Revert "Revert "APU: Big refactor." I'll put this in a branch."
This reverts commit 19f03c44de
.
This commit is contained in:
parent
19f03c44de
commit
c376908f2e
460
apu/apu.cpp
460
apu/apu.cpp
@ -4,7 +4,8 @@
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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#include <math.h>
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#include <cmath>
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#include <vector>
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#include "../snes9x.h"
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#include "apu.h"
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#include "../msu1.h"
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@ -14,159 +15,94 @@
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#include "bapu/snes/snes.hpp"
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#define APU_DEFAULT_INPUT_RATE 31950 // ~ 59.94Hz
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#define APU_MINIMUM_SAMPLE_COUNT 512
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#define APU_MINIMUM_SAMPLE_BLOCK 128
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#define APU_NUMERATOR_NTSC 15664
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#define APU_DENOMINATOR_NTSC 328125
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#define APU_NUMERATOR_PAL 34176
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#define APU_DENOMINATOR_PAL 709379
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static const int APU_DEFAULT_INPUT_RATE = 31950; // ~59.94Hz
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static const int APU_SAMPLE_BLOCK = 48;
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static const int APU_NUMERATOR_NTSC = 15664;
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static const int APU_DENOMINATOR_NTSC = 328125;
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static const int APU_NUMERATOR_PAL = 34176;
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static const int APU_DENOMINATOR_PAL = 709379;
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// Max number of sample frames we'll ever generate before call to port API
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static const int MAX_SAMPLE_FRAMES = (32040 + 59) / 60;
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namespace SNES
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{
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#include "bapu/dsp/blargg_endian.h"
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CPU cpu;
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CPU cpu;
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}
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namespace spc
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{
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static apu_callback sa_callback = NULL;
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static void *extra_data = NULL;
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static apu_callback callback = NULL;
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static void *callback_data = NULL;
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static bool8 sound_in_sync = TRUE;
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static bool8 sound_enabled = FALSE;
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static bool8 sound_in_sync = TRUE;
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static bool8 sound_enabled = FALSE;
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static uint16 dsp_buffer[MAX_SAMPLE_FRAMES * 2];
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static int buffer_size;
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static int lag_master = 0;
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static int lag = 0;
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static Resampler *resampler = NULL;
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static uint8 *landing_buffer = NULL;
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static uint8 *shrink_buffer = NULL;
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static int32 reference_time;
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static uint32 remainder;
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static Resampler *resampler = NULL;
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static int32 reference_time;
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static uint32 remainder;
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static const int timing_hack_numerator = 256;
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static int timing_hack_denominator = 256;
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/* Set these to NTSC for now. Will change to PAL in S9xAPUTimingSetSpeedup
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static const int timing_hack_numerator = 256;
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static int timing_hack_denominator = 256;
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/* Set these to NTSC for now. Will change to PAL in S9xAPUTimingSetSpeedup
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if necessary on game load. */
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static uint32 ratio_numerator = APU_NUMERATOR_NTSC;
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static uint32 ratio_denominator = APU_DENOMINATOR_NTSC;
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static uint32 ratio_numerator = APU_NUMERATOR_NTSC;
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static uint32 ratio_denominator = APU_DENOMINATOR_NTSC;
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static double dynamic_rate_multiplier = 1.0;
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static double dynamic_rate_multiplier = 1.0;
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}
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namespace msu
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{
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static int buffer_size;
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static uint8 *landing_buffer = NULL;
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static Resampler *resampler = NULL;
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static int resample_buffer_size = -1;
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static uint8 *resample_buffer = NULL;
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// Always 16-bit, Stereo; 1.5x dsp buffer to never overflow
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static const int buffer_size = MAX_SAMPLE_FRAMES * 6;
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static uint8 mixing_buffer[buffer_size];
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static Resampler *resampler = NULL;
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static std::vector<uint16> resample_buffer;
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}
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static void EightBitize (uint8 *, int);
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static void DeStereo (uint8 *, int);
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static void ReverseStereo (uint8 *, int);
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static void UpdatePlaybackRate (void);
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static void SPCSnapshotCallback (void);
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static inline int S9xAPUGetClock (int32);
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static inline int S9xAPUGetClockRemainder (int32);
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static void UpdatePlaybackRate(void);
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static void SPCSnapshotCallback(void);
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static inline int S9xAPUGetClock(int32);
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static inline int S9xAPUGetClockRemainder(int32);
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static void EightBitize (uint8 *buffer, int sample_count)
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static void reset_dsp_output()
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{
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uint8 *buf8 = (uint8 *) buffer;
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int16 *buf16 = (int16 *) buffer;
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for (int i = 0; i < sample_count; i++)
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buf8[i] = (uint8) ((buf16[i] / 256) + 128);
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SNES::dsp.spc_dsp.set_output((SNES::SPC_DSP::sample_t *)spc::dsp_buffer,
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MAX_SAMPLE_FRAMES * 2);
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}
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static void DeStereo (uint8 *buffer, int sample_count)
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bool8 S9xMixSamples(uint8 *dest, int sample_count)
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{
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int16 *buf = (int16 *) buffer;
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int32 s1, s2;
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for (int i = 0; i < (sample_count >> 1); i++)
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{
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s1 = (int32) buf[2 * i];
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s2 = (int32) buf[2 * i + 1];
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buf[i] = (int16) ((s1 + s2) >> 1);
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}
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}
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static void ReverseStereo (uint8 *src_buffer, int sample_count)
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{
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int16 *buffer = (int16 *) src_buffer;
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for (int i = 0; i < sample_count; i += 2)
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{
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buffer[i + 1] ^= buffer[i];
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buffer[i] ^= buffer[i + 1];
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buffer[i + 1] ^= buffer[i];
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}
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}
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bool8 S9xMixSamples (uint8 *buffer, int sample_count)
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{
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static int shrink_buffer_size = -1;
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uint8 *dest;
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if (!Settings.SixteenBitSound || !Settings.Stereo)
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{
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/* We still need both stereo samples for generating the mono sample */
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if (!Settings.Stereo)
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sample_count <<= 1;
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/* We still have to generate 16-bit samples for bit-dropping, too */
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if (shrink_buffer_size < (sample_count << 1))
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{
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delete[] spc::shrink_buffer;
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spc::shrink_buffer = new uint8[sample_count << 1];
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shrink_buffer_size = sample_count << 1;
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}
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dest = spc::shrink_buffer;
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}
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else
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dest = buffer;
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if (Settings.MSU1 && msu::resample_buffer_size < (sample_count << 1))
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{
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delete[] msu::resample_buffer;
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msu::resample_buffer = new uint8[sample_count << 1];
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msu::resample_buffer_size = sample_count << 1;
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}
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int16 *out = (int16 *)dest;
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if (Settings.Mute)
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{
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memset(dest, 0, sample_count << 1);
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memset(out, 0, sample_count << 1);
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spc::resampler->clear();
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if(Settings.MSU1)
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if (Settings.MSU1)
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msu::resampler->clear();
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return (FALSE);
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}
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else
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{
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if (spc::resampler->avail() >= (sample_count + spc::lag))
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if (spc::resampler->avail() >= sample_count)
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{
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spc::resampler->read((short *) dest, sample_count);
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if (spc::lag == spc::lag_master)
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spc::lag = 0;
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spc::resampler->read((short *)out, sample_count);
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if (Settings.MSU1)
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{
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if (msu::resampler->avail() >= sample_count)
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{
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msu::resampler->read((short *)msu::resample_buffer, sample_count);
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if ((int)msu::resample_buffer.size() < sample_count)
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msu::resample_buffer.resize(sample_count);
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msu::resampler->read((short *)msu::resample_buffer.data(),
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sample_count);
