snes9x/gtk/src/gtk_glx_context.h
BearOso fa03a2c5b2 Gtk: Remove some superfluous graphics options.
PBOs aren't generally faster any more.
NPOT textures are widely supported.
Giving control over to Gtk while waiting for a swap doesn't really work
that well, so the sync control extension options are removed.

This means the OpenGL and Vulkan backends are in parity with regard to
options.
2023-03-07 13:58:21 -06:00

38 lines
943 B
C++

/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
#ifndef __GTK_GLX_CONTEXT_H
#define __GTK_GLX_CONTEXT_H
#include "gtk_opengl_context.h"
#include <epoxy/glx.h>
class GTKGLXContext : public OpenGLContext
{
public:
GTKGLXContext();
~GTKGLXContext();
bool attach(Display *dpy, Window xid);
bool create_context();
void resize();
void swap_buffers();
void swap_interval(int frames);
void make_current();
bool ready();
GLXContext context;
GLXFBConfig fbconfig;
Display *display;
int screen;
Window xid;
int version_major;
int version_minor;
};
#endif