Win32: re-merge win coreupdate commits, update version information

This commit is contained in:
OV2 2011-01-16 14:06:43 +01:00
parent 82435ab5db
commit b888c0f4ab
5 changed files with 34 additions and 68 deletions

View File

@ -536,6 +536,20 @@ BEGIN
LTEXT "not found",IDC_MULTICART_BIOSNOTFOUND,280,50,54,8
END
IDD_NETCONNECT DIALOGEX 0, 0, 227, 61
STYLE DS_SETFONT | DS_MODALFRAME | DS_3DLOOK | DS_CENTER | WS_POPUP | WS_CLIPCHILDREN | WS_CAPTION
CAPTION "Connect to Server"
FONT 8, "MS Sans Serif", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "&OK",IDOK,120,45,50,14
PUSHBUTTON "Canccel",IDCANCEL,175,45,50,14
RTEXT "Server Address",IDC_LABEL_SERVERADDY,5,5,50,14,SS_CENTERIMAGE
PUSHBUTTON "Clear History",IDC_CLEARHISTORY,175,5,50,14
RTEXT "Port Number",IDC_LABEL_PORTNUM,5,25,50,14,SS_CENTERIMAGE
EDITTEXT IDC_PORTNUMBER,60,25,25,14,ES_AUTOHSCROLL
COMBOBOX IDC_HOSTNAME,60,5,110,40,CBS_DROPDOWN | WS_VSCROLL | WS_TABSTOP
END
/////////////////////////////////////////////////////////////////////////////
//
@ -708,8 +722,8 @@ IDI_ICON1 ICON "icon1.ico"
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,5,2,0
PRODUCTVERSION 1,5,2,0
FILEVERSION 1,5,3,0
PRODUCTVERSION 1,5,3,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
@ -726,12 +740,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "http://www.snes9x.com"
VALUE "FileDescription", "Snes9X"
VALUE "FileVersion", "1.52"
VALUE "FileVersion", "1.53"
VALUE "InternalName", "Snes9X"
VALUE "LegalCopyright", "Copyright 1996-2010"
VALUE "LegalCopyright", "Copyright 1996-2011"
VALUE "OriginalFilename", "Snes9X.exe"
VALUE "ProductName", "Snes9X SNES Emulator"
VALUE "ProductVersion", "1.52"
VALUE "ProductVersion", "1.53"
END
END
BLOCK "VarFileInfo"
@ -765,25 +779,6 @@ END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_NETCONNECT DIALOGEX 0, 0, 227, 61
STYLE DS_SETFONT | DS_MODALFRAME | DS_3DLOOK | DS_CENTER | WS_POPUP | WS_CLIPCHILDREN | WS_CAPTION
CAPTION "Connect to Server"
FONT 8, "MS Sans Serif", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "&OK",IDOK,120,45,50,14
PUSHBUTTON "Canccel",IDCANCEL,175,45,50,14
RTEXT "Server Address",IDC_LABEL_SERVERADDY,5,5,50,14,SS_CENTERIMAGE
PUSHBUTTON "Clear History",IDC_CLEARHISTORY,175,5,50,14
RTEXT "Port Number",IDC_LABEL_PORTNUM,5,25,50,14,SS_CENTERIMAGE
EDITTEXT IDC_PORTNUMBER,60,25,25,14,ES_AUTOHSCROLL
COMBOBOX IDC_HOSTNAME,60,5,110,40,CBS_DROPDOWN | WS_VSCROLL | WS_TABSTOP
END
/////////////////////////////////////////////////////////////////////////////
//
@ -921,10 +916,10 @@ BEGIN
MENUITEM "&Full Screen\tAlt+Enter", ID_WINDOW_FULLSCREEN
POPUP "&Window Size"
BEGIN
MENUITEM "&1x" ID_WINDOW_SIZE_1X
MENUITEM "&2x" ID_WINDOW_SIZE_2X
MENUITEM "&3x" ID_WINDOW_SIZE_3X
MENUITEM "&4x" ID_WINDOW_SIZE_4X
MENUITEM "&1x", ID_WINDOW_SIZE_1X
MENUITEM "&2x", ID_WINDOW_SIZE_2X
MENUITEM "&3x", ID_WINDOW_SIZE_3X
MENUITEM "&4x", ID_WINDOW_SIZE_4X
END
MENUITEM SEPARATOR
MENUITEM "&Stretch Image\tAlt+Backspace", ID_WINDOW_STRETCH

