Win32: Fix hires blending interfering with avi recording
Blending is now done onto a separate surface, leaving GFX.Screen intact for avi recording. This also makes it possible to preview the effect in the video settings.
This commit is contained in:
parent
c3bf1d7b59
commit
85d30d5c5f
@ -550,15 +550,15 @@ inline void SetRect(RECT* rect, int width, int height, int scale)
|
||||
}
|
||||
|
||||
#define AVERAGE_565(el0, el1) (((el0) & (el1)) + ((((el0) ^ (el1)) & 0xF7DE) >> 1))
|
||||
void RenderMergeHires(void *buffer, int pitch, unsigned int &width, unsigned int &height)
|
||||
void RenderMergeHires(void *src, void* dst, int pitch, unsigned int &width, unsigned int &height)
|
||||
{
|
||||
if (width <= 256)
|
||||
return;
|
||||
|
||||
for (register int y = 0; y < height; y++)
|
||||
{
|
||||
register uint16 *input = (uint16 *) ((uint8 *) buffer + y * pitch);
|
||||
register uint16 *output = input;
|
||||
register uint16 *input = (uint16 *) ((uint8 *) src + y * pitch);
|
||||
register uint16 *output = (uint16 *) ((uint8 *) dst + y * pitch);
|
||||
register uint16 l, r;
|
||||
|
||||
l = 0;
|
||||
|
@ -195,7 +195,7 @@ typedef void (*TRenderMethod)( SSurface Src, SSurface Dst, RECT *);
|
||||
|
||||
void SelectRenderMethod();
|
||||
void InitLUTsWin32();
|
||||
void RenderMergeHires(void *buffer, int pitch, unsigned int &width, unsigned int &height);
|
||||
void RenderMergeHires(void *src, void* dst, int pitch, unsigned int &width, unsigned int &height);
|
||||
|
||||
extern TRenderMethod RenderMethod;
|
||||
extern TRenderMethod RenderMethodHiRes;
|
||||
|
@ -203,8 +203,10 @@
|
||||
|
||||
#include <math.h>
|
||||
|
||||
BYTE *ScreenBuf1 = NULL;
|
||||
BYTE *ScreenBuf = NULL;
|
||||
BYTE *ScreenBufBlend = NULL;
|
||||
BYTE *ScreenBuffer = NULL;
|
||||
BYTE *ScreenBufferBlend = NULL;
|
||||
|
||||
struct SJoyState Joystick [16];
|
||||
uint32 joypads [8];
|
||||
@ -976,14 +978,17 @@ void InitSnes9X( void)
|
||||
extern void S9xPostRomInit();
|
||||
Memory.PostRomInitFunc = S9xPostRomInit;
|
||||
|
||||
ScreenBuf1 = new BYTE [EXT_PITCH * EXT_HEIGHT];
|
||||
ScreenBuf = new BYTE [EXT_PITCH * EXT_HEIGHT];
|
||||
ScreenBufBlend = new BYTE [EXT_PITCH * EXT_HEIGHT];
|
||||
|
||||
ScreenBuffer = ScreenBuf1 + EXT_OFFSET;
|
||||
memset (ScreenBuf1, 0, EXT_PITCH * EXT_HEIGHT);
|
||||
ScreenBuffer = ScreenBuf + EXT_OFFSET;
|
||||
ScreenBufferBlend = ScreenBufBlend + EXT_OFFSET;
|
||||
memset (ScreenBuf, 0, EXT_PITCH * EXT_HEIGHT);
|
||||
memset (ScreenBufBlend, 0, EXT_PITCH * EXT_HEIGHT);
|
||||
|
||||
GFX.Pitch = EXT_PITCH;
|
||||
GFX.RealPPL = EXT_PITCH;
|
||||
GFX.Screen = (uint16*)(ScreenBuf1 + EXT_OFFSET);
|
||||
GFX.Screen = (uint16*)(ScreenBuffer);
|
||||
|
||||
InitializeCriticalSection(&GUI.SoundCritSect);
|
||||
CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
|
||||
@ -1001,8 +1006,10 @@ void InitSnes9X( void)
|
||||
}
|
||||
void DeinitS9x()
|
||||
{
|
||||
if(ScreenBuf1)
|
||||
delete [] ScreenBuf1;
|
||||
if(ScreenBuf)
|
||||
delete [] ScreenBuf;
|
||||
if(ScreenBufBlend)
|
||||
delete [] ScreenBufBlend;
|
||||
DeleteCriticalSection(&GUI.SoundCritSect);
|
||||
CoUninitialize();
|
||||
if(GUI.GunSight)
|
||||
|
@ -197,6 +197,7 @@ CDirect3D Direct3D;
|
||||
CDirectDraw DirectDraw;
|
||||
COpenGL OpenGL;
|
||||
SSurface Src = {0};
|
||||
extern BYTE *ScreenBufferBlend;
|
||||
|
||||
// Interface used to access the display output
|
||||
IS9xDisplayOutput *S9xDisplayOutput=&Direct3D;
|
||||
@ -216,11 +217,20 @@ repeats the last rendered frame
|
||||
*/
|
||||
void WinRefreshDisplay(void)
|
||||
{
|
||||
if(!Src.Width)
|
||||
return;
|
||||
|
||||
SelectRenderMethod ();
|
||||
if(Src.Surface!=NULL) {
|
||||
S9xDisplayOutput->Render(Src);
|
||||
GUI.FlipCounter++;
|
||||
|
||||
Src.Surface = (BYTE *)GFX.Screen;
|
||||
|
||||
if(Src.Width > SNES_WIDTH && GUI.BlendHiRes) {
|
||||
