1060 10J567 851 1038.35 462.00 Automatic Fire 256 256 256 256 256 256 {{16, 46}, {28, 28}} 256 {{46, 76}, {28, 28}} 256 {{46, 16}, {28, 28}} 256 {{76, 46}, {28, 28}} 256 {{266, 46}, {28, 28}} 256 {{206, 46}, {28, 28}} 256 {{236, 16}, {28, 28}} 256 {{123, 46}, {28, 28}} 256 {{159, 46}, {28, 28}} 256 {{236, 76}, {28, 28}} 256 {{102, 90}, {28, 28}} 256 {{180, 90}, {28, 28}} {{0, 14}, {310, 134}} {{20, 6}, {310, 148}} Set whether automatic fire is enabled for each controller button. Enable Automatic Fire 256 256 256 {{16, 46}, {28, 28}} 256 {{46, 76}, {28, 28}} 256 {{46, 16}, {28, 28}} 256 {{76, 46}, {28, 28}} 256 {{266, 46}, {28, 28}} 256 {{206, 46}, {28, 28}} 256 {{236, 16}, {28, 28}} 256 {{123, 46}, {28, 28}} 256 {{159, 46}, {28, 28}} 256 {{236, 76}, {28, 28}} 256 {{102, 90}, {28, 28}} 256 {{180, 90}, {28, 28}} {{0, 14}, {310, 134}} {{350, 6}, {310, 148}} Set whether pressing 'Alt' in conjunction with a controller button in-game toggles its automatic fire on/off. Allow 'Alt' to Toggle Enable/Disable Automatic Fire 256 256 256 {{16, 46}, {28, 28}} 256 {{46, 76}, {28, 28}} 256 {{46, 16}, {28, 28}} 256 {{76, 46}, {28, 28}} 256 {{266, 46}, {28, 28}} 256 {{206, 46}, {28, 28}} 256 {{236, 16}, {28, 28}} 256 {{123, 46}, {28, 28}} 256 {{159, 46}, {28, 28}} 256 {{236, 76}, {28, 28}} 256 {{102, 90}, {28, 28}} 256 {{180, 90}, {28, 28}} {{0, 14}, {310, 134}} {{20, 164}, {310, 148}} Set whether, when automatic fire is enabled, 'TC' must also be held down to activate automatic fire. Automatic Fire is Active Only While 'TC' is Pressed 256 256 256 {{16, 46}, {28, 28}} 256 {{46, 76}, {28, 28}} 256 {{46, 16}, {28, 28}} 256 {{76, 46}, {28, 28}} 256 {{266, 46}, {28, 28}} 256 {{206, 46}, {28, 28}} 256 {{236, 16}, {28, 28}} 256 {{123, 46}, {28, 28}} 256 {{159, 46}, {28, 28}} 256 {{236, 76}, {28, 28}} 256 {{102, 90}, {28, 28}} 256 {{180, 90}, {28, 28}} {{0, 14}, {310, 134}} {{350, 164}, {310, 148}} Set whether a button's input is inverted - that is, Snes9x acts as though the button is pressed if and only if it is not pressed. Button Input is Inverted 256 256 256 {{13, 11}, {221, 31}} 256 {{242, 22}, {19, 13}} 10 256 {{265, 22}, {29, 13}} / sec {{0, 14}, {310, 56}} {{20, 322}, {310, 70}} Set the number of presses per second that an automatic fire button receives. Automatic Fire Speed 256 {{573, 368}, {93, 32}} Restores the default settings. Defaults {{8, 36}, {680, 412}} {{13, 6}, {697, 456}} 0 YES Player 1 0 YES 256 256 256 256 {{16, 46}, {28, 28}} 256 {{46, 76}, {28, 28}} 256 {{46, 16}, {28, 28}} 256 {{76, 46}, {28, 28}} 256 {{266, 46}, {28, 28}} 256 {{206, 46}, {28, 28}} 256 {{236, 16}, {28, 28}} 256 {{123, 46}, {28, 28}} 256 {{159, 46}, {28, 28}} 256 {{236, 76}, {28, 28}} 256 {{102, 90}, {28, 28}} 256 {{180, 90}, {28, 28}} {{0, 14}, {310, 134}} {{350, 6}, {310, 148}} Set whether pressing 'Alt' in conjunction with a controller button in-game toggles its automatic fire on/off. Allow 'Alt' to Toggle Enable/Disable Automatic Fire 256 256 256 {{16, 46}, {28, 28}} 256 {{46, 76}, {28, 28}} 256 {{46, 16}, {28, 28}} 256 {{76, 46}, {28, 28}} 256 {{266, 46}, {28, 28}} 256 {{206, 46}, {28, 28}} 256 {{236, 16}, {28, 28}} 256 {{123, 46}, {28, 28}} 256 {{159, 46}, {28, 28}} 256 {{236, 76}, {28, 28}} 256 {{102, 90}, {28, 28}} 256 {{180, 90}, {28, 28}} {{0, 14}, {310, 134}} {{20, 6}, {310, 148}} Set whether automatic fire is enabled for each controller button. Enable Automatic Fire 256 256 256 {{16, 46}, {28, 28}} 256 {{46, 76}, {28, 28}} 256 {{46, 16}, {28, 28}} 256 {{76, 46}, {28, 28}} 256 {{266, 46}, {28, 28}} 256 {{206, 46}, {28, 28}} 256 {{236, 16}, {28, 28}} 256 {{123, 46}, {28, 28}} 256 {{159, 46}, {28, 28}} 256 {{236, 76}, {28, 28}} 256 {{102, 90}, {28, 28}} 256 {{180, 90}, {28, 28}} {{0, 14}, {310, 134}} {{20, 164}, {310, 148}} Set whether, when automatic fire is enabled, 'TC' must also be held down to activate automatic fire. Automatic Fire is Active Only While 'TC' is Pressed 256 256 256 {{16, 46}, {28, 28}} 256 {{46, 76}, {28, 28}} 256 {{46, 16}, {28, 28}} 256 {{76, 