View File

@ -271,7 +271,6 @@ void WinSetDefaultValues ()
Settings.MultiPlayer5Master = false;
Settings.SuperScopeMaster = false;
Settings.MouseMaster = false;
//Settings.SuperFX = false;
#ifdef NETPLAY_SUPPORT
Settings.Port = 1996;
@ -728,8 +727,6 @@ std::vector<ConfigItem> configItems;
static char filterString [1024], filterString2 [1024], snapVerString [256];
static bool niceAlignment, showComments, readOnlyConfig;
static int configSort;
static BOOL loadedShutdownMaster;
static BOOL preSaveShutdownMaster;
void WinPreSave(ConfigFile& conf)
{
@ -752,9 +749,6 @@ void WinPreSave(ConfigFile& conf)
}
sprintf(snapVerString, "Snapshot save version. Must be between 1 and %d (inclusive)", SNAPSHOT_VERSION);
preSaveShutdownMaster = Settings.ShutdownMaster;
Settings.ShutdownMaster &= loadedShutdownMaster; // never save change-to-true of speed hacks during execution
// GetWindowRect (GUI.hWnd, &GUI.window_size);
GUI.window_size.right -= GUI.window_size.left;
GUI.window_size.bottom -= GUI.window_size.top;
@ -795,7 +789,6 @@ void WinPostSave(ConfigFile& conf)
GUI.window_size.bottom += GUI.window_size.top;
GUI.window_size.right += extra_width;
GUI.window_size.bottom += extra_height;
Settings.ShutdownMaster = preSaveShutdownMaster; // revert temp change
}
void WinPostLoad(ConfigFile& conf)
{
@ -823,8 +816,6 @@ void WinPostLoad(ConfigFile& conf)
ConfigFile::SetShowComments(showComments);
ConfigFile::SetAlphaSort(configSort==2);
ConfigFile::SetTimeSort(configSort==1);
loadedShutdownMaster = Settings.ShutdownMaster;
preSaveShutdownMaster = Settings.ShutdownMaster;
WinPostSave(conf);
}
@ -902,7 +893,6 @@ void WinRegisterConfigItems()
AddUIntC("AutoMaxSkipFramesAtOnce", Settings.AutoMaxSkipFrames, 0, "most frames to skip at once to maintain speed in automatic mode, don't set to more than 1 or 2 frames because the skipping algorithm isn't very smart");
AddUIntC("TurboFrameSkip", Settings.TurboSkipFrames, 15, "how many frames to skip when in fast-forward mode");
AddUInt("AutoSaveDelay", Settings.AutoSaveDelay, 30);
AddBool2C("SpeedHacks", Settings.ShutdownMaster, false, "on to skip emulating the CPU when it is not being used ... recommended OFF");
AddBool("BlockInvalidVRAMAccess", Settings.BlockInvalidVRAMAccessMaster, true);
AddBool2C("SnapshotScreenshots", Settings.SnapshotScreenshots, true, "on to save the screenshot in each snapshot, for loading-when-paused display");
AddBoolC("MovieTruncateAtEnd", Settings.MovieTruncate, true, "true to truncate any leftover data in the movie file after the current frame when recording stops");
@ -1019,7 +1009,7 @@ void WinRegisterConfigItems()
ADDN(SelectSave[0],SelectSlot0); ADDN(SelectSave[1],SelectSlot1); ADDN(SelectSave[2],SelectSlot2); ADDN(SelectSave[3],SelectSlot3); ADDN(SelectSave[4],SelectSlot4); ADDN(SelectSave[5],SelectSlot5); ADDN(SelectSave[6],SelectSlot6); ADDN(SelectSave[7],SelectSlot7); ADDN(SelectSave[8],SelectSlot8); ADDN(SelectSave[9],SelectSlot9);
ADD(SaveScreenShot); ADD(SlotPlus); ADD(SlotMinus); ADD(SlotSave); ADD(SlotLoad);
ADD(BGL1); ADD(BGL2); ADD(BGL3); ADD(BGL4); ADD(BGL5);
ADD(ClippingWindows); /*ADD(BGLHack);*/ ADD(Transparency); ADD(HDMA); /*ADD(GLCube);*/
ADD(ClippingWindows); /*ADD(BGLHack);*/ ADD(Transparency); /*ADD(HDMA)*/; /*ADD(GLCube);*/
/*ADD(InterpMode7);*/ ADD(JoypadSwap); ADD(SwitchControllers); ADD(ResetGame); ADD(ToggleCheats);
ADD(TurboA); ADD(TurboB); ADD(TurboY); ADD(TurboX); ADD(TurboL); ADD(TurboR); ADD(TurboStart); ADD(TurboSelect); ADD(TurboUp); ADD(TurboDown); ADD(TurboLeft); ADD(TurboRight);
#undef ADD

View File

@ -179,7 +179,7 @@
/* This is where all the GUI text strings will eventually end up */
#define WINDOW_TITLE TEXT("Snes9X v1.5X Testing")
#define WINDOW_TITLE TEXT("Snes9X v%s for Windows")
// the windows registry is no longer used
//#define MY_REG_KEY "Software\\Emulators\\Snes9X"
@ -511,7 +511,6 @@
#define MOVIE_LABEL_STARTSETTINGS TEXT("Recording Start")
#define MOVIE_LABEL_CONTSETTINGS TEXT("Record Controllers")
#define MOVIE_LABEL_SYNCSETTINGS TEXT("Misc. Recording Settings")
#define MOVIE_SHUTDOWNMASTER_WARNING TEXT("The \"SpeedHacks\" setting in your snes9x.cfg file is on.\nThis makes emulation less CPU-intensive, but also less accurate,\ncausing some games to lag noticeably more than they should.\nYou might want to reconsider recording a movie under these conditions.")
// Save Messages

