snes9x/macosx/mac-joypad.cpp
Brandon Wright 5f56cadafb Use a license stub everywhere.
This points to the full license in the root directory.
2018-11-15 17:31:39 -06:00

1149 lines
28 KiB
C++
Executable File

/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
/***********************************************************************************
SNES9X for Mac OS (c) Copyright John Stiles
Snes9x for Mac OS X
(c) Copyright 2001 - 2011 zones
(c) Copyright 2002 - 2005 107
(c) Copyright 2002 PB1400c
(c) Copyright 2004 Alexander and Sander
(c) Copyright 2004 - 2005 Steven Seeger
(c) Copyright 2005 Ryan Vogt
***********************************************************************************/
#include "port.h"
#include <IOKit/hid/IOHIDUsageTables.h>
#include "HID_Utilities_External.h"
#include "mac-prefix.h"
#include "mac-dialog.h"
#include "mac-os.h"
#include "mac-joypad.h"
#define kUp(i) (i * 4)
#define kDn(i) (i * 4 + 1)
#define kLf(i) (i * 4 + 2)
#define kRt(i) (i * 4 + 3)
#define kPadElemTypeNone 0
#define kPadElemTypeHat4 1
#define kPadElemTypeHat8 2
#define kPadElemTypeAxis 3
#define kPadElemTypeButton 4
#define kPadElemTypeOtherHat4 5
#define kPadElemTypeOtherHat8 6
#define kPadXAxis 1
#define kPadYAxis 0
#define kPadHat 0
#define kMaskUp 0x0800
#define kMaskDn 0x0400
#define kMaskLf 0x0200
#define kMaskRt 0x0100
typedef hu_device_t *pRecDevice;
typedef hu_element_t *pRecElement;
typedef struct actionStruct
{
pRecDevice fDevice;
pRecElement fElement;
long fValue;
long fOldValue;
} actionRec, *actionPtr;
typedef struct padDirectionInfo
{
int type;
pRecDevice device [2];
pRecElement element[2];
long max [2];
long maxmid [2];
long mid [2];
long midmin [2];
long min [2];
} directionInfo;
static actionRec gActionRecs[kNeedCount];
static directionInfo gDirectionInfo[MAC_MAX_PLAYERS];
static int gDirectionHint[MAC_MAX_PLAYERS];
static const HIViewID gControlIDs[kNeedCount] =
{
{ '1_Up', 0 },
{ '1_Dn', 0 },
{ '1_Lf', 0 },
{ '1_Rt', 0 },
{ '2_Up', 0 },
{ '2_Dn', 0 },
{ '2_Lf', 0 },
{ '2_Rt', 0 },
{ '3_Up', 0 },
{ '3_Dn', 0 },
{ '3_Lf', 0 },
{ '3_Rt', 0 },
{ '4_Up', 0 },
{ '4_Dn', 0 },
{ '4_Lf', 0 },
{ '4_Rt', 0 },
{ '5_Up', 0 },
{ '5_Dn', 0 },
{ '5_Lf', 0 },
{ '5_Rt', 0 },
{ '6_Up', 0 },
{ '6_Dn', 0 },
{ '6_Lf', 0 },
{ '6_Rt', 0 },
{ '7_Up', 0 },
{ '7_Dn', 0 },
{ '7_Lf', 0 },
{ '7_Rt', 0 },
{ '8_Up', 0 },
{ '8_Dn', 0 },
{ '8_Lf', 0 },
{ '8_Rt', 0 },
{ '1__B', 0 },
{ '1__A', 0 },
{ '1__X', 0 },
{ '1__Y', 0 },
{ '1__L', 0 },
{ '1__R', 0 },
{ '1Sel', 0 },
{ '1Srt', 0 },
{ '2__B', 0 },
{ '2__A', 0 },
{ '2__X', 0 },
{ '2__Y', 0 },
{ '2__L', 0 },
{ '2__R', 0 },
{ '2Sel', 0 },
{ '2Srt', 0 },
{ '3__B', 0 },
{ '3__A', 0 },
{ '3__X', 0 },
{ '3__Y', 0 },
{ '3__L', 0 },
{ '3__R', 0 },
{ '3Sel', 0 },
{ '3Srt', 0 },
{ '4__B', 0 },
{ '4__A', 0 },
{ '4__X', 0 },
{ '4__Y', 0 },
{ '4__L', 0 },
{ '4__R', 0 },
{ '4Sel', 0 },
{ '4Srt', 0 },
{ '5__B', 0 },
