for (i = 0; joystick[i] != NULL; i++)
joystick[i]->mode = mode;
}
#endif
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static inline void outbool (ConfigFile &cf, const char *key, bool value, const char *comment = "")
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{
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cf.SetBool (key, value, "true", "false", comment);
}
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int Snes9xConfig::save_config_file ()
{
char key[PATH_MAX];
char buffer[PATH_MAX];
ConfigFile cf;
#undef z
#define z "Display::"
outbool (cf, z"FullscreenOnOpen", full_screen_on_open,"Set the screen resolution after opening a ROM");
outbool (cf, z"ChangeDisplayResolution", change_display_resolution, "Set the resolution in fullscreen mode");
cf.SetInt (z"VideoMode", xrr_index, "Platform-specific video mode number");
outbool (cf, z"ScaleToFit", scale_to_fit, "Scale the image to fit the window size");
outbool (cf, z"MaintainAspectRatio", maintain_aspect_ratio, "Resize the screen to the proportions set by aspect ratio option");
cf.SetInt (z"AspectRatio", aspect_ratio, "0: uncorrected, 1: uncorrected integer scale, 2: 4:3, 3: 4/3 integer scale, 4: NTSC/PAL, 5: NTSC/PAL integer scale");
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cf.SetInt (z"SoftwareScaleFilter", scale_method, "Build-specific number of filter used for software scaling");
cf.SetInt (z"ScanlineFilterIntensity", scanline_filter_intensity, "0: 0%, 1: 12.5%, 2: 25%, 3: 50%, 4: 100%");
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outbool (cf, z"ShowOverscanArea", overscan);
cf.SetInt (z"HiresEffect", hires_effect, "0: Downscale to low-res, 1: Leave as-is, 2: Upscale low-res screens");
cf.SetInt (z"ForceInvertedByteOrder", force_inverted_byte_order);
outbool (cf, z"Multithreading", multithreading, "Apply filters using multiple threads");
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cf.SetInt (z"NumberOfThreads", num_threads);
cf.SetInt (z"HardwareAcceleration", hw_accel, "0: None, 1: OpenGL, 2: XVideo");
outbool (cf, z"BilinearFilter", Settings.BilinearFilter, "Smoothes scaled image");
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#undef z
#define z "NTSC::"
cf.SetString (z"Hue", std::to_string (ntsc_setup.hue));
cf.SetString (z"Saturation", std::to_string (ntsc_setup.saturation));
cf.SetString (z"Contrast", std::to_string (ntsc_setup.contrast));
cf.SetString (z"Brightness", std::to_string (ntsc_setup.brightness));
cf.SetString (z"Sharpness", std::to_string (ntsc_setup.sharpness));
cf.SetString (z"Artifacts", std::to_string (ntsc_setup.artifacts));
cf.SetString (z"Gamma", std::to_string (ntsc_setup.gamma));
cf.SetString (z"Bleed", std::to_string (ntsc_setup.bleed));
cf.SetString (z"Fringing", std::to_string (ntsc_setup.fringing));
cf.SetString (z"Resolution", std::to_string (ntsc_setup.resolution));
outbool (cf, z"MergeFields", ntsc_setup.merge_fields);
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cf.SetInt (z"ScanlineIntensity", ntsc_scanline_intensity);
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#ifdef USE_OPENGL
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#undef z
#define z "OpenGL::"
outbool (cf, z"VSync", sync_to_vblank);
outbool (cf, z"ReduceInputLag", sync_every_frame);
outbool (cf, z"UsePixelBufferObjects", use_pbos);
cf.SetInt (z"PixelBufferObjectBitDepth", pbo_format);
outbool (cf, z"UseNonPowerOfTwoTextures", npot_textures);
outbool (cf, z"EnableCustomShaders", use_shaders);
cf.SetString (z"ShaderFile", fragment_shader);
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#endif
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#undef z
#define z "Sound::"
outbool (cf, z"MuteSound", mute_sound);
outbool (cf, z"MuteSoundDuringTurbo", mute_sound_turbo);
cf.SetInt (z"BufferSize", sound_buffer_size, "Buffer size in milliseconds");
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cf.SetInt (z"Driver", sound_driver);
cf.SetInt (z"InputRate", sound_input_rate);
outbool (cf, z"DynamicRateControl", Settings.DynamicRateControl);
cf.SetInt (z"DynamicRateControlLimit", Settings.DynamicRateLimit);
outbool (cf, z"AutomaticInputRate", auto_input_rate, "Guess input rate by asking the monitor what its refresh rate is");
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outbool (cf, z"16bit", Settings.SixteenBitSound);
outbool (cf, z"Stereo", Settings.Stereo);
