4800633821
Added and modified VS project files to more easily get started building and working with s9x in the Windows VS environment.
1072 lines
69 KiB
XML
1072 lines
69 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<ItemGroup Label="ProjectConfigurations">
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<Configuration>Debug Unicode</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug Unicode|x64">
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<Configuration>Debug Unicode</Configuration>
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<Platform>x64</Platform>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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<Configuration>Release Unicode</Configuration>
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<Platform>Win32</Platform>
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<ProjectConfiguration Include="Release Unicode|x64">
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<Configuration>Release Unicode</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectName>Snes9X</ProjectName>
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<ProjectGuid>{B86059D8-C9A6-46BE-8FBA-3170C54F1DFD}</ProjectGuid>
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<RootNamespace>Snes9X</RootNamespace>
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<TargetName>$(ProjectName)</TargetName>
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<IncludePath>$(IncludePath);$(DXSDK_DIR)include;$(CG_INC_PATH)</IncludePath>
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<IncludePath>$(IncludePath);$(DXSDK_DIR)include;$(CG_INC_PATH)</IncludePath>
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<Midl>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TargetEnvironment>Win32</TargetEnvironment>
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<TypeLibraryName>.\Release/snes9xw.tlb</TypeLibraryName>
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<HeaderFileName />
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</Midl>
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<ClCompile>
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<Optimization>Full</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\;$(ProjectDir)..\..\;$(ProjectDir)..\..\zLib;$(ProjectDir)..\unzip;$(ProjectDir)..\..\FMOD\api\inc;$(ProjectDir)..\..\fmodex\api\inc;$(ProjectDir)..\..\libpng\;$(ProjectDir)..\apu\bapu;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<StringPooling>true</StringPooling>
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<Culture>0x0409</Culture>
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<Link>
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<AdditionalDependencies>comctl32.lib;winmm.lib;opengl32.lib;glu32.lib;wsock32.lib;ddraw.lib;dsound.lib;dxguid.lib;delayimp.lib;vfw32.lib;msxml2.lib;shlwapi.lib;xaudio2.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ProgramDatabaseFile>$(IntDir)$(ProjectName).pdb</ProgramDatabaseFile>
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<SubSystem>Windows</SubSystem>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention />
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<TargetMachine>MachineX86</TargetMachine>
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