778 lines
16 KiB
C++
778 lines
16 KiB
C++
/*****************************************************************************\
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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This file is licensed under the Snes9x License.
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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#include <ctype.h>
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#include "snes9x.h"
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#include "memmap.h"
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#include "cheats.h"
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#include "bml.h"
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static inline char *trim (char *string)
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{
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int start;
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int end;
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for (start = 0; string[start] && isspace (string[start]); start++) {}
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for (end = start; string[end] && !isspace (string[end]); end++) {}
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string[end] = '\0';
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return &string[start];
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}
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static inline uint8 S9xGetByteFree (uint32 Address)
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{
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int block = (Address & 0xffffff) >> MEMMAP_SHIFT;
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uint8 *GetAddress = Memory.Map[block];
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uint8 byte;
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if (GetAddress >= (uint8 *) CMemory::MAP_LAST)
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{
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byte = *(GetAddress + (Address & 0xffff));
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return (byte);
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}
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switch ((pint) GetAddress)
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{
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case CMemory::MAP_CPU:
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byte = S9xGetCPU(Address & 0xffff);
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return (byte);
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case CMemory::MAP_PPU:
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if (CPU.InDMAorHDMA && (Address & 0xff00) == 0x2100)
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return (OpenBus);
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byte = S9xGetPPU(Address & 0xffff);
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return (byte);
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case CMemory::MAP_LOROM_SRAM:
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case CMemory::MAP_SA1RAM:
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// Address & 0x7fff : offset into bank
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// Address & 0xff0000 : bank
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// bank >> 1 | offset : SRAM address, unbound
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// unbound & SRAMMask : SRAM offset
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byte = *(Memory.SRAM + ((((Address & 0xff0000) >> 1) | (Address & 0x7fff)) & Memory.SRAMMask));
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return (byte);
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case CMemory::MAP_LOROM_SRAM_B:
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byte = *(Multi.sramB + ((((Address & 0xff0000) >> 1) | (Address & 0x7fff)) & Multi.sramMaskB));
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return (byte);
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case CMemory::MAP_HIROM_SRAM:
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case CMemory::MAP_RONLY_SRAM:
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byte = *(Memory.SRAM + (((Address & 0x7fff) - 0x6000 + ((Address & 0xf0000) >> 3)) & Memory.SRAMMask));
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return (byte);
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case CMemory::MAP_BWRAM:
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byte = *(Memory.BWRAM + ((Address & 0x7fff) - 0x6000));
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return (byte);
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case CMemory::MAP_DSP:
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byte = S9xGetDSP(Address & 0xffff);
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return (byte);
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case CMemory::MAP_SPC7110_ROM:
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byte = S9xGetSPC7110Byte(Address);
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return (byte);
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case CMemory::MAP_SPC7110_DRAM:
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byte = S9xGetSPC7110(0x4800);
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return (byte);
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case CMemory::MAP_C4:
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byte = S9xGetC4(Address & 0xffff);
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return (byte);
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case CMemory::MAP_OBC_RAM:
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byte = S9xGetOBC1(Address & 0xffff);
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return (byte);
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case CMemory::MAP_SETA_DSP:
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byte = S9xGetSetaDSP(Address);
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return (byte);
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case CMemory::MAP_SETA_RISC:
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byte = S9xGetST018(Address);
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return (byte);
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case CMemory::MAP_BSX:
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byte = S9xGetBSX(Address);
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return (byte);
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case CMemory::MAP_NONE:
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default:
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byte = OpenBus;
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return (byte);
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}
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}
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static inline void S9xSetByteFree (uint8 Byte, uint32 Address)
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{
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int block = (Address & 0xffffff) >> MEMMAP_SHIFT;
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uint8 *SetAddress = Memory.Map[block];
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if (SetAddress >= (uint8 *) CMemory::MAP_LAST)
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{
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*(SetAddress + (Address & 0xffff)) = Byte;