outbool (cf, z"ReverseStereo", Settings.ReverseStereo);
cf.SetInt (z"PlaybackRate", gui_config->sound_playback_rate, "1: 8000Hz, 2: 11025Hz, 3: 16000Hz, 4: 22050Hz, 5: 32000Hz, 6: 44100Hz, 7: 48000Hz");
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#undef z
#define z "Files::"
cf.SetString (z"LastDirectory", last_directory);
cf.SetString (z"LastShaderDirectory", last_shader_directory);
cf.SetString (z"SRAMDirectory", sram_directory);
cf.SetString (z"SaveStateDirectory", savestate_directory);
cf.SetString (z"CheatDirectory", cheat_directory);
cf.SetString (z"PatchDirectory", patch_directory);
cf.SetString (z"ExportDirectory", export_directory);
#undef z
#define z "Window State::"
cf.SetInt (z"MainWidth", window_width);
cf.SetInt (z"MainHeight", window_height);
cf.SetInt (z"PreferencesWidth", preferences_width);
cf.SetInt (z"PreferencesHeight", preferences_height);
outbool (cf, z"UIVisible", ui_visible);
outbool (cf, z"StatusBarVisible", statusbar_visible);
if (default_esc_behavior != ESC_TOGGLE_MENUBAR)
outbool (cf, z"Fullscreen", 0);
else
outbool (cf, z"Fullscreen", fullscreen);
#undef z
#define z "Netplay::"
outbool (cf, z"ActAsServer", netplay_is_server);
outbool (cf, z"UseResetToSync", netplay_sync_reset);
outbool (cf, z"SendROM", netplay_send_rom);
cf.SetInt (z"DefaultPort", netplay_default_port);
cf.SetInt (z"MaxFrameLoss", netplay_max_frame_loss);
cf.SetInt (z"LastUsedPort", netplay_last_port);
cf.SetString (z"LastUsedROM", netplay_last_rom);
cf.SetString (z"LastUsedHost", netplay_last_host);
#undef z
#define z "Behavior::"
outbool (cf, z"PauseEmulationWhenFocusLost", pause_emulation_on_switch);
cf.SetInt (z"DefaultESCKeyBehavior", default_esc_behavior);
outbool (cf, z"PreventScreensaver", prevent_screensaver);
outbool (cf, z"UseModalDialogs", modal_dialogs);
cf.SetInt (z"RewindBufferSize", rewind_buffer_size, "Amount of memory (in MB) to use for rewinding");
cf.SetInt (z"RewindGranularity", rewind_granularity, "Only save rewind snapshots every N frames");
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cf.SetInt (z"CurrentSaveSlot", current_save_slot);
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#undef z
#define z "Emulation::"
outbool (cf, z"EmulateTransparency", Settings.Transparency);
outbool (cf, z"DisplayFrameRate", Settings.DisplayFrameRate);
cf.SetInt (z"SpeedControlMethod", Settings.SkipFrames, "0: Time the frames to 50 or 60Hz, 1: Same, but skip frames if too slow, 2: Synchronize to the sound buffer, 3: Unlimited, except potentially by vsync");
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cf.SetInt (z"SaveSRAMEveryNSeconds", Settings.AutoSaveDelay);
outbool (cf, z"BlockInvalidVRAMAccess", Settings.BlockInvalidVRAMAccessMaster);
outbool (cf, z"AllowDPadContradictions", Settings.UpAndDown, "Allow the D-Pad to press both up + down at the same time, or left + right");
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#undef z
#define z "Hacks::"
cf.SetInt (z"SuperFXClockMultiplier", Settings.SuperFXClockMultiplier);
cf.SetInt (z"SoundInterpolationMethod", Settings.InterpolationMethod, "0: None, 1: Linear, 2: Gaussian (what the hardware uses), 3: Cubic, 4: Sinc");
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outbool (cf, z"RemoveSpriteLimit", Settings.MaxSpriteTilesPerLine == 34 ? 0 : 1);
outbool (cf, z"OverclockCPU", Settings.OneClockCycle == 6 ? 0 : 1);
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#undef z
#define z "Input::"
controllers controller = CTL_NONE;
int8 id[4];
for (int i = 0; i < 2; i++)
{
const char *output_string;
snprintf (buffer, PATH_MAX, z"ControllerPort%d", i);
S9xGetController (i, &controller, &id[0], &id[1], &id[2], &id[3]);
switch (controller)
{
case CTL_JOYPAD:
output_string = "joypad";
break;
case CTL_MOUSE:
output_string = "mouse";
break;
case CTL_SUPERSCOPE:
output_string = "superscope";
break;
case CTL_MP5:
output_string = "multitap";
break;
case CTL_JUSTIFIER:
output_string = "justifier";
break;
default:
output_string = "none";
}
cf.SetString (buffer, output_string);
}
#ifdef USE_JOYSTICK
cf.SetInt (z"JoystickThreshold", joystick_threshold);
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#endif
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#undef z
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for (int i = 0; i < NUM_JOYPADS; i++)
{
Binding *joypad = (Binding *) &pad[i];
for (int j = 0; j < NUM_JOYPAD_LINKS; j++)
