291 lines
5.9 KiB
C++
291 lines
5.9 KiB
C++
#include "gtk_s9x.h"
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#include "gtk_sound_driver_pulse.h"
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#include <sys/ioctl.h>
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#include <sys/time.h>
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#include <fcntl.h>
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static void
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pulse_samples_available (void *data)
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{
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((S9xPulseSoundDriver *) data)->samples_available ();
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}
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S9xPulseSoundDriver::S9xPulseSoundDriver (void)
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{
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mainloop = NULL;
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context = NULL;
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stream = NULL;
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buffer_size = 0;
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return;
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}
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void
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S9xPulseSoundDriver::init (void)
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{
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return;
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}
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void
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S9xPulseSoundDriver::terminate (void)
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{
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S9xSetSamplesAvailableCallback (NULL, NULL);
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if (mainloop)
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pa_threaded_mainloop_stop (mainloop);
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if (stream)
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{
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pa_stream_disconnect (stream);
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pa_stream_unref (stream);
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}
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if (context)
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{
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pa_context_disconnect (context);
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pa_context_unref (context);
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}
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if (mainloop)
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{
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pa_threaded_mainloop_free (mainloop);
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}
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return;
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}
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void
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S9xPulseSoundDriver::start (void)
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{
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return;
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}
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void
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S9xPulseSoundDriver::stop (void)
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{
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return;
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}
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void
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S9xPulseSoundDriver::lock (void)
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{
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pa_threaded_mainloop_lock (mainloop);
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return;
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}
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void
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S9xPulseSoundDriver::unlock (void)
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{
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pa_threaded_mainloop_unlock (mainloop);
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return;
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}
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void
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S9xPulseSoundDriver::wait (void)
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{
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pa_threaded_mainloop_wait (mainloop);
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return;
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}
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static void
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context_state_cb (pa_context *c, void *userdata)
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{
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S9xPulseSoundDriver *driver = (S9xPulseSoundDriver *) userdata;
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int state;
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state = pa_context_get_state (c);
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if (state == PA_CONTEXT_READY ||
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state == PA_CONTEXT_FAILED ||
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state == PA_CONTEXT_TERMINATED)
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{
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pa_threaded_mainloop_signal (driver->mainloop, 0);
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}
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return;
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}
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static void
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stream_state_callback (pa_stream *p, void *userdata)
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{
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S9xPulseSoundDriver *driver = (S9xPulseSoundDriver *) userdata;
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int state;
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state = pa_stream_get_state (p);
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if (state == PA_STREAM_READY ||
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state == PA_STREAM_FAILED ||
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state == PA_STREAM_TERMINATED)
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{
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pa_threaded_mainloop_signal (driver->mainloop, 0);
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}
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return;
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}
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bool8
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S9xPulseSoundDriver::open_device (void)
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{
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int err = PA_ERR_UNKNOWN;
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pa_sample_spec ss;
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pa_buffer_attr buffer_attr;
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const pa_buffer_attr *actual_buffer_attr;
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ss.channels = Settings.Stereo ? 2 : 1;
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ss.format = Settings.SixteenBitSound ? PA_SAMPLE_S16NE : PA_SAMPLE_U8;
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ss.rate = Settings.SoundPlaybackRate;
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buffer_attr.fragsize = -1;
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buffer_attr.tlength = pa_usec_to_bytes (gui_config->sound_buffer_size * 1000, &ss);
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buffer_attr.maxlength = -1;
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buffer_attr.minreq = -1;
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buffer_attr.prebuf = -1;
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printf ("PulseAudio sound driver initializing...\n");
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printf (" --> (%dhz, %s %s, %dms)...",
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Settings.SoundPlaybackRate,
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Settings.SixteenBitSound ? "16-bit" : "8-bit",
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Settings.Stereo ? "Stereo" : "Mono",
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gui_config->sound_buffer_size);
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fflush (stdout);
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mainloop = pa_threaded_mainloop_new ();
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if (!mainloop)
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{
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fprintf (stderr, "Failed to create mainloop.\n");
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goto error0;
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}
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context = pa_context_new (pa_threaded_mainloop_get_api (mainloop), "Snes9x");
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if (!context)
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goto error1;
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pa_context_set_state_callback (context, context_state_cb, this);
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if ((err = pa_context_connect (context, NULL, PA_CONTEXT_NOFLAGS, NULL)) != 0)
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goto error2;
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lock ();
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if ((err = pa_threaded_mainloop_start (mainloop)) != 0)
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goto error2;
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wait ();
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if ((err = pa_context_get_state (context)) != PA_CONTEXT_READY)
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{
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printf ("Coundn't create context: State: %d\n", err);
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goto error2;
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}
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stream = pa_stream_new (context, "Game", &ss, NULL);
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if (!stream)
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goto error2;
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pa_stream_set_state_callback (stream, stream_state_callback, this);
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if (pa_stream_connect_playback (stream,
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NULL,
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&buffer_attr,
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PA_STREAM_ADJUST_LATENCY,
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NULL,
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NULL) < 0)
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goto error3;
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wait ();
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if (pa_stream_get_state (stream) != PA_STREAM_READY)
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{
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goto error3;
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}
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actual_buffer_attr = pa_stream_get_buffer_attr (stream);
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buffer_size = actual_buffer_attr->tlength;
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printf ("OK\n");
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S9xSetSamplesAvailableCallback (pulse_samples_available, this);
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unlock ();
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return TRUE;
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error3:
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pa_stream_disconnect (stream);
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pa_stream_unref (stream);
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error2:
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pa_context_disconnect (context);
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pa_context_unref (context);
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unlock ();
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error1:
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pa_threaded_mainloop_free (mainloop);
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error0:
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printf ("Failed: %s\n", pa_strerror (err));
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return FALSE;
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}
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void
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S9xPulseSoundDriver::samples_available (void)
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{
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size_t bytes;
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int samples;
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const pa_buffer_attr *buffer_attr;
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void *output_buffer = NULL;
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lock ();
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bytes = pa_stream_writable_size (stream);
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buffer_attr = pa_stream_get_buffer_attr (stream);
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unlock ();
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buffer_size = buffer_attr->tlength;
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if (Settings.DynamicRateControl)
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{
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S9xUpdateDynamicRate (bytes, buffer_size);
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}
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S9xFinalizeSamples ();
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samples = S9xGetSampleCount ();
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if (Settings.DynamicRateControl)
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{
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if ((int) bytes < (samples << (Settings.SixteenBitSound ? 1 : 0)))
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{
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S9xClearSamples ();
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return;
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}
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}
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bytes = MIN (bytes, (samples << (Settings.SixteenBitSound ? 1 : 0)));
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if (!bytes)
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return;
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lock ();
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if (pa_stream_begin_write (stream, &output_buffer, &bytes) != 0)
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{
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pa_stream_flush (stream, NULL, NULL);
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unlock ();
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return;
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}
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if (bytes <= 0 || !output_buffer)
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{
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unlock ();
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return;
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}
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S9xMixSamples ((uint8 *) output_buffer, bytes >> (Settings.SixteenBitSound ? 1 : 0));
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pa_stream_write (stream, output_buffer, bytes, NULL, 0, PA_SEEK_RELATIVE);
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unlock ();
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return;
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}
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