{ '5__A', 0 },
{ '5__X', 0 },
{ '5__Y', 0 },
{ '5__L', 0 },
{ '5__R', 0 },
{ '5Sel', 0 },
{ '5Srt', 0 },
{ '6__B', 0 },
{ '6__A', 0 },
{ '6__X', 0 },
{ '6__Y', 0 },
{ '6__L', 0 },
{ '6__R', 0 },
{ '6Sel', 0 },
{ '6Srt', 0 },
{ '7__B', 0 },
{ '7__A', 0 },
{ '7__X', 0 },
{ '7__Y', 0 },
{ '7__L', 0 },
{ '7__R', 0 },
{ '7Sel', 0 },
{ '7Srt', 0 },
{ '8__B', 0 },
{ '8__A', 0 },
{ '8__X', 0 },
{ '8__Y', 0 },
{ '8__L', 0 },
{ '8__R', 0 },
{ '8Sel', 0 },
{ '8Srt', 0 },
{ '__FF', 0 },
{ '_Frz', 0 },
{ '_DeF', 0 },
{ '_Snp', 0 },
{ '_Esc', 0 },
{ '_SPC', 0 },
{ 'MouL', 0 },
{ 'MouR', 0 },
{ 'ScoT', 0 },
{ 'ScoP', 0 },
{ 'ScoC', 0 },
{ 'Ofsc', 0 },
{ '__Fn', 0 },
{ '_Alt', 0 },
{ 'FFUp', 0 },
{ 'FFDn', 0 },
{ '__TC', 0 }
};
static char gNeeds[kNeedCount][64] =
{
"1P Up",
"1P Down",
"1P Left",
"1P Right",
"2P Up",
"2P Down",
"2P Left",
"2P Right",
"3P Up",
"3P Down",
"3P Left",
"3P Right",
"4P Up",
"4P Down",
"4P Left",
"4P Right",
"5P Up",
"5P Down",
"5P Left",
"5P Right",
"6P Up",
"6P Down",
"6P Left",
"6P Right",
"7P Up",
"7P Down",
"7P Left",
"7P Right",
"8P Up",
"8P Down",
"8P Left",
"8P Right",
"1P B Button",
"1P A Button",
"1P X Button",
"1P Y Button",
"1P L Button",
"1P R Button",
"1P Select",
"1P Start",
"2P B Button",
"2P A Button",
"2P X Button",
"2P Y Button",
"2P L Button",
"2P R Button",
"2P Select",
"2P Start",
"3P B Button",
"3P A Button",
"3P X Button",
"3P Y Button",
"3P L Button",
"3P R Button",
"3P Select",
"3P Start",
"4P B Button",
"4P A Button",
"4P X Button",
"4P Y Button",
"4P L Button",
"4P R Button",
"4P Select",
"4P Start",
"5P B Button",
"5P A Button",
"5P X Button",
"5P Y Button",
"5P L Button",
"5P R Button",
"5P Select",
"5P Start",
"6P B Button",
"6P A Button",
"6P X Button",
"6P Y Button",
"6P L Button",
"6P R Button",
"6P Select",
"6P Start",
"7P B Button",
"7P A Button",
"7P X Button",
"7P Y Button",
"7P L Button",
"7P R Button",
"7P Select",
"7P Start",
"8P B Button",
"8P A Button",
"8P X Button",
"8P Y Button",
"8P L Button",
"8P R Button",
"8P Select",
"8P Start",
"Fast Forward",
"Freeze Game",
"Defrost Game",
"Screenshot",
"Break",
"Save SPC",
"Mouse Left",
"Mouse Right",
"Scope Turbo",
"Scope Pause",
"Scope Cursor",
"Offscreen",
"Fn Modifier",
"Alt Modifier",
"Turbo Speed Up",
"Turbo Speed Down",
"Turbo Control Modifier"
};
static int gIconNumber[kNeedCount] =
{
0,
1,
2,
3,
12,
13,
14,
15,
24,
25,
26,
27,
36,
37,
38,
39,
48,
49,
50,
51,
60,
61,
62,
63,
72,
73,
74,
75,
84,
85,
86,
87,
5,
7,
6,
4,
8,
9,
11,
10,
17,
19,
18,
16,
20,
21,
23,
22,
29,
31,
30,
28,
32,
33,
35,
34,
41,
43,
42,
40,
44,
45,
47,
46,
53,
55,
54,
52,
56,
57,
59,
58,
65,
67,
66,
64,
68,
69,
71,
70,
77,
79,
78,
76,
80,
81,
83,
82,
89,
91,
90,
88,
92,
93,
95,
94,
101,
102,
103,
104,
114,
105,
116,
117,
106,
107,
108,
109,
110,
111,
112,
113,
115
};
static void JoypadSetDirectionInfo (void);
static pascal void IdleTimer (EventLoopTimerRef, void *);
