Adjust input display position if displaying movie frame counter (gocha)
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gfx.cpp
2
gfx.cpp
@ -2043,7 +2043,7 @@ static void DisplayPressedKeys (void)
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static int KeyOrder[] = { 8, 10, 7, 9, 0, 6, 14, 13, 5, 1, 4, 3, 2, 11, 12 }; // < ^ > v A B Y X L R S s
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enum controllers controller;
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int line = 1;
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int line = Settings.DisplayMovieFrame && S9xMovieActive() ? 2 : 1;
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int8 ids[4];
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char string[255];
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