{
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snprintf (key, PATH_MAX, "Joypad %d::%s", i, b_links[j].snes9x_name);
joypad[j].to_string (buffer, false);
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cf.SetString (key, std::string (buffer));
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}
}
for (int i = NUM_JOYPAD_LINKS; b_links[i].snes9x_name; i++)
{
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snprintf (key, PATH_MAX, "Shortcuts::%s", b_links[i].snes9x_name);
shortcut[i - NUM_JOYPAD_LINKS].to_string (buffer, false);
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cf.SetString (key, std::string (buffer));
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}
cf.SetNiceAlignment (true);
cf.SetShowComments (true);
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cf.SaveTo (get_config_file_name ().c_str ());
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return 0;
}
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int Snes9xConfig::load_config_file ()
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{
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struct stat file_info;
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std::string path;
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ConfigFile cf;
char key[PATH_MAX];
char buffer[PATH_MAX];
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load_defaults ();
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path = get_config_dir ();
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if (stat (path.c_str (), &file_info))
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{
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if (mkdir (path.c_str (), 0755))
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{
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fprintf (stderr,
_("Couldn't create config directory: %s\n"),
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path.c_str ());
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return -1;
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}
}
else
{
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chmod (path.c_str (), 0755);
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}
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path = get_config_file_name ();
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if (stat (path.c_str (), &file_info))
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{
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save_config_file ();
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}
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if (!cf.LoadFile (path.c_str ()))
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return -1;
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std::string none;
#define inbool(key, var) { if (cf.Exists (key)) var = cf.GetBool (key); }
#define inint(key, var) { if (cf.Exists(key)) var = cf.GetInt (key); }
#define infloat(key, var) { if (cf.Exists(key)) var = atof (cf.GetString (key, none).c_str()); }
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#define instr(key, var) strcpy (var, cf.GetString (key, none).c_str())
#undef z
#define z "Display::"
inbool (z"FullscreenOnOpen", full_screen_on_open);
inbool (z"ChangeDisplayResolution", change_display_resolution);
inint (z"VideoMode", xrr_index);
inbool (z"ScaleToFit", scale_to_fit);
inbool (z"MaintainAspectRatio", maintain_aspect_ratio);
inint (z"AspectRatio", aspect_ratio);
inint (z"SoftwareScaleFilter", scale_method);
inint (z"ScanlineFilterIntensity", scanline_filter_intensity);
inbool (z"ShowOverscanArea", overscan);
inint (z"HiresEffect", hires_effect);
inint (z"ForceInvertedByteOrder", force_inverted_byte_order);
inbool (z"Multithreading", multithreading);
inint (z"NumberOfThreads", num_threads);
inint (z"HardwareAcceleration", hw_accel);
inbool (z"BilinearFilter", Settings.BilinearFilter);
#undef z
#define z "NTSC::"
infloat (z"Hue", ntsc_setup.hue);
infloat (z"Saturation", ntsc_setup.saturation);
infloat (z"Contrast", ntsc_setup.contrast);
infloat (z"Brightness", ntsc_setup.brightness);
infloat (z"Sharpness", ntsc_setup.sharpness);
infloat (z"Artifacts", ntsc_setup.artifacts);
infloat (z"Gamma", ntsc_setup.gamma);
infloat (z"Bleed", ntsc_setup.bleed);
infloat (z"Fringing", ntsc_setup.fringing);
infloat (z"Resolution", ntsc_setup.resolution);