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for (int i = 0; i < sample_count; ++i)
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*((int16*)(dest+(i * 2))) += *((int16*)(msu::resample_buffer +(i * 2)));
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out[i] += msu::resample_buffer[i];
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}
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else // should never occur
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assert(0);
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@ -174,58 +110,33 @@ bool8 S9xMixSamples (uint8 *buffer, int sample_count)
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}
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else
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{
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memset(buffer, (Settings.SixteenBitSound ? 0 : 128), (sample_count << (Settings.SixteenBitSound ? 1 : 0)) >> (Settings.Stereo ? 0 : 1));
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if (spc::lag == 0)
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spc::lag = spc::lag_master;
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return (FALSE);
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memset(out, 0, sample_count << 1);
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return false;
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}
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}
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if (Settings.ReverseStereo && Settings.Stereo)
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ReverseStereo(dest, sample_count);
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if (!Settings.Stereo || !Settings.SixteenBitSound)
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{
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if (!Settings.Stereo)
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{
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DeStereo(dest, sample_count);
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sample_count >>= 1;
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}
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if (!Settings.SixteenBitSound)
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EightBitize(dest, sample_count);
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memcpy(buffer, dest, (sample_count << (Settings.SixteenBitSound ? 1 : 0)));
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}
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return (TRUE);
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return true;
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}
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int S9xGetSampleCount (void)
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int S9xGetSampleCount(void)
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{
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return (spc::resampler->avail() >> (Settings.Stereo ? 0 : 1));
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return spc::resampler->avail();
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}
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/* TODO: Attach */
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void S9xFinalizeSamples (void)
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void S9xFinalizeSamples(void)
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{
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bool drop_current_msu1_samples = true;
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bool drop_msu1_samples = true;
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if (!Settings.Mute)
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{
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drop_current_msu1_samples = false;
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drop_msu1_samples = false;
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if (!spc::resampler->push((short *)spc::landing_buffer, SNES::dsp.spc_dsp.sample_count()))
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if (!spc::resampler->push((short *)spc::dsp_buffer,
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SNES::dsp.spc_dsp.sample_count()))
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{
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/* We weren't able to process the entire buffer. Potential overrun. */
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spc::sound_in_sync = FALSE;
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if (Settings.SoundSync && !Settings.TurboMode)
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return;
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// since we drop the current dsp samples we also want to drop generated msu1 samples
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drop_current_msu1_samples = true;
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spc::resampler->clear();
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msu::resampler->clear();
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drop_msu1_samples = true;
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}
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}
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@ -235,44 +146,43 @@ void S9xFinalizeSamples (void)
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if (Settings.MSU1)
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{
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// generate the same number of msu1 samples as dsp samples were generated
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S9xMSU1SetOutput((int16 *)msu::landing_buffer, msu::buffer_size);
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S9xMSU1SetOutput((int16 *)msu::mixing_buffer, msu::buffer_size);
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S9xMSU1Generate(SNES::dsp.spc_dsp.sample_count());
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if (!drop_current_msu1_samples && !msu::resampler->push((short *)msu::landing_buffer, S9xMSU1Samples()))
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if (drop_msu1_samples)
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msu::resampler->clear();
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else if (!msu::resampler->push((short *)msu::mixing_buffer, S9xMSU1Samples()))
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{
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// should not occur, msu buffer is larger and we drop msu samples if spc buffer overruns
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assert(0);
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}
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}
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if (!Settings.SoundSync || Settings.TurboMode || Settings.Mute)
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spc::sound_in_sync = TRUE;
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else
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if (spc::resampler->space_empty() >= spc::resampler->space_filled())
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else if (spc::resampler->space_empty() >= spc::resampler->space_filled())
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spc::sound_in_sync = TRUE;
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else
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spc::sound_in_sync = FALSE;
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SNES::dsp.spc_dsp.set_output((SNES::SPC_DSP::sample_t *) spc::landing_buffer, spc::buffer_size);
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reset_dsp_output();
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}
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void S9xLandSamples (void)
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void S9xLandSamples(void)
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{
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if (spc::sa_callback != NULL)
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spc::sa_callback(spc::extra_data);
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if (spc::callback != NULL)
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spc::callback(spc::callback_data);
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else
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S9xFinalizeSamples();
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}
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void S9xClearSamples (void)
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void S9xClearSamples(void)
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{
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spc::resampler->clear();
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if (Settings.MSU1)
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msu::resampler->clear();
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spc::lag = spc::lag_master;
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}
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bool8 S9xSyncSound (void)
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bool8 S9xSyncSound(void)
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{
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if (!Settings.SoundSync || spc::sound_in_sync)
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return (TRUE);
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@ -282,13 +192,13 @@ bool8 S9xSyncSound (void)
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return (spc::sound_in_sync);
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}
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void S9xSetSamplesAvailableCallback (apu_callback callback, void *data)
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void S9xSetSamplesAvailableCallback(apu_callback callback, void *data)
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{
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spc::sa_callback = callback;
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spc::extra_data = data;
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spc::callback = callback;
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spc::callback_data = data;
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}
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void S9xUpdateDynamicRate (int avail, int buffer_size)
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void S9xUpdateDynamicRate(int avail, int buffer_size)
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{
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spc::dynamic_rate_multiplier = 1.0 + (Settings.DynamicRateLimit * (buffer_size - 2 * avail)) /
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(double)(1000 * buffer_size);
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@ -296,12 +206,12 @@ void S9xUpdateDynamicRate (int avail, int buffer_size)
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UpdatePlaybackRate();
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}
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static void UpdatePlaybackRate (void)
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static void UpdatePlaybackRate(void)
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{
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if (Settings.SoundInputRate == 0)
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Settings.SoundInputRate = APU_DEFAULT_INPUT_RATE;
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double time_ratio = (double) Settings.SoundInputRate * spc::timing_hack_numerator / (Settings.SoundPlaybackRate * spc::timing_hack_denominator);
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double time_ratio = (double)Settings.SoundInputRate * spc::timing_hack_numerator / (Settings.SoundPlaybackRate * spc::timing_hack_denominator);
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if (Settings.DynamicRateControl)
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{
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@ -317,67 +227,26 @@ static void UpdatePlaybackRate (void)
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}
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}
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bool8 S9xInitSound (int buffer_ms, int lag_ms)
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bool8 S9xInitSound(int unused, int unused2)
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{
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// buffer_ms : buffer size given in millisecond
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// lag_ms : allowable time-lag given in millisecond
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int sample_count = buffer_ms * 32040 / 1000;
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int lag_sample_count = lag_ms * 32040 / 1000;
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spc::lag_master = lag_sample_count;
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if (Settings.Stereo)
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spc::lag_master <<= 1;
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spc::lag = spc::lag_master;
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if (sample_count < APU_MINIMUM_SAMPLE_COUNT)
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sample_count = APU_MINIMUM_SAMPLE_COUNT;
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spc::buffer_size = sample_count << 2;
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msu::buffer_size = (int)((sample_count << 2) * 1.5); // Always 16-bit, Stereo; 1.5 to never overflow before dsp buffer
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printf("Sound buffer size: %d (%d samples)\n", spc::buffer_size, sample_count);
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if (spc::landing_buffer)
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delete[] spc::landing_buffer;
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spc::landing_buffer = new uint8[spc::buffer_size * 2];
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if (!spc::landing_buffer)
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return (FALSE);
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if (msu::landing_buffer)
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delete[] msu::landing_buffer;
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msu::landing_buffer = new uint8[msu::buffer_size * 2];
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if (!msu::landing_buffer)
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return (FALSE);
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/* The resampler and spc unit use samples (16-bit short) as
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arguments. Use 2x in the resampler for buffer leveling with SoundSync */
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// The resampler and spc unit use samples (16-bit short) as arguments.