46}, {28, 28}} 256 {{266, 46}, {28, 28}} 256 {{206, 46}, {28, 28}} 256 {{236, 16}, {28, 28}} 256 {{123, 46}, {28, 28}} 256 {{159, 46}, {28, 28}} 256 {{236, 76}, {28, 28}} 256 {{102, 90}, {28, 28}} 256 {{180, 90}, {28, 28}} {{0, 14}, {310, 134}} {{350, 164}, {310, 148}} Set whether a button's input is inverted - that is, Snes9x acts as though the button is pressed if and only if it is not pressed. Button Input is Inverted 256 256 256 {{13, 11}, {221, 31}} 256 {{242, 22}, {19, 13}} 10 256 {{265, 22}, {29, 13}} / sec {{0, 14}, {310, 56}} {{20, 322}, {310, 70}} Set the number of presses per second that an automatic fire button receives. Automatic Fire Speed 256 {{573, 368}, {93, 32}} Restores the default settings. Defaults {{8, 36}, {680, 412}} Player 2 {723, 472} {{40, 80}, {723, 472}} {{0, 0}, {1024, 768}} Configure Controllers 256 256 256 256 {{10, 39}, {32, 33}} 256 {{40, 69}, {32, 33}} 256 {{40, 9}, {32, 33}} 256 {{70, 39}, {32, 33}} 256 {{260, 39}, {32, 33}} 256 {{200, 39}, {32, 33}} 256 {{230, 9}, {32, 33}} 256 {{117, 39}, {32, 33}} 256 {{153, 39}, {32, 33}} 256 {{230, 69}, {32, 33}} 256 {{96, 83}, {32, 33}} 256 {{174, 83}, {32, 33}} {{0, 14}, {302, 126}} {{20, 6}, {302, 140}} Player 1 256 256 256 {{10, 39}, {32, 33}} 256 {{40, 69}, {32, 33}} 256 {{40, 9}, {32, 33}} 256 {{70, 39}, {32, 33}} 256 {{260, 39}, {32, 33}} 256 {{200, 39}, {32, 33}} 256 {{230, 9}, {32, 33}} 256 {{117, 39}, {32, 33}} 256 {{153, 39}, {32, 33}} 256 {{230, 69}, {32, 33}} 256 {{96, 83}, {32, 33}} 256 {{174, 83}, {32, 33}} {{0, 14}, {302, 126}} {{342, 6}, {302, 140}} Player 2 256 256 256 {{10, 39}, {32, 33}} 256 {{40, 69}, {32, 33}} 256 {{40, 9}, {32, 33}} 256 {{70, 39}, {32, 33}} 256 {{260, 39}, {32, 33}} 256 {{200, 39}, {32, 33}} 256 {{230, 9}, {32, 33}} 256 {{117, 39}, {32, 33}} 256 {{153, 39}, {32, 33}} 256 {{230, 69}, {32, 33}} 256 {{96, 83}, {32, 33}} 256 {{174, 83}, {32, 33}} {{0, 14}, {302, 126}} {{664, 6}, {302, 140}} Player 3 256 256 256 {{10, 39}, {32, 33}} 256 {{40, 69}, {32, 33}} 256 {{40, 9}, {32, 33}} 256 {{70, 39}, {32, 33}} 256 {{260, 39}, {32, 33}} 256 {{200, 39}, {32, 33}} 256 {{230, 9}, {32, 33}} 256 {{117, 39}, {32, 33}} 256 {{153, 39}, {32, 33}} 256 {{230, 69}, {32, 33}} 256 {{96, 83}, {32, 33}} 256 {{174, 83}, {32, 33}} {{0, 14}, {302, 126}} {{20, 152}, {302, 140}} Player 4 256 256 256 {{10, 39}, {32, 33}} 256 {{40, 69}, {32, 33}} 256 {{40, 9}, {32, 33}} 256 {{70, 39}, {32, 33}} 256 {{260, 39}, {32, 33}} 256 {{200, 39}, {32, 33}} 256 {{230, 9}, {32, 33}} 256 {{117, 39}, {32, 33}} 256 {{153, 39}, {32, 33}} 256 {{230, 69}, {32, 33}} 256 {{96, 83}, {32, 33}} 256 {{174, 83}, {32, 33}} {{0, 14}, {302, 126}} {{342, 152}, {302, 140}} Player 5 256 256 256 {{46, 46}, {32, 33}} 256 {{188, 9}, {32, 33}} 256 {{188, 83}, {32, 33}} 256 {{46, 9}, {32, 33}} 256 {{260, 9}, {32, 33}} 256 {{188, 46}, {32, 33}} 256 {{224, 9}, {32, 33}} 256 {{224, 46}, {32, 33}} 256 {{260, 46}, {32, 33}} 256 {{10, 9}, {32, 33}} 256 {{10, 46}, {32, 33}} 256 {{152, 9}, {32, 33}} 256 {{10, 83}, {32, 33}} 256 {{46, 83}, {32, 33}} 256 {{82, 83}, {32, 33}} 256 {{260, 83}, {32, 33}} 256 {{224, 83}, {32, 33}} {{0, 14}, {302, 126}} {{664, 298}, {302, 140}} Common 256 {{15, 450}, {97, 30}} Clear All 256 {{130, 456}, {95, 13}} Preset #n 256 256 256 {{10, 39}, {32, 33}} 256 {{40, 69}, {32, 33}} 256 {{40, 9}, {32, 33}} 256 {{70, 39}, {32, 33}} 256 {{260, 39}, {32, 33}} 256 {{200, 39}, {32, 33}} 256 {{230, 9}, {32, 33}} 256 {{117, 39}, {32, 33}} 256 {{153, 39}, {32, 33}} 256 {{230, 69}, {32, 33}} 256 {{96, 83}, {32, 33}} 256 {{174, 83}, {32, 33}} {{0, 14}, {302, 126}} {{664, 152}, {302, 140}} Player 6 256 256 256 {{10, 39}, {32, 33}} 256 {{40, 69}, {32, 33}} 256 {{40, 9}, {32, 33}} 256 {{70, 39}, {32, 33}} 256 {{260, 39}, {32, 33}} 256 {{200, 39}, {32, 33}} 256 {{230, 9}, {32, 33}} 256 {{117, 39}, {32, 33}} 256 {{153, 39}, {32, 33}} 256 {{230, 69}, {32, 33}} 256 {{96, 83}, {32, 33}} 256 {{174, 83}, {32, 33}} {{0, 14}, {302, 126}} {{20, 298}, {302, 140}} Player 7 256 256 256 {{10, 39}, {32, 33}} 