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docs
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Win32: Fix typos in Readme
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2011-11-18 16:30:47 -05:00 |
rsrc
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win32: add slot0
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2013-03-26 15:09:49 +01:00 |
zlib
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Win32: use asm in custom zlib proj
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2012-04-10 23:36:09 +02:00 |
_tfwopen.cpp
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win32: fix ansi build
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2013-01-31 14:04:30 +01:00 |
_tfwopen.h
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win32: fix ansi build
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2013-01-31 14:04:30 +01:00 |
AVIOutput.cpp
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
AVIOutput.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
CCGShader.cpp
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win32: add float_framebuffer to cg shaders
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2013-03-26 16:09:01 +01:00 |
CCGShader.h
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win32: add float_framebuffer to cg shaders
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2013-03-26 16:09:01 +01:00 |
CD3DCG.cpp
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win32: only set sampler state for fragment
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2013-12-17 22:56:44 +01:00 |
CD3DCG.h
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win32: add float_framebuffer to cg shaders
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2013-03-26 16:09:01 +01:00 |
CDirect3D.cpp
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win32: add+use CXML wrapper class
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2012-11-04 13:47:41 +01:00 |
CDirect3D.h
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Win32: match D3D/OGL cg meta shader capability and update to latest spec
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2011-12-10 15:52:41 +01:00 |
CDirectDraw.cpp
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Change ZeroMemory to memset
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2012-01-23 18:12:47 +01:00 |
CDirectDraw.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
CDirectSound.cpp
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Win32: use event for soundsync
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2012-01-22 20:18:15 +01:00 |
CDirectSound.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
CFMOD.cpp
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Win32: use event for soundsync
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2012-01-22 20:18:15 +01:00 |
CFMOD.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
CFMODEx.cpp
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Win32: use event for soundsync
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2012-01-22 20:18:15 +01:00 |
CFMODEx.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
cgFunctions.cpp
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Win32: match D3D/OGL cg meta shader capability and update to latest spec
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2011-12-10 15:52:41 +01:00 |
cgFunctions.h
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Win32: match D3D/OGL cg meta shader capability and update to latest spec
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2011-12-10 15:52:41 +01:00 |
CGLCG.cpp
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win32: always use RGBA for LUTs
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2013-05-18 21:48:50 +02:00 |
CGLCG.h
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win32: add float_framebuffer to cg shaders
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2013-03-26 16:09:01 +01:00 |
COpenGL.cpp
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win32: map pbo with GL_READ_WRITE
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2012-10-22 19:48:01 +02:00 |
COpenGL.h
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Win32: add support for cg meta shaders (currently opengl only)
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2011-07-02 04:25:13 +02:00 |
CXAudio2.cpp
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win32: fix xaudio2 mixing loop
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2013-03-26 15:09:49 +01:00 |
CXAudio2.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
CXML.cpp
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win32: fix ansi build
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2013-01-31 14:04:30 +01:00 |
CXML.h
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win32: add+use CXML wrapper class
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2012-11-04 13:47:41 +01:00 |
glext.h
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Import latest win32-dev changes
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2010-09-25 19:35:19 +02:00 |
InputCustom.cpp
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Win32: add missing Ptr changes (DaMan)
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2015-02-01 15:19:20 +01:00 |
InputCustom.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
IS9xDisplayOutput.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
IS9xSoundOutput.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
objfix.c
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
render.cpp
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Win32: update xbrz to 1.2
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2015-01-29 21:42:32 +01:00 |
render.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
snes9xw.sln
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Windows: Migrate to Visual Studio 2013 <https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx>
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2015-04-19 19:32:19 +09:00 |
snes9xw.vcxproj
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Windows: Migrate to Visual Studio 2013 <https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx>
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2015-04-19 19:32:19 +09:00 |
snes9xw.vcxproj.filters
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Windows: Migrate to Visual Studio 2013 <https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx>
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2015-04-19 19:32:19 +09:00 |
snes_ntsc_config.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
snes_ntsc_impl.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
snes_ntsc.c
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
snes_ntsc.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
wconfig.cpp
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win32: correctly parse unicode command line arguments
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2014-03-22 15:07:15 +01:00 |
wglext.h
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Import latest win32-dev changes
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2010-09-25 19:35:19 +02:00 |
win32_display.cpp
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Win32: use SetWindowLongPtr instead of SetWindowLong (DaMan)
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2015-02-01 01:45:14 +01:00 |
win32_display.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
win32_sound.cpp
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
win32_sound.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
win32.cpp
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win32: detect gamepad changes
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2013-05-03 20:18:51 +02:00 |
wlanguage.h
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win32: remove "Toggled fast forward mode" checkbox, and give "fast forward toggle" hotkey
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2012-08-07 19:22:59 +02:00 |
wsnes9x.cpp
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Win32: fix controller hotplugging
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2015-04-02 20:40:50 +02:00 |
wsnes9x.h
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win32: add 2xbrz/3xbrz
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2014-06-25 23:16:52 +02:00 |