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if (!spc::resampler)
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{
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spc::resampler = new HermiteResampler(spc::buffer_size >> (Settings.SoundSync ? 0 : 1));
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spc::resampler = new HermiteResampler(MAX_SAMPLE_FRAMES * 2);
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if (!spc::resampler)
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{
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delete[] spc::landing_buffer;
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return (FALSE);
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}
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}
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else
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spc::resampler->resize(spc::buffer_size >> (Settings.SoundSync ? 0 : 1));
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if (!msu::resampler)
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{
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msu::resampler = new HermiteResampler(msu::buffer_size);
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if (!msu::resampler)
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{
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delete[] msu::landing_buffer;
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return (FALSE);
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}
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}
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else
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msu::resampler->resize(msu::buffer_size);
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SNES::dsp.spc_dsp.set_output ((SNES::SPC_DSP::sample_t *) spc::landing_buffer, spc::buffer_size);
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reset_dsp_output();
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UpdatePlaybackRate();
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@ -386,41 +255,38 @@ bool8 S9xInitSound (int buffer_ms, int lag_ms)
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return (spc::sound_enabled);
|
||||
}
|
||||
|
||||
void S9xSetSoundControl (uint8 voice_switch)
|
||||
void S9xSetSoundControl(uint8 voice_switch)
|
||||
{
|
||||
SNES::dsp.spc_dsp.set_stereo_switch (voice_switch << 8 | voice_switch);
|
||||
SNES::dsp.spc_dsp.set_stereo_switch(voice_switch << 8 | voice_switch);
|
||||
}
|
||||
|
||||
void S9xSetSoundMute (bool8 mute)
|
||||
void S9xSetSoundMute(bool8 mute)
|
||||
{
|
||||
Settings.Mute = mute;
|
||||
if (!spc::sound_enabled)
|
||||
Settings.Mute = TRUE;
|
||||
}
|
||||
|
||||
void S9xDumpSPCSnapshot (void)
|
||||
void S9xDumpSPCSnapshot(void)
|
||||
{
|
||||
SNES::dsp.spc_dsp.dump_spc_snapshot();
|
||||
|
||||
}
|
||||
|
||||
static void SPCSnapshotCallback (void)
|
||||
static void SPCSnapshotCallback(void)
|
||||
{
|
||||
S9xSPCDump(S9xGetFilenameInc((".spc"), SPC_DIR));
|
||||
printf("Dumped key-on triggered spc snapshot.\n");
|
||||
}
|
||||
|
||||
bool8 S9xInitAPU (void)
|
||||
bool8 S9xInitAPU(void)
|
||||
{
|
||||
spc::landing_buffer = NULL;
|
||||
spc::shrink_buffer = NULL;
|
||||
spc::resampler = NULL;
|
||||
msu::resampler = NULL;
|
||||
|
||||
return (TRUE);
|
||||
}
|
||||
|
||||
void S9xDeinitAPU (void)
|
||||
void S9xDeinitAPU(void)
|
||||
{
|
||||
if (spc::resampler)
|
||||
{
|
||||
@ -428,88 +294,64 @@ void S9xDeinitAPU (void)
|
||||
spc::resampler = NULL;
|
||||
}
|
||||
|
||||
if (spc::landing_buffer)
|
||||
{
|
||||
delete[] spc::landing_buffer;
|
||||
spc::landing_buffer = NULL;
|
||||
}
|
||||
|
||||
if (spc::shrink_buffer)
|
||||
{
|
||||
delete[] spc::shrink_buffer;
|
||||
spc::shrink_buffer = NULL;
|
||||
}
|
||||
|
||||
if (msu::resampler)
|
||||
{
|
||||
delete msu::resampler;
|
||||
msu::resampler = NULL;
|
||||
}
|
||||
|
||||
if (msu::landing_buffer)
|
||||
{
|
||||
delete[] msu::landing_buffer;
|
||||
msu::landing_buffer = NULL;
|
||||
}
|
||||
|
||||
if (msu::resample_buffer)
|
||||
{
|
||||
delete[] msu::resample_buffer;
|
||||
msu::resample_buffer = NULL;
|
||||
}
|
||||
|
||||
S9xMSU1DeInit();
|
||||
}
|
||||
|
||||
static inline int S9xAPUGetClock (int32 cpucycles)
|
||||
static inline int S9xAPUGetClock(int32 cpucycles)
|
||||
{
|
||||
return (spc::ratio_numerator * (cpucycles - spc::reference_time) + spc::remainder) /
|
||||
spc::ratio_denominator;
|
||||
}
|
||||
|
||||
static inline int S9xAPUGetClockRemainder (int32 cpucycles)
|
||||
static inline int S9xAPUGetClockRemainder(int32 cpucycles)
|
||||
{
|
||||
return (spc::ratio_numerator * (cpucycles - spc::reference_time) + spc::remainder) %
|
||||
spc::ratio_denominator;
|
||||
}
|
||||
|
||||
uint8 S9xAPUReadPort (int port)
|
||||
uint8 S9xAPUReadPort(int port)
|
||||
{
|
||||
S9xAPUExecute ();
|
||||
return ((uint8) SNES::smp.port_read (port & 3));
|
||||
S9xAPUExecute();
|
||||
return ((uint8)SNES::smp.port_read(port & 3));
|
||||
}
|
||||
|
