snes9x/shaders
2023-06-01 15:57:03 -05:00
..
glsl.cpp win32/glsl: Fix crash. 2023-05-01 15:55:59 -05:00
glsl.h shaders: Clean up some of the OpenGL/slang code. 2023-04-27 16:20:09 -05:00
shader_helpers.cpp Shaders: Scan source code in as few passes as possible. 2019-01-30 10:25:19 -06:00
shader_helpers.h Shaders: Scan source code in as few passes as possible. 2019-01-30 10:25:19 -06:00
shader_platform.h Gtk: Use glad instead of epoxy. 2023-06-01 15:57:03 -05:00
slang.cpp Update glslang to bleeding edge. 2023-03-10 17:24:40 -06:00