Remove fmt from shader files.
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56a6396c9a
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@ -129,7 +129,7 @@ bool IniFile::get_bool(std::string key, bool default_value = false)
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for (auto &c : lower)
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c = tolower(c);
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const char *true_strings[] = { "true", "1", "yes", "on"};
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const char *true_strings[] = { "true", "1", "yes", "on", "y"};
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for (auto &s : true_strings)
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if (lower == s)
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return true;
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@ -1,6 +1,5 @@
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#include "vulkan_shader_chain.hpp"
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#include "slang_helpers.hpp"
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#include "fmt/format.h"
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#include "stb_image.h"
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#include "vulkan/vulkan_enums.hpp"
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@ -191,19 +190,19 @@ void ShaderChain::update_and_propagate_sizes(int original_width_new, int origina
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bool ShaderChain::load_shader_preset(std::string filename)
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{
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if (!ends_with(filename, ".slangp"))
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fmt::print("Warning: loading preset without .slangp extension\n");
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printf("Warning: loading preset without .slangp extension\n");
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preset = std::make_unique<SlangPreset>();
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if (!preset->load_preset_file(filename))
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{
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fmt::print("Couldn't load preset file: {}\n", filename);
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printf("Couldn't load preset file: %s\n", filename.c_str());
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return false;
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}
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if (!preset->introspect())
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{
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fmt::print("Failed introspection process in preset: {}\n", filename);
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printf("Failed introspection process in preset: %s\n", filename.c_str());
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return false;
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}
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@ -221,7 +220,7 @@ bool ShaderChain::load_shader_preset(std::string filename)
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bool lastpass = (i == preset->passes.size() - 1);
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if (!pipelines[i]->generate_pipeline(lastpass))
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{
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fmt::print("Couldn't create pipeline for shader: {}\n", p.filename);
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printf("Couldn't create pipeline for shader: %s\n", p.filename.c_str());
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return false;
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}
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@ -573,7 +572,7 @@ bool ShaderChain::load_lookup_textures()
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if (!bytes)
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{
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fmt::print("Couldn't load look-up texture: {}\n", l.filename);
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printf("Couldn't load look-up texture: %s\n", l.filename.c_str());
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return false;
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}
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@ -1,6 +1,5 @@
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#include "vulkan_slang_pipeline.hpp"
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#include "slang_helpers.hpp"
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#include "fmt/format.h"
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#include <unordered_map>
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namespace Vulkan
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@ -243,11 +242,6 @@ bool SlangPipeline::generate_pipeline(bool lastpass)
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vk::ColorComponentFlagBits::eA)
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.setBlendEnable(false)
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.setColorBlendOp(vk::BlendOp::eAdd);
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// .setSrcColorBlendFactor(vk::BlendFactor::eSrcAlpha)
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// .setDstColorBlendFactor(vk::BlendFactor::eOneMinusSrcAlpha)
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// .setAlphaBlendOp(vk::BlendOp::eAdd)
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// .setSrcAlphaBlendFactor(vk::BlendFactor::eOne)
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// .setSrcAlphaBlendFactor(vk::BlendFactor::eZero);
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auto blend_state_info = vk::PipelineColorBlendStateCreateInfo{}
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.setLogicOpEnable(false)
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@ -319,7 +313,7 @@ bool SlangPipeline::generate_pipeline(bool lastpass)
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if (result != vk::Result::eSuccess)
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{
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fmt::print("Failed to create pipeline for shader: {}\n", shader->filename);
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printf("Failed to create pipeline for shader: %s\n", shader->filename.c_str());
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return false;
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}
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