/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ #include #include #include "gtk_2_3_compat.h" #include "gtk_s9x.h" #include "gtk_control.h" #include "gtk_sound.h" #include "gtk_display.h" #include "gtk_netplay.h" #include "statemanager.h" void S9xPostRomInit (); static void S9xThrottle (); static void S9xCheckPointerTimer (); static gboolean S9xIdleFunc (gpointer data); static gboolean S9xPauseFunc (gpointer data); static gboolean S9xScreenSaverCheckFunc (gpointer data); Snes9xWindow *top_level; Snes9xConfig *gui_config; StateManager state_manager; gint64 frame_clock = -1; gint64 pointer_timestamp = -1; void S9xTerm (int signal) { S9xExit (); } int main (int argc, char *argv[]) { struct sigaction sig_callback; gtk_init (&argc, &argv); g_set_prgname ("snes9x"); g_set_application_name ("Snes9x"); setlocale (LC_ALL, ""); bindtextdomain (GETTEXT_PACKAGE, SNES9XLOCALEDIR); bind_textdomain_codeset (GETTEXT_PACKAGE, "UTF-8"); textdomain (GETTEXT_PACKAGE); memset (&Settings, 0, sizeof (Settings)); /* Allow original config file for backend settings */ S9xLoadConfigFiles (argv, argc); /* Perform our config here */ gui_config = new Snes9xConfig (); S9xInitInputDevices (); gui_config->load_config_file (); char *rom_filename = S9xParseArgs (argv, argc); S9xReportControllers (); if (!Memory.Init () || !S9xInitAPU ()) exit (3); top_level = new Snes9xWindow (gui_config); /* If we're going to fullscreen, do it before showing window to avoid flicker. */ if ((gui_config->full_screen_on_open && rom_filename) || (gui_config->fullscreen)) gtk_window_fullscreen (top_level->get_window ()); top_level->show (); S9xInitDisplay (argc, argv); Memory.PostRomInitFunc = S9xPostRomInit; S9xPortSoundInit (); for (int port = 0; port < 2; port++) { enum controllers type; int8 id; S9xGetController (port, &type, &id, &id, &id, &id); std::string device_type; switch (type) { case CTL_MP5: device_type = "multitap"; break; case CTL_MOUSE: device_type = "mouse"; break; case CTL_SUPERSCOPE: device_type = "superscope"; break; default: device_type = "joypad"; } device_type += std::to_string (port + 1); top_level->set_menu_item_selected (device_type.c_str ()); } gui_config->rebind_keys (); top_level->update_accels (); Settings.Paused = TRUE; g_timeout_add (100, S9xPauseFunc, NULL); g_timeout_add (10000, S9xScreenSaverCheckFunc, NULL); S9xNoROMLoaded (); if (rom_filename) { if (S9xOpenROM (rom_filename) && gui_config->full_screen_on_open) gtk_window_unfullscreen (top_level->get_window()); } memset (&sig_callback, 0, sizeof (struct sigaction)); sig_callback.sa_handler = S9xTerm; sigaction (15 /* SIGTERM */, &sig_callback, NULL); sigaction (3 /* SIGQUIT */, &sig_callback, NULL); sigaction (2 /* SIGINT */, &sig_callback, NULL); if (gui_config->fullscreen) { top_level->enter_fullscreen_mode (); } gui_config->flush_joysticks (); gtk_window_present (top_level->get_window ()); if (rom_filename && *Settings.InitialSnapshotFilename) S9xUnfreezeGame(Settings.InitialSnapshotFilename); gtk_main (); return 0; } int S9xOpenROM (const char *rom_filename) { uint32 flags; bool8 loaded; if (gui_config->rom_loaded) { S9xAutoSaveSRAM (); } S9xNetplayDisconnect (); flags = CPU.Flags; loaded = FALSE; if (Settings.Multi) loaded = Memory.LoadMultiCart (Settings.CartAName, Settings.CartBName); else