win32: Wire imgui up to OpenGL and Vulkan.
This commit is contained in:
parent
03ac459bb1
commit
bad8cfc209
3
gfx.cpp
3
gfx.cpp
@ -1790,8 +1790,7 @@ static void VariableDisplayChar(int x, int y, uint8 c, bool monospace = false, i
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}
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}
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static void S9xVariableDisplayString(const char* string, int linesFromBottom,
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int pixelsFromLeft, bool allowWrap, int type)
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void S9xVariableDisplayString(const char* string, int linesFromBottom, int pixelsFromLeft, bool allowWrap, int type)
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{
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bool monospace = true;
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if (type == S9X_NO_INFO)
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1
gfx.h
1
gfx.h
@ -221,5 +221,6 @@ void S9xSyncSpeed (void);
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// called instead of S9xDisplayString if set to non-NULL
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extern void (*S9xCustomDisplayString) (const char *, int, int, bool, int type);
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void S9xVariableDisplayString(const char* string, int linesFromBottom, int pixelsFromLeft, bool allowWrap, int type);
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#endif
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@ -15,6 +15,8 @@
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#include "../filter/hq2x.h"
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#include "../filter/2xsai.h"
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#include "snes9x_imgui.h"
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#include "imgui_impl_opengl3.h"
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COpenGL::COpenGL(void)
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{
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@ -133,6 +135,16 @@ bool COpenGL::Initialize(HWND hWnd)
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glClear(GL_COLOR_BUFFER_BIT);
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SwapBuffers(hDC);
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if (ogl_GetMajorVersion() >= 3 && !Settings.AutoDisplayMessages)
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{
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auto defaults = S9xImGuiGetDefaults();
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defaults.font_size = GUI.OSDSize;
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defaults.spacing = defaults.font_size / 2.4;
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S9xImGuiInit(&defaults);
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ImGui_ImplOpenGL3_Init();
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Settings.DisplayIndicators = true;
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}
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initDone = true;
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return true;
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}
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@ -140,6 +152,11 @@ bool COpenGL::Initialize(HWND hWnd)
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void COpenGL::DeInitialize()
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{
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initDone = false;
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if (S9xImGuiRunning())
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{
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ImGui_ImplOpenGL3_Shutdown();
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S9xImGuiDeinit();
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}
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SetShaders(NULL);
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DestroyDrawSurface();
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wglMakeCurrent(NULL,NULL);
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@ -366,6 +383,16 @@ void COpenGL::Render(SSurface Src)
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glFlush();
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if (S9xImGuiRunning())
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{
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ImGui_ImplOpenGL3_NewFrame();
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if (S9xImGuiDraw(windowSize.right, windowSize.bottom))
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{
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auto* draw_data = ImGui::GetDrawData();
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ImGui_ImplOpenGL3_RenderDrawData(draw_data);
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}
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}
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WinThrottleFramerate();
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SwapBuffers(hDC);
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@ -6,6 +6,52 @@
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#include "../filter/hq2x.h"
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#include "../filter/2xsai.h"
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#include "snes9x_imgui.h"
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#include "imgui_impl_vulkan.h"
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bool CVulkan::InitImGui()
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{
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auto defaults = S9xImGuiGetDefaults();