256 {{40, 69}, {32, 33}} 256 {{40, 9}, {32, 33}} 256 {{70, 39}, {32, 33}} 256 {{260, 39}, {32, 33}} 256 {{200, 39}, {32, 33}} 256 {{230, 9}, {32, 33}} 256 {{117, 39}, {32, 33}} 256 {{153, 39}, {32, 33}} 256 {{230, 69}, {32, 33}} 256 {{96, 83}, {32, 33}} 256 {{174, 83}, {32, 33}} {{0, 14}, {302, 126}} {{342, 298}, {302, 140}} Player 8 {986, 491} {{40, 80}, {986, 491}} {{0, 0}, {1024, 768}} Connect to Server 256 256 {{90, 16}, {186, 30}} 256 {{104, 88}, {82, 32}} Cancel 256 {{186, 88}, {92, 32}} Connect 256 {{90, 46}, {186, 30}} 256 {{20, 23}, {63, 16}} Server IP : 256 {{20, 53}, {63, 16}} Name : 256 {{18, 98}, {16, 16}} {292, 132} {{40, 80}, {292, 132}} {{0, 0}, {1024, 768}} CFDrawer 256 {276, 260} {{40, 80}, {276, 260}} {{0, 0}, {1024, 768}} RecordSMVControl 256 256 256 {{7, 8}, {103, 13}} Players to Record : 256 {{7, 33}, {60, 13}} Comment : 256 {{70, 26}, {359, 27}} 256 {{114, 7}, {26, 16}} 1 256 {{152, 7}, {26, 16}} 2 256 {{190, 7}, {26, 16}} 3 256 {{228, 7}, {26, 16}} 4 256 {{266, 7}, {26, 16}} 5 256 {{358, 7}, {48, 16}} Reset {433, 57} {433, 55} {{40, 80}, {433, 55}} {{0, 0}, {1024, 768}} Game Window 256 256 {512, 478} {512, 478} {{40, 80}, {512, 478}} {{0, 0}, {1024, 768}} Core Image Filter Setting 256 256 {{20, 22}, {44, 16}} Filter : 256 {{12, 60}, {349, 1}} {373, 81} {{40, 80}, {373, 81}} {{0, 0}, {1024, 768}} S9xMenu Snes9x 1048576 2147483647 NSMenuCheckmark 1623195648 NSMenuMixedState 1623195648 submenuAction: Snes9x About Snes9x 2147483647 About Snes9x _NSAppleMenu Snes9x Snes9x File 1048576 2147483647 submenuAction: File Open ROM Image... o 1048576 2147483647 Open ROM Image... o Open Multiple ROM Images... O 1179648 2147483647 Open Multiple ROM Images... O Open Recent 1048576 2147483647 Open Recent YES YES 1048576 2147483647 Close w 1048576 2147483647 Close w YES YES 1048576 2147483647 ROM Information i 1048576 2147483647 ROM Information i File File Edit 1048576 2147483647 submenuAction: Edit Undo z 1048576 2147483647 Undo z Redo Z 1048576 2147483647 Redo Z YES YES 1048576 2147483647 Cut x 1048576 2147483647 Cut x Copy c 1048576 2147483647 Copy c Paste v 1048576 2147483647 Paste v Delete 1048576 2147483647 Delete Select All a 1048576 2147483647 Select All a Edit Edit Emulation 1048576 2147483647 submenuAction: Emulation Run r 1048576 2147483647 Run r YES YES 1048576 2147483647 Software Reset 1048576 2147483647 Software Reset Hardware Reset 1048576 2147483647 Hardware Reset YES YES 1048576 2147483647 Input Device 1048576 2147483647 submenuAction: Input Device Pad 1048576 2147483647 Pad Mouse (Port 1) 1048576 2147483647 Mouse (Port 1) Mouse (Port 2) 1048576 2147483647 Mouse (Port 2) Super Scope 1048576 2147483647 Super Scope Multi Tap 1048576 2147483647 Multi Tap Multi Taps (Both Ports) 1048576 2147483647 Multi Taps (Both Ports) Justifier 1048576 2147483647 Justifier Justifiers (Two Players) 1048576 2147483647 Justifiers (Two Players) Input Device Input Device Emulation Emulation Config 1048576 2147483647 submenuAction: Config Configure Keyboard... 1048576 2147483647 Configure Keyboard... Configure Controllers... 1048576 2147483647 Configure Controllers... YES YES 1048576 2147483647 Automatic Fire... 1048576 2147483647 Automatic Fire... YES YES 1048576 2147483647 Controllers Preset 1048576 2147483647 submenuAction: Controllers Preset #1 1048576 2147483647 #1 #2 1048576 2147483647 #2 #3 1048576 2147483647 #3 #4 1048576 2147483647 #4 #5 1048576 2147483647 #5 Controllers Preset Controllers Preset Config Config Netplay 1048576 2147483647 submenuAction: Netplay Server... 1048576 2147483647 Server... Client... 1048576 2147483647 Client... Netplay Netplay Cheat 1048576 2147483647 submenuAction: Cheat Apply Cheats 1048576 2147483647 Apply Cheats YES YES 1048576 2147483647 Cheat Entry... 1048576 2147483647 Cheat Entry... Cheat Finder... 1048576 2147483647 Cheat Finder... Cheat Cheat Option 1048576 2147483647 submenuAction: Option Freeze State f 1048576 2147483647 Freeze State f Defrost State d 1048576 2147483647 Defrost State d YES YES 1048576 2147483647 Freeze State to... F 1179648 2147483647 Freeze State to... F Defrost State from... D 1179648 2147483647 Defrost State from... D YES YES 1048576 2147483647 Record Movie... 