This website requires JavaScript.
Explore
Help
Register
Sign In
Dasko
/
snes9x
Watch
1
Star
0
Fork
0
You've already forked snes9x
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
491f57ca92
snes9x
/
shaders
History
Brandon Wright
16ca2f95c8
slang: Macro out printuniforms function.
2019-06-23 16:44:03 -05:00
..
SPIRV-Cross
@
1458bae62e
Update SPIRV-Cross.
2019-02-18 17:22:13 -06:00
glsl.cpp
Shaders: Use GL_X_MIPMAP_X with mipmap_input.
2019-04-03 18:32:17 -05:00
glsl.h
Shaders: Scan source code in as few passes as possible.
2019-01-30 10:25:19 -06:00
shader_helpers.cpp
Shaders: Scan source code in as few passes as possible.
2019-01-30 10:25:19 -06:00
shader_helpers.h
Shaders: Scan source code in as few passes as possible.
2019-01-30 10:25:19 -06:00
shader_platform.h
Mark all of GTK+ with header stub, and a couple others.
2018-11-15 17:42:29 -06:00
slang.cpp
slang: Macro out printuniforms function.
2019-06-23 16:44:03 -05:00