inbool (z"MergeFields", ntsc_setup.merge_fields);
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inint (z"ScanlineIntensity", ntsc_scanline_intensity);
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#ifdef USE_OPENGL
#undef z
#define z "OpenGL::"
inbool (z"VSync", sync_to_vblank);
inbool (z"ReduceInputLag", sync_every_frame);
inbool (z"UsePixelBufferObjects", use_pbos);
inint (z"PixelBufferObjectBitDepth", pbo_format);
inbool (z"UseNonPowerOfTwoTextures", npot_textures);
inbool (z"EnableCustomShaders", use_shaders);
instr (z"ShaderFile", fragment_shader);
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#endif
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#undef z
#define z "Sound::"
inbool (z"MuteSound", mute_sound);
inbool (z"MuteSoundDuringTurbo", mute_sound_turbo);
inint (z"BufferSize", sound_buffer_size);
inint (z"Driver", sound_driver);
inint (z"InputRate", sound_input_rate);
inbool (z"DynamicRateControl", Settings.DynamicRateControl);
inint (z"DynamicRateControlLimit", Settings.DynamicRateLimit);
inbool (z"AutomaticInputRate", auto_input_rate);
inbool (z"16bit", Settings.SixteenBitSound);
inbool (z"Stereo", Settings.Stereo);
inbool (z"ReverseStereo", Settings.ReverseStereo);
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inint (z"PlaybackRate", gui_config->sound_playback_rate);
#undef z
#define z "Files::"
instr (z"LastDirectory", last_directory);
instr (z"LastShaderDirectory", last_shader_directory);
instr (z"SRAMDirectory", sram_directory);
instr (z"SaveStateDirectory", savestate_directory);
instr (z"CheatDirectory", cheat_directory);
instr (z"PatchDirectory", patch_directory);
instr (z"ExportDirectory", export_directory);
#undef z
#define z "Window State::"
inint (z"MainWidth", window_width);
inint (z"MainHeight", window_height);
inint (z"PreferencesWidth", preferences_width);
inint (z"PreferencesHeight", preferences_height);
inbool (z"UIVisible", ui_visible);
inbool (z"StatusBarVisible", statusbar_visible);
inbool (z"Fullscreen", fullscreen);
#undef z
#define z "Netplay::"
inbool (z"ActAsServer", netplay_is_server);
inbool (z"UseResetToSync", netplay_sync_reset);
inbool (z"SendROM", netplay_send_rom);
inint (z"DefaultPort", netplay_default_port);
inint (z"MaxFrameLoss", netplay_max_frame_loss);
inint (z"LastUsedPort", netplay_last_port);
instr (z"LastUsedROM", netplay_last_rom);
instr (z"LastUsedHost", netplay_last_host);
#undef z
#define z "Behavior::"
inbool (z"PauseEmulationWhenFocusLost", pause_emulation_on_switch);
inint (z"DefaultESCKeyBehavior", default_esc_behavior);
inbool (z"PreventScreensaver", prevent_screensaver);
inbool (z"UseModalDialogs", modal_dialogs);
inint (z"RewindBufferSize", rewind_buffer_size);
inint (z"RewindGranularity", rewind_granularity);
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inint (z"CurrentSaveSlot", current_save_slot);
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#undef z
#define z "Emulation::"
inbool (z"EmulateTransparency", Settings.Transparency);
inbool (z"DisplayFrameRate", Settings.DisplayFrameRate);
inint (z"SpeedControlMethod", Settings.SkipFrames);
inint (z"SaveSRAMEveryNSeconds", Settings.AutoSaveDelay);
inbool (z"BlockInvalidVRAMAccess", Settings.BlockInvalidVRAMAccessMaster);
inbool (z"AllowDPadContradictions", Settings.UpAndDown);
#undef z
#define z "Hacks::"
inint (z"SuperFXClockMultiplier", Settings.SuperFXClockMultiplier);
inint (z"SoundInterpolationMethod", Settings.InterpolationMethod);
bool RemoveSpriteLimit;
inbool (z"RemoveSpriteLimit", RemoveSpriteLimit);
bool OverclockCPU = false;
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inbool (z"OverclockCPU", OverclockCPU);
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#undef z
#define z "Input::"
for (int i = 0; i < 2; i++)
{
snprintf (buffer, PATH_MAX, z"ControllerPort%d", i);
std::string tmp = cf.GetString (buffer, "");
if (tmp.find ("joypad") != std::string::npos)
S9xSetController (i, CTL_JOYPAD, i, 0, 0, 0);
else if (tmp.find ("multitap") != std::string::npos)
S9xSetController (i, CTL_MP5, i, i + 1, i + 2, i + 3);
else if (tmp.find ("superscope") != std::string::npos)
S9xSetController (i, CTL_SUPERSCOPE, 0, 0, 0, 0);
else if (tmp.find ("mouse") != std::string::npos)
S9xSetController (i, CTL_MOUSE, i, 0, 0, 0);
}
#ifdef USE_JOYSTICK
inint (z"JoystickThreshold", joystick_threshold);
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#endif
#undef z
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for (int i = 0; i < NUM_JOYPADS; i++)
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{
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Binding *joypad = (Binding *) &pad[i];
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for (int j = 0; j < NUM_JOYPAD_LINKS; j++)
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{
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snprintf (key, PATH_MAX, "Joypad %d::%s", i, b_links[j].snes9x_name);
instr (key, buffer);
joypad[j] = Binding (buffer);
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}
}
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for (int i = NUM_JOYPAD_LINKS; b_links[i].snes9x_name; i++)
{
snprintf (key, PATH_MAX, "Shortcuts::%s", b_links[i].snes9x_name);
instr (key, buffer);
shortcut[i - NUM_JOYPAD_LINKS] = Binding (buffer);
}
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/* Validation */
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if (RemoveSpriteLimit)
Settings.MaxSpriteTilesPerLine = 128;
else
Settings.MaxSpriteTilesPerLine = 34;
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if (OverclockCPU)
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{
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Settings.OneClockCycle = 4;
Settings.OneSlowClockCycle = 5;
Settings.TwoClockCycles = 6;
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}
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else
{
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Settings.OneClockCycle = 6;
Settings.OneSlowClockCycle = 8;
Settings.TwoClockCycles = 12;
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}
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if (default_esc_behavior != ESC_TOGGLE_MENUBAR)
fullscreen = false;
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#ifdef USE_HQ2X
if (scale_method >= NUM_FILTERS)
scale_method = 0;
#else
if (scale_method >= NUM_FILTERS - 3)
scale_method = 0;
#endif /* USE_HQ2X */
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#ifdef USE_XBRZ
if (scale_method >= NUM_FILTERS)
scale_method = 0;
#else
if (scale_method >= NUM_FILTERS - 3)
scale_method = 0;
#endif /* USE_XBRZ */
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#ifdef USE_OPENGL
if (pbo_format != 32)
pbo_format = 16;
#endif
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if (Settings.SkipFrames == THROTTLE_SOUND_SYNC)
Settings.SoundSync = 1;
else
Settings.SoundSync = 0;
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hires_effect = CLAMP (hires_effect, 0, 2);
Settings.DynamicRateLimit = CLAMP (Settings.DynamicRateLimit, 1, 1000);
Settings.SuperFXClockMultiplier = CLAMP (Settings.SuperFXClockMultiplier, 50, 400);
ntsc_scanline_intensity = CLAMP (ntsc_scanline_intensity, 0, 4);
scanline_filter_intensity = CLAMP (scanline_filter_intensity, 0, 3);
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return 0;
}
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void Snes9xConfig::rebind_keys ()
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{
s9xcommand_t cmd;
char buf[256];
S9xUnmapAllControls ();
for (int joypad_i = 0; joypad_i < NUM_JOYPADS; joypad_i++ )
{
Binding *bin = (Binding *) &pad[joypad_i];
for (int button_i = 0; button_i < NUM_JOYPAD_LINKS; button_i++)
{
snprintf (buf,
256,
"Joypad%d %s",
(joypad_i % 5) + 1,
b_links[button_i].snes9x_name);
cmd = S9xGetPortCommandT (buf);
S9xMapButton (bin[button_i].base_hex (), cmd, FALSE);
}
}
for (int i = NUM_JOYPAD_LINKS; b_links[i].snes9x_name; i++)
{
snprintf (buf, 256, "%s", b_links[i].snes9x_name);
cmd = S9xGetPortCommandT (buf);
S9xMapButton (shortcut[i - NUM_JOYPAD_LINKS].base_hex (),
cmd,
FALSE);
}
cmd = S9xGetPortCommandT ("Pointer Mouse1+Superscope+Justifier1");
S9xMapPointer (BINDING_MOUSE_POINTER, cmd, TRUE);
cmd = S9xGetPortCommandT ("{Mouse1 L,Superscope Fire,Justifier1 Trigger}");
S9xMapButton (BINDING_MOUSE_BUTTON0, cmd, FALSE);
cmd = S9xGetPortCommandT ("{Justifier1 AimOffscreen Trigger,Superscope AimOffscreen}");
S9xMapButton (BINDING_MOUSE_BUTTON1, cmd, FALSE);
cmd = S9xGetPortCommandT ("{Mouse1 R,Superscope Cursor,Justifier1 Start}");
S9xMapButton (BINDING_MOUSE_BUTTON2, cmd, FALSE);
}
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void Snes9xConfig::reconfigure ()
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{
rebind_keys ();
}