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return;
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}
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switch ((pint) SetAddress)
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{
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case CMemory::MAP_CPU:
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S9xSetCPU(Byte, Address & 0xffff);
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return;
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case CMemory::MAP_PPU:
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if (CPU.InDMAorHDMA && (Address & 0xff00) == 0x2100)
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return;
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S9xSetPPU(Byte, Address & 0xffff);
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return;
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case CMemory::MAP_LOROM_SRAM:
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if (Memory.SRAMMask)
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{
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*(Memory.SRAM + ((((Address & 0xff0000) >> 1) | (Address & 0x7fff)) & Memory.SRAMMask)) = Byte;
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CPU.SRAMModified = TRUE;
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}
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return;
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case CMemory::MAP_LOROM_SRAM_B:
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if (Multi.sramMaskB)
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{
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*(Multi.sramB + ((((Address & 0xff0000) >> 1) | (Address & 0x7fff)) & Multi.sramMaskB)) = Byte;
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CPU.SRAMModified = TRUE;
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}
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return;
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case CMemory::MAP_HIROM_SRAM:
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if (Memory.SRAMMask)
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{
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*(Memory.SRAM + (((Address & 0x7fff) - 0x6000 + ((Address & 0xf0000) >> 3)) & Memory.SRAMMask)) = Byte;
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CPU.SRAMModified = TRUE;
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}
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return;
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case CMemory::MAP_BWRAM:
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*(Memory.BWRAM + ((Address & 0x7fff) - 0x6000)) = Byte;
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CPU.SRAMModified = TRUE;
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return;
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case CMemory::MAP_SA1RAM:
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*(Memory.SRAM + (Address & 0xffff)) = Byte;
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return;
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case CMemory::MAP_DSP:
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S9xSetDSP(Byte, Address & 0xffff);
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return;
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case CMemory::MAP_C4:
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S9xSetC4(Byte, Address & 0xffff);
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return;
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case CMemory::MAP_OBC_RAM:
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S9xSetOBC1(Byte, Address & 0xffff);
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return;
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case CMemory::MAP_SETA_DSP:
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S9xSetSetaDSP(Byte, Address);
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return;
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case CMemory::MAP_SETA_RISC:
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S9xSetST018(Byte, Address);
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return;
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case CMemory::MAP_BSX:
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S9xSetBSX(Byte, Address);
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return;
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case CMemory::MAP_NONE:
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default:
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return;
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}
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}
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void S9xInitWatchedAddress (void)
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{
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for (unsigned int i = 0; i < sizeof(watches) / sizeof(watches[0]); i++)
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watches[i].on = false;
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}
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void S9xInitCheatData (void)
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{
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Cheat.RAM = Memory.RAM;
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Cheat.SRAM = Memory.SRAM;
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Cheat.FillRAM = Memory.FillRAM;
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}
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void S9xUpdateCheatInMemory (SCheat *c)
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{
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uint8 byte;
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if (!c->enabled)
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return;
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byte = S9xGetByteFree (c->address);
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if (byte != c->byte)
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{
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/* The game wrote a different byte to the address, update saved_byte */
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c->saved_byte = byte;
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if (c->conditional)
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{
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if (c->saved_byte != c->cond_byte && c->cond_true)
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{
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/* Condition is now false, let the byte stand */
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c->cond_true = false;
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}
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else if (c->saved_byte == c->cond_byte && !c->cond_true)
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{
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c->cond_true = true;
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S9xSetByteFree (c->byte, c->address);
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}
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}
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else
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S9xSetByteFree (c->byte, c->address);
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}
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else if (c->conditional)
