#include #include #include "gtk_wayland_helpers.h" static void wl_global (void *data, struct wl_registry *wl_registry, uint32_t name, const char *interface, uint32_t version) { struct wlgl_helper *wl = (struct wlgl_helper *) data; if (!strcmp (interface, "wl_compositor")) wl->compositor = (struct wl_compositor *) wl_registry_bind (wl_registry, name, &wl_compositor_interface, 3); else if (!strcmp (interface, "wl_subcompositor")) wl->subcompositor = (struct wl_subcompositor *) wl_registry_bind (wl_registry, name, &wl_subcompositor_interface, 1); } static void wl_global_remove (void *data, struct wl_registry *wl_registry, uint32_t name) { } static const struct wl_registry_listener wl_registry_listener = { wl_global, wl_global_remove }; wlgl_helper::wlgl_helper () { display = NULL; registry = NULL; compositor = NULL; subcompositor = NULL; parent = NULL; child = NULL; region = NULL; subsurface = NULL; egl_display = NULL; egl_surface = NULL; egl_context = NULL; egl_config = NULL; egl_window = NULL; } wlgl_helper::~wlgl_helper () { if (subsurface) wl_subsurface_destroy (subsurface); if (region) wl_region_destroy (region); if (child) wl_surface_destroy (child); if (egl_context) eglDestroyContext (egl_display, egl_context); if (egl_surface) eglDestroySurface (egl_display, egl_surface); if (egl_window) wl_egl_window_destroy (egl_window); } bool wlgl_helper::attach (GdkWindow *window) { int x, y, w, h; if (!GDK_IS_WAYLAND_WINDOW (window)) return false; gdk_window = window; gdk_window_get_geometry (gdk_window, &x, &y, &w, &h); display = gdk_wayland_display_get_wl_display (gdk_window_get_display (gdk_window)); parent = gdk_wayland_window_get_wl_surface (gdk_window); registry = wl_display_get_registry (display); wl_registry_add_listener (registry, &wl_registry_listener, this); wl_display_roundtrip (display); if (!compositor || !subcompositor) return false; child = wl_compositor_create_surface (compositor); region = wl_compositor_create_region (compositor); subsurface = wl_subcompositor_get_subsurface (subcompositor, child, parent); wl_surface_set_input_region (child, region); wl_subsurface_set_desync (subsurface); wl_subsurface_set_position (subsurface, x, y); return true; } bool wlgl_helper::create_egl_context (int width, int height) { int scale = gdk_window_get_scale_factor (gdk_window); EGLint surface_attribs[] = { EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, EGL_RED_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_NONE }; EGLint context_attribs[] = { EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT, EGL_NONE }; EGLint num_configs = 0; if (!subsurface) return false; egl_display = eglGetDisplay ((EGLNativeDisplayType) display); eglInitialize (egl_display, NULL, NULL); if (!eglChooseConfig (egl_display, surface_attribs, &egl_config, 1, &num_configs)) { printf ("Couldn't find matching config.\n"); return false; } eglBindAPI (EGL_OPENGL_API); egl_window = wl_egl_window_create (child, width * scale, height * scale); if (!egl_window) { printf ("Couldn't create window.\n"); return false; } egl_surface = eglCreateWindowSurface (egl_display, egl_config, (EGLNativeWindowType) egl_window, NULL); if (!egl_surface) { printf ("Couldn't create surface.\n"); return false; } egl_context = eglCreateContext (egl_display, egl_config, EGL_NO_CONTEXT, context_attribs); if (!egl_context) { printf ("Couldn't create context.\n"); return false; } wl_surface_set_buffer_scale (child, scale); gdk_window_invalidate_rect (gdk_window, NULL, FALSE); return true; } void wlgl_helper::resize (int width, int height) { int x, y, w, h, scale; gdk_window_get_geometry (gdk_window, &x, &y, &w, &h); scale = gdk_window_get_scale_factor (gdk_window); wl_egl_window_resize (egl_window, w * scale, h * scale, 0, 0); wl_subsurface_set_position (subsurface, x, y); make_current (); } void wlgl_helper::swap_buffers () { eglSwapBuffers (egl_display, egl_surface); wl_surface_commit (child); } void wlgl_helper::make_current () { eglMakeCurrent (egl_display, egl_surface, egl_surface, egl_context); } void wlgl_helper::swap_interval (int frames) { eglSwapInterval (egl_display, frames); }