/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ #include #include #include #include #include "gtk_config.h" #include "gtk_s9x.h" #include "gtk_sound.h" #include "gtk_display.h" #include "conffile.h" #include "cheats.h" #include "apu/apu.h" #include "netplay.h" #include "controls.h" static bool directory_exists(std::string str) { DIR *dir; dir = opendir(str.c_str()); if (dir) { closedir(dir); return true; } return false; } std::string get_config_dir() { // Find config directory char *env_home = getenv("HOME"); char *env_xdg_config_home = getenv("XDG_CONFIG_HOME"); if (!env_home && !env_xdg_config_home) { return std::string{".snes9x"}; } std::string config; std::string legacy; // If XDG_CONFIG_HOME is set, use that, otherwise guess default if (!env_xdg_config_home) { (config += env_home) += "/.config/snes9x"; (legacy += env_home) += "/.snes9x"; } else config = std::string(env_xdg_config_home) + "/snes9x"; if (directory_exists(legacy) && !directory_exists(config)) return legacy; return config; } std::string get_config_file_name() { return get_config_dir() + "/snes9x.conf"; } void S9xParsePortConfig(ConfigFile &conf, int pass) { } Snes9xConfig::Snes9xConfig() { joystick_threshold = 40; } int Snes9xConfig::load_defaults() { full_screen_on_open = false; change_display_resolution = false; xrr_index = 0; scale_to_fit = true; maintain_aspect_ratio = true; aspect_ratio = 2; scale_method = 0; overscan = false; save_sram_after_secs = 0; rom_loaded = false; multithreading = false; splash_image = SPLASH_IMAGE_COMBO; hw_accel = 0; allow_opengl = false; allow_xv = false; allow_xrandr = false; force_inverted_byte_order = false; hires_effect = HIRES_NORMAL; pause_emulation_on_switch = false; num_threads = 2; mute_sound = false; mute_sound_turbo = false; fullscreen = false; ui_visible = true; default_esc_behavior = 1; prevent_screensaver = false; sound_driver = 0; sound_buffer_size = 48; sound_playback_rate = 7; sound_input_rate = 31950; auto_input_rate = true; last_directory.clear(); last_shader_directory.clear(); window_width = -1; window_height = -1; preferences_width = -1; preferences_height = -1; shader_parameters_width = -1; shader_parameters_height = -1; enable_icons = true; current_display_tab = 0; sram_directory.clear(); export_directory.clear(); savestate_directory.clear(); cheat_directory.clear(); patch_directory.clear(); screensaver_needs_reset = false; ntsc_setup = snes_ntsc_composite; ntsc_scanline_intensity = 1; scanline_filter_intensity = 0; Settings.BilinearFilter = false; netplay_activated = false; netplay_server_up = false; netplay_is_server = false; netplay_sync_reset = true; netplay_send_rom = false; netplay_default_port = 6096; netplay_max_frame_loss = 10; netplay_last_rom.clear(); netplay_last_host.clear(); netplay_last_port = 6096; modal_dialogs = true; current_save_slot = 0; S9xCheatsEnable(); rewind_granularity = 5; rewind_buffer_size = 0; Settings.Rewinding = false; #ifdef USE_OPENGL sync_to_vblank = true; use_pbos = true; pbo_format = 0; npot_textures = true; use_shaders = false; shader_filename.clear(); use_glfinish = false; use_sync_control = false; #endif /* Snes9x Variables */ Settings.MouseMaster = true; Settings.SuperScopeMaster = true; Settings.JustifierMaster = true; Settings.MultiPlayer5Master = true; Settings.UpAndDown = false; Settings.AutoSaveDelay = 0; Settings.SkipFrames = 0; Settings.Transparency = true; Settings.DisplayTime = false; Settings.DisplayFrameRate = false; Settings.SixteenBitSound = true; Settings.Stereo = true; Settings.ReverseStereo = false; Settings.SoundPlaybackRate = 48000; Settings.StopEmulation = true; Settings.FrameTimeNTSC = 16639; Settings.FrameTimePAL = 20000; Settings.SupportHiRes = true; Settings.FrameTime = Settings.FrameTimeNTSC; Settings.BlockInvalidVRAMAccessMaster = true; Settings.SoundSync = false; Settings.DynamicRateControl = false; Settings.DynamicRateLimit = 5; Settings.InterpolationMethod = DSP_INTERPOLATION_GAUSSIAN; Settings.HDMATimingHack = 100; Settings.SuperFXClockMultiplier = 100; Settings.NetPlay = false; NetPlay.Paused = false; NetPlay.MaxFrameSkip = 10; Settings.DisplayPressedKeys = false; #ifdef ALLOW_CPU_OVERCLOCK Settings.MaxSpriteTilesPerLine = 34; Settings.OneClockCycle = 6; Settings.OneSlowClockCycle = 8; Settings.TwoClockCycles = 12; #endif for (auto &joypad : pad) { joypad.data.fill(Binding()); } shortcut.fill(Binding()); return 0; } void Snes9xConfig::joystick_register_centers() { for (auto &j : joystick) j.register_centers(); } void Snes9xConfig::flush_joysticks() { for (auto &j : joystick) j.flush(); } void Snes9xConfig::set_joystick_mode(int mode) { for (auto &j : joystick) j.mode = mode; } int Snes9xConfig::save_config_file() { ConfigFile cf; std::string section; auto outbool = [&](std::string name, bool b, std::string comment = "") { cf.SetBool((section + "::" + name).c_str(), b, "true", "false", comment.c_str()); }; auto outstring = [&](std::string name, std::string str, std::string comment = "") { cf.SetString((section + "::" + name).c_str(), str, comment.c_str()); }; auto outint = [&](std::string name, int i, std::string comment = "") { cf.SetInt((section + "::" + name).c_str(), i, comment.c_str()); }; section = "Display"; outbool("FullscreenOnOpen", full_screen_on_open, "Set the screen resolution after opening a ROM"); outbool("ChangeDisplayResolution", change_display_resolution, "Set the resolution in fullscreen mode"); outbool("ScaleToFit", scale_to_fit, "Scale the image to fit the window size"); outbool("ShowOverscanArea", overscan); outbool("MaintainAspectRatio", maintain_aspect_ratio, "Resize the screen to the proportions set by aspect ratio option"); outbool("Multithreading", multithreading, "Apply filters using multiple threads"); outbool("BilinearFilter", Settings.BilinearFilter, "Smoothes scaled image"); outbool("ForceInvertedByteOrder", force_inverted_byte_order); outint("VideoMode", xrr_index, "Platform-specific video mode number"); outint("AspectRatio", aspect_ratio, "0: uncorrected, 1: uncorrected integer scale, 2: 4:3, 3: 4/3 integer scale, 4: NTSC/PAL, 5: NTSC/PAL integer scale"); outint("SoftwareScaleFilter", scale_method, "Build-specific number of filter used for software scaling"); outint("ScanlineFilterIntensity", scanline_filter_intensity, "0: 0%, 1: 12.5%, 2: 25%, 3: 50%, 4: 100%"); outint("HiresEffect", hires_effect, "0: Downscale to low-res, 1: Leave as-is, 2: Upscale low-res screens"); outint("NumberOfThreads", num_threads); outint("HardwareAcceleration", hw_accel, "0: None, 1: OpenGL, 2: XVideo"); outint("SplashBackground", splash_image, "0: Black, 1: Color bars, 2: Pattern, 3: Blue, 4: Default"); section = "NTSC"; outstring("Hue", std::to_string(ntsc_setup.hue)); outstring("Saturation", std::to_string(ntsc_setup.saturation)); outstring("Contrast", std::to_string(ntsc_setup.contrast)); outstring("Brightness", std::to_string(ntsc_setup.brightness)); outstring("Sharpness", std::to_string(ntsc_setup.sharpness)); outstring("Artifacts", std::to_string(ntsc_setup.artifacts)); outstring("Gamma", std::to_string(ntsc_setup.gamma)); outstring("Bleed", std::to_string(ntsc_setup.bleed)); outstring("Fringing", std::to_string(ntsc_setup.fringing)); outstring("Resolution", std::to_string(ntsc_setup.resolution)); outbool("MergeFields", ntsc_setup.merge_fields); outint("ScanlineIntensity", ntsc_scanline_intensity); #ifdef USE_OPENGL section = "OpenGL"; outbool("VSync", sync_to_vblank); outbool("glFinish", use_glfinish); outbool("SyncControl", use_sync_control); outbool("UseNonPowerOfTwoTextures", npot_textures); outbool("EnableCustomShaders", use_shaders); outbool("UsePixelBufferObjects", use_pbos); outint("PixelBufferObjectBitDepth", pbo_format); outstring("ShaderFile", shader_filename); #endif section = "Sound"; outbool("MuteSound", mute_sound); outbool("MuteSoundDuringTurbo", mute_sound_turbo); outint("BufferSize", sound_buffer_size, "Buffer size in milliseconds"); outint("Driver", sound_driver); outint("InputRate", sound_input_rate); outbool("DynamicRateControl", Settings.DynamicRateControl); outint("DynamicRateControlLimit", Settings.DynamicRateLimit); outbool("AutomaticInputRate", auto_input_rate, "Guess input rate by asking the monitor what its refresh rate is"); outint("PlaybackRate", gui_config->sound_playback_rate, "1: 8000Hz, 2: 11025Hz, 3: 16000Hz, 4: 22050Hz, 5: 32000Hz, 6: 44100Hz, 7: 48000Hz"); section = "Files"; outstring("LastDirectory", last_directory); outstring("LastShaderDirectory", last_shader_directory); outstring("SRAMDirectory", sram_directory); outstring("SaveStateDirectory", savestate_directory); outstring("CheatDirectory", cheat_directory); outstring("PatchDirectory", patch_directory); outstring("ExportDirectory", export_directory); section = "Window State"; outint("MainWidth", window_width); outint("MainHeight", window_height); outint("PreferencesWidth", preferences_width); outint("PreferencesHeight", preferences_height); outint("ShaderParametersWidth", shader_parameters_width); outint("ShaderParametersHeight", shader_parameters_height); outint("CurrentDisplayTab", current_display_tab); outbool("UIVisible", ui_visible); outbool("EnableIcons", enable_icons); if (default_esc_behavior != ESC_TOGGLE_MENUBAR) outbool("Fullscreen", 0); else outbool("Fullscreen", fullscreen); section = "Netplay"; outbool("ActAsServer", netplay_is_server); outbool("UseResetToSync", netplay_sync_reset); outbool("SendROM", netplay_send_rom); outint("DefaultPort", netplay_default_port); outint("MaxFrameLoss", netplay_max_frame_loss); outint("LastUsedPort", netplay_last_port); outstring("LastUsedROM", netplay_last_rom); outstring("LastUsedHost", netplay_last_host); section = "Behavior"; outbool("PauseEmulationWhenFocusLost", pause_emulation_on_switch); outint("DefaultESCKeyBehavior", default_esc_behavior); outbool("PreventScreensaver", prevent_screensaver); outbool("UseModalDialogs", modal_dialogs); outint("RewindBufferSize", rewind_buffer_size, "Amount of memory (in MB) to use for rewinding"); outint("RewindGranularity", rewind_granularity, "Only save rewind snapshots every N frames"); outint("CurrentSaveSlot", current_save_slot); section = "Emulation"; outbool("EmulateTransparency", Settings.Transparency); outbool("DisplayTime", Settings.DisplayTime); outbool("DisplayFrameRate", Settings.DisplayFrameRate); outbool("DisplayPressedKeys", Settings.DisplayPressedKeys); outint("SpeedControlMethod", Settings.SkipFrames, "0: Time the frames to 50 or 60Hz, 1: Same, but skip frames if too slow, 2: Synchronize to the sound buffer, 3: Unlimited, except potentially by vsync"); outint("SaveSRAMEveryNSeconds", Settings.AutoSaveDelay); outbool("BlockInvalidVRAMAccess", Settings.BlockInvalidVRAMAccessMaster); outbool("AllowDPadContradictions", Settings.UpAndDown, "Allow the D-Pad to press both up + down at the same time, or left + right"); section = "Hacks"; outint("SuperFXClockMultiplier", Settings.SuperFXClockMultiplier); outint("SoundInterpolationMethod", Settings.InterpolationMethod, "0: None, 1: Linear, 2: Gaussian (what the hardware uses), 3: Cubic, 4: Sinc"); outbool("RemoveSpriteLimit", Settings.MaxSpriteTilesPerLine == 34 ? 