static pascal OSStatus ControllerEventHandler (EventHandlerCallRef, EventRef, void *);
void SaveControllerSettings (void)
{
CFStringRef keyCFStringRef;
Boolean syncFlag;
JoypadSetDirectionInfo();
for (int a = 0; a < kNeedCount; a++)
{
char needCStr[64], num[10];
strcpy(needCStr, gNeeds[a]);
if (padSetting > 1)
{
sprintf(num, "_%d", padSetting);
strcat(needCStr, num);
}
keyCFStringRef = CFStringCreateWithFormat(kCFAllocatorDefault, NULL, CFSTR("%s"), needCStr);
if (keyCFStringRef)
{
if (gActionRecs[a].fDevice && gActionRecs[a].fElement)
syncFlag = HIDSaveElementPref(keyCFStringRef, kCFPreferencesCurrentApplication, gActionRecs[a].fDevice, gActionRecs[a].fElement);
else
CFPreferencesSetAppValue(keyCFStringRef, NULL, kCFPreferencesCurrentApplication);
CFRelease(keyCFStringRef);
}
}
for (int a = 0; a < MAC_MAX_PLAYERS; a++)
{
keyCFStringRef = CFStringCreateWithFormat(kCFAllocatorDefault, NULL, CFSTR("DirectionHint_%d_%d"), a, padSetting);
if (keyCFStringRef)
{
CFNumberRef numRef;
CFIndex v;
v = (CFIndex) gDirectionHint[a];
numRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberCFIndexType, &v);
if (numRef)
{
CFPreferencesSetAppValue(keyCFStringRef, numRef, kCFPreferencesCurrentApplication);
CFRelease(numRef);
}
CFRelease(keyCFStringRef);
}
}
CFPreferencesAppSynchronize(kCFPreferencesCurrentApplication);
}
void LoadControllerSettings (void)
{
CFStringRef keyCFStringRef;
for (int a = 0; a < kNeedCount; a++)
{
pRecDevice pDevice = NULL;
pRecElement pElement = NULL;
Boolean r = false;
char needCStr[64], num[10];
strcpy(needCStr, gNeeds[a]);
if (padSetting > 1)
{
sprintf(num, "_%d", padSetting);
strcat(needCStr, num);
}
keyCFStringRef = CFStringCreateWithFormat(kCFAllocatorDefault, NULL, CFSTR("%s"), needCStr);
if (keyCFStringRef)
{
r = HIDRestoreElementPref(keyCFStringRef, kCFPreferencesCurrentApplication, &pDevice, &pElement);
if (r && pDevice && pElement)
{
gActionRecs[a].fDevice = pDevice;
gActionRecs[a].fElement = pElement;
}
else
{
gActionRecs[a].fDevice = NULL;
gActionRecs[a].fElement = NULL;
}
CFRelease(keyCFStringRef);
}
}
for (int a = 0; a < MAC_MAX_PLAYERS; a++)
{
keyCFStringRef = CFStringCreateWithFormat(kCFAllocatorDefault, NULL, CFSTR("DirectionHint_%d_%d"), a, padSetting);
if (keyCFStringRef)
{
Boolean r;
gDirectionHint[a] = (int) CFPreferencesGetAppIntegerValue(keyCFStringRef, kCFPreferencesCurrentApplication, &r);
if (!r)
gDirectionHint[a] = kPadElemTypeNone;
CFRelease(keyCFStringRef);
}
else
gDirectionHint[a] = kPadElemTypeNone;
}
JoypadSetDirectionInfo();
}
static pascal OSStatus ControllerEventHandler (EventHandlerCallRef inHandlerCallRef, EventRef inEvent, void *inUserData)
{
OSStatus err, result = eventNotHandledErr;
WindowRef tWindowRef;
tWindowRef = (WindowRef) inUserData;
switch (GetEventClass(inEvent))
{
case kEventClassWindow:
switch (GetEventKind(inEvent))
{
case kEventWindowClose:
