Fix glslang reconfiguration.
This commit is contained in:
parent
23cf7ec056
commit
65dbcaf2fb
4
snes9x.h
4
snes9x.h
@ -255,8 +255,8 @@ struct SSettings
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bool8 BilinearFilter;
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bool8 Multi;
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char CartAName[PATH_MAX + 1];
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char CartBName[PATH_MAX + 1];
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char CartAName[4097];
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char CartBName[4097];
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bool8 DisableGameSpecificHacks;
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bool8 BlockInvalidVRAMAccessMaster;
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@ -1,493 +1,493 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="MinSizeRel|x64">
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<Configuration>MinSizeRel</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="MinSizeRel|Win32">
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<Configuration>MinSizeRel</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="RelWithDebInfo|Win32">
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<Configuration>RelWithDebInfo</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="RelWithDebInfo|x64">
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<Configuration>RelWithDebInfo</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{B5CC37AE-E321-3064-A3D7-9D41CEED9D4E}</ProjectGuid>
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<WindowsTargetPlatformVersion>7.0</WindowsTargetPlatformVersion>
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<Keyword>Win32Proj</Keyword>
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<Platform>Win32</Platform>
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<ProjectName>SPIRV</ProjectName>
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<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v141_xp</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v141_xp</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v141_xp</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v141_xp</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v141_xp</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v141_xp</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v141_xp</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v141_xp</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="..\..\s9x.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">
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<Import Project="..\..\s9x.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
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<Import Project="..\..\s9x.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="..\..\s9x.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">
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<Import Project="..\..\s9x.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="..\..\s9x.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="..\..\s9x.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
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<Import Project="..\..\s9x.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">SPIRVd</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">SPIRVd</TargetName>
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<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.lib</TargetExt>
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<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.lib</TargetExt>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">SPIRV</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">SPIRV</TargetName>
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<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.lib</TargetExt>
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<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.lib</TargetExt>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">SPIRV</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">SPIRV</TargetName>
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<TargetExt Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">.lib</TargetExt>
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<TargetExt Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">.lib</TargetExt>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">SPIRV</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">SPIRV</TargetName>
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<TargetExt Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">.lib</TargetExt>
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<TargetExt Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">.lib</TargetExt>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>$(SolutionDir)_Output\$(Configuration)\$(PlatformTarget)\</OutDir>
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<IntDir>$(SolutionDir)_Intermediate\$(ProjectName)\$(Configuration)\$(PlatformTarget)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">
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<OutDir>$(SolutionDir)_Output\$(Configuration)\$(PlatformTarget)\</OutDir>
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<IntDir>$(SolutionDir)_Intermediate\$(ProjectName)\$(Configuration)\$(PlatformTarget)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>$(SolutionDir)_Output\$(Configuration)\$(PlatformTarget)\</OutDir>
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<IntDir>$(SolutionDir)_Intermediate\$(ProjectName)\$(Configuration)\$(PlatformTarget)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">
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<OutDir>$(SolutionDir)_Output\$(Configuration)\$(PlatformTarget)\</OutDir>
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<IntDir>$(SolutionDir)_Intermediate\$(ProjectName)\$(Configuration)\$(PlatformTarget)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<OutDir>$(SolutionDir)_Output\$(Configuration)\$(PlatformTarget)\</OutDir>
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<IntDir>$(SolutionDir)_Intermediate\$(ProjectName)\$(Configuration)\$(PlatformTarget)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
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<OutDir>$(SolutionDir)_Output\$(Configuration)\$(PlatformTarget)\</OutDir>
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<IntDir>$(SolutionDir)_Intermediate\$(ProjectName)\$(Configuration)\$(PlatformTarget)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<OutDir>$(SolutionDir)_Output\$(Configuration)\$(PlatformTarget)\</OutDir>
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<IntDir>$(SolutionDir)_Intermediate\$(ProjectName)\$(Configuration)\$(PlatformTarget)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
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<OutDir>$(SolutionDir)_Output\$(Configuration)\$(PlatformTarget)\</OutDir>
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<IntDir>$(SolutionDir)_Intermediate\$(ProjectName)\$(Configuration)\$(PlatformTarget)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AssemblerListingLocation>Debug/</AssemblerListingLocation>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<CompileAs>CompileAsCpp</CompileAs>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<ExceptionHandling>Sync</ExceptionHandling>
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<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
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<Optimization>Disabled</Optimization>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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<UseFullPaths>false</UseFullPaths>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>WIN32;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Debug";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ObjectFileName>$(IntDir)</ObjectFileName>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ResourceCompile>
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<Midl>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
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<HeaderFileName>%(Filename).h</HeaderFileName>
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<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
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<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
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<ProxyFileName>%(Filename)_p.c</ProxyFileName>
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</Midl>
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<Lib>
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<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AssemblerListingLocation>Debug/</AssemblerListingLocation>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<CompileAs>CompileAsCpp</CompileAs>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<ExceptionHandling>Sync</ExceptionHandling>
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<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
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<Optimization>Disabled</Optimization>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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<UseFullPaths>false</UseFullPaths>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>WIN32;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Debug";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ObjectFileName>$(IntDir)</ObjectFileName>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ResourceCompile>