View File

@ -532,7 +532,6 @@ struct SCustomKeys CustomKeys = {
{'8',0}, // Clipping Windows
// {'8',0}, // BG Layering hack
{'9',0}, // Transparency
{'0',0}, // HDMA Emulation
// {'6',CUSTKEY_SHIFT_MASK}, // GLCube Mode
// {'9',CUSTKEY_SHIFT_MASK}, // Interpolate Mode 7
{'6',0}, // Joypad Swap
@ -1158,12 +1157,6 @@ int HandleKeyMessage(WPARAM wParam, LPARAM lParam)
S9xSetInfoString (InfoString);
hitHotKey = true;
}
if(wParam == CustomKeys.HDMA.key
&& modifiers == CustomKeys.HDMA.modifiers)
{
Settings.DisableHDMA = !Settings.DisableHDMA;
S9xDisplayStateChange (WINPROC_HDMA_TEXT, !Settings.DisableHDMA);
}
if(wParam == CustomKeys.BGL1.key
&& modifiers == CustomKeys.BGL1.modifiers)
{
@ -1583,16 +1576,6 @@ LRESULT CALLBACK WinProc(
if(DialogBoxParam(g_hInst, MAKEINTRESOURCE(IDD_CREATEMOVIE), hWnd, DlgCreateMovie, (LPARAM)&op) &&
op.Path[0]!='\0')
{
if(Settings.ShutdownMaster)
{
static bool seenItOnce = false;
if(!seenItOnce)
{
seenItOnce = true;
MessageBox(hWnd, MOVIE_SHUTDOWNMASTER_WARNING, SNES9X_WARN, MB_OK);
}
}
startingMovie = true;
int err=S9xMovieCreate (_tToChar(op.Path), op.ControllersMask, op.Opts, op.Metadata, wcslen(op.Metadata));
startingMovie = false;
@ -7764,8 +7747,7 @@ static void set_hotkeyinfo(HWND hDlg)
SendDlgItemMessage(hDlg,IDC_HOTKEY5,WM_USER+44,CustomKeys.BGL5.key,CustomKeys.BGL5.modifiers);
SendDlgItemMessage(hDlg,IDC_HOTKEY6,WM_USER+44,CustomKeys.ClippingWindows.key,CustomKeys.ClippingWindows.modifiers);
SendDlgItemMessage(hDlg,IDC_HOTKEY7,WM_USER+44,CustomKeys.Transparency.key,CustomKeys.Transparency.modifiers);
SendDlgItemMessage(hDlg,IDC_HOTKEY8,WM_USER+44,CustomKeys.HDMA.key,CustomKeys.HDMA.modifiers);
SendDlgItemMessage(hDlg,IDC_HOTKEY9,WM_USER+44,0,0);
// SendDlgItemMessage(hDlg,IDC_HOTKEY8,WM_USER+44,CustomKeys.HDMA.key,CustomKeys.HDMA.modifiers);
SendDlgItemMessage(hDlg,IDC_HOTKEY10,WM_USER+44,CustomKeys.SwitchControllers.key,CustomKeys.SwitchControllers.modifiers);
SendDlgItemMessage(hDlg,IDC_HOTKEY11,WM_USER+44,CustomKeys.JoypadSwap.key,CustomKeys.JoypadSwap.modifiers);
SendDlgItemMessage(hDlg,IDC_HOTKEY12,WM_USER+44,CustomKeys.ResetGame.key,CustomKeys.ResetGame.modifiers);
@ -7988,7 +7970,7 @@ switch(msg)
break;
case IDC_HOTKEY8:
if(index == 0) CustomKeys.ScopeTurbo.key = wParam, CustomKeys.ScopeTurbo.modifiers = modifiers;
if(index == 1) CustomKeys.HDMA.key = wParam, CustomKeys.HDMA.modifiers = modifiers;
// if(index == 1) CustomKeys.HDMA.key = wParam, CustomKeys.HDMA.modifiers = modifiers;
if(index == 2) CustomKeys.TurboSelect.key = wParam, CustomKeys.TurboSelect.modifiers = modifiers;
if(index == 3) CustomKeys.SelectSave[7].key = wParam, CustomKeys.SelectSave[7].modifiers = modifiers;
break;

View File

@ -451,8 +451,8 @@ struct SCustomKeys {
SCustomKey ClippingWindows;
// SCustomKey BGLHack;
SCustomKey Transparency;
SCustomKey HDMA;
//SCustomKey GLCube;
// SCustomKey GLCube;
// SCustomKey HDMA;
// SCustomKey InterpMode7;
SCustomKey JoypadSwap;
SCustomKey SwitchControllers;