snes9x/common/audio/s9x_sound_driver_portaudio.cpp

187 lines
4.5 KiB
C++

/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
#include "s9x_sound_driver_portaudio.hpp"
#include <cstring>
#include <cstdio>
#include <cstdint>
#include <vector>
S9xPortAudioSoundDriver::S9xPortAudioSoundDriver()
{
audio_stream = NULL;
}
void S9xPortAudioSoundDriver::init()
{
PaError err;
err = Pa_Initialize();
if (err != paNoError)
fprintf(stderr,
"Couldn't initialize PortAudio: %s\n",
Pa_GetErrorText(err));
}
void S9xPortAudioSoundDriver::deinit()
{
stop();
Pa_Terminate();
}
void S9xPortAudioSoundDriver::start()
{
PaError err;
if (audio_stream != NULL)
{
if ((Pa_IsStreamActive(audio_stream)))
return;
err = Pa_StartStream(audio_stream);
if (err != paNoError)
{
fprintf(stderr, "Error: %s\n", Pa_GetErrorText(err));
}
}
}
void S9xPortAudioSoundDriver::stop()
{
if (audio_stream != NULL)
{
Pa_StopStream(audio_stream);
}
}
bool S9xPortAudioSoundDriver::open_device(int playback_rate, int buffer_size_ms)
{
PaStreamParameters param;
const PaDeviceInfo *device_info;
const PaHostApiInfo *hostapi_info;
PaError err = paNoError;
if (audio_stream != NULL)
{
printf("Shutting down sound for reset\n");
err = Pa_CloseStream(audio_stream);
if (err != paNoError)
{
fprintf(stderr,
"Couldn't reset audio stream.\nError: %s\n",
Pa_GetErrorText(err));
return true;
}
audio_stream = NULL;
}
param.channelCount = 2;
param.sampleFormat = paInt16;
param.hostApiSpecificStreamInfo = NULL;
printf("PortAudio sound driver initializing...\n");
for (int i = 0; i < Pa_GetHostApiCount(); i++)
{
printf(" --> ");
hostapi_info = Pa_GetHostApiInfo(i);
if (!hostapi_info)
{
printf("Host API #%d has no info\n", i);
err = paNotInitialized;
continue;
}
device_info = Pa_GetDeviceInfo(hostapi_info->defaultOutputDevice);
if (!device_info)
{
printf("(%s)...No device info available.\n", hostapi_info->name);
err = paNotInitialized;
continue;
}
param.device = hostapi_info->defaultOutputDevice;
param.suggestedLatency = buffer_size_ms * 0.001;
printf("(%s : %s, latency %dms)...\n",
hostapi_info->name,
device_info->name,
(int)(param.suggestedLatency * 1000.0));
fflush(stdout);
err = Pa_OpenStream(&audio_stream,
NULL,
&param,
playback_rate,
0,
paNoFlag,
NULL,
NULL);
int frames = Pa_GetStreamWriteAvailable(audio_stream);
printf ("PortAudio set buffer size to %d frames.\n", frames);
output_buffer_size = frames;
if (err == paNoError)
{
printf("OK\n");
break;
}
else
{
printf("Failed (%s)\n",
Pa_GetErrorText(err));
}
}
if (err != paNoError || Pa_GetHostApiCount() < 1)
{
fprintf(stderr,
"Couldn't initialize sound\n");
return false;
}
return true;
}
int S9xPortAudioSoundDriver::space_free()
{
return Pa_GetStreamWriteAvailable(audio_stream) * 2;
}
std::pair<int, int> S9xPortAudioSoundDriver::buffer_level()
{
return { Pa_GetStreamWriteAvailable(audio_stream), output_buffer_size };
}
void S9xPortAudioSoundDriver::write_samples(int16_t *data, int samples)
{
int frames;
frames = Pa_GetStreamWriteAvailable(audio_stream);
if (frames == output_buffer_size)
{
// Prime the stream
std::vector<int16_t> tmp(output_buffer_size);
memset(tmp.data(), 0, output_buffer_size << 1);
Pa_WriteStream(audio_stream, tmp.data(), output_buffer_size >> 1);
frames -= output_buffer_size >> 1;
}
if (frames > samples / 2)
frames = samples / 2;
Pa_WriteStream(audio_stream, data, frames);
}