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defaults.font_size = GUI.OSDSize;
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defaults.spacing = defaults.font_size / 2.4;
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S9xImGuiInit(&defaults);
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ImGui_ImplVulkan_LoadFunctions([](const char* function, void* instance) {
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return VULKAN_HPP_DEFAULT_DISPATCHER.vkGetInstanceProcAddr(*((VkInstance*)instance), function);
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}, &context->instance.get());
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vk::DescriptorPoolSize pool_sizes[] =
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{
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{ vk::DescriptorType::eCombinedImageSampler, 1000 },
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{ vk::DescriptorType::eUniformBuffer, 1000 }
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};
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auto descriptor_pool_create_info = vk::DescriptorPoolCreateInfo{}
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.setPoolSizes(pool_sizes)
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.setMaxSets(1000)
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.setFlags(vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet);
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imgui_descriptor_pool = context->device.createDescriptorPoolUnique(descriptor_pool_create_info);
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ImGui_ImplVulkan_InitInfo init_info{};
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init_info.Instance = context->instance.get();
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init_info.PhysicalDevice = context->physical_device;
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init_info.Device = context->device;;
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init_info.QueueFamily = context->graphics_queue_family_index;
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init_info.Queue = context->queue;
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init_info.DescriptorPool = imgui_descriptor_pool.get();
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init_info.Subpass = 0;
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init_info.MinImageCount = context->swapchain->get_num_frames();
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init_info.ImageCount = context->swapchain->get_num_frames();
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init_info.MSAASamples = VK_SAMPLE_COUNT_1_BIT;
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ImGui_ImplVulkan_Init(&init_info, context->swapchain->get_render_pass());
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auto cmd = context->begin_cmd_buffer();
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ImGui_ImplVulkan_CreateFontsTexture(cmd);
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context->end_cmd_buffer();
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context->wait_idle();
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return true;
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}
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bool CVulkan::Initialize(HWND hWnd)
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{
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this->hWnd = hWnd;
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@ -24,6 +70,12 @@ bool CVulkan::Initialize(HWND hWnd)
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return false;
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}
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if (!Settings.AutoDisplayMessages)
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{
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Settings.DisplayIndicators = true;
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InitImGui();
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}
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if (GUI.shaderEnabled && GUI.OGLshaderFileName && GUI.OGLshaderFileName[0])
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{
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shaderchain = std::make_unique<Vulkan::ShaderChain>(context.get());
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@ -49,7 +101,15 @@ void CVulkan::DeInitialize()
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current_shadername = "";
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if (context)
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{
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context->wait_idle();
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if (ImGui::GetCurrentContext())
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{
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imgui_descriptor_pool.reset();
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ImGui_ImplVulkan_Shutdown();
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ImGui::DestroyContext();
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}
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}
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shaderchain.reset();
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simple_output.reset();
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filtered_image.clear();
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@ -81,6 +141,15 @@ void CVulkan::Render(SSurface Src)
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bool result;
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if (S9xImGuiDraw(windowSize.right, windowSize.bottom))
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{