1048576 2147483647 Record Movie... Play Movie... 1048576 2147483647 Play Movie... YES YES 1048576 2147483647 Export to QuickTime Movie... 1048576 2147483647 Export to QuickTime Movie... YES YES 1048576 2147483647 Save SPC File at Next Note-on 1048576 2147483647 Save SPC File at Next Note-on Save SRAM File Now 1048576 2147483647 Save SRAM File Now YES YES 1048576 2147483647 Core Image Filter... 1048576 2147483647 Core Image Filter... YES YES 1048576 2147483647 Music Box 1048576 2147483647 Music Box Option Option Window 1048576 2147483647 submenuAction: Window Minimize m 1048576 2147483647 Minimize m Minimize All m 1572864 2147483647 Minimize All m Zoom 1048576 2147483647 Zoom YES YES 1048576 2147483647 Bring All to Front 1048576 2147483647 Bring All to Front Arrange in Front 1572864 2147483647 Arrange in Front _NSWindowsMenu Window Window _NSMainMenu S9xMenu ROM Information 256 256 {{20, 20}, {128, 13}} Cart Name : 256 {{20, 314}, {128, 13}} Licensee : 256 {{20, 62}, {128, 13}} Contents : 256 {{20, 167}, {128, 13}} Size (header) : 256 {{20, 146}, {128, 13}} Size (calculated) : 256 {{20, 104}, {128, 13}} Speed : 256 {{20, 41}, {128, 13}} Game Code : 256 {{20, 188}, {128, 13}} SRAM Size : 256 {{20, 209}, {128, 13}} Checksum (calculated) : 256 {{20, 230}, {128, 13}} Checksum (header) : 256 {{20, 251}, {128, 13}} Complement (header) : 256 {{20, 272}, {128, 13}} Video Output : 256 {{20, 293}, {128, 13}} Revision : 256 {{20, 335}, {128, 13}} Region : 256 {{20, 83}, {128, 13}} Map : 256 {{156, 20}, {186, 13}} name 256 {{156, 41}, {186, 13}} code 256 {{156, 314}, {186, 13}} licensee 256 {{156, 335}, {186, 13}} region 256 {{156, 272}, {186, 13}} output 256 {{156, 293}, {186, 13}} revision 256 {{156, 62}, {186, 13}} contents 256 {{156, 83}, {186, 13}} map 256 {{156, 104}, {186, 13}} speed 256 {{156, 167}, {186, 13}} rom size written in header 256 {{156, 146}, {186, 13}} calculated rom size 256 {{156, 188}, {186, 13}} sram size 256 {{156, 230}, {186, 13}} checksum written in header 256 {{156, 251}, {186, 13}} complement written in header 256 {{156, 209}, {186, 13}} calculated checksum 256 {{20, 125}, {128, 13}} Type : 256 {{156, 125}, {186, 13}} type 256 {{20, 356}, {128, 13}} CRC32 : 256 {{156, 356}, {186, 13}} crc32 256 {{198, 381}, {149, 30}} Copy to Clipboard {362, 422} {{40, 80}, {362, 422}} {{0, 0}, {1024, 768}} Cheat Finder 256 256 {{20, 20}, {213, 401}} 256 256 {{127, 300}, {60, 18}} Screen 256 {{127, 268}, {60, 18}} Watch 256 {{103, 201}, {89, 30}} Search 256 {{11, 45}, {117, 62}} Hexadecimal Signed Decimal Unsigned Decimal 256 {{105, 114}, {85, 22}} Popup: = 1048576 2147483647 = ≠ 1048576 2147483647 ≠ > 1048576 2147483647 > ≥ 1048576 2147483647 ≥ < 1048576 2147483647 < ≤ 1048576 2147483647 ≤ Popup: 256 {{11, 270}, {53, 14}} Address : 256 {{104, 170}, {87, 27}} 256 {{28, 226}, {164, 30}} Store Current Values 256 {{64, 270}, {48, 14}} 000000 256 {{11, 117}, {87, 16}} Comparison : 256 {{11, 140}, {86, 15}} Stored Value 256 {{11, 176}, {81, 15}} This Value : 256 {{11, 158}, {73, 15}} Last Value 256 {{11, 22}, {68, 16}} Value Size : 256 {{105, 19}, {85, 22}} Popup: 1 Byte 1048576 2147483647 1 Byte 2 Bytes 1048576 2147483647 2 Bytes 3 Bytes 1048576 2147483647 3 Bytes 4 Bytes 1048576 2147483647 4 Bytes Popup: {{242, 0}, {207, 329}} 256 256 {{28, 4}, {164, 30}} Add to Cheat Entry... 256 {{28, 29}, {164, 30}} Remove from List 256 {{28, 54}, {164, 30}} Restore List {{242, 346}, {207, 95}} {449, 441} {{40, 80}, {449, 441}} {{0, 0}, {1024, 768}} Add to Entry 256 256 {{16, 20}, {83, 13}} Address : 256 {{107, 20}, {96, 13}} address 256 {{103, 67}, {104, 27}} 256 {{16, 47}, {83, 13}} Current Value : 256 {{16, 74}, {83, 13}} Cheat Value : 256 {{107, 47}, {96, 13}} current value 256 {{231, 127}, {82, 30}} Add 256 {{151, 127}, {82, 30}} Cancel 256 {{16, 101}, {83, 13}} Description : 256 {{103, 94}, {209, 27}} {328, 168} {{40, 80}, {328, 168}} {{0, 0}, {1024, 768}} Open Multiple ROM Images 256 256 {{20, 22}, {42, 16}} Slot A 256 {{20, 62}, {42, 16}} Slot B 256 {{70, 22}, {7, 16}} : 256 {{70, 62}, {7, 16}} : 256 {{401, 16}, {100, 32}} Choose... 