9cc05b3c12
Resolved conflicts: apu/SNES_SPC.h memmap.cpp port.h unix/Makefile.in
787 lines
13 KiB
XML
787 lines
13 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Name="libsnes-win32"
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ProjectGUID="{4A2A7544-0547-4539-8B53-047FB9A15C75}"
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RootNamespace="libsneswin32"
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Keyword="Win32Proj"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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<Platform
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Name="x64"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="libsnes Debug|Win32"
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OutputDirectory="$(PlatformName)\$(ConfigurationName)"
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IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="0"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../;../apu/bapu"
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PreprocessorDefinitions="__WIN32__;__WIN32_LIBSNES__"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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WarningLevel="2"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)\snes.dll"
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LinkIncremental="2"
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ModuleDefinitionFile="libsnes.def"
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GenerateDebugInformation="true"
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SubSystem="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="libsnes Debug|x64"
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OutputDirectory="$(PlatformName)\$(ConfigurationName)"
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IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="0"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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TargetEnvironment="3"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../;../apu/bapu"
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PreprocessorDefinitions="__WIN32__;__WIN32_LIBSNES__"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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WarningLevel="2"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)\snes.dll"
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LinkIncremental="2"
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ModuleDefinitionFile="libsnes.def"
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GenerateDebugInformation="true"
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SubSystem="2"
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TargetMachine="17"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="libsnes Release|Win32"
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OutputDirectory="$(PlatformName)\$(ConfigurationName)"
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IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="0"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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InlineFunctionExpansion="2"
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EnableIntrinsicFunctions="true"
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FavorSizeOrSpeed="1"
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AdditionalIncludeDirectories="../;../apu/bapu"
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PreprocessorDefinitions="__WIN32__;__WIN32_LIBSNES__"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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WarningLevel="2"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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|
Name="VCPreLinkEventTool"
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/>
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|
<Tool
|
|
Name="VCLinkerTool"
|
|
OutputFile="$(OutDir)\snes.dll"
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LinkIncremental="1"
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ModuleDefinitionFile="libsnes.def"
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|
GenerateDebugInformation="true"
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|
SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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|
</Configuration>
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|
<Configuration
|
|
Name="libsnes Release|x64"
|
|
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
|
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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|
ConfigurationType="2"
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|
CharacterSet="0"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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|
Name="VCCustomBuildTool"
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/>
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|
<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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TargetEnvironment="3"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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InlineFunctionExpansion="2"
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EnableIntrinsicFunctions="true"
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FavorSizeOrSpeed="1"
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OmitFramePointers="true"
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|
AdditionalIncludeDirectories="../;../apu/bapu"
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PreprocessorDefinitions="__WIN32__;__WIN32_LIBSNES__"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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WarningLevel="2"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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|
OutputFile="$(OutDir)\snes.dll"
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|
LinkIncremental="1"
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|
ModuleDefinitionFile="libsnes.def"
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="17"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="s9x-source"
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>
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<File
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RelativePath="..\65c816.h"
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>
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</File>
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<File
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RelativePath="..\bsx.cpp"
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</File>
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<File
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RelativePath="..\bsx.h"
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</File>
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<File
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RelativePath="..\c4.cpp"
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<File
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RelativePath="..\c4.h"
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<File
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RelativePath="..\c4emu.cpp"
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<File
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RelativePath="..\cheats.cpp"
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<File
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RelativePath="..\cheats.h"
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RelativePath="..\cheats2.cpp"
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<File
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RelativePath="..\clip.cpp"
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RelativePath="..\conffile.cpp"
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RelativePath="..\conffile.h"
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<File
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RelativePath="..\controls.cpp"
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<File
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RelativePath="..\controls.h"
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RelativePath="..\cpu.cpp"
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RelativePath="..\cpuexec.cpp"
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RelativePath="..\cpuexec.h"
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RelativePath="..\cpumacro.h"
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RelativePath="..\cpuops.cpp"
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RelativePath="..\cpuops.h"
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RelativePath="..\crosshairs.cpp"
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RelativePath="..\debug.h"
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RelativePath="..\dsp.cpp"
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RelativePath="..\dsp.h"
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<File
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RelativePath="..\dsp1.cpp"
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RelativePath="..\fxemu.cpp"
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RelativePath="..\fxemu.h"
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RelativePath="..\fxinst.h"
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RelativePath="..\gfx.cpp"
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RelativePath="..\gfx.h"
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RelativePath="..\language.h"
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RelativePath="..\loadzip.cpp"
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RelativePath="..\movie.h"
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RelativePath="..\netplay.h"
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RelativePath="..\obc1.cpp"
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<File
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RelativePath="..\obc1.h"
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|
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RelativePath="..\ppu.cpp"
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<File
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RelativePath="..\ppu.h"
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RelativePath="..\sa1.cpp"
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<File
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RelativePath="..\sa1.h"
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RelativePath="..\sa1cpu.cpp"
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RelativePath="..\sar.h"
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RelativePath="..\screenshot.cpp"
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<File
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RelativePath="..\screenshot.h"
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|
RelativePath="..\sdd1.cpp"
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RelativePath="..\sdd1.h"
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<File
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RelativePath="..\sdd1emu.cpp"
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<File
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|
RelativePath="..\sdd1emu.h"
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<File
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|
RelativePath="..\server.cpp"
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|
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|
RelativePath="..\seta.cpp"
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|
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|
<File
|
|
RelativePath="..\seta.h"
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>
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|
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|
<File
|
|
RelativePath="..\seta010.cpp"
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|
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|
</File>
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|
<File
|
|
RelativePath="..\seta011.cpp"
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|
>
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|
<File
|
|
RelativePath="..\seta018.cpp"
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<File
|
|
RelativePath="..\snapshot.cpp"
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>
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|
</File>
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|
<File
|
|
RelativePath="..\snapshot.h"
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>
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</File>
|
|
<File
|
|
RelativePath="..\snes9x.cpp"
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|
>
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|
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