QuitAppModalLoopForWindow(tWindowRef);
result = noErr;
break;
}
break;
case kEventClassCommand:
switch (GetEventKind(inEvent))
{
HICommand tHICommand;
case kEventCommandUpdateStatus:
err = GetEventParameter(inEvent, kEventParamDirectObject, typeHICommand, NULL, sizeof(HICommand), NULL, &tHICommand);
if (err == noErr && tHICommand.commandID == 'clos')
{
UpdateMenuCommandStatus(true);
result = noErr;
}
break;
case kEventCommandProcess:
err = GetEventParameter(inEvent, kEventParamDirectObject, typeHICommand, NULL, sizeof(HICommand), NULL, &tHICommand);
if (err == noErr)
{
if (tHICommand.commandID == 'CLRa')
{
ClearPadSetting();
result = noErr;
}
else
{
SInt32 command = -1, count;
for (count = 0; count < kNeedCount; count++)
if (tHICommand.commandID == gControlIDs[count].signature)
command = count;
if (command >= 0)
{
pRecDevice pDevice;
pRecElement pElement;
FlushEventQueue(GetCurrentEventQueue());
if (HIDConfigureAction(&pDevice, &pElement, 2.5f))
{
if (command < MAC_MAX_PLAYERS * 4) // Direction
{
int i = command >> 2; // Player
long curv = HIDGetElementValue(pDevice, pElement);
if (pElement->usage == kHIDUsage_GD_Hatswitch) // Hat Switch
{
gActionRecs[kUp(i)].fDevice = gActionRecs[kDn(i)].fDevice = gActionRecs[kLf(i)].fDevice = gActionRecs[kRt(i)].fDevice = pDevice;
gActionRecs[kUp(i)].fElement = gActionRecs[kDn(i)].fElement = gActionRecs[kLf(i)].fElement = gActionRecs[kRt(i)].fElement = pElement;
if (pDevice->vendorID == 1103) // Thrustmaster
gDirectionInfo[i].type = (pElement->max > 4) ? kPadElemTypeOtherHat8 : kPadElemTypeOtherHat4;
else
{
if (pElement->max > 4)
{
if (((command % 4 == 0) && (curv == 0)) || // Up : 0
((command % 4 == 1) && (curv == 4)) || // Down : 4
((command % 4 == 2) && (curv == 6)) || // Left : 6
((command % 4 == 3) && (curv == 2))) // Right : 2
gDirectionInfo[i].type = kPadElemTypeOtherHat8;
else
gDirectionInfo[i].type = kPadElemTypeHat8;
}
else
{
if (((command % 4 == 0) && (curv == 0)) || // Up : 0
((command % 4 == 1) && (curv == 2)) || // Down : 2
((command % 4 == 2) && (curv == 3)) || // Left : 3
((command % 4 == 3) && (curv == 1))) // Right : 1
gDirectionInfo[i].type = kPadElemTypeOtherHat4;
else
gDirectionInfo[i].type = kPadElemTypeHat4;
}
}
gDirectionInfo[i].device [kPadHat] = pDevice;
gDirectionInfo[i].element[kPadHat] = pElement;
gDirectionInfo[i].max [kPadHat] = pElement->max;
gDirectionInfo[i].min [kPadHat] = pElement->min;
}
else
if (pElement->max - pElement->min > 1) // Axis (maybe)
{
if ((command % 4 == 0) || (command % 4 == 1)) // Up or Dn
{
gActionRecs[kUp(i)].fDevice = gActionRecs[kDn(i)].fDevice = pDevice;
gActionRecs[kUp(i)].fElement = gActionRecs[kDn(i)].fElement = pElement;
gDirectionInfo[i].type = kPadElemTypeAxis;
gDirectionInfo[i].device [kPadYAxis] = pDevice;
gDirectionInfo[i].element[kPadYAxis] = pElement;
gDirectionInfo[i].max [kPadYAxis] = pElement->max;
gDirectionInfo[i].min [kPadYAxis] = pElement->min;