256 {{401, 56}, {100, 32}} Choose... 256 {{501, 16}, {82, 32}} Clear 256 {{501, 56}, {82, 32}} Clear 256 {{501, 106}, {82, 32}} OK 256 {{419, 106}, {82, 32}} Cancel 256 256 {{8, 3}, {290, 16}} Cart A name {{85, 19}, {309, 22}} 256 256 {{8, 3}, {290, 16}} Cart B name {{85, 59}, {309, 22}} 256 {{14, 106}, {82, 32}} Swap {597, 150} {{40, 80}, {597, 150}} {{0, 0}, {1024, 768}} Keyboard Layout 256 256 {{14, 207}, {105, 32}} Defaults 256 {{169, 215}, {48, 13}} Player 1 256 {{251, 215}, {48, 13}} Player 2 256 {{145, 214}, {16, 16}} 256 {{227, 214}, {16, 16}} {593, 251} {{40, 80}, {593, 251}} {{0, 0}, {1024, 768}} PlaySMVControl 256 256 256 {{7, 7}, {73, 16}} Read Only 256 {{102, 7}, {217, 16}} Export to QuickTime Movie at a Time {327, 32} {327, 30} {{40, 80}, {327, 30}} {{0, 0}, {1024, 768}} Extra Options 256 256 {{18, 20}, {133, 18}} All frames are drawn without adjusting times. Make sure 'Synchronize' in 'Sound' tab in 'Preferences' dialog is turned off. Benchmark Test 256 {{34, 104}, {203, 18}} GL_TEXTURE_2D is used even if GL_TEXTURE_RECTANGLE_EXT is available. Don't Use Rectangle Texture 256 {{34, 148}, {203, 18}} Sets GL_TEXTURE_PRIORITY to 0.0. AGP Texturing 256 {{36, 178}, {90, 16}} Storage Hint : 256 {{34, 126}, {203, 18}} Sets GL_STORAGE_SHARED_APPLE to 1. Client Stroage 256 {{132, 174}, {108, 26}} Sets GL_TEXTURE_STORAGE_HINT_APPLE. Popup: Private 1048576 2147483647 Private Cached 1048576 2147483647 Cached Shared 1048576 2147483647 Shared Popup: 256 {{20, 80}, {131, 16}} OpenGL Settings : 256 {{12, 58}, {233, 1}} {257, 216} {{40, 80}, {257, 216}} {{0, 0}, {1024, 768}} Music Box 256 256 {{20, 22}, {61, 16}} Playing : 256 {{252, 16}, {86, 32}} Done 256 {{18, 39}, {13, 14}} 256 {{83, 22}, {167, 16}} ROMName 256 {{36, 70}, {250, 130}} 256 256 {{2, 3}, {30, 20}} 256 {{2, 29}, {30, 20}} 256 {{2, 67}, {30, 20}} {{300, 70}, {34, 92}} 256 256 {{62, 6}, {12, 12}} 4 256 {{192, 6}, {12, 12}} 4 256 {{150, 6}, {12, 12}} 1 256 {{48, 6}, {12, 12}} 3 256 {{178, 6}, {12, 12}} 3 256 {{118, 6}, {12, 12}} 8 256 {{220, 6}, {12, 12}} 6 256 {{104, 6}, {12, 12}} 7 256 {{234, 6}, {12, 12}} 7 256 {{90, 6}, {12, 12}} 6 256 {{34, 6}, {12, 12}} 2 256 {{248, 6}, {12, 12}} 8 256 {{76, 6}, {12, 12}} 5 256 {{20, 6}, {12, 12}} 1 256 {{206, 6}, {12, 12}} 5 256 {{164, 6}, {12, 12}} 2 256 {{132, 4}, {16, 16}} {{21, 208}, {280, 25}} {352, 246} {{40, 80}, {352, 246}} {{0, 0}, {1024, 768}} Preferences 256 256 256 256 {{18, 42}, {192, 18}} Toggles between scaling full screen graphics to the current screen resolution or changing the screen resolution to fit Snes9x's needs. Switch Monitor Resolution 256 {{18, 20}, {192, 18}} Toggles full screen/windowed mode. Press esc key to hide full screen window and pause the game. Full Screen Mode 256 {{18, 64}, {192, 18}} Toggles display of the frame rate on/off. Show Frame Rate 256 {{18, 86}, {192, 18}} Toggles transparency effects on/off. Transparency effect is used in almost all games so this option is just for hack. Transparency Effects 256 {{326, 183}, {193, 18}} Uses 16,777,216 colors. Use 32 Bit Color 256 {{18, 205}, {241, 18}} Stretches the image to fill the screen in full screen mode. Stretch Image in Full Screen Mode 256 {{20, 155}, {111, 16}} OpenGL Option : 256 {{325, 17}, {220, 26}} Popup: Blocky 1048576 2147483647 Blocky TV 1048576 2147483647 TV Smooth 1048576 2147483647 Smooth Blend 1048576 2147483647 Blend Super Eagle 1048576 2147483647 Super Eagle 2xSaI 1048576 2147483647 2xSaI Super 2xSaI 1048576 2147483647 Super 2xSaI EPX 1048576 2147483647 EPX hq2x 1048576 2147483647 hq2x hq3x 1048576 2147483647 hq3x hq4x 1048576 2147483647 hq4x NTSC Composite 1048576 2147483647 NTSC Composite NTSC S-Video 1048576 2147483647 NTSC S-Video NTSC RGB 1048576 2147483647 