0 : 1); outbool("OverclockCPU", Settings.OneClockCycle == 6 ? 0 : 1); outbool("EchoBufferHack", Settings.SeparateEchoBuffer, "Prevents echo buffer from overwriting APU RAM"); section = "Input"; controllers controller = CTL_NONE; int8 id[4]; for (int i = 0; i < 2; i++) { std::string name; std::string value; name = "ControllerPort" + std::to_string(i); S9xGetController(i, &controller, &id[0], &id[1], &id[2], &id[3]); switch (controller) { case CTL_JOYPAD: value = "joypad"; break; case CTL_MOUSE: value = "mouse"; break; case CTL_SUPERSCOPE: value = "superscope"; break; case CTL_MP5: value = "multitap"; break; case CTL_JUSTIFIER: value = "justifier"; break; default: value = "none"; } outstring(name, value); } outint("JoystickThreshold", joystick_threshold); for (int i = 0; i < NUM_JOYPADS; i++) { auto &joypad = pad[i]; for (int j = 0; j < NUM_JOYPAD_LINKS; j++) { section = "Joypad " + std::to_string(i); outstring(b_links[j].snes9x_name, joypad.data[j].as_string()); } } section = "Shortcuts"; for (int i = NUM_JOYPAD_LINKS; b_links[i].snes9x_name; i++) { outstring(b_links[i].snes9x_name, shortcut[i - NUM_JOYPAD_LINKS].as_string()); } cf.SetNiceAlignment(true); cf.SetShowComments(true); cf.SaveTo(get_config_file_name().c_str()); return 0; } int Snes9xConfig::load_config_file() { struct stat file_info; ConfigFile cf; load_defaults(); std::string path = get_config_dir(); if (stat(path.c_str(), &file_info)) { if (mkdir(path.c_str(), 0755)) { fprintf(stderr, _("Couldn't create config directory: %s\n"), path.c_str()); return -1; } } else { if (!(file_info.st_mode & 0700)) chmod(path.c_str(), file_info.st_mode | 0700); } path = get_config_file_name(); if (stat(path.c_str(), &file_info)) { save_config_file(); } if (!cf.LoadFile(path.c_str())) return -1; std::string none; std::string section; auto inbool = [&](std::string name, auto &b) { if (cf.Exists((section + "::" + name).c_str())) b = cf.GetBool((section + "::" + name).c_str()); }; auto inint = [&](std::string name, auto &i) { if (cf.Exists((section + "::" + name).c_str())) i = cf.GetInt((section + "::" + name).c_str()); }; auto indouble = [&](std::string name, double &d) { if (cf.Exists((section + "::" + name).c_str())) d = atof(cf.GetString((section + "::" + name).c_str())); }; auto instr = [&](std::string name, std::string &str) { str = cf.GetString((section + "::" + name).c_str(), none); }; section = "Display"; inbool("FullscreenOnOpen", full_screen_on_open); inbool("ChangeDisplayResolution", change_display_resolution); inint("VideoMode", xrr_index); inbool("ScaleToFit", scale_to_fit); inbool("MaintainAspectRatio", maintain_aspect_ratio); inint("AspectRatio", aspect_ratio); inint("SoftwareScaleFilter", scale_method); inint("ScanlineFilterIntensity", scanline_filter_intensity); inbool("ShowOverscanArea", overscan); inint("HiresEffect", hires_effect); inbool("ForceInvertedByteOrder", force_inverted_byte_order); inbool("Multithreading", multithreading); inint("NumberOfThreads", num_threads); inint("HardwareAcceleration", hw_accel); inbool("BilinearFilter", Settings.BilinearFilter); inint("SplashBackground", splash_image); section = "NTSC"; indouble("Hue", ntsc_setup.hue); indouble("Saturation", ntsc_setup.saturation); indouble("Contrast", ntsc_setup.contrast); indouble("Brightness", ntsc_setup.brightness); indouble("Sharpness", ntsc_setup.sharpness); indouble("Artifacts", ntsc_setup.artifacts); indouble("Gamma", ntsc_setup.gamma); indouble("Bleed", ntsc_setup.bleed); indouble("Fringing", ntsc_setup.fringing); indouble("Resolution", ntsc_setup.resolution); inbool("MergeFields", ntsc_setup.merge_fields); inint("ScanlineIntensity", ntsc_scanline_intensity); #ifdef