gDirectionInfo[i].mid [kPadYAxis] = (gDirectionInfo[i].max[kPadYAxis] + gDirectionInfo[i].min[kPadYAxis]) >> 1;
gDirectionInfo[i].maxmid [kPadYAxis] = (gDirectionInfo[i].max[kPadYAxis] + gDirectionInfo[i].mid[kPadYAxis]) >> 1;
gDirectionInfo[i].midmin [kPadYAxis] = (gDirectionInfo[i].mid[kPadYAxis] + gDirectionInfo[i].min[kPadYAxis]) >> 1;
}
else // Lf or Rt
{
gActionRecs[kLf(i)].fDevice = gActionRecs[kRt(i)].fDevice = pDevice;
gActionRecs[kLf(i)].fElement = gActionRecs[kRt(i)].fElement = pElement;
gDirectionInfo[i].type = kPadElemTypeAxis;
gDirectionInfo[i].device [kPadXAxis] = pDevice;
gDirectionInfo[i].element[kPadXAxis] = pElement;
gDirectionInfo[i].max [kPadXAxis] = pElement->max;
gDirectionInfo[i].min [kPadXAxis] = pElement->min;
gDirectionInfo[i].mid [kPadXAxis] = (gDirectionInfo[i].max[kPadXAxis] + gDirectionInfo[i].min[kPadXAxis]) >> 1;
gDirectionInfo[i].maxmid [kPadXAxis] = (gDirectionInfo[i].max[kPadXAxis] + gDirectionInfo[i].mid[kPadXAxis]) >> 1;
gDirectionInfo[i].midmin [kPadXAxis] = (gDirectionInfo[i].mid[kPadXAxis] + gDirectionInfo[i].min[kPadXAxis]) >> 1;
}
}
else // Button (maybe)
{
gActionRecs[command].fDevice = pDevice;
gActionRecs[command].fElement = pElement;
gDirectionInfo[i].type = kPadElemTypeButton;
}
gDirectionHint[i] = gDirectionInfo[i].type;
}
else
{
gActionRecs[command].fDevice = pDevice;
gActionRecs[command].fElement = pElement;
}
}
else
{
if (command < MAC_MAX_PLAYERS * 4) // Direction
{
int i = command >> 2; // Player
gActionRecs[kUp(i)].fDevice = gActionRecs[kDn(i)].fDevice = gActionRecs[kLf(i)].fDevice = gActionRecs[kRt(i)].fDevice = NULL;
gActionRecs[kUp(i)].fElement = gActionRecs[kDn(i)].fElement = gActionRecs[kLf(i)].fElement = gActionRecs[kRt(i)].fElement = NULL;
gDirectionInfo[i].type = gDirectionHint[i] = kPadElemTypeNone;
gDirectionInfo[i].device [0] = gDirectionInfo[i].device [1] = NULL;
gDirectionInfo[i].element[0] = gDirectionInfo[i].element[1] = NULL;
}
else
{
gActionRecs[command].fDevice = NULL;
gActionRecs[command].fElement = NULL;
}
}
gActionRecs[command].fValue = 0;
gActionRecs[command].fOldValue = -2;
FlushEventQueue(GetCurrentEventQueue());
result = noErr;
}
}
}
break;
}
break;
}
return (result);
}
static pascal void IdleTimer (EventLoopTimerRef inTimer, void *userData)
{
static uint32 old[MAC_MAX_PLAYERS] = { ~0, ~0, ~0, ~0, ~0, ~0, ~0, ~0 };
HIViewRef ctl, root;
uint32 pad[MAC_MAX_PLAYERS];
root = HIViewGetRoot((WindowRef) userData);
for (int i = 0; i < MAC_MAX_PLAYERS; i++)
{
pad[i] = 0;
JoypadScanDirection(i, &(pad[i]));
if (old[i] != pad[i])
{
old[i] = pad[i];
HIViewFindByID(root, gControlIDs[kUp(i)], &ctl);
SetControl32BitValue(ctl, (pad[i] & kMaskUp) ? 1 : 0);
HIViewFindByID(root, gControlIDs[kDn(i)], &ctl);
SetControl32BitValue(ctl, (pad[i] & kMaskDn) ? 1 : 0);
HIViewFindByID(root, gControlIDs[kLf(i)], &ctl);
SetControl32BitValue(ctl, (pad[i] & kMaskLf) ? 1 : 0);