NTSC RGB NTSC Monochrome 1048576 2147483647 NTSC Monochrome NTSC+TV Composite 1048576 2147483647 NTSC+TV Composite NTSC+TV S-Video 1048576 2147483647 NTSC+TV S-Video NTSC+TV RGB 1048576 2147483647 NTSC+TV RGB NTSC+TV Monochrome 1048576 2147483647 NTSC+TV Monochrome Popup: 256 {{228, 21}, {89, 16}} Choose the image scaling filter which is applied to the raw SNES image. Video Mode : 256 {{18, 183}, {241, 18}} Synchronizes the render timing to the monitor's vertical refresh rate. Sync to Vertical Blank 256 {{326, 64}, {193, 18}} When this option is on, the rendering process is separated from the emulation thread (except blocky and smooth modes). Multitask 256 {{326, 86}, {193, 18}} Keeps the screen height always 239/478, for some games that change screen height frequently. Keep Overscanned Height 256 {{326, 205}, {193, 18}} Adds a warp effect like a CRT-based television. Use Screen Curvature 256 {{394, 226}, {150, 22}} 256 {{345, 228}, {45, 16}} The degree of curvature. Warp : 256 {{12, 131}, {538, 4}} 256 {{132, 226}, {150, 22}} 256 {{38, 228}, {88, 16}} The aspect ratio of above option: the left is proportional and the right is full width of the monitor. Aspect Ratio : 256 {{454, 156}, {94, 32}} Choose the Core Image filter. Filter... 256 {{326, 161}, {120, 18}} Applies additional Core Image effect after the image filter is applied. Use Core Image {{8, 36}, {562, 309}} {{13, 6}, {579, 353}} 0 YES Graphics 0 YES 256 256 {{18, 80}, {152, 18}} Enables stereo sound instead of mono. Stereo 256 {{34, 102}, {136, 18}} Swaps the left and right stereo channels. Reverse Stereo 256 {{18, 58}, {152, 18}} Enables 16-bit playback instead of 8-bit. 16 Bit Playback 256 {{18, 20}, {152, 18}} Tries and ensures all available samples are buffered so there are no overruns. Synchronize 256 {{414, 109}, {85, 18}} Safer from crackling noise, but time-lag becomes more noticeable. Allow Lag 256 {{413, 17}, {132, 26}} Popup: 48000 Hz 1048576 2147483647 48000 Hz 44100 Hz 1048576 2147483647 44100 Hz 35000 Hz 1048576 2147483647 35000 Hz 32000 Hz 1048576 2147483647 32000 Hz 30000 Hz 1048576 2147483647 30000 Hz 22050 Hz 1048576 2147483647 22050 Hz 16000 Hz 1048576 2147483647 16000 Hz 11025 Hz 1048576 2147483647 11025 Hz 8000 Hz 1048576 2147483647 8000 Hz Popup: 256 {{413, 77}, {132, 26}} Popup: 20 ms 1048576 2147483647 20 ms 40 ms 1048576 2147483647 40 ms 60 ms 1048576 2147483647 60 ms 80 ms 1048576 2147483647 80 ms 100 ms 1048576 2147483647 100 ms 120 ms 1048576 2147483647 120 ms 140 ms 1048576 2147483647 140 ms 160 ms 1048576 2147483647 160 ms 180 ms 1048576 2147483647 180 ms 200 ms 1048576 2147483647 200 ms Popup: 256 {{413, 47}, {132, 26}} Popup: 8 ms 1048576 2147483647 8 ms 16 ms 1048576 2147483647 16 ms 32 ms 1048576 2147483647 32 ms 64 ms 1048576 2147483647 64 ms YES YES 1048576 2147483647 System 1048576 2147483647 System Popup: 256 {{275, 21}, {130, 16}} The real SNES is 32000 Hz. Any values other than 32000 Hz will cause resampling. Playback Rate : 256 {{275, 51}, {130, 16}} Make sure this value is smaller than the mix buffer length. Output Interval : 256 {{275, 81}, {130, 16}} Too short length will cause crackling noise. Mix Buffer Length : 256 {{319, 140}, {225, 22}} 256 {{319, 170}, {225, 22}} 256 {{226, 142}, {85, 16}} Volume of the whole Snes9x sounds. Volume : 256 {{526, 192}, {16, 16}} Hz 256 {{226, 172}, {85, 16}} Adjusts the sound rate through resampling. For every Input Rate samples generated by the SNES, Playback Rate samples will be produced. Input Rate : 256 {{465, 192}, {59, 16}} 32000 256 {{14, 136}, {112, 32}} Opens 'Sound Effect' dialog. Effect... {{8, 36}, {562, 309}} Sound 0 YES 256 256 {{199, 17}, {227, 26}} Popup: Snes9x Folder 1048576 2147483647 Snes9x Folder ROM Folder 1048576 2147483647 ROM Folder Application Support Folder 1048576 2147483647 Application Support Folder YES YES 1048576 2147483647 YES None Selected 1048576 2147483647 None Selected YES YES 1048576 2147483647 Other... 