||||
void S9xAPUWritePort (int port, uint8 byte)
|
||||
void S9xAPUWritePort(int port, uint8 byte)
|
||||
{
|
||||
S9xAPUExecute ();
|
||||
SNES::cpu.port_write (port & 3, byte);
|
||||
S9xAPUExecute();
|
||||
SNES::cpu.port_write(port & 3, byte);
|
||||
}
|
||||
|
||||
void S9xAPUSetReferenceTime (int32 cpucycles)
|
||||
void S9xAPUSetReferenceTime(int32 cpucycles)
|
||||
{
|
||||
spc::reference_time = cpucycles;
|
||||
}
|
||||
|
||||
void S9xAPUExecute (void)
|
||||
void S9xAPUExecute(void)
|
||||
{
|
||||
SNES::smp.clock -= S9xAPUGetClock (CPU.Cycles);
|
||||
SNES::smp.enter ();
|
||||
SNES::smp.clock -= S9xAPUGetClock(CPU.Cycles);
|
||||
SNES::smp.enter();
|
||||
|
||||
spc::remainder = S9xAPUGetClockRemainder(CPU.Cycles);
|
||||
|
||||
S9xAPUSetReferenceTime(CPU.Cycles);
|
||||
}
|
||||
|
||||
void S9xAPUEndScanline (void)
|
||||
void S9xAPUEndScanline(void)
|
||||
{
|
||||
S9xAPUExecute();
|
||||
SNES::dsp.synchronize();
|
||||
|
||||
if (SNES::dsp.spc_dsp.sample_count() >= APU_MINIMUM_SAMPLE_BLOCK || !spc::sound_in_sync)
|
||||
if (SNES::dsp.spc_dsp.sample_count() >= APU_SAMPLE_BLOCK || !spc::sound_in_sync)
|
||||
S9xLandSamples();
|
||||
}
|
||||
|
||||
void S9xAPUTimingSetSpeedup (int ticks)
|
||||
void S9xAPUTimingSetSpeedup(int ticks)
|
||||
{
|
||||
if (ticks != 0)
|
||||
printf("APU speedup hack: %d\n", ticks);
|
||||
@ -523,16 +365,16 @@ void S9xAPUTimingSetSpeedup (int ticks)
|
||||
UpdatePlaybackRate();
|
||||
}
|
||||
|
||||
void S9xResetAPU (void)
|
||||
void S9xResetAPU(void)
|
||||
{
|
||||
spc::reference_time = 0;
|
||||
spc::remainder = 0;
|
||||
|
||||
SNES::cpu.reset ();
|
||||
SNES::cpu.reset();
|
||||
SNES::cpu.frequency = Settings.PAL ? PAL_MASTER_CLOCK : NTSC_MASTER_CLOCK;
|
||||
SNES::smp.power ();
|
||||
SNES::dsp.power ();
|
||||
SNES::dsp.spc_dsp.set_output ((SNES::SPC_DSP::sample_t *) spc::landing_buffer, spc::buffer_size >> 1);
|
||||
SNES::smp.power();
|
||||
SNES::dsp.power();
|
||||
reset_dsp_output();
|
||||
SNES::dsp.spc_dsp.set_spc_snapshot_callback(SPCSnapshotCallback);
|
||||
|
||||
spc::resampler->clear();
|
||||
@ -541,14 +383,14 @@ void S9xResetAPU (void)
|
||||
msu::resampler->clear();
|
||||
}
|
||||
|
||||
void S9xSoftResetAPU (void)
|
||||
void S9xSoftResetAPU(void)
|
||||
{
|
||||
spc::reference_time = 0;
|
||||
spc::remainder = 0;
|
||||
SNES::cpu.reset ();
|
||||
SNES::smp.reset ();
|
||||
SNES::dsp.reset ();
|
||||
SNES::dsp.spc_dsp.set_output ((SNES::SPC_DSP::sample_t *) spc::landing_buffer, spc::buffer_size >> 1);
|
||||
SNES::cpu.reset();
|
||||
SNES::smp.reset();
|
||||
SNES::dsp.reset();
|
||||
reset_dsp_output();
|
||||
|
||||
spc::resampler->clear();
|
||||
|
||||
@ -556,12 +398,12 @@ void S9xSoftResetAPU (void)
|
||||
msu::resampler->clear();
|
||||
}
|
||||
|
||||
void S9xAPUSaveState (uint8 *block)
|
||||
void S9xAPUSaveState(uint8 *block)
|
||||
{
|
||||
uint8 *ptr = block;
|
||||
|
||||
SNES::smp.save_state (&ptr);
|
||||
SNES::dsp.save_state (&ptr);
|
||||
SNES::smp.save_state(&ptr);
|
||||
SNES::dsp.save_state(&ptr);
|
||||
|
||||
SNES::set_le32(ptr, spc::reference_time);
|
||||
ptr += sizeof(int32);
|
||||
@ -569,18 +411,18 @@ void S9xAPUSaveState (uint8 *block)
|
||||
ptr += sizeof(int32);
|
||||
SNES::set_le32(ptr, SNES::dsp.clock);
|
||||
ptr += sizeof(int32);
|
||||
memcpy (ptr, SNES::cpu.registers, 4);
|
||||
memcpy(ptr, SNES::cpu.registers, 4);
|
||||
ptr += sizeof(int32);
|
||||
|
||||
memset (ptr, 0, SPC_SAVE_STATE_BLOCK_SIZE-(ptr-block));
|
||||
memset(ptr, 0, SPC_SAVE_STATE_BLOCK_SIZE - (ptr - block));
|
||||
}
|
||||
|
||||
void S9xAPULoadState (uint8 *block)
|
||||
void S9xAPULoadState(uint8 *block)
|
||||
{
|
||||
uint8 *ptr = block;
|
||||
|
||||
SNES::smp.load_state (&ptr);
|
||||
SNES::dsp.load_state (&ptr);
|
||||
SNES::smp.load_state(&ptr);
|
||||
SNES::dsp.load_state(&ptr);
|
||||
|
||||
spc::reference_time = SNES::get_le32(ptr);
|
||||
ptr += sizeof(int32);
|
||||
@ -588,45 +430,45 @@ void S9xAPULoadState (uint8 *block)
|
||||
ptr += sizeof(int32);
|
||||
SNES::dsp.clock = SNES::get_le32(ptr);
|
||||
ptr += sizeof(int32);
|
||||
memcpy (SNES::cpu.registers, ptr, 4);
|
||||
memcpy(SNES::cpu.registers, ptr, 4);
|
||||
}
|
||||
|
||||
static void to_var_from_buf (uint8 **buf, void *var, size_t size)
|
||||
static void to_var_from_buf(uint8 **buf, void *var, size_t size)
|
||||
{
|
||||
memcpy(var, *buf, size);
|
||||
*buf += size;
|
||||
}
|
||||
|
||||
#undef IF_0_THEN_256
|
||||
#define IF_0_THEN_256( n ) ((uint8) ((n) - 1) + 1)
|
||||
#define IF_0_THEN_256(n) ((uint8)((n)-1) + 1)
|
||||
void S9xAPULoadBlarggState(uint8 *oldblock)
|
||||
{
|
||||
uint8 *ptr = oldblock;
|
||||
|
||||
SNES::SPC_State_Copier copier(&ptr,to_var_from_buf);
|
||||
SNES::SPC_State_Copier copier(&ptr, to_var_from_buf);
|
||||
|
||||
copier.copy(SNES::smp.apuram,0x10000); // RAM
|
||||
copier.copy(SNES::smp.apuram, 0x10000); // RAM
|
||||
|
||||
uint8 regs_in [0x10];
|
||||
uint8 regs [0x10];
|
||||
uint8 regs_in[0x10];
|
||||
uint8 regs[0x10];
|
||||
uint16 pc, spc_time, dsp_time;
|
||||
uint8 a,x,y,psw,sp;