HIViewFindByID(root, gControlIDs[kRt(i)], &ctl);
SetControl32BitValue(ctl, (pad[i] & kMaskRt) ? 1 : 0);
}
}
for (int i = MAC_MAX_PLAYERS * 4; i < kNeedCount; i++)
{
gActionRecs[i].fValue = ISpKeyIsPressed(i);
if (gActionRecs[i].fOldValue != gActionRecs[i].fValue)
{
gActionRecs[i].fOldValue = gActionRecs[i].fValue;
HIViewFindByID(root, gControlIDs[i], &ctl);
SetControl32BitValue(ctl, (gActionRecs[i].fValue ? 1 : 0));
}
}
}
void SetUpHID (void)
{
pRecDevice device;
HIDBuildDeviceList(NULL, NULL);
device = HIDGetFirstDevice();
if (!device)
{
hidExist = false;
return;
}
hidExist = true;
ClearPadSetting();
LoadControllerSettings();
}
void ClearPadSetting (void)
{
for (int i = 0; i < MAC_MAX_PLAYERS; i++)
{
gDirectionInfo[i].type = gDirectionHint[i] = kPadElemTypeNone;
gDirectionInfo[i].device [0] = gDirectionInfo[i].device [1] = NULL;
gDirectionInfo[i].element[0] = gDirectionInfo[i].element[1] = NULL;
}
for (int i = 0; i < kNeedCount; i++)
{
gActionRecs[i].fDevice = NULL;
gActionRecs[i].fElement = NULL;
gActionRecs[i].fValue = 0;
gActionRecs[i].fOldValue = -2;
}
}
void ReleaseHID (void)
{
if (hidExist)
HIDReleaseDeviceList();
}
void ConfigureHID (void)
{
OSStatus err;
IBNibRef nibRef;
if (!hidExist)
return;
err = CreateNibReference(kMacS9XCFString, &nibRef);
if (err == noErr)
{
WindowRef tWindowRef;
err = CreateWindowFromNib(nibRef, CFSTR("Controllers"), &tWindowRef);
if (err == noErr)
{
EventHandlerRef eref;
EventLoopTimerRef tref;
EventHandlerUPP eventUPP;
EventLoopTimerUPP timerUPP;
EventTypeSpec windowEvents[] = { { kEventClassCommand, kEventCommandProcess },
{ kEventClassCommand, kEventCommandUpdateStatus },
{ kEventClassWindow, kEventWindowClose } };
HIViewRef ctl, root;
HIViewID cid;
CFStringRef str1, str2;
ControlButtonContentInfo info;
LoadControllerSettings();
root = HIViewGetRoot(tWindowRef);
cid.id = 0;
cid.signature = 'PRES';
HIViewFindByID(root, cid, &ctl);
str1 = CFCopyLocalizedString(CFSTR("PresetNum"), "PresetNum");
str2 = CFStringCreateWithFormat(kCFAllocatorDefault, NULL, str1, padSetting);
SetStaticTextCFString(ctl, str2, false);
CFRelease(str2);
CFRelease(str1);
if (systemVersion >= 0x1040)
{
info.contentType = kControlContentCGImageRef;
for (int i = 0; i < kNeedCount; i++)
{
HIViewFindByID(root, gControlIDs[i], &ctl);
info.u.imageRef = macIconImage[gIconNumber[i]];
err = SetBevelButtonContentInfo(ctl, &info);
}
}
#ifdef MAC_PANTHER_SUPPORT
else
{
info.contentType = kControlContentIconRef;
for (int i = 0; i < kNeedCount; i++)
{
HIViewFindByID(root, gControlIDs[i], &ctl);
info.u.iconRef = macIconRef[gIconNumber[i]];
err = SetBevelButtonContentInfo(ctl, &info);
}
}
#endif
eventUPP = NewEventHandlerUPP(ControllerEventHandler);
err = InstallWindowEventHandler(tWindowRef, eventUPP, GetEventTypeCount(windowEvents), windowEvents, (void *) tWindowRef, &eref);
timerUPP = NewEventLoopTimerUPP(IdleTimer);
