snes9x/gtk/src/gtk_wayland_egl_context.h

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#ifndef __GTK_WAYLAND_EGL_CONTEXT_H
#define __GTK_WAYLAND_EGL_CONTEXT_H
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#include <wayland-egl.h>
#include <epoxy/egl.h>
#include "gtk_opengl_context.h"
class WaylandEGLContext : public OpenGLContext
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{
public:
WaylandEGLContext ();
~WaylandEGLContext ();
bool attach (GtkWidget *widget);
bool create_context ();
void resize ();
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void swap_buffers ();
void swap_interval (int frames);
void make_current ();
GdkWindow *gdk_window;
struct wl_display *display;
struct wl_registry *registry;
struct wl_compositor *compositor;
struct wl_subcompositor *subcompositor;
struct wl_surface *parent;
struct wl_surface *child;
struct wl_subsurface *subsurface;
struct wl_region *region;
EGLDisplay egl_display;
EGLSurface egl_surface;
EGLContext egl_context;
EGLConfig egl_config;
wl_egl_window *egl_window;
};
#endif