/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ #include #include int main(int argc, char *argv[]) { FILE *infile, *outfile; unsigned char inchar; unsigned int counter; struct stat file_info; if (argc != 4) { fprintf(stderr, "Usage: %s infile outfile identifier\n", argv[0]); return 1; } stat(argv[1], &file_info); infile = fopen(argv[1], "r"); if (!infile) { fprintf(stderr, "Input file doesn't exist.\n"); return 2; } outfile = fopen(argv[2], "w+"); fprintf(outfile, "int %s_size = %d;\n\n", argv[3], (int)file_info.st_size); fprintf(outfile, "unsigned char %s [] = \n{\n ", argv[3]); counter = 0; while (fread(&inchar, 1, 1, infile)) { if (counter >= 32) { counter = 0; fprintf(outfile, "\n "); } fprintf(outfile, "%d,", inchar); counter++; } /* Erase extra "," */ fseek(outfile, -1, SEEK_CUR); fprintf(outfile, "\n};\n"); fclose(infile); fclose(outfile); return 0; }