snes9x/macosx/mac-keyboard.h
Brandon Wright 5f56cadafb Use a license stub everywhere.
This points to the full license in the root directory.
2018-11-15 17:31:39 -06:00

78 lines
1.4 KiB
C
Executable File

/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
/***********************************************************************************
SNES9X for Mac OS (c) Copyright John Stiles
Snes9x for Mac OS X
(c) Copyright 2001 - 2011 zones
(c) Copyright 2002 - 2005 107
(c) Copyright 2002 PB1400c
(c) Copyright 2004 Alexander and Sander
(c) Copyright 2004 - 2005 Steven Seeger
(c) Copyright 2005 Ryan Vogt
***********************************************************************************/
#ifndef _mac_keyboard_h_
#define _mac_keyboard_h_
#define kKeys 39
extern uint8 keyCode[kKeys];
enum
{
k1PUp,
k1PDown,
k1PLeft,
k1PRight,
k1PY,
k1PB,
k1PX,
k1PA,
k1PL,
k1PR,
k1PStart,
k1PSelect,
k2PUp,
k2PDown,
k2PLeft,
k2PRight,
k2PY,
k2PB,
k2PX,
k2PA,
k2PL,
k2PR,
k2PStart,
k2PSelect,
kKeyFastForward,
kKeyFreeze,
kKeyDefrost,
kKeyScreenshot,
kKeySPC,
kKeyScopeTurbo,
kKeyScopePause,
kKeyScopeCursor,
kKeyOffScreen,
kKeyFunction,
kKeyAlt,
kKeyFFDown,
kKeyFFUp,
kKeyEsc,
kKeyTC
};
void InitKeyboard (void);
void DeinitKeyboard (void);
void ConfigureKeyboard (void);
#endif