Fix some compiler warnings.
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96a5e03770
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7c39cc34ba
@ -469,7 +469,7 @@ JoyDevice::~JoyDevice (void)
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}
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void
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JoyDevice::add_event (int parameter, int state)
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JoyDevice::add_event (unsigned int parameter, unsigned int state)
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{
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JoyEvent event = { parameter, state };
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@ -87,7 +87,7 @@ class JoyDevice
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private:
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void poll_events (void);
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void add_event (int parameter, int state);
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void add_event (unsigned int parameter, unsigned int state);
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};
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#endif
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@ -718,6 +718,7 @@ S9xMergeHires (void *buffer,
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return;
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}
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#if 0
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static void
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S9xBlendHires (void *buffer, int pitch, int &width, int &height)
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{
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@ -751,6 +752,7 @@ S9xBlendHires (void *buffer, int pitch, int &width, int &height)
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return;
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}
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#endif
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void
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filter_2x (void *src,
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@ -6,6 +6,7 @@
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class S9xDisplayDriver
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{
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public:
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virtual ~S9xDisplayDriver() {}
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virtual void refresh (int width, int height) = 0;
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virtual int init (void) = 0;
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virtual void deinit (void) = 0;
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@ -318,16 +318,22 @@ S9xOpenGLDisplayDriver::update (int width, int height)
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if (using_shaders)
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{
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GLint location;
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float inputSize[2];
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float outputSize[2];
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float textureSize[2];
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float inputSize[2] = { width, height };
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inputSize[0] = width;
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inputSize[1] = height;
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location = glGetUniformLocation (program, "rubyInputSize");
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glUniform2fv (location, 1, inputSize);
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float outputSize[2] = {w , h };
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outputSize[0] = w;
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outputSize[1] = h;
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location = glGetUniformLocation (program, "rubyOutputSize");
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glUniform2fv (location, 1, outputSize);
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float textureSize[2] = { texture_width, texture_height };
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textureSize[0] = texture_width;
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textureSize[1] = texture_height;
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location = glGetUniformLocation (program, "rubyTextureSize");
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glUniform2fv (location, 1, textureSize);
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}
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@ -6,6 +6,7 @@
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class S9xSoundDriver
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{
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public:
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virtual ~S9xSoundDriver () {}
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virtual void init (void) = 0;
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virtual void terminate (void) = 0;
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virtual bool8 open_device (void) = 0;
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