if (rom_filename) loaded = Memory.LoadROM (rom_filename); Settings.StopEmulation = !loaded; if (!loaded && rom_filename) { char dir [_MAX_DIR + 1]; char drive [_MAX_DRIVE + 1]; char name [_MAX_FNAME + 1]; char ext [_MAX_EXT + 1]; char fname [_MAX_PATH + 1]; _splitpath (rom_filename, drive, dir, name, ext); _makepath (fname, drive, dir, name, ext); strcpy (fname, S9xGetDirectory (ROM_DIR)); strcat (fname, SLASH_STR); strcat (fname, name); if (ext [0]) { strcat (fname, "."); strcat (fname, ext); } _splitpath (fname, drive, dir, name, ext); _makepath (fname, drive, dir, name, ext); if ((Settings.StopEmulation = !Memory.LoadROM (fname))) { fprintf (stderr, _("Error opening: %s\n"), rom_filename); loaded = FALSE; } else loaded = TRUE; } if (loaded) { Memory.LoadSRAM (S9xGetFilename (".srm", SRAM_DIR)); } else { CPU.Flags = flags; Settings.Paused = 1; S9xNoROMLoaded (); top_level->refresh (); return 1; } CPU.Flags = flags; if (state_manager.init (gui_config->rewind_buffer_size * 1024 * 1024)) { printf ("Using rewind buffer of %uMB\n", gui_config->rewind_buffer_size); } S9xROMLoaded (); return 0; } void S9xROMLoaded () { gui_config->rom_loaded = TRUE; top_level->configure_widgets (); if (gui_config->full_screen_on_open) { Settings.Paused = FALSE; top_level->enter_fullscreen_mode (); } S9xSoundStart (); } void S9xNoROMLoaded () { S9xSoundStop (); gui_config->rom_loaded = FALSE; S9xDisplayRefresh (-1, -1); top_level->configure_widgets (); top_level->update_statusbar (); } static gboolean S9xPauseFunc (gpointer data) { S9xProcessEvents (TRUE); if (!gui_config->rom_loaded) return TRUE; if (!S9xNetplayPush ()) { S9xNetplayPop (); } if (!Settings.Paused) /* Coming out of pause */ { /* Clear joystick queues */ gui_config->flush_joysticks (); S9xSetSoundMute (FALSE); S9xSoundStart (); if (Settings.NetPlay && NetPlay.Connected) { S9xNPSendPause (FALSE); } /* Resume high-performance callback */ g_idle_add_full (G_PRIORITY_DEFAULT_IDLE, S9xIdleFunc, NULL, NULL); top_level->update_statusbar (); return FALSE; } return TRUE; } gboolean S9xIdleFunc (gpointer data) { if (Settings.Paused) { S9xSetSoundMute (gui_config->mute_sound); S9xSoundStop (); gui_config->flush_joysticks (); if (Settings.NetPlay && NetPlay.Connected) { S9xNPSendPause (TRUE); } /* Move to a timer-based function to use less CPU */ g_timeout_add (100, S9xPauseFunc, NULL); top_level->update_statusbar (); return FALSE; } S9xCheckPointerTimer (); S9xProcessEvents (TRUE); if (!S9xDisplayDriverIsReady ()) return TRUE; S9xThrottle (); if (!S9xNetplayPush ()) { if(Settings.Rewinding) { uint16 joypads[8]; for (int i = 0; i < 8; i++) joypads[i] = MovieGetJoypad(i); Settings.Rewinding = state_manager.pop(); for (int i = 0; i < 8; i++) MovieSetJoypad (i, joypads[i]); } else if(IPPU.TotalEmulatedFrames % gui_config->rewind_granularity == 0) state_manager.push(); static int muted_from_turbo = FALSE; static int mute_saved_state = FALSE; if (Settings.TurboMode && !muted_from_turbo && gui_config->mute_sound_turbo) { muted_from_turbo = TRUE; mute_saved_state = Settings.Mute; S9xSetSoundMute (TRUE); } if (!Settings.TurboMode && muted_from_turbo) { muted_from_turbo = FALSE; Settings.Mute = mute_saved_state; } S9xMainLoop (); S9xNetplayPop (); } return TRUE; } gboolean