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{
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if (byte == c->cond_byte)
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{
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c->cond_true = true;
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c->saved_byte = byte;
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S9xSetByteFree (c->byte, c->address);
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}
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}
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}
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void S9xDisableCheat (SCheat *c)
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{
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if (!c->enabled)
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return;
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if (!Cheat.enabled)
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{
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c->enabled = false;
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return;
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}
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/* Make sure we restore the up-to-date written byte */
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S9xUpdateCheatInMemory (c);
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c->enabled = false;
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if (c->conditional && !c->cond_true)
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return;
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S9xSetByteFree (c->saved_byte, c->address);
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c->cond_true = false;
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}
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void S9xDeleteCheatGroup (uint32 g)
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{
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unsigned int i;
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if (g >= Cheat.g.size ())
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return;
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for (i = 0; i < Cheat.g[g].c.size (); i++)
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{
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S9xDisableCheat (&Cheat.g[g].c[i]);
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}
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delete[] Cheat.g[g].name;
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Cheat.g.erase (Cheat.g.begin () + g);
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}
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void S9xDeleteCheats (void)
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{
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unsigned int i;
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for (i = 0; i < Cheat.g.size (); i++)
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{
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S9xDisableCheatGroup (i);
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delete[] Cheat.g[i].name;
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}
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Cheat.g.clear ();
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}
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void S9xEnableCheat (SCheat *c)
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{
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uint8 byte;
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if (c->enabled)
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return;
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c->enabled = true;
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if (!Cheat.enabled)
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return;
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byte = S9xGetByteFree(c->address);
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if (c->conditional)
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{
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if (byte != c->cond_byte)
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return;
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c->cond_true = true;
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}
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c->saved_byte = byte;
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S9xSetByteFree (c->byte, c->address);
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}
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void S9xEnableCheatGroup (uint32 num)
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{
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unsigned int i;
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for (i = 0; i < Cheat.g[num].c.size (); i++)
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{
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S9xEnableCheat (&Cheat.g[num].c[i]);
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}
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Cheat.g[num].enabled = true;
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}
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void S9xDisableCheatGroup (uint32 num)
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{
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unsigned int i;
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for (i = 0; i < Cheat.g[num].c.size (); i++)
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{
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S9xDisableCheat (&Cheat.g[num].c[i]);
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}
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Cheat.g[num].enabled = false;
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}
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SCheat S9xTextToCheat (char *text)
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{
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SCheat c;
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unsigned int byte = 0;
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unsigned int cond_byte = 0;
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c.enabled = false;
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c.conditional = false;
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if (!S9xGameGenieToRaw (text, c.address, c.byte))
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{
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byte = c.byte;
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}
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else if (!S9xProActionReplayToRaw (text, c.address, c.byte))
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{
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byte = c.byte;
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}
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else if (sscanf (text, "%x = %x ? %x", &c.address, &cond_byte, &byte) == 3)
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{
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c.conditional = true;
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}
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else if (sscanf (text, "%x = %x", &c.address, &byte) == 2)
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{