RenderMergeHires(Src.Surface,ScreenBufferBlend,Src.Pitch,Src.Width,Src.Height);
|
||||
Src.Surface = ScreenBufferBlend;
|
||||
}
|
||||
|
||||
S9xDisplayOutput->Render(Src);
|
||||
GUI.FlipCounter++;
|
||||
}
|
||||
|
||||
void WinChangeWindowSize(unsigned int newWidth, unsigned int newHeight)
|
||||
@ -368,16 +378,9 @@ bool8 S9xDeinitUpdate (int Width, int Height)
|
||||
Src.Pitch = GFX.Pitch;
|
||||
Src.Surface = (BYTE*)GFX.Screen;
|
||||
|
||||
const int OrigHeight = Height;
|
||||
Height = Src.Height;
|
||||
|
||||
// avi writing
|
||||
DoAVIVideoFrame();
|
||||
|
||||
if(GUI.BlendHiRes) {
|
||||
RenderMergeHires(Src.Surface,Src.Pitch,Src.Width,Src.Height);
|
||||
}
|
||||
|
||||
// Clear some of the old SNES rendered image
|
||||
// when the resolution becomes lower in x or y,
|
||||
// otherwise the image processors (filters) might access
|
||||
@ -388,23 +391,23 @@ bool8 S9xDeinitUpdate (int Width, int Height)
|
||||
|
||||
if (Width < LastWidth)
|
||||
{
|
||||
const int hh = max(LastHeight, OrigHeight);
|
||||
const int hh = max(LastHeight, Height);
|
||||
for (int i = 0; i < hh; i++)
|
||||
memset (GFX.Screen + i * (GFX.Pitch>>1) + Width*1, 0, 4);
|
||||
}
|
||||
if (OrigHeight < LastHeight)
|
||||
if (Height < LastHeight)
|
||||
{
|
||||
const int ww = max(LastWidth, Width);
|
||||
for (int i = OrigHeight; i < LastHeight ; i++)
|
||||
for (int i = Height; i < LastHeight ; i++)
|
||||
memset (GFX.Screen + i * (GFX.Pitch>>1), 0, ww * 2);
|
||||
|
||||
// also old clear extended height stuff from drawing surface
|
||||
if((int)Src.Height > OrigHeight)
|
||||
for (int i = OrigHeight; i < (int)Src.Height ; i++)
|
||||
if((int)Src.Height > Height)
|
||||
for (int i = Height; i < (int)Src.Height ; i++)
|
||||
memset (Src.Surface + i * Src.Pitch, 0, Src.Pitch);
|
||||
}
|
||||
LastWidth = Width;
|
||||
LastHeight = OrigHeight;
|
||||
LastHeight = Height;
|
||||
}
|
||||
|
||||
WinRefreshDisplay();
|
||||
|
@ -6958,7 +6958,7 @@ INT_PTR CALLBACK DlgFunky(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
|
||||
// temporary GUI state for restoring after previewing while selecting options
|
||||
static int prevScale, prevScaleHiRes, prevPPL;
|
||||
static bool prevStretch, prevAspectRatio, prevHeightExtend, prevAutoDisplayMessages, prevBilinearFilter, prevShaderEnabled;
|
||||
static bool prevStretch, prevAspectRatio, prevHeightExtend, prevAutoDisplayMessages, prevBilinearFilter, prevShaderEnabled, prevBlendHires;
|
||||
static int prevAspectWidth;
|
||||
static OutputMethod prevOutputMethod;
|
||||
static TCHAR prevHLSLShaderFile[MAX_PATH],prevGLSLShaderFile[MAX_PATH];
|
||||
@ -6989,6 +6989,7 @@ INT_PTR CALLBACK DlgFunky(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
prevHeightExtend = GUI.HeightExtend;
|
||||
prevAutoDisplayMessages = Settings.AutoDisplayMessages != 0;
|
||||
prevShaderEnabled = GUI.shaderEnabled;
|
||||
prevBlendHires = GUI.BlendHiRes;
|
||||
lstrcpy(prevHLSLShaderFile,GUI.HLSLshaderFileName);
|
||||
lstrcpy(prevGLSLShaderFile,GUI.GLSLshaderFileName);
|
||||
|
||||
@ -7187,6 +7188,11 @@ INT_PTR CALLBACK DlgFunky(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
WinRefreshDisplay();
|
||||
break;
|
||||
|
||||
case IDC_HIRESBLEND:
|
||||
GUI.BlendHiRes = (bool)(IsDlgButtonChecked(hDlg,IDC_HIRESBLEND)==BST_CHECKED);
|
||||
WinRefreshDisplay();
|
||||
break;
|
||||
|
||||
case IDC_AUTOFRAME:
|
||||
if(BN_CLICKED==HIWORD(wParam)||BN_DBLCLK==HIWORD(wParam))
|
||||
{
|
||||
@ -7446,6 +7452,7 @@ updateFilterBox2:
|
||||
GUI.AspectWidth = prevAspectWidth;
|
||||
GUI.HeightExtend = prevHeightExtend;
|
||||
GUI.shaderEnabled = prevShaderEnabled;
|
||||
GUI.BlendHiRes = prevBlendHires;
|
||||
lstrcpy(GUI.HLSLshaderFileName,prevHLSLShaderFile);
|
||||
lstrcpy(GUI.GLSLshaderFileName,prevGLSLShaderFile);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user