S9xScreenSaverCheckFunc (gpointer data) { if (!Settings.Paused && (gui_config->screensaver_needs_reset || gui_config->prevent_screensaver)) top_level->reset_screensaver (); return TRUE; } /* Snes9x core hooks */ void S9xMessage (int type, int number, const char *message) { switch (number) { case S9X_MOVIE_INFO: S9xSetInfoString (message); break; default: break; } } /* Varies from ParseArgs because this one is for the OS port to handle */ void S9xParseArg (char **argv, int &i, int argc) { if (!strcasecmp (argv[i], "-filter")) { if ((++i) < argc) { if (!strcasecmp (argv[i], "none")) { gui_config->scale_method = FILTER_NONE; } else if (!strcasecmp (argv[i], "supereagle")) { gui_config->scale_method = FILTER_SUPEREAGLE; } else if (!strcasecmp (argv[i], "2xsai")) { gui_config->scale_method = FILTER_2XSAI; } else if (!strcasecmp (argv[i], "super2xsai")) { gui_config->scale_method = FILTER_SUPER2XSAI; } #ifdef USE_HQ2X else if (!strcasecmp (argv[i], "hq2x")) { gui_config->scale_method = FILTER_HQ2X; } else if (!strcasecmp (argv[i], "hq3x")) { gui_config->scale_method = FILTER_HQ3X; } else if (!strcasecmp (argv[i], "hq4x")) { gui_config->scale_method = FILTER_HQ4X; } #endif /* USE_HQ2X */ #ifdef USE_XBRZ else if (!strcasecmp (argv[i], "2xbrz")) { gui_config->scale_method = FILTER_2XBRZ; } else if (!strcasecmp (argv[i], "3xbrz")) { gui_config->scale_method = FILTER_3XBRZ; } else if (!strcasecmp (argv[i], "4xbrz")) { gui_config->scale_method = FILTER_4XBRZ; } #endif /* USE_XBRZ */ else if (!strcasecmp (argv[i], "epx")) { gui_config->scale_method = FILTER_EPX; } else if (!strcasecmp (argv[i], "ntsc")) { gui_config->scale_method = FILTER_NTSC; } else { gui_config->scale_method = FILTER_NONE; } } } else if (!strcasecmp (argv[i], "-mutesound")) { gui_config->mute_sound = TRUE; } } static void S9xThrottle () { gint64 now; if (S9xNetplaySyncSpeed ()) return; now = g_get_monotonic_time (); if (Settings.HighSpeedSeek > 0) { Settings.HighSpeedSeek--; IPPU.RenderThisFrame = FALSE; IPPU.SkippedFrames = 0; frame_clock = now; return; } if (Settings.TurboMode) { IPPU.FrameSkip++; if ((IPPU.FrameSkip >= Settings.TurboSkipFrames) && !Settings.HighSpeedSeek) { IPPU.FrameSkip = 0; IPPU.SkippedFrames = 0; IPPU.RenderThisFrame = TRUE; } else { IPPU.SkippedFrames++; IPPU.RenderThisFrame = FALSE; } frame_clock = now; return; } IPPU.RenderThisFrame = TRUE; if (now - frame_clock > 500000) { frame_clock = now; } if (Settings.SkipFrames == THROTTLE_SOUND_SYNC && !Settings.DynamicRateControl) { while (!S9xSyncSound ()) { usleep (100); /* If we can't sync sound within a half-second, we're probably deadlocked */ if (g_get_monotonic_time () - now > 500000) { S9xClearSamples (); break; } } frame_clock = now; IPPU.SkippedFrames = 0; return; } else if (Settings.SkipFrames == THROTTLE_NONE) { frame_clock = now; } else // THROTTLE_TIMER or THROTTLE_TIMER_FRAMESKIP { if (Settings.SkipFrames == THROTTLE_TIMER_FRAMESKIP) { if (now - frame_clock > Settings.FrameTime) { IPPU.SkippedFrames++; if (IPPU.SkippedFrames < 8) { IPPU.RenderThisFrame = FALSE; frame_clock += Settings.FrameTime; return; } else { frame_clock = now - Settings.FrameTime; } } } while (now - frame_clock < Settings.FrameTime) { usleep (100); now = g_get_monotonic_time (); } frame_clock += Settings.FrameTime; IPPU.FrameSkip = 0; IPPU.SkippedFrames = 0; } } void S9xSyncSpeed () { } static void S9xCheckPointerTimer () { if (!gui_config->pointer_is_visible) return; if (g_get_monotonic_time () - gui_config->pointer_timestamp > 1000000) { top_level->hide_mouse_cursor (); gui_config->pointer_is_visible = FALSE; } } /* Final exit point, issues exit (0) */ void S9xExit () { gui_config->save_config_file (); top_level->leave_fullscreen_mode (); S9xPortSoundDeinit (); Settings.StopEmulation = TRUE; if (gui_config->rom_loaded) { S9xAutoSaveSRAM (); } S9xDeinitAPU (); S9xDeinitInputDevices (); S9xDeinitDisplay (); gtk_main_quit (); delete top_level; delete gui_config; exit (0); } void S9xPostRomInit () { if (!strncmp ((const char *) Memory.NSRTHeader + 24, "NSRT", 4)) { switch (Memory.NSRTHeader[29]) { case 0: //Everything goes break; case 0x10: //Mouse in Port 0 S9xSetController (0, CTL_MOUSE, 0, 0, 0, 0); top_level->set_menu_item_selected ("mouse1"); break; case 0x01: //Mouse in Port 1 S9xSetController (1, CTL_MOUSE, 1, 0, 0, 0); top_level->set_menu_item_selected ("mouse2"); break; case 0x03: //Super Scope in Port 1 S9xSetController (1, CTL_SUPERSCOPE, 0, 0, 0, 0); top_level->set_menu_item_selected ("superscope1"); break; case 0x06: //Multitap in Port 1 S9xSetController (1, CTL_MP5, 1, 2, 3, 4); top_level->set_menu_item_selected ("multitap1"); break; case 0x66: //Multitap in Ports 0 and 1 S9xSetController (0, CTL_MP5, 0, 1, 2, 3); S9xSetController (1, CTL_MP5, 4, 5, 6, 7); top_level->set_menu_item_selected ("multitap1"); top_level->set_menu_item_selected ("multitap2"); break; case 0x08: //Multitap in Port 1, Mouse in new Port 1 S9xSetController (1, CTL_MOUSE, 1, 0, 0, 0); //There should be a toggle here for putting in Multitap instead top_level->set_menu_item_selected ("mouse2"); break; case 0x04: //Pad or Super Scope in Port 1 S9xSetController (1, CTL_SUPERSCOPE, 0, 0, 0, 0); top_level->set_menu_item_selected ("superscope2"); //There should be a toggle here for putting in a pad instead break; case 0x05: //Justifier - Must ask user... S9xSetController (1, CTL_JUSTIFIER, 1, 0, 0, 0); //There should be a toggle here for how many justifiers break; case 0x20: //Pad or Mouse in Port 0 S9xSetController (0, CTL_MOUSE, 0, 0, 0, 0); //There should be a toggle here for putting in a pad instead break; case 0x22: //Pad or Mouse in Port 0 & 1 S9xSetController (0, CTL_MOUSE, 0, 0, 0, 0); S9xSetController (1, CTL_MOUSE, 1, 0, 0, 0); //There should be a toggles here for putting in pads instead break; case 0x24: //Pad or Mouse in Port 0, Pad or Super Scope in Port 1 //There should be a toggles here for what to put in, I'm leaving it at gamepad for now break; case 0x27: //Pad or Mouse in Port 0, Pad or Mouse or Super Scope in Port 1 //There should be a toggles here for what to put in, I'm leaving it at gamepad for now break; //Not Supported yet case 0x99: break; //Lasabirdie case 0x0A: break; //Barcode Battler } } } const char *S9xStringInput(const char *message) { return NULL; } void S9xExtraUsage () { printf ("GTK port options:\n" "-filter [option] Use a filter to scale the image.\n" " [option] is one of: none supereagle 2xsai\n" " super2xsai hq2x hq3x hq4x 2xbrz 3xbrz 4xbrz epx ntsc\n" "\n" "-mutesound Disables sound output.\n"); }