USE_OPENGL section = "OpenGL"; inbool("VSync", sync_to_vblank); inbool("glFinish", use_glfinish); inbool("SyncControl", use_sync_control); inbool("UsePixelBufferObjects", use_pbos); inint("PixelBufferObjectBitDepth", pbo_format); inbool("UseNonPowerOfTwoTextures", npot_textures); inbool("EnableCustomShaders", use_shaders); instr("ShaderFile", shader_filename); #endif section = "Sound"; inbool("MuteSound", mute_sound); inbool("MuteSoundDuringTurbo", mute_sound_turbo); inint("BufferSize", sound_buffer_size); inint("Driver", sound_driver); inint("InputRate", sound_input_rate); inbool("DynamicRateControl", Settings.DynamicRateControl); inint("DynamicRateControlLimit", Settings.DynamicRateLimit); inbool("AutomaticInputRate", auto_input_rate); inint("PlaybackRate", gui_config->sound_playback_rate); section = "Files"; instr("LastDirectory", last_directory); instr("LastShaderDirectory", last_shader_directory); instr("SRAMDirectory", sram_directory); instr("SaveStateDirectory", savestate_directory); instr("CheatDirectory", cheat_directory); instr("PatchDirectory", patch_directory); instr("ExportDirectory", export_directory); section = "Window State"; inint("MainWidth", window_width); inint("MainHeight", window_height); inint("PreferencesWidth", preferences_width); inint("PreferencesHeight", preferences_height); inint("ShaderParametersWidth", shader_parameters_width); inint("ShaderParametersHeight", shader_parameters_height); inint("CurrentDisplayTab", current_display_tab); inbool("UIVisible", ui_visible); inbool("Fullscreen", fullscreen); inbool("EnableIcons", enable_icons); section = "Netplay"; inbool("ActAsServer", netplay_is_server); inbool("UseResetToSync", netplay_sync_reset); inbool("SendROM", netplay_send_rom); inint("DefaultPort", netplay_default_port); inint("MaxFrameLoss", netplay_max_frame_loss); inint("LastUsedPort", netplay_last_port); instr("LastUsedROM", netplay_last_rom); instr("LastUsedHost", netplay_last_host); section = "Behavior"; inbool("PauseEmulationWhenFocusLost", pause_emulation_on_switch); inint("DefaultESCKeyBehavior", default_esc_behavior); inbool("PreventScreensaver", prevent_screensaver); inbool("UseModalDialogs", modal_dialogs); inint("RewindBufferSize", rewind_buffer_size); inint("RewindGranularity", rewind_granularity); inint("CurrentSaveSlot", current_save_slot); section = "Emulation"; inbool("EmulateTransparency", Settings.Transparency); inbool("DisplayTime", Settings.DisplayTime); inbool("DisplayFrameRate", Settings.DisplayFrameRate); inbool("DisplayPressedKeys", Settings.DisplayPressedKeys); inint("SpeedControlMethod", Settings.SkipFrames); inint("SaveSRAMEveryNSeconds", Settings.AutoSaveDelay); inbool("BlockInvalidVRAMAccess", Settings.BlockInvalidVRAMAccessMaster); inbool("AllowDPadContradictions", Settings.UpAndDown); section = "Hacks"; inint("SuperFXClockMultiplier", Settings.SuperFXClockMultiplier); inint("SoundInterpolationMethod", Settings.InterpolationMethod); bool RemoveSpriteLimit = false; inbool("RemoveSpriteLimit", RemoveSpriteLimit); bool OverclockCPU = false; inbool("OverclockCPU", OverclockCPU); inbool("EchoBufferHack", Settings.SeparateEchoBuffer); section = "Input"; for (int i = 0; i < 2; i++) { std::string name = "ControllerPort" + std::to_string(i); std::string value; instr(name, value); if (value.find("joypad") != std::string::npos) S9xSetController(i, CTL_JOYPAD, i, 0, 0, 0); else if (value.find("multitap") != std::string::npos) S9xSetController(i, CTL_MP5, i, i + 1, i + 2, i + 3); else if (value.find("superscope") != std::string::npos) S9xSetController(i, CTL_SUPERSCOPE, 0, 0, 0, 0); else if (value.find("mouse") != std::string::npos) S9xSetController(i, CTL_MOUSE, i, 