1048576 2147483647 Other... Popup: 256 {{198, 55}, {87, 30}} 256 {{79, 21}, {112, 16}} Choose the folder where Snes9x will look for files. Save Data in : 256 {{289, 62}, {116, 16}} sec after Modified 256 {{79, 62}, {112, 16}} Updates SRAM file when SRAM contents are modified. This may cause frequent disk access. Auto Save SRAM : 256 {{414, 64}, {69, 16}} (0 : Disable) {{8, 36}, {562, 309}} File 0 YES 256 256 {{20, 59}, {133, 16}} Changes HDMA timing and will 'fix' some games' glitches, but breaks many other games. The default value is 100. HDMA Timing Hack : 256 {{157, 52}, {88, 30}} 256 {{20, 21}, {456, 16}} Note : These Hacks Need to Reopen ROM Image to Achieve Effects. 256 {{198, 216}, {19, 28}} 256 {{20, 221}, {145, 16}} The speed when turbo mode is on. Modify in-game with Fn+T, Fn+Y. Speed in Turbo Mode : 256 {{173, 221}, {20, 16}} 10 256 {{12, 158}, {538, 1}} 256 {{105, 183}, {112, 26}} Popup Auto 1048576 2147483647 Auto YES YES 1048576 2147483647 0 1048576 2147483647 0 1 1048576 2147483647 1 2 1048576 2147483647 2 3 1048576 2147483647 3 4 1048576 2147483647 4 Popup 256 {{20, 187}, {79, 16}} Adjust this value if your Mac is slow. Frame Skip : 256 {{18, 89}, {223, 18}} Allows to write to VRAM outside blank periods. Allow Invalid VRAM Access 256 {{18, 111}, {223, 18}} Applies special hacks for games that can't be emulated correctly. Apply Specific Game Hacks {{8, 36}, {562, 309}} Accuracy 0 YES 256 256 {{18, 64}, {302, 18}} Choose whether open dialog should be shown when Snes9x is launched. Open Choose ROM Image Dialog at Startup 256 {{18, 86}, {374, 18}} Shows time stamps on thumbnails in freeze/defrost screen. Show Dates and Times in Freese State Selection Screen 256 {{328, 134}, {76, 16}} Choose the behavior of Music Box: 'Sound Emulation Only' to only emulate the music system, and 'Whole Emulation' to also emulate the CPU. Music that depends on the CPU running will not sound right without 'Whole Emulation.' Music Box : 256 {{326, 158}, {177, 39}} Sound Emulation Only Whole Emulation 256 {{18, 20}, {207, 18}} Sets 'Turbo' button as a toggle switch. Toggle Turbo Button 256 {{326, 42}, {221, 18}} When this option is on, Snes9x automatically loads the .ips or .ups file and patch the ROM image. Use IPS / UPS Patch 256 {{18, 42}, {207, 18}} Shows messages from Snes9x on the game screen. When off, messages are put in the standard console. Show Onscreen Information 256 {{18, 158}, {266, 59}} Keep on Emulation, Receive All Inputs Keep on Emulation, Reject Any Inputs Pause and Exit from Emulation Loop 256 {{20, 134}, {146, 16}} Choose the behavior of Snes9x when it is in back of other applications. When in Background : 256 {{326, 20}, {221, 18}} Saves the sizes and positions of the game window and dialogs so they come back to the same place. Save Window Size and Position 256 {{326, 64}, {221, 18}} When this option is on, BS-X ROM is loaded first, then you launch BS games from the menu in BS-X. Boot Up BS Games from BS-X {{8, 36}, {562, 309}} Others {605, 371} {{39, 80}, {605, 371}} {{0, 0}, {1024, 768}} SoundEffectUI 256 256 256 {{18, 73}, {136, 18}} Enable this Effect 256 {{232, 18}, {218, 26}} Popup: Apple's Matrix Reverb 1048576 2147483647 Apple's Matrix Reverb Apple's Graphic Equalizer 1048576 2147483647 Apple's Graphic Equalizer Popup: 256 {{20, 22}, {204, 16}} Choose the Effect to Configure : 256 {{12, 60}, {443, 1}} {467, 99} {467, 99} {{40, 80}, {467, 99}} {{0, 0}, {1024, 768}} {555, 272} Cheat Entry 256 256 {{20, 20}, {396, 232}} Address Value Description 256 {{426, 16}, {115, 32}} New 256 {{426, 48}, {115, 32}} Delete 256 {{426, 88}, {115, 32}} Enable All {555, 272} {{40, 80}, {555, 272}} {{0, 0}, {1024, 768}} 256 256 {{20, 134}, {268, 88}} wqkgQ29weXJpZ2h0IDE5OTYtMjAxMSBTbmVzOXggZGV2ZWxvcGVycwoKU25lczl4IGlzIGEgU3VwZXIg TmludGVuZG8gRW50ZXJ0YWlubWVudCBTeXN0ZW0gZW11bGF0b3IKdGhhdCBhbGxvd3MgeW91IHRvIHBs YXkgbW9zdCBnYW1lcwpkZXNpZ25lZCBmb3IgdGhlIFNORVMgb24geW91ciBQQy4KUGxlYXNlIHZpc2l0 IGh0dHA6Ly93d3cuc25lczl4LmNvbS8KZm9yIHVwLXRvLXRoZS1taW51dGUgaW5mb3JtYXRpb24gYW5k IGhlbHAgb24gU25lczl4LgpOaW50ZW5kbyBpcyBhIHRyYWRlIG1hcmsuA 256 {{122, 12}, {64, 64}} 256 {{51, 110}, {206, 16}} versionstr 256 {{62, 85}, {184, 18}} Snes9x {308, 242} {{40, 80}, {308, 242}} {{0, 0}, {1024, 768}} QTMovControl 256 256 256 {{7, 9}, {83, 16}} Double Size 256 {{99, 9}, {69, 16}} Overscan 256 {{313, 4}, {117, 30}} Compression... 