err = InstallEventLoopTimer(GetCurrentEventLoop(), 0.0f, 0.1f, timerUPP, (void *) tWindowRef, &tref);
MoveWindowPosition(tWindowRef, kWindowControllers, false);
ShowWindow(tWindowRef);
err = RunAppModalLoopForWindow(tWindowRef);
HideWindow(tWindowRef);
SaveWindowPosition(tWindowRef, kWindowControllers);
err = RemoveEventLoopTimer(tref);
DisposeEventLoopTimerUPP(timerUPP);
err = RemoveEventHandler(eref);
DisposeEventHandlerUPP(eventUPP);
CFRelease(tWindowRef);
SaveControllerSettings();
}
DisposeNibReference(nibRef);
}
}
long ISpKeyIsPressed (int needID)
{
return (gActionRecs[needID].fDevice ? HIDGetElementValue(gActionRecs[needID].fDevice, gActionRecs[needID].fElement) : 0);
}
void JoypadScanDirection (int i, uint32 *pad)
{
long state;
switch (gDirectionInfo[i].type)
{
case kPadElemTypeAxis: // Axis (maybe)
if (gDirectionInfo[i].device[kPadYAxis]) // Y-Axis
{
state = HIDGetElementValue(gDirectionInfo[i].device[kPadYAxis], gDirectionInfo[i].element[kPadYAxis]);
if (state >= gDirectionInfo[i].maxmid[kPadYAxis])
*pad |= kMaskDn;
else
if (state <= gDirectionInfo[i].midmin[kPadYAxis])
*pad |= kMaskUp;
}
if (gDirectionInfo[i].device[kPadXAxis]) // X-Axis
{
state = HIDGetElementValue(gDirectionInfo[i].device[kPadXAxis], gDirectionInfo[i].element[kPadXAxis]);
if (state >= gDirectionInfo[i].maxmid[kPadXAxis])
*pad |= kMaskRt;
else
if (state <= gDirectionInfo[i].midmin[kPadXAxis])
*pad |= kMaskLf;
}
break;
case kPadElemTypeHat8: // Hat Switch (8 Directions)
if (gDirectionInfo[i].device[kPadHat])
{
state = HIDGetElementValue(gDirectionInfo[i].device[kPadHat], gDirectionInfo[i].element[kPadHat]);
switch (state)
{
case 1: *pad |= kMaskUp ; break;
case 2: *pad |= (kMaskUp | kMaskRt); break;
case 3: *pad |= kMaskRt ; break;
case 4: *pad |= (kMaskRt | kMaskDn); break;
case 5: *pad |= kMaskDn ; break;
case 6: *pad |= (kMaskDn | kMaskLf); break;
case 7: *pad |= kMaskLf ; break;
case 8: *pad |= (kMaskLf | kMaskUp); break;
}
}
break;
case kPadElemTypeHat4: // Hat Switch (4 Directions)
if (gDirectionInfo[i].device[kPadHat])
{
state = HIDGetElementValue(gDirectionInfo[i].device[kPadHat], gDirectionInfo[i].element[kPadHat]);
switch (state)
{
case 1: *pad |= kMaskUp; break;
case 2: *pad |= kMaskRt; break;
case 3: *pad |= kMaskDn; break;
case 4: *pad |= kMaskLf; break;
}
}
break;
case kPadElemTypeOtherHat8: // Hat Switch (8 Directions, Start at 0)
if (gDirectionInfo[i].device[kPadHat])
{
state = HIDGetElementValue(gDirectionInfo[i].device[kPadHat], gDirectionInfo[i].element[kPadHat]);
switch (state)
{
case 0: *pad |= kMaskUp ; break;
case 1: *pad |= (kMaskUp | kMaskRt); break;
case 2: *pad |= kMaskRt ; break;
case 3: *pad |= (kMaskRt | kMaskDn); break;
case 4: *pad |= kMaskDn ; break;
case 5: *pad |= (kMaskDn | kMaskLf); break;
case 6: *pad |= kMaskLf ; break;
case 7: *pad |= (kMaskLf | kMaskUp); break;
}
}
break;
case kPadElemTypeOtherHat4: // Hat Switch (4 Directions, Start at 0)