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ImDrawData* draw_data = ImGui::GetDrawData();
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context->swapchain->on_render_pass_end([&, draw_data] {
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ImGui_ImplVulkan_RenderDrawData(draw_data, context->swapchain->get_cmd());
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});
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}
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if (shaderchain)
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{
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result = shaderchain->do_frame_without_swap(Dst.Surface, Dst.Width, Dst.Height, Dst.Pitch, vk::Format::eR5G6B5UnormPack16, displayRect.left, displayRect.top, displayRect.right - displayRect.left, displayRect.bottom - displayRect.top);
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@ -16,11 +16,14 @@ class CVulkan : public IS9xDisplayOutput
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std::string current_shadername;
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std::unique_ptr<Vulkan::SimpleOutput> simple_output;
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vk::UniqueDescriptorPool imgui_descriptor_pool;
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int current_width;
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int current_height;
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public:
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bool Initialize(HWND hWnd) override;
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bool InitImGui();
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bool Initialize(HWND hWnd) override;
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void DeInitialize() override;
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void Render(SSurface Src) override;
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bool ChangeRenderSize(unsigned int newWidth, unsigned int newHeight) override;
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@ -117,7 +117,7 @@
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)..\external\glslang;$(ProjectDir)..\external\stb;$(ProjectDir)..\external\vulkan-headers\include;$(ProjectDir)..\external\VulkanMemoryAllocator-Hpp\include;$(ProjectDir)..\external\fmt\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)..\external\glslang;$(ProjectDir)..\external\stb;$(ProjectDir)..\external\vulkan-headers\include;$(ProjectDir)..\external\VulkanMemoryAllocator-Hpp\include;$(ProjectDir)..\external\fmt\include;$(ProjectDir)..\external\imgui</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_DEBUG;ALLOW_CPU_OVERCLOCK;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;D3D_DEBUG_INFO;DIRECTDRAW_SUPPORT;USE_SLANG;%(PreprocessorDefinitions);VK_USE_PLATFORM_WIN32_KHR;VULKAN_HPP_DISPATCH_LOADER_DYNAMIC=1;VMA_DYNAMIC_VULKAN_FUNCTIONS=1;VMA_STATIC_VULKAN_FUNCTIONS=0;VMA_USE_STL_SHARED_MUTEX=0;IMGUI_IMPL_VULKAN_NO_PROTOTYPES</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<StructMemberAlignment>Default</StructMemberAlignment>
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@ -168,7 +168,7 @@
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)..\external\glslang;$(ProjectDir)..\external\stb;$(ProjectDir)..\external\vulkan-headers\include;$(ProjectDir)..\external\VulkanMemoryAllocator-Hpp\include;$(ProjectDir)..\external\fmt\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)..\external\glslang;$(ProjectDir)..\external\stb;$(ProjectDir)..\external\vulkan-headers\include;$(ProjectDir)..\external\VulkanMemoryAllocator-Hpp\include;$(ProjectDir)..\external\fmt\include;$(ProjectDir)..\external\imgui</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_DEBUG;ALLOW_CPU_OVERCLOCK;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;D3D_DEBUG_INFO;DIRECTDRAW_SUPPORT;USE_SLANG;%(PreprocessorDefinitions);VK_USE_PLATFORM_WIN32_KHR;VULKAN_HPP_DISPATCH_LOADER_DYNAMIC=1;VMA_DYNAMIC_VULKAN_FUNCTIONS=1;VMA_STATIC_VULKAN_FUNCTIONS=0;VMA_USE_STL_SHARED_MUTEX=0;IMGUI_IMPL_VULKAN_NO_PROTOTYPES</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<StructMemberAlignment>Default</StructMemberAlignment>
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@ -224,7 +224,7 @@
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)..\external\glslang;$(ProjectDir)..\external\stb;$(ProjectDir)..\external\vulkan-headers\include;$(ProjectDir)..\external\VulkanMemoryAllocator-Hpp\include;$(ProjectDir)..\external\fmt\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)..\external\glslang;$(ProjectDir)..\external\stb;$(ProjectDir)..\external\vulkan-headers\include;$(ProjectDir)..\external\VulkanMemoryAllocator-Hpp\include;$(ProjectDir)..\external\fmt\include;$(ProjectDir)..\external\imgui</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>NDEBUG;ALLOW_CPU_OVERCLOCK;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;DIRECTDRAW_SUPPORT;USE_SLANG;%(PreprocessorDefinitions);VK_USE_PLATFORM_WIN32_KHR;VULKAN_HPP_DISPATCH_LOADER_DYNAMIC=1;VMA_DYNAMIC_VULKAN_FUNCTIONS=1;VMA_STATIC_VULKAN_FUNCTIONS=0;VMA_USE_STL_SHARED_MUTEX=0;IMGUI_IMPL_VULKAN_NO_PROTOTYPES</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@ -279,7 +279,7 @@
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)..\external\glslang;$(ProjectDir)..\external\stb;$(ProjectDir)..\external\vulkan-headers\include;$(ProjectDir)..\external\VulkanMemoryAllocator-Hpp\include;$(ProjectDir)..\external\fmt\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)zlib\src;$(ProjectDir)..\unzip;$(ProjectDir)libpng\src;$(ProjectDir)..\apu\bapu;$(ProjectDir)..\external\glslang;$(ProjectDir)..\external\stb;$(ProjectDir)..\external\vulkan-headers\include;$(ProjectDir)..\external\VulkanMemoryAllocator-Hpp\include;$(ProjectDir)..\external\fmt\include;$(ProjectDir)..\external\imgui</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>NDEBUG;ALLOW_CPU_OVERCLOCK;HAVE_LIBPNG;JMA_SUPPORT;ZLIB;UNZIP_SUPPORT;__WIN32__;NETPLAY_SUPPORT;DIRECTDRAW_SUPPORT;USE_SLANG;%(PreprocessorDefinitions);VK_USE_PLATFORM_WIN32_KHR;VULKAN_HPP_DISPATCH_LOADER_DYNAMIC=1;VMA_DYNAMIC_VULKAN_FUNCTIONS=1;VMA_STATIC_VULKAN_FUNCTIONS=0;VMA_USE_STL_SHARED_MUTEX=0;IMGUI_IMPL_VULKAN_NO_PROTOTYPES</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@ -826,7 +826,7 @@ void InitSnes9x( void)