|
||||
uint8 a, x, y, psw, sp;
|
||||
|
||||
copier.copy(regs,0x10); // REGS
|
||||
copier.copy(regs_in,0x10); // REGS_IN
|
||||
copier.copy(regs, 0x10); // REGS
|
||||
copier.copy(regs_in, 0x10); // REGS_IN
|
||||
|
||||
// CPU Regs
|
||||
pc = copier.copy_int( 0, sizeof(uint16) );
|
||||
a = copier.copy_int( 0, sizeof(uint8) );
|
||||
x = copier.copy_int( 0, sizeof(uint8) );
|
||||
y = copier.copy_int( 0, sizeof(uint8) );
|
||||
psw = copier.copy_int( 0, sizeof(uint8) );
|
||||
sp = copier.copy_int( 0, sizeof(uint8) );
|
||||
pc = copier.copy_int(0, sizeof(uint16));
|
||||
a = copier.copy_int(0, sizeof(uint8));
|
||||
x = copier.copy_int(0, sizeof(uint8));
|
||||
y = copier.copy_int(0, sizeof(uint8));
|
||||
psw = copier.copy_int(0, sizeof(uint8));
|
||||
sp = copier.copy_int(0, sizeof(uint8));
|
||||
copier.extra();
|
||||
|
||||
// times
|
||||
spc_time = copier.copy_int( 0, sizeof(uint16) );
|
||||
dsp_time = copier.copy_int( 0, sizeof(uint16) );
|
||||
spc_time = copier.copy_int(0, sizeof(uint16));
|
||||
dsp_time = copier.copy_int(0, sizeof(uint16));
|
||||
|
||||
int cur_time = S9xAPUGetClock(CPU.Cycles);
|
||||
|
||||
@ -641,11 +483,11 @@ void S9xAPULoadBlarggState(uint8 *oldblock)
|
||||
// Timers
|
||||
uint16 next_time[3];
|
||||
uint8 divider[3], counter[3];
|
||||
for ( int i = 0; i < 3; i++ )
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
next_time[i] = copier.copy_int( 0, sizeof(uint16) );
|
||||
divider[i] = copier.copy_int( 0, sizeof(uint8) );
|
||||
counter[i] = copier.copy_int( 0, sizeof(uint8) );
|
||||
next_time[i] = copier.copy_int(0, sizeof(uint16));
|
||||
divider[i] = copier.copy_int(0, sizeof(uint8));
|
||||
counter[i] = copier.copy_int(0, sizeof(uint8));
|
||||
copier.extra();
|
||||
}
|
||||
// construct timers out of available parts from blargg smp
|
||||
@ -692,17 +534,17 @@ void S9xAPULoadBlarggState(uint8 *oldblock)
|
||||
SNES::smp.status.ram00f9 = regs_in[9];
|
||||
|
||||
// default to 0 - we are on an opcode boundary, shouldn't matter
|
||||
SNES::smp.rd=SNES::smp.wr=SNES::smp.dp=SNES::smp.sp=SNES::smp.ya=SNES::smp.bit=0;
|
||||
SNES::smp.rd = SNES::smp.wr = SNES::smp.dp = SNES::smp.sp = SNES::smp.ya = SNES::smp.bit = 0;
|
||||
|
||||
spc::reference_time = SNES::get_le32(ptr);
|
||||
ptr += sizeof(int32);
|
||||
spc::remainder = SNES::get_le32(ptr);
|
||||
|
||||
// blargg stores CPUIx in regs_in
|
||||
memcpy (SNES::cpu.registers, regs_in + 4, 4);
|
||||
memcpy(SNES::cpu.registers, regs_in + 4, 4);
|
||||
}
|
||||
|
||||
bool8 S9xSPCDump (const char *filename)
|
||||
bool8 S9xSPCDump(const char *filename)
|
||||
{
|
||||
FILE *fs;
|
||||
uint8 buf[SPC_FILE_SIZE];
|
||||
@ -714,13 +556,13 @@ bool8 S9xSPCDump (const char *filename)
|
||||
|
||||
S9xSetSoundMute(TRUE);
|
||||
|
||||
SNES::smp.save_spc (buf);
|
||||
SNES::smp.save_spc(buf);
|
||||
|
||||
ignore = fwrite (buf, SPC_FILE_SIZE, 1, fs);
|
||||
ignore = fwrite(buf, SPC_FILE_SIZE, 1, fs);
|
||||
|
||||
if (ignore == 0)
|
||||
{
|
||||
fprintf (stderr, "Couldn't write file %s.\n", filename);
|
||||
fprintf(stderr, "Couldn't write file %s.\n", filename);
|
||||
}
|
||||
|
||||
fclose(fs);
|
||||
|
@ -62,7 +62,7 @@ class HermiteResampler : public Resampler
|
||||
clear (void)
|
||||
{
|
||||
ring_buffer::clear ();
|
||||
r_frac = 1.0;
|
||||
r_frac = 0.0;
|
||||
r_left [0] = r_left [1] = r_left [2] = r_left [3] = 0;
|
||||
r_right[0] = r_right[1] = r_right[2] = r_right[3] = 0;
|
||||
}
|
||||
@ -138,7 +138,7 @@ class HermiteResampler : public Resampler
|
||||
return (ring_buffer::space_filled() + sizeof(short) - 1) / sizeof(short);
|
||||
}
|
||||
|
||||
return (int) floor (((size >> 2) - r_frac) / r_step) * 2;
|
||||
return (int) trunc (((size >> 2) - r_frac) / r_step) * 2;
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -85,17 +85,17 @@ bool S9xAlsaSoundDriver::open_device()
|
||||
}
|
||||
|
||||
printf (" --> (%s, %s, %dhz, %d ms)...\n",
|
||||
Settings.SixteenBitSound ? "16-bit" : "8-bit",
|
||||
Settings.Stereo ? "Stereo" : "Mono",
|
||||
"16-bit",
|
||||
"Stereo",
|
||||
Settings.SoundPlaybackRate,
|
||||
gui_config->sound_buffer_size);
|
||||
|
||||
snd_pcm_hw_params_alloca (&hw_params);
|
||||
snd_pcm_hw_params_any (pcm, hw_params);
|
||||
snd_pcm_hw_params_set_format (pcm, hw_params, Settings.SixteenBitSound ? SND_PCM_FORMAT_S16 : SND_PCM_FORMAT_U8);
|
||||
snd_pcm_hw_params_set_format (pcm, hw_params, SND_PCM_FORMAT_S16);
|
||||
snd_pcm_hw_params_set_access (pcm, hw_params, SND_PCM_ACCESS_RW_INTERLEAVED);
|
||||
snd_pcm_hw_params_set_rate_resample (pcm, hw_params, 0);
|
||||
snd_pcm_hw_params_set_channels (pcm, hw_params, Settings.Stereo ? 2 : 1);
|
||||
snd_pcm_hw_params_set_channels (pcm, hw_params, 2);
|
||||
|
||||
snd_pcm_hw_params_get_rate_min (hw_params, &min, NULL);
|
||||
snd_pcm_hw_params_get_rate_max (hw_params, &max, NULL);
|
||||
@ -190,14 +190,14 @@ S9xAlsaSoundDriver::samples_available ()
|
||||
{
|
||||
// Using rate control, we should always keep the emulator's sound buffers empty to
|
||||
// maintain an accurate measurement.