if (gDirectionInfo[i].device[kPadHat])
{
state = HIDGetElementValue(gDirectionInfo[i].device[kPadHat], gDirectionInfo[i].element[kPadHat]);
switch (state)
{
case 0: *pad |= kMaskUp; break;
case 1: *pad |= kMaskRt; break;
case 2: *pad |= kMaskDn; break;
case 3: *pad |= kMaskLf; break;
}
}
break;
case kPadElemTypeButton: // Button (maybe)
if (gActionRecs[kUp(i)].fDevice && HIDGetElementValue(gActionRecs[kUp(i)].fDevice, gActionRecs[kUp(i)].fElement))
*pad |= kMaskUp;
if (gActionRecs[kDn(i)].fDevice && HIDGetElementValue(gActionRecs[kDn(i)].fDevice, gActionRecs[kDn(i)].fElement))
*pad |= kMaskDn;
if (gActionRecs[kLf(i)].fDevice && HIDGetElementValue(gActionRecs[kLf(i)].fDevice, gActionRecs[kLf(i)].fElement))
*pad |= kMaskLf;
if (gActionRecs[kRt(i)].fDevice && HIDGetElementValue(gActionRecs[kRt(i)].fDevice, gActionRecs[kRt(i)].fElement))
*pad |= kMaskRt;
break;
}
}
static void JoypadSetDirectionInfo (void)
{
for (int i = 0; i < MAC_MAX_PLAYERS; i++)
{
if (((gActionRecs[kUp(i)].fDevice) && (gActionRecs[kUp(i)].fElement)) &&
((gActionRecs[kDn(i)].fDevice) && (gActionRecs[kDn(i)].fElement)) &&
((gActionRecs[kLf(i)].fDevice) && (gActionRecs[kLf(i)].fElement)) &&
((gActionRecs[kRt(i)].fDevice) && (gActionRecs[kRt(i)].fElement)))
{
if ((gActionRecs[kUp(i)].fDevice == gActionRecs[kDn(i)].fDevice) &&
(gActionRecs[kDn(i)].fDevice == gActionRecs[kLf(i)].fDevice) &&
(gActionRecs[kLf(i)].fDevice == gActionRecs[kRt(i)].fDevice) &&
(gActionRecs[kUp(i)].fElement == gActionRecs[kDn(i)].fElement) &&
(gActionRecs[kDn(i)].fElement == gActionRecs[kLf(i)].fElement) &&
(gActionRecs[kLf(i)].fElement == gActionRecs[kRt(i)].fElement) &&
(gActionRecs[kUp(i)].fElement->usage == kHIDUsage_GD_Hatswitch)) // Hat Switch
{
if ((gDirectionHint[i] == kPadElemTypeHat8) || (gDirectionHint[i] == kPadElemTypeOtherHat8) ||
(gDirectionHint[i] == kPadElemTypeHat4) || (gDirectionHint[i] == kPadElemTypeOtherHat4))
gDirectionInfo[i].type = gDirectionHint[i];
else // Assuming...
{
if ((gActionRecs[kUp(i)].fDevice->vendorID == 1103) || (gActionRecs[kUp(i)].fElement->min == 0))
gDirectionInfo[i].type = (gActionRecs[kUp(i)].fElement->max > 4) ? kPadElemTypeOtherHat8 : kPadElemTypeOtherHat4;
else
gDirectionInfo[i].type = (gActionRecs[kUp(i)].fElement->max > 4) ? kPadElemTypeHat8 : kPadElemTypeHat4;
gDirectionHint[i] = gDirectionInfo[i].type;
}
gDirectionInfo[i].device [kPadHat] = gActionRecs[kUp(i)].fDevice;
gDirectionInfo[i].element[kPadHat] = gActionRecs[kUp(i)].fElement;
gDirectionInfo[i].max [kPadHat] = gActionRecs[kUp(i)].fElement->max;
gDirectionInfo[i].min [kPadHat] = gActionRecs[kUp(i)].fElement->min;
}
else
if ((gActionRecs[kUp(i)].fDevice == gActionRecs[kDn(i)].fDevice) &&
(gActionRecs[kLf(i)].fDevice == gActionRecs[kRt(i)].fDevice) &&
(gActionRecs[kUp(i)].fElement == gActionRecs[kDn(i)].fElement) &&
(gActionRecs[kLf(i)].fElement == gActionