#pragma once #include #include #include struct WaylandEGLContext { WaylandEGLContext (); ~WaylandEGLContext (); bool attach (GdkWindow *window); bool create_egl_context (int width, int height); void resize (int width, int height); void swap_buffers (); void swap_interval (int frames); void make_current (); GdkWindow *gdk_window; struct wl_display *display; struct wl_registry *registry; struct wl_compositor *compositor; struct wl_subcompositor *subcompositor; struct wl_surface *parent; struct wl_surface *child; struct wl_subsurface *subsurface; struct wl_region *region; EGLDisplay egl_display; EGLSurface egl_surface; EGLContext egl_context; EGLConfig egl_config; wl_egl_window *egl_window; };