|
||||
if (frames < (S9xGetSampleCount () >> (Settings.Stereo ? 1 : 0)))
|
||||
if (frames < (S9xGetSampleCount () >> 1))
|
||||
{
|
||||
S9xClearSamples ();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
frames = MIN (frames, S9xGetSampleCount () >> (Settings.Stereo ? 1 : 0));
|
||||
frames = MIN (frames, S9xGetSampleCount () >> 1);
|
||||
|
||||
bytes = snd_pcm_frames_to_bytes (pcm, frames);
|
||||
|
||||
@ -212,7 +212,7 @@ S9xAlsaSoundDriver::samples_available ()
|
||||
sound_buffer_size = bytes;
|
||||
}
|
||||
|
||||
S9xMixSamples (sound_buffer, frames << (Settings.Stereo ? 1 : 0));
|
||||
S9xMixSamples (sound_buffer, frames * 2);
|
||||
|
||||
frames_written = 0;
|
||||
|
||||
|
@ -66,10 +66,7 @@ bool S9xOSSSoundDriver::open_device()
|
||||
|
||||
output_buffer_size = (gui_config->sound_buffer_size * Settings.SoundPlaybackRate) / 1000;
|
||||
|
||||
if (Settings.Stereo)
|
||||
output_buffer_size *= 2;
|
||||
if (Settings.SixteenBitSound)
|
||||
output_buffer_size *= 2;
|
||||
output_buffer_size *= 4;
|
||||
if (output_buffer_size < 256)
|
||||
output_buffer_size = 256;
|
||||
|
||||
@ -106,35 +103,16 @@ bool S9xOSSSoundDriver::open_device()
|
||||
printf ("OK\n");
|
||||
|
||||
|
||||
if (Settings.SixteenBitSound)
|
||||
{
|
||||
printf (" --> (Format: 16-bit)...");
|
||||
|
||||
temp = AFMT_S16_LE;
|
||||
if (ioctl (filedes, SNDCTL_DSP_SETFMT, &temp) < 0)
|
||||
goto close_fail;
|
||||
}
|
||||
else
|
||||
{
|
||||
printf (" --> (Format: 8-bit)...");
|
||||
|
||||
temp = AFMT_U8;
|
||||
if (ioctl (filedes, SNDCTL_DSP_SETFMT, &temp) < 0)
|
||||
goto close_fail;
|
||||
}
|
||||
|
||||
printf ("OK\n");
|
||||
|
||||
if (Settings.Stereo)
|
||||
{
|
||||
temp = 2;
|
||||
printf (" --> (Stereo)...");
|
||||
}
|
||||
else
|
||||
{
|
||||
temp = 1;
|
||||
printf (" --> (Mono)...");
|
||||
}
|
||||
|
||||
if (ioctl (filedes, SNDCTL_DSP_CHANNELS, &temp) < 0)
|
||||
goto close_fail;
|
||||
@ -160,9 +138,7 @@ bool S9xOSSSoundDriver::open_device()
|
||||
|
||||
printf (" --> (Buffer size: %d bytes, %dms latency)...",
|
||||
output_buffer_size,
|
||||
(((output_buffer_size * 1000) >> (Settings.Stereo ? 1 : 0))
|
||||
>> (Settings.SixteenBitSound ? 1 : 0))
|
||||
/ (Settings.SoundPlaybackRate));
|
||||
(output_buffer_size * 250) / Settings.SoundPlaybackRate);
|
||||
|
||||
printf ("OK\n");
|
||||
|
||||
@ -203,29 +179,28 @@ S9xOSSSoundDriver::samples_available ()
|
||||
{
|
||||
// Using rate control, we should always keep the emulator's sound buffers empty to
|
||||
// maintain an accurate measurement.
|
||||
if (samples_to_write > (info.bytes >> (Settings.SixteenBitSound ? 1 : 0)))
|
||||
if (samples_to_write > (info.bytes >> 1))
|
||||
{
|
||||
S9xClearSamples ();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
samples_to_write = MIN (info.bytes >> (Settings.SixteenBitSound ? 1 : 0),
|
||||
samples_to_write);
|
||||
samples_to_write = MIN (info.bytes >> 1, samples_to_write) & ~1;
|
||||
|
||||
if (samples_to_write < 0)
|
||||
return;
|
||||
|
||||
if (sound_buffer_size < samples_to_write << (Settings.SixteenBitSound ? 1 : 0))
|
||||
if (sound_buffer_size < samples_to_write * 2)
|
||||
{
|
||||
sound_buffer = (uint8 *) realloc (sound_buffer, samples_to_write << (Settings.SixteenBitSound ? 1 : 0));
|
||||
sound_buffer_size = samples_to_write << (Settings.SixteenBitSound ? 1 : 0);
|
||||
sound_buffer = (uint8 *) realloc (sound_buffer, samples_to_write * 2);
|
||||
sound_buffer_size = samples_to_write * 2;
|
||||
}
|
||||
|
||||
S9xMixSamples (sound_buffer, samples_to_write);
|
||||
|
||||
bytes_written = 0;
|
||||
bytes_to_write = samples_to_write << (Settings.SixteenBitSound ? 1 : 0);
|
||||
bytes_to_write = samples_to_write * 2;
|
||||
|
||||
while (bytes_to_write > bytes_written)
|
||||
{
|
||||
|
@ -10,7 +10,7 @@
|
||||
static inline int
|
||||
frames_to_bytes (int frames)
|
||||
{
|
||||
return (frames * (Settings.SixteenBitSound ? 2 : 1) * (Settings.Stereo ? 2 : 1));
|
||||
return frames * 4;
|
||||
}
|
||||
|
||||
static void
|
||||
@ -106,8 +106,8 @@ bool S9xPortAudioSoundDriver::open_device()
|
||||
audio_stream = NULL;
|
||||
}
|
||||
|
||||
param.channelCount = Settings.Stereo ? 2 : 1;
|
||||
param.sampleFormat = Settings.SixteenBitSound ? paInt16 : paUInt8;
|
||||
param.channelCount = 2;
|
||||
param.sampleFormat = paInt16;
|
||||
param.hostApiSpecificStreamInfo = NULL;
|
||||
|
||||
printf ("PortAudio sound driver initializing...\n");
|
||||
@ -200,14 +200,14 @@ S9xPortAudioSoundDriver::samples_available ()
|
||||
{
|
||||
// Using rate control, we should always keep the emulator's sound buffers empty to
|
||||
// maintain an accurate measurement.