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}
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else if (sscanf (text, "%x / %x / %x", &c.address, &cond_byte, &byte) == 3)
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{
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c.conditional = true;
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}
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else if (sscanf (text, "%x / %x", &c.address, &byte) == 2)
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{
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}
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else
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{
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c.address = 0;
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byte = 0;
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}
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c.byte = byte;
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c.cond_byte = cond_byte;
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return c;
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}
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SCheatGroup S9xCreateCheatGroup (const char *name, const char *cheat)
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{
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SCheatGroup g;
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char *code_string = strdup (cheat);
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char *code_ptr = code_string;
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int len;
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g.name = strdup (name);
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g.enabled = false;
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for (len = strcspn (code_ptr, "+"); len; len = strcspn (code_ptr, "+"))
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{
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char *code = code_ptr;
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code_ptr += len + (code_ptr[len] == '\0' ? 0 : 1);
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code[len] = '\0';
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code = trim (code);
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SCheat c = S9xTextToCheat (code);
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if (c.address)
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g.c.push_back (c);
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}
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delete[] code_string;
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return g;
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}
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int S9xAddCheatGroup (const char *name, const char *cheat)
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{
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SCheatGroup g = S9xCreateCheatGroup (name, cheat);
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if (g.c.size () == 0)
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return -1;
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Cheat.g.push_back (g);
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return Cheat.g.size () - 1;
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}
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int S9xModifyCheatGroup (uint32 num, const char *name, const char *cheat)
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{
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if (num >= Cheat.g.size())
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return -1;
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S9xDisableCheatGroup (num);
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delete[] Cheat.g[num].name;
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Cheat.g[num] = S9xCreateCheatGroup (name, cheat);
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return num;
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}
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char *S9xCheatToText (SCheat *c)
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{
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int size = 10; /* 6 address, 1 =, 2 byte, 1 NUL */
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char *text;
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if (c->conditional)
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size += 3; /* additional 2 byte, 1 ? */
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text = new char[size];
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if (c->conditional)
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snprintf (text, size, "%06x=%02x?%02x", c->address, c->cond_byte, c->byte);
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else
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snprintf (text, size, "%06x=%02x", c->address, c->byte);
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return text;
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}
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char *S9xCheatGroupToText (SCheatGroup *g)
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{
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std::string text = "";
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unsigned int i;
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if (g->c.size () == 0)
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return NULL;
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for (i = 0; i < g->c.size (); i++)
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{
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char *tmp = S9xCheatToText (&g->c[i]);
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if (i != 0)
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text += " + ";
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text += tmp;
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delete[] tmp;
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}
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return strdup (text.c_str ());
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}
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char *S9xCheatValidate (char *code_string)
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{
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SCheatGroup g = S9xCreateCheatGroup ("temp", code_string);
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delete[] g.name;
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if (g.c.size() > 0)
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{
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return S9xCheatGroupToText (&g);
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}
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return NULL;
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}
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char *S9xCheatGroupToText (uint32 num)
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{
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if (num >= Cheat.g.size ())
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return NULL;
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return S9xCheatGroupToText (&Cheat.g[num]);
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}
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void S9xUpdateCheatsInMemory (void)
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{