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<Midl>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
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<HeaderFileName>%(Filename).h</HeaderFileName>
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<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
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<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
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<ProxyFileName>%(Filename)_p.c</ProxyFileName>
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</Midl>
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<Lib />
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AssemblerListingLocation>Release/</AssemblerListingLocation>
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<CompileAs>CompileAsCpp</CompileAs>
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<ExceptionHandling>Sync</ExceptionHandling>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<Optimization>MaxSpeed</Optimization>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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<UseFullPaths>false</UseFullPaths>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ObjectFileName>$(IntDir)</ObjectFileName>
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<DebugInformationFormat>
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</DebugInformationFormat>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ResourceCompile>
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<Midl>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
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<HeaderFileName>%(Filename).h</HeaderFileName>
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<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
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<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
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<ProxyFileName>%(Filename)_p.c</ProxyFileName>
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</Midl>
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<Lib>
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<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AssemblerListingLocation>Release/</AssemblerListingLocation>
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<CompileAs>CompileAsCpp</CompileAs>
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<ExceptionHandling>Sync</ExceptionHandling>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<Optimization>MaxSpeed</Optimization>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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<UseFullPaths>false</UseFullPaths>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ObjectFileName>$(IntDir)</ObjectFileName>
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<DebugInformationFormat>
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</DebugInformationFormat>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ResourceCompile>
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<Midl>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
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||||
<HeaderFileName>%(Filename).h</HeaderFileName>
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||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
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<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
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||||
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
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||||
</Midl>
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||||
<Lib>
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<AdditionalOptions>
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||||
</AdditionalOptions>
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||||
</Lib>
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||||
</ItemDefinitionGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AssemblerListingLocation>MinSizeRel/</AssemblerListingLocation>
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<CompileAs>CompileAsCpp</CompileAs>
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<ExceptionHandling>Sync</ExceptionHandling>
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<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
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<Optimization>MinSpace</Optimization>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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<UseFullPaths>false</UseFullPaths>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR="MinSizeRel";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ObjectFileName>$(IntDir)</ObjectFileName>
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<DebugInformationFormat>
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</DebugInformationFormat>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;AMD_EXTENSIONS;NV_EXTENSIONS;ENABLE_HLSL;GLSLANG_OSINCLUDE_WIN32;ENABLE_OPT=0;CMAKE_INTDIR=\"MinSizeRel\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ResourceCompile>
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<Midl>
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<AdditionalIncludeDirectories>..\..\..\external\glslang\SPIRV\..;..\..\..\external\glslang\glslang\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
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<HeaderFileName>%(Filename).h</HeaderFileName>
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<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
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<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
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<ProxyFileName>%(Filename)_p.c</ProxyFileName>
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</Midl>
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<Lib>
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<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
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62
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62
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@ -0,0 +1,62 @@
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// Copyright (C) 2020 The Khronos Group Inc.
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//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#ifndef GLSLANG_BUILD_INFO
|
||||
#define GLSLANG_BUILD_INFO
|
||||
|
||||
#define GLSLANG_VERSION_MAJOR 11
|
||||
#define GLSLANG_VERSION_MINOR 9
|
||||
#define GLSLANG_VERSION_PATCH 0
|
||||
#define GLSLANG_VERSION_FLAVOR ""
|
||||
|
||||
#define GLSLANG_VERSION_GREATER_THAN(major, minor, patch) \
|
||||
(((major) > GLSLANG_VERSION_MAJOR) || ((major) == GLSLANG_VERSION_MAJOR && \
|
||||
(((minor) > GLSLANG_VERSION_MINOR) || ((minor) == GLSLANG_VERSION_MINOR && \
|
||||
((patch) > GLSLANG_VERSION_PATCH)))))
|
||||
|
||||
#define GLSLANG_VERSION_GREATER_OR_EQUAL_TO(major, minor, patch) \
|
||||
(((major) > GLSLANG_VERSION_MAJOR) || ((major) == GLSLANG_VERSION_MAJOR && \
|
||||
(((minor) > GLSLANG_VERSION_MINOR) || ((minor) == GLSLANG_VERSION_MINOR && \
|
||||
((patch) >= GLSLANG_VERSION_PATCH)))))
|
||||
|
||||
#define GLSLANG_VERSION_LESS_THAN(major, minor, patch) \
|
||||
(((major) < GLSLANG_VERSION_MAJOR) || ((major) == GLSLANG_VERSION_MAJOR && \
|
||||
(((minor) < GLSLANG_VERSION_MINOR) || ((minor) == GLSLANG_VERSION_MINOR && \
|
||||
((patch) < GLSLANG_VERSION_PATCH)))))
|
||||
|
||||
#define GLSLANG_VERSION_LESS_OR_EQUAL_TO(major, minor, patch) \
|
||||
(((major) < GLSLANG_VERSION_MAJOR) || ((major) == GLSLANG_VERSION_MAJOR && \
|
||||
(((minor) < GLSLANG_VERSION_MINOR) || ((minor) == GLSLANG_VERSION_MINOR && \
|
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((patch) <= GLSLANG_VERSION_PATCH)))))
|
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|
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#endif // GLSLANG_BUILD_INFO
|
File diff suppressed because it is too large
Load Diff
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@ -206,7 +205,6 @@
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@ -234,7 +232,6 @@
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@ -266,7 +263,6 @@
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</ForcedIncludeFiles>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">pch.h</ForcedIncludeFiles>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">Use</PrecompiledHeader>
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<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">pch.h</ForcedIncludeFiles>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">Use</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="..\..\..\external\glslang\hlsl\pch.cpp">
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</PrecompiledHeaderFile>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">%(AdditionalOptions) /Zm300</AdditionalOptions>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Create</PrecompiledHeader>
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</Project>
|
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|
Loading…
Reference in New Issue
Block a user