|
||||
if (frames < (S9xGetSampleCount () >> (Settings.Stereo ? 1 : 0)))
|
||||
if (frames < (S9xGetSampleCount () >> 1))
|
||||
{
|
||||
S9xClearSamples ();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
frames = MIN (frames, S9xGetSampleCount () >> (Settings.Stereo ? 1 : 0));
|
||||
frames = MIN (frames, S9xGetSampleCount () >> 1);
|
||||
bytes = frames_to_bytes (frames);
|
||||
|
||||
if (sound_buffer_size < bytes || sound_buffer == NULL)
|
||||
@ -216,7 +216,7 @@ S9xPortAudioSoundDriver::samples_available ()
|
||||
sound_buffer_size = bytes;
|
||||
}
|
||||
|
||||
S9xMixSamples (sound_buffer, frames << (Settings.Stereo ? 1 : 0));
|
||||
S9xMixSamples (sound_buffer, frames << 1);
|
||||
|
||||
Pa_WriteStream (audio_stream, sound_buffer, frames);
|
||||
}
|
||||
|
@ -11,13 +11,12 @@
|
||||
#include <sys/time.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
static void
|
||||
pulse_samples_available (void *data)
|
||||
static void pulse_samples_available(void *data)
|
||||
{
|
||||
((S9xPulseSoundDriver *) data)->samples_available ();
|
||||
((S9xPulseSoundDriver *)data)->samples_available();
|
||||
}
|
||||
|
||||
S9xPulseSoundDriver::S9xPulseSoundDriver ()
|
||||
S9xPulseSoundDriver::S9xPulseSoundDriver()
|
||||
{
|
||||
mainloop = NULL;
|
||||
context = NULL;
|
||||
@ -25,94 +24,85 @@ S9xPulseSoundDriver::S9xPulseSoundDriver ()
|
||||
buffer_size = 0;
|
||||
}
|
||||
|
||||
void
|
||||
S9xPulseSoundDriver::init ()
|
||||
void S9xPulseSoundDriver::init()
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
S9xPulseSoundDriver::terminate ()
|
||||
void S9xPulseSoundDriver::terminate()
|
||||
{
|
||||
S9xSetSamplesAvailableCallback (NULL, NULL);
|
||||
S9xSetSamplesAvailableCallback(NULL, NULL);
|
||||
|
||||
if (mainloop)
|
||||
pa_threaded_mainloop_stop (mainloop);
|
||||
pa_threaded_mainloop_stop(mainloop);
|
||||
|
||||
if (stream)
|
||||
{
|
||||
pa_stream_disconnect (stream);
|
||||
pa_stream_unref (stream);
|
||||
pa_stream_disconnect(stream);
|
||||
pa_stream_unref(stream);
|
||||
}
|
||||
|
||||
if (context)
|
||||
{
|
||||
pa_context_disconnect (context);
|
||||
pa_context_unref (context);
|
||||
pa_context_disconnect(context);
|
||||
pa_context_unref(context);
|
||||
}
|
||||
|
||||
if (mainloop)
|
||||
{
|
||||
pa_threaded_mainloop_free (mainloop);
|
||||
pa_threaded_mainloop_free(mainloop);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
S9xPulseSoundDriver::start ()
|
||||
void S9xPulseSoundDriver::start()
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
S9xPulseSoundDriver::stop ()
|
||||
void S9xPulseSoundDriver::stop()
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
S9xPulseSoundDriver::lock ()
|
||||
void S9xPulseSoundDriver::lock()
|
||||
{
|
||||
pa_threaded_mainloop_lock (mainloop);
|
||||
pa_threaded_mainloop_lock(mainloop);
|
||||
}
|
||||
|
||||
void
|
||||
S9xPulseSoundDriver::unlock ()
|
||||
void S9xPulseSoundDriver::unlock()
|
||||
{
|
||||
pa_threaded_mainloop_unlock (mainloop);
|
||||
pa_threaded_mainloop_unlock(mainloop);
|
||||
}
|
||||
|
||||
void
|
||||
S9xPulseSoundDriver::wait ()
|
||||
void S9xPulseSoundDriver::wait()
|
||||
{
|
||||
pa_threaded_mainloop_wait (mainloop);
|
||||
pa_threaded_mainloop_wait(mainloop);
|
||||
}
|
||||
|
||||
static void
|
||||
context_state_cb (pa_context *c, void *userdata)
|
||||
static void context_state_cb(pa_context *c, void *userdata)
|
||||
{
|
||||
S9xPulseSoundDriver *driver = (S9xPulseSoundDriver *) userdata;
|
||||
S9xPulseSoundDriver *driver = (S9xPulseSoundDriver *)userdata;
|
||||
int state;
|
||||
|
||||
state = pa_context_get_state (c);
|
||||
state = pa_context_get_state(c);
|
||||
|
||||
if (state == PA_CONTEXT_READY ||
|
||||
state == PA_CONTEXT_FAILED ||
|
||||
state == PA_CONTEXT_TERMINATED)
|
||||
{
|
||||
pa_threaded_mainloop_signal (driver->mainloop, 0);
|
||||
pa_threaded_mainloop_signal(driver->mainloop, 0);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
stream_state_callback (pa_stream *p, void *userdata)
|
||||
static void stream_state_callback(pa_stream *p, void *userdata)
|
||||
{
|
||||
S9xPulseSoundDriver *driver = (S9xPulseSoundDriver *) userdata;
|
||||
S9xPulseSoundDriver *driver = (S9xPulseSoundDriver *)userdata;
|
||||
int state;
|
||||
|
||||
state = pa_stream_get_state (p);
|
||||
state = pa_stream_get_state(p);
|
||||
|
||||
if (state == PA_STREAM_READY ||
|
||||
state == PA_STREAM_FAILED ||
|
||||
state == PA_STREAM_TERMINATED)
|
||||
{
|
||||
pa_threaded_mainloop_signal (driver->mainloop, 0);
|
||||
pa_threaded_mainloop_signal(driver->mainloop, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@ -123,154 +113,154 @@ bool S9xPulseSoundDriver::open_device()
|
||||
pa_buffer_attr buffer_attr;
|
||||
const pa_buffer_attr *actual_buffer_attr;
|
||||
|
||||
ss.channels = Settings.Stereo ? 2 : 1;
|
||||
ss.format = Settings.SixteenBitSound ? PA_SAMPLE_S16NE : PA_SAMPLE_U8;
|
||||
ss.channels = 2;
|
||||
ss.format = PA_SAMPLE_S16NE;
|
||||
ss.rate = Settings.SoundPlaybackRate;
|
||||
|
||||
buffer_attr.fragsize = -1;
|
||||
buffer_attr.tlength = pa_usec_to_bytes (gui_config->sound_buffer_size * 1000, &ss);
|
||||
buffer_attr.maxlength = -1;
|
||||
buffer_attr.tlength = pa_usec_to_bytes(gui_config->sound_buffer_size * 1000, &ss);
|
||||
buffer_attr.maxlength = buffer_attr.tlength * 2;
|
||||
buffer_attr.minreq = -1;
|
||||
buffer_attr.prebuf = -1;
|
||||
|
||||
printf ("PulseAudio sound driver initializing...\n");
|
||||
printf("PulseAudio sound driver initializing...\n");
|
||||
|
||||
printf (" --> (%dhz, %s %s, %dms)...",
|
||||
printf(" --> (%dhz, %s %s, %dms)...",
|
||||
Settings.SoundPlaybackRate,
