Only use JIS->UTF8 conversion with new overlay.
Fix pixel font display.
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parent
ff35034cf7
commit
8719a4761e
29
external/imgui/snes9x_imgui.cpp
vendored
29
external/imgui/snes9x_imgui.cpp
vendored
@ -140,6 +140,30 @@ static void ImGui_DrawTextOverlay(const char *text,
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draw_list->AddText(nullptr, 0.0f, ImVec2(x + padding, y + padding), settings.text_color, text, nullptr, wrap_at);
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}
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static std::string sjis_to_utf8(std::string in)
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{
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std::string out;
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for (const auto &i : in)
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{
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unsigned char c = i;
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if (c > 160 && c < 192)
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{
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out += "\357\275";
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out += c;
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}
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else if (c >= 192)
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{
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out += "\357\276";
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c -= 0x40;
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out += c;
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}
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else
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out += c;
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}
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return out;
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}
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bool S9xImGuiDraw(int width, int height)
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{
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if (Memory.ROMFilename.empty())
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@ -223,13 +247,16 @@ bool S9xImGuiDraw(int width, int height)
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}
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if (!GFX.InfoString.empty())
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ImGui_DrawTextOverlay(GFX.InfoString.c_str(),
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{
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auto utf8_message = sjis_to_utf8(GFX.InfoString);
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ImGui_DrawTextOverlay(utf8_message.c_str(),
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settings.spacing,
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height - settings.spacing,
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settings.spacing,
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ImGui::DrawTextAlignment::BEGIN,
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ImGui::DrawTextAlignment::END,
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width - settings.spacing * 4);
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}
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ImGui::Render();
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8
gfx.cpp
8
gfx.cpp
@ -1818,7 +1818,7 @@ void S9xVariableDisplayString(const char* string, int linesFromBottom, int pixel
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int min_lines = 1;
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std::string msg(string);
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for (auto& c : msg)
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if (c < 32)
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if (c == '\n')
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min_lines++;
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if (min_lines > linesFromBottom)
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linesFromBottom = min_lines;
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@ -1836,10 +1836,10 @@ void S9xVariableDisplayString(const char* string, int linesFromBottom, int pixel
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for (int i = 0; i < len; i++)
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{
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int cindex = string[i] - 32;
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int cindex = (uint8)string[i] - 32;
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int char_width = font_width - (monospace ? 1 : (var8x10font_kern[cindex][0] + var8x10font_kern[cindex][1]));
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if (dst_x + char_width > SNES_WIDTH || (uint8)string[i] < 32)
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if (dst_x + char_width > SNES_WIDTH || string[i] == '\n')
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{
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if (!allowWrap)
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break;
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@ -1852,7 +1852,7 @@ void S9xVariableDisplayString(const char* string, int linesFromBottom, int pixel
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break;
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}
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if ((uint8)string[i] < 32)
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if (string[i] == '\n')
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continue;
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VariableDisplayChar(dst_x, dst_y, string[i], monospace, overlap);
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28
memmap.cpp
28
memmap.cpp
@ -3377,37 +3377,13 @@ const char * CMemory::PublishingCompany (void)
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return (nintendo_licensees[CompanyId]);
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}
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static std::string sjis_to_utf8(std::string in)
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{
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std::string out;
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for (const auto &i : in)
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{
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unsigned char c = i;
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if (c > 160 && c < 192)
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{
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out += "\357\275";
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out += c;
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}
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else if (c >= 192)
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{
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out += "\357\276";
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c -= 0x40;
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out += c;
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}
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else if (c >= 32)
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out += c;
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}
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return out;
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}
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std::string CMemory::GetMultilineROMInfo()
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{
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bool8 isChecksumOK = (Memory.ROMChecksum + Memory.ROMComplementChecksum == 0xffff) &&
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(Memory.ROMChecksum == Memory.CalculatedChecksum);
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std::string utf8_romname = sjis_to_utf8(Memory.ROMName);
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std::string utf8_romname = Memory.ROMName;
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std::string tvstandard = Settings.PAL ? "PAL" : "NTSC";
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std::string romid = sjis_to_utf8(Memory.ROMId);
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std::string romid = Memory.ROMId;
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std::string checksum = isChecksumOK ? "Checksum OK"
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: Settings.IsPatched == 3 ? "UPS patched"
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: Settings.IsPatched == 2 ? "BPS patched"
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