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unsigned int i;
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unsigned int j;
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if (!Cheat.enabled)
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return;
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for (i = 0; i < Cheat.g.size (); i++)
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{
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for (j = 0; j < Cheat.g[i].c.size (); j++)
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{
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S9xUpdateCheatInMemory (&Cheat.g[i].c[j]);
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}
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}
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}
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static int S9xCheatIsDuplicate (char *name, char *code)
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{
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unsigned int i;
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for (i = 0; i < Cheat.g.size(); i++)
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{
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if (!strcmp (name, Cheat.g[i].name))
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{
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char *code_string = S9xCheatGroupToText (i);
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char *validated = S9xCheatValidate (code);
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if (validated && !strcmp (code_string, validated))
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{
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free (code_string);
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free (validated);
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return TRUE;
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}
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free (code_string);
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free (validated);
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}
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}
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return FALSE;
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}
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static void S9xLoadCheatsFromBMLNode (bml_node *n)
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{
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unsigned int i;
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for (i = 0; i < n->child.size (); i++)
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{
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if (!strcasecmp (n->child[i]->name, "cheat"))
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{
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char *desc = NULL;
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char *code = NULL;
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bool8 enabled = false;
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bml_node *c = n->child[i];
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bml_node *tmp = NULL;
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tmp = bml_find_sub(c, "name");
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if (!tmp)
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desc = (char *) "";
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else
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desc = tmp->data;
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tmp = bml_find_sub(c, "code");
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if (tmp)
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code = tmp->data;
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if (bml_find_sub(c, "enable"))
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enabled = true;
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if (code && !S9xCheatIsDuplicate (desc, code))
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|
{
|
|
int index = S9xAddCheatGroup (desc, code);
|
|
|
|
if (enabled)
|
|
S9xEnableCheatGroup (index);
|
|
}
|
|
}
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
static bool8 S9xLoadCheatFileClassic (const char *filename)
|
|
{
|
|
FILE *fs;
|
|
uint8 data[28];
|
|
|
|
fs = fopen(filename, "rb");
|
|
if (!fs)
|
|
return (FALSE);
|
|
|
|
while (fread ((void *) data, 1, 28, fs) == 28)
|
|
{
|
|
SCheat c;
|
|
char name[21];
|
|
char cheat[10];
|
|
c.enabled = (data[0] & 4) == 0;
|
|
c.byte = data[1];
|
|
c.address = data[2] | (data[3] << 8) | (data[4] << 16);
|
|
memcpy (name, &data[8], 20);
|
|
name[20] = 0;
|
|
|
|
snprintf (cheat, 10, "%x=%x", c.address, c.byte);
|
|
S9xAddCheatGroup (name, cheat);
|
|
|
|
if (c.enabled)
|
|
S9xEnableCheatGroup (Cheat.g.size () - 1);
|
|
}
|
|
|
|
fclose(fs);
|
|
|
|
return (TRUE);
|
|
}
|
|
|
|
bool8 S9xLoadCheatFile (const char *filename)
|
|
{
|
|
bml_node *bml = NULL;
|
|
bml_node *n = NULL;
|
|
|
|
bml = bml_parse_file (filename);
|
|
if (!bml)
|
|
{
|
|
return S9xLoadCheatFileClassic (filename);
|
|
}
|
|
|
|
n = bml_find_sub (bml, "cheat");
|
|
if (n)
|
|
{
|
|
S9xLoadCheatsFromBMLNode (bml);
|
|
}
|
|
|
|
bml_free_node (bml);
|
|
|
|
if (!n)
|
|
{
|
|
return S9xLoadCheatFileClassic (filename);
|
|
}
|
|
|
|
return (TRUE);
|
|
}
|
|
|
|
bool8 S9xSaveCheatFile (const char *filename)
|
|
{
|
|
unsigned int i;
|
|
FILE *file = NULL;
|
|
|
|
if (Cheat.g.size () == 0)
|
|
{
|
|
remove (filename);
|
|
return TRUE;
|
|
}
|
|
|
|
file = fopen (filename, "w");
|
|
|
|
if (!file)
|
|
return FALSE;
|
|
|
|
for (i = 0; i < Cheat.g.size (); i++)
|
|
{
|
|
char *txt = S9xCheatGroupToText (i);
|
|
|
|
fprintf (file,
|
|
"cheat\n"
|
|
" name: %s\n"
|
|
" code: %s\n"
|
|
"%s\n",
|
|
Cheat.g[i].name ? Cheat.g[i].name : "",
|
|
txt,
|
|
Cheat.g[i].enabled ? " enable\n" : ""
|
|
);
|
|
|
|
delete[] txt;
|
|
}
|
|
|
|
fclose (file);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void S9xCheatsDisable (void)
|
|
{
|
|
unsigned int i;
|
|
|
|
if (!Cheat.enabled)
|
|
return;
|
|
|
|
for (i = 0; i < Cheat.g.size (); i++)
|
|
{
|
|
if (Cheat.g[i].enabled)
|
|
{
|
|
S9xDisableCheatGroup (i);
|
|
Cheat.g[i].enabled = TRUE;
|
|
}
|
|
}
|
|
|
|
Cheat.enabled = FALSE;
|
|
}
|
|
|
|
void S9xCheatsEnable (void)
|
|
{
|
|
unsigned int i;
|
|
|
|
if (Cheat.enabled)
|
|
return;
|
|
|
|
Cheat.enabled = TRUE;
|
|
|
|
for (i = 0; i < Cheat.g.size (); i++)
|
|
{
|
|
if (Cheat.g[i].enabled)
|
|
{
|
|
Cheat.g[i].enabled = FALSE;
|
|
S9xEnableCheatGroup (i);
|
|
}
|
|
}
|
|
}
|
|
|
|
int S9xImportCheatsFromDatabase (const char *filename)
|
|
{
|
|
bml_node *bml;
|
|
char sha256_txt[65];
|
|
char hextable[] = "0123456789abcdef";
|
|
unsigned int i;
|
|
|
|
bml = bml_parse_file (filename);
|
|
|
|
if (!bml)
|
|
return -1; /* No file */
|
|
|
|
for (i = 0; i < 32; i++)
|
|
{
|
|
sha256_txt[i * 2] = hextable[Memory.ROMSHA256[i] >> 4];
|
|
sha256_txt[i * 2 + 1] = hextable[Memory.ROMSHA256[i] & 0xf];
|
|
}
|
|
sha256_txt[64] = '\0';
|
|
|
|
for (i = 0; i < bml->child.size (); i++)
|
|
{
|
|
if (!strcasecmp (bml->child[i]->name, "cartridge"))
|
|
{
|
|
bml_node *n;
|
|
|
|
if ((n = bml_find_sub (bml->child[i], "sha256")))
|
|
{
|
|
if (!strcasecmp (n->data, sha256_txt))
|
|
{
|
|
S9xLoadCheatsFromBMLNode (bml->child[i]);
|
|
bml_free_node (bml);
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bml_free_node (bml);
|
|
|
|
return -2; /* No codes */
|
|
}
|