0, 0, 0); else if (value.find("none") != std::string::npos) S9xSetController(i, CTL_NONE, 0, 0, 0, 0); } inint("JoystickThreshold", joystick_threshold); std::string buffer; for (int i = 0; i < NUM_JOYPADS; i++) { auto &joypad = pad[i]; section = "Joypad " + std::to_string(i); for (int j = 0; j < NUM_JOYPAD_LINKS; j++) { instr(b_links[j].snes9x_name, buffer); joypad.data[j] = Binding(buffer.c_str()); } } section = "Shortcuts"; for (int i = NUM_JOYPAD_LINKS; b_links[i].snes9x_name; i++) { instr(b_links[i].snes9x_name, buffer); shortcut[i - NUM_JOYPAD_LINKS] = Binding(buffer.c_str()); } /* Validation */ if (RemoveSpriteLimit) Settings.MaxSpriteTilesPerLine = 128; else Settings.MaxSpriteTilesPerLine = 34; if (OverclockCPU) { Settings.OneClockCycle = 4; Settings.OneSlowClockCycle = 5; Settings.TwoClockCycles = 6; } else { Settings.OneClockCycle = 6; Settings.OneSlowClockCycle = 8; Settings.TwoClockCycles = 12; } #ifndef ALLOW_CPU_OVERCLOCK Settings.OneClockCycle = 6; Settings.OneSlowClockCycle = 8; Settings.TwoClockCycles = 12; Settings.MaxSpriteTilesPerLine = 34; Settings.SeparateEchoBuffer = false; Settings.InterpolationMethod = 2; Settings.BlockInvalidVRAMAccessMaster = true; #endif if (default_esc_behavior != ESC_TOGGLE_MENUBAR) fullscreen = false; #ifdef USE_HQ2X if (scale_method >= NUM_FILTERS) scale_method = 0; #else if (scale_method >= NUM_FILTERS - 3) scale_method = 0; #endif /* USE_HQ2X */ #ifdef USE_XBRZ if (scale_method >= NUM_FILTERS) scale_method = 0; #else if (scale_method >= NUM_FILTERS - 3) scale_method = 0; #endif /* USE_XBRZ */ #ifdef USE_OPENGL if (pbo_format != 32) pbo_format = 16; #endif if (Settings.SkipFrames == THROTTLE_SOUND_SYNC) Settings.SoundSync = true; else Settings.SoundSync = false; hires_effect = CLAMP(hires_effect, 0, 2); Settings.DynamicRateLimit = CLAMP(Settings.DynamicRateLimit, 1, 1000); Settings.SuperFXClockMultiplier = CLAMP(Settings.SuperFXClockMultiplier, 50, 400); ntsc_scanline_intensity = MIN(ntsc_scanline_intensity, 4); scanline_filter_intensity = MIN(scanline_filter_intensity, 3); return 0; } void Snes9xConfig::rebind_keys() { s9xcommand_t cmd; std::string string; S9xUnmapAllControls(); for (int joypad_i = 0; joypad_i < NUM_JOYPADS; joypad_i++) { auto &bin = pad[joypad_i].data; for (int button_i = 0; button_i < NUM_JOYPAD_LINKS; button_i++) { int dupe; for (dupe = button_i + 1; dupe < NUM_JOYPAD_LINKS; dupe++) { if (bin[button_i] == bin[dupe] && bin[button_i].hex() != 0) break; } if (dupe < NUM_JOYPAD_LINKS || bin[button_i].hex() == 0) continue; string = "Joypad" + std::to_string((joypad_i % 5) + 1) + " "; string += b_links[button_i].snes9x_name; bool ismulti = false; for (dupe = button_i - 1; dupe > 0; dupe--) { if (bin[button_i] == bin[dupe]) { ismulti = true; string += ",Joypad" + std::to_string((joypad_i % 5) + 1) + " "; string += b_links[dupe].snes9x_name; } } if (ismulti) string = std::string("{") + string + "}"; cmd = S9xGetPortCommandT(string.c_str()); S9xMapButton(bin[button_i].base_hex(), cmd, false); } } for (int i = NUM_JOYPAD_LINKS; b_links[i].snes9x_name; i++) { cmd = S9xGetPortCommandT(b_links[i].snes9x_name); S9xMapButton(shortcut[i - NUM_JOYPAD_LINKS].base_hex(), cmd, false); } cmd = S9xGetPortCommandT("Pointer Mouse1+Superscope+Justifier1"); S9xMapPointer(BINDING_MOUSE_POINTER, cmd, true); cmd = S9xGetPortCommandT("{Mouse1 L,Superscope Fire,Justifier1 Trigger}"); S9xMapButton(BINDING_MOUSE_BUTTON0, cmd, false); cmd = S9xGetPortCommandT("{Justifier1 AimOffscreen Trigger,Superscope AimOffscreen}"); S9xMapButton(BINDING_MOUSE_BUTTON1, cmd, false); cmd = S9xGetPortCommandT("{Mouse1 R,Superscope Cursor,Justifier1 Start}"); S9xMapButton(BINDING_MOUSE_BUTTON2, cmd, false); }