win32: add license header to shader dialog files

This commit is contained in:
OV2 2019-09-18 18:11:37 +02:00
parent 855ab4d947
commit 87f259c0f5
2 changed files with 12 additions and 0 deletions

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/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
#include "CShaderParamDlg.h" #include "CShaderParamDlg.h"
#include "wsnes9x.h" #include "wsnes9x.h"
#include "display.h" #include "display.h"

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@ -1,3 +1,9 @@
/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
#pragma once #pragma once
#include "windows.h" #include "windows.h"
#include "../shaders/glsl.h" #include "../shaders/glsl.h"