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// generate_offsets_h (0, NULL);
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// fclose (offsets_h);
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//#endif
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S9xCustomDisplayString = S9xWinDisplayString;
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Memory.Init();
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extern void S9xPostRomInit();
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@ -888,3 +888,12 @@ void ConvertDepth (SSurface *src, SSurface *dst, RECT *srect)
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}
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/* Depth conversion functions end */
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#include "snes9x_imgui.h"
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void S9xWinDisplayString(const char *string, int linesFromBottom, int pixelsFromLeft, bool allowWrap, int type)
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{
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if (S9xImGuiRunning() && !Settings.AutoDisplayMessages)
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{
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return;
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}
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S9xVariableDisplayString(string, linesFromBottom, pixelsFromLeft, allowWrap, type);
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}
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@ -36,6 +36,7 @@ void ConvertDepth (SSurface *src, SSurface *dst, RECT *srect);
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char *ReadShaderFileContents(const TCHAR *filename);
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void ReduceToPath(TCHAR *filename);
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double WinGetRefreshRate();
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void S9xWinDisplayString(const char*, int, int, bool, int);
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int WinGetAutomaticInputRate();
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void WinThrottleFramerate();
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std::vector<ShaderParam> *WinGetShaderParameters();
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@ -7922,12 +7922,22 @@ INT_PTR CALLBACK DlgFunky(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
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Settings.Transparency = IsDlgButtonChecked(hDlg, IDC_TRANS);
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Settings.BilinearFilter = (bool)(IsDlgButtonChecked(hDlg,IDC_BILINEAR)==BST_CHECKED);
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Settings.ShowOverscan = IsDlgButtonChecked(hDlg, IDC_HEIGHT_EXTEND)!=0;
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Settings.AutoDisplayMessages = IsDlgButtonChecked(hDlg, IDC_MESSAGES_IN_IMAGE);
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GUI.DoubleBuffered = (bool)(IsDlgButtonChecked(hDlg, IDC_DBLBUFFER)==BST_CHECKED);
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GUI.ReduceInputLag = (bool)(IsDlgButtonChecked(hDlg, IDC_REDUCEINPUTLAG) == BST_CHECKED);
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GUI.Vsync = (bool)(IsDlgButtonChecked(hDlg, IDC_VSYNC
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)==BST_CHECKED);
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{
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int newOSDSize = SendDlgItemMessage(hDlg, IDC_SPIN_OSD_SIZE, UDM_GETPOS, 0, 0);
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bool need_reset = (Settings.AutoDisplayMessages != prevAutoDisplayMessages || newOSDSize != GUI.OSDSize);
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GUI.OSDSize = newOSDSize;
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if (need_reset)
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{
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WinDisplayReset();
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WinRefreshDisplay();
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UpdateWindow(GUI.hWnd);
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}
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}
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if(IsDlgButtonChecked(hDlg, IDC_AUTOFRAME))
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{
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Settings.SkipFrames=AUTO_FRAMERATE;
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@ -7983,11 +7993,8 @@ INT_PTR CALLBACK DlgFunky(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
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ToggleFullScreen();
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}
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return false;
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case IDCANCEL:
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SelectOutputMethodInVideoDropdown(hDlg, prevOutputMethod);
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SendMessage(hDlg,WM_COMMAND,MAKEWPARAM(IDC_OUTPUTMETHOD,CBN_SELCHANGE),0);
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