snes9x/win32/zlib/zlib.sln
OV2 d0b9becaab Import latest win32-dev changes
OpengGL support
full unicode support
x64 build support
shader support (D3D+OGL)
DDraw: vsync, dynamic buffer allocation
restored SPC save option
better window position saving
fixed crash during fullscreen switch
2010-09-25 19:35:19 +02:00

39 lines
2.3 KiB
Plaintext

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
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LIB Debug S9xUnicode|x64 = LIB Debug S9xUnicode|x64
LIB Debug|Win32 = LIB Debug|Win32
LIB Debug|x64 = LIB Debug|x64
LIB Release S9xUnicode|Win32 = LIB Release S9xUnicode|Win32
LIB Release S9xUnicode|x64 = LIB Release S9xUnicode|x64
LIB Release|Win32 = LIB Release|Win32
LIB Release|x64 = LIB Release|x64
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{99E9817A-4605-44AF-8433-7048F0EC1859}.LIB Debug|x64.Build.0 = LIB Debug|x64
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{99E9817A-4605-44AF-8433-7048F0EC1859}.LIB Release|Win32.Build.0 = LIB Release|Win32
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