256 {{255, 7}, {50, 22}} Popup: 0 1048576 2147483647 0 1 1048576 2147483647 1 2 1048576 2147483647 2 3 1048576 2147483647 3 4 1048576 2147483647 4 5 1048576 2147483647 5 Popup: 256 {{184, 10}, {69, 13}} Frame Skip : {433, 35} {433, 33} {{40, 80}, {433, 33}} {{0, 0}, {1024, 768}} OpenROMControl 256 256 256 {{6, 8}, {81, 13}} Memory Type : 256 {{214, 8}, {94, 13}} Interleave Mode : 256 {{91, 30}, {116, 22}} Popup: Auto Detect 1048576 2147483647 Auto Detect YES YES 1048576 2147483647 Force PAL 1048576 2147483647 Force PAL Force NTSC 1048576 2147483647 Force NTSC Popup: 256 {{6, 33}, {81, 13}} Video System : 256 {{91, 5}, {116, 22}} Popup: Auto Detect 1048576 2147483647 Auto Detect YES YES 1048576 2147483647 Force LoROM 1048576 2147483647 Force LoROM Force HiROM 1048576 2147483647 Force HiROM Popup: 256 {{312, 5}, {116, 22}} Popup: Auto Detect 1048576 2147483647 Auto Detect YES YES 1048576 2147483647 Force not Interleaved 1048576 2147483647 Force not Interleaved Force Mode 1 1048576 2147483647 Force Mode 1 Force Mode 2 1048576 2147483647 Force Mode 2 Force GD24 1048576 2147483647 Force GD24 Popup: 256 {{214, 33}, {94, 13}} Header : 256 {{312, 30}, {116, 22}} Popup: Auto Detect 1048576 2147483647 Auto Detect YES YES 1048576 2147483647 Force no Header 1048576 2147483647 Force no Header Force Header 1048576 2147483647 Force Header Popup: {433, 56} {433, 54} {{40, 80}, {433, 54}} {{0, 0}, {1024, 768}} Clients List 256 256 {{86, 20}, {118, 16}} 256 {{20, 20}, {19, 16}} 1 : 256 {{20, 44}, {19, 16}} 2 : 256 {{20, 68}, {19, 16}} 3 : 256 {{20, 92}, {19, 16}} 4 : 256 {{20, 116}, {19, 16}} 5 : 256 {{86, 44}, {118, 16}} 256 {{86, 68}, {118, 16}} 256 {{86, 92}, {118, 16}} 256 {{86, 116}, {118, 16}} 256 {{345, 20}, {72, 16}} 256 {{345, 44}, {72, 16}} 256 {{345, 68}, {72, 16}} 256 {{345, 92}, {72, 16}} 256 {{345, 116}, {72, 16}} 256 {{219, 20}, {118, 16}} 256 {{219, 44}, {118, 16}} 256 {{219, 68}, {118, 16}} 256 {{219, 92}, {118, 16}} 256 {{219, 116}, {118, 16}} 256 {{341, 148}, {82, 32}} Play 256 {{259, 148}, {82, 32}} Cancel 256 {{52, 20}, {26, 16}} 256 {{52, 44}, {26, 16}} 256 {{52, 68}, {26, 16}} 256 {{52, 92}, {26, 16}} 256 {{52, 116}, {26, 16}} 256 {{18, 158}, {16, 16}} {437, 192} {{40, 80}, {437, 192}} {{0, 0}, {1024, 768}} Players List 256 256 {{20, 20}, {28, 16}} 1P : 256 {{20, 44}, {28, 16}} 2P : 256 {{20, 68}, {28, 16}} 3P : 256 {{20, 92}, {28, 16}} 4P : 256 {{20, 116}, {28, 16}} 5P : 256 {{56, 20}, {122, 16}} 256 {{56, 44}, {122, 16}} 256 {{56, 68}, {122, 16}} 256 {{56, 92}, {122, 16}} 256 {{56, 116}, {122, 16}} 256 {{102, 148}, {82, 32}} OK {198, 192} {{40, 80}, {198, 192}} {{0, 0}, {1024, 768}} 0 1695 AutoFire 166 Controllers 1338 Connect 1285 CFDrawer 1452 RecordSMV 1595 GameWindow 1677 CIFilter 573 MenuBar 845 RomInfo 884 CheatFinder 950 CFAddEntry 1904 MultiCart 934 Keyboard 1529 PlaySMV 1599 ExtraOptions 1401 MusicBox 264 Preferences 1815 SoundEffect 1837 CheatEntry 697 About 1495 QTMovie 1105 OpenROM 1335 ClientList 1329 PlayerList 1696 167 1328 1284 1466 1596 1678 631 593 685 599 1895 644 581 586 1365 846 885 951 1905 933 1519 1598 1407 265 1816 1838 698 1498 1106 1341 1333 1697 962 1851 961 544 504 1864 251 515 1877 539 495 1316 1356 1362 1321 1357 1342 1314 1636 1597 1679 1684 627 575 678 600 1896 638 567 568 1366 850 847 860 866 855 875 877 864 848 858 1044 872 1047 853 870 862 852 878 856 868 851 876 859 849 865 873 854 2021 871 857 1043 867 869 2020 874 1587 1588 1558 954 956 958 957 952 1283 959 953 955 1282 1906 1944 1948 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1291 1552 1040 1850 1041 1045 1292 963 1553 1050 {555, 272} 2307 0 IBCarbonFramework com.apple.InterfaceBuilder.CarbonPlugin.macosx YES ../snes9x.xcodeproj 3