|
||||
Settings.SixteenBitSound ? "16-bit" : "8-bit",
|
||||
Settings.Stereo ? "Stereo" : "Mono",
|
||||
"16-bit",
|
||||
"Stereo",
|
||||
gui_config->sound_buffer_size);
|
||||
fflush (stdout);
|
||||
fflush(stdout);
|
||||
|
||||
mainloop = pa_threaded_mainloop_new ();
|
||||
mainloop = pa_threaded_mainloop_new();
|
||||
if (!mainloop)
|
||||
{
|
||||
fprintf (stderr, "Failed to create mainloop.\n");
|
||||
fprintf(stderr, "Failed to create mainloop.\n");
|
||||
goto error0;
|
||||
}
|
||||
|
||||
context = pa_context_new (pa_threaded_mainloop_get_api (mainloop), "Snes9x");
|
||||
context = pa_context_new(pa_threaded_mainloop_get_api(mainloop), "Snes9x");
|
||||
if (!context)
|
||||
goto error1;
|
||||
|
||||
pa_context_set_state_callback (context, context_state_cb, this);
|
||||
if ((err = pa_context_connect (context, NULL, PA_CONTEXT_NOFLAGS, NULL)) != 0)
|
||||
pa_context_set_state_callback(context, context_state_cb, this);
|
||||
if ((err = pa_context_connect(context, NULL, PA_CONTEXT_NOFLAGS, NULL)) != 0)
|
||||
goto error2;
|
||||
|
||||
lock ();
|
||||
lock();
|
||||
|
||||
if ((err = pa_threaded_mainloop_start (mainloop)) != 0)
|
||||
if ((err = pa_threaded_mainloop_start(mainloop)) != 0)
|
||||
goto error2;
|
||||
wait ();
|
||||
wait();
|
||||
|
||||
if ((err = pa_context_get_state (context)) != PA_CONTEXT_READY)
|
||||
if ((err = pa_context_get_state(context)) != PA_CONTEXT_READY)
|
||||
{
|
||||
printf ("Coundn't create context: State: %d\n", err);
|
||||
printf("Coundn't create context: State: %d\n", err);
|
||||
goto error2;
|
||||
}
|
||||
|
||||
stream = pa_stream_new (context, "Game", &ss, NULL);
|
||||
stream = pa_stream_new(context, "Game", &ss, NULL);
|
||||
|
||||
if (!stream)
|
||||
goto error2;
|
||||
|
||||
pa_stream_set_state_callback (stream, stream_state_callback, this);
|
||||
pa_stream_set_state_callback(stream, stream_state_callback, this);
|
||||
|
||||
if (pa_stream_connect_playback (stream,
|
||||
if (pa_stream_connect_playback(stream,
|
||||
NULL,
|
||||
&buffer_attr,
|
||||
PA_STREAM_ADJUST_LATENCY,
|
||||
NULL,
|
||||
NULL) < 0)
|
||||
goto error3;
|
||||
wait ();
|
||||
wait();
|
||||
|
||||
if (pa_stream_get_state (stream) != PA_STREAM_READY)
|
||||
if (pa_stream_get_state(stream) != PA_STREAM_READY)
|
||||
{
|
||||
goto error3;
|
||||
}
|
||||
|
||||
actual_buffer_attr = pa_stream_get_buffer_attr (stream);
|
||||
actual_buffer_attr = pa_stream_get_buffer_attr(stream);
|
||||
|
||||
buffer_size = actual_buffer_attr->tlength;
|
||||
|
||||
printf ("OK\n");
|
||||
printf("OK\n");
|
||||
|
||||
S9xSetSamplesAvailableCallback (pulse_samples_available, this);
|
||||
S9xSetSamplesAvailableCallback(pulse_samples_available, this);
|
||||
|
||||
unlock ();
|
||||
unlock();
|
||||
|
||||
return true;
|
||||
|
||||
error3:
|
||||
pa_stream_disconnect (stream);
|
||||
pa_stream_unref (stream);
|
||||
pa_stream_disconnect(stream);
|
||||
pa_stream_unref(stream);
|
||||
error2:
|
||||
pa_context_disconnect (context);
|
||||
pa_context_unref (context);
|
||||
unlock ();
|
||||
pa_context_disconnect(context);
|
||||
pa_context_unref(context);
|
||||
unlock();
|
||||
error1:
|
||||
pa_threaded_mainloop_free (mainloop);
|
||||
pa_threaded_mainloop_free(mainloop);
|
||||
error0:
|
||||
printf ("Failed: %s\n", pa_strerror (err));
|
||||
printf("Failed: %s\n", pa_strerror(err));
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void
|
||||
S9xPulseSoundDriver::samples_available ()
|
||||
void S9xPulseSoundDriver::samples_available()
|
||||
{
|
||||
size_t bytes;
|
||||
int samples;
|
||||
const pa_buffer_attr *buffer_attr;
|
||||
void *output_buffer = NULL;
|
||||
|
||||
lock ();
|
||||
bytes = pa_stream_writable_size (stream);
|
||||
buffer_attr = pa_stream_get_buffer_attr (stream);
|
||||
unlock ();
|
||||
lock();
|
||||
bytes = pa_stream_writable_size(stream);
|
||||
buffer_attr = pa_stream_get_buffer_attr(stream);
|
||||
unlock();
|
||||
|
||||
buffer_size = buffer_attr->tlength;
|
||||
|
||||
if (Settings.DynamicRateControl)
|
||||
{
|
||||
S9xUpdateDynamicRate (bytes, buffer_size);
|
||||
S9xUpdateDynamicRate(bytes, buffer_size);
|
||||
}
|
||||
|
||||
S9xFinalizeSamples ();
|
||||
S9xFinalizeSamples();
|
||||
|
||||
samples = S9xGetSampleCount ();
|
||||
samples = S9xGetSampleCount();
|
||||
|
||||
if (Settings.DynamicRateControl)
|
||||
{
|
||||
if ((int) bytes < (samples << (Settings.SixteenBitSound ? 1 : 0)))
|
||||
if ((int)bytes < (samples * 2))
|
||||
{
|
||||
S9xClearSamples ();
|
||||
S9xClearSamples();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
bytes = MIN ((int) bytes, (samples << (Settings.SixteenBitSound ? 1 : 0)));
|
||||
bytes = MIN((int)bytes, samples * 2) & ~1;
|
||||
|
||||
if (!bytes)
|
||||
return;
|
||||
|
||||
lock ();
|
||||
lock();
|
||||
|
||||
if (pa_stream_begin_write (stream, &output_buffer, &bytes) != 0)
|
||||
if (pa_stream_begin_write(stream, &output_buffer, &bytes) != 0)
|
||||
{
|
||||
pa_stream_flush (stream, NULL, NULL);
|
||||
unlock ();
|
||||
pa_stream_flush(stream, NULL, NULL);
|
||||
unlock();
|
||||
return;
|
||||
}
|
||||
|
||||
if (bytes <= 0 || !output_buffer)
|
||||
{
|
||||
unlock ();
|
||||
unlock();
|
||||
return;
|
||||
}
|
||||
|
||||
S9xMixSamples ((uint8 *) output_buffer, bytes >> (Settings.SixteenBitSound ? 1 : 0));
|
||||
pa_stream_write (stream, output_buffer, bytes, NULL, 0, PA_SEEK_RELATIVE);
|
||||
S9xMixSamples((uint8 *)output_buffer, bytes >> 1);
|
||||
pa_stream_write(stream, output_buffer, bytes, NULL, 0, PA_SEEK_RELATIVE);
|
||||
|
||||
unlock ();
|
||||
unlock();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user