56 lines
1.9 KiB
C
56 lines
1.9 KiB
C
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/*****************************************************************************\
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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This file is licensed under the Snes9x License.
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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#pragma once
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#include "gtk_s9x.h"
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#include "gtk_display_driver.h"
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#include "../../vulkan/vulkan_context.hpp"
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#include "../../vulkan/vulkan_texture.hpp"
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#include "../../vulkan/slang_preset.hpp"
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#include "../../vulkan/vulkan_shader_chain.hpp"
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class S9xVulkanDisplayDriver : public S9xDisplayDriver
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{
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public:
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S9xVulkanDisplayDriver(Snes9xWindow *window, Snes9xConfig *config);
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~S9xVulkanDisplayDriver();
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void refresh(int width, int height) override;
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int init() override;
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void deinit() override;
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void update(uint16_t *buffer, int width, int height, int stride_in_pixels) override;
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void *get_parameters() override;
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void save(const char *filename) override;
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bool is_ready() override;
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static int query_availability();
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private:
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std::unique_ptr<Vulkan::Context> context;
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Vulkan::Swapchain *swapchain;
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vk::Device device;
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GdkDisplay *gdk_display;
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GdkWindow *gdk_window;
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Display *display;
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Window xid;
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Colormap colormap;
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int current_width;
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int current_height;
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void create_pipeline();
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vk::UniqueDescriptorSetLayout descriptor_set_layout;
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vk::UniquePipelineLayout pipeline_layout;
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vk::UniquePipeline pipeline;
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vk::Sampler linear_sampler;
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vk::Sampler nearest_sampler;
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void draw_buffer(uint8_t *buffer, int width, int height, int byte_stride);
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bool filter = true;
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std::vector<Vulkan::Texture> textures;
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std::vector<vk::UniqueDescriptorSet> descriptors;
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std::unique_ptr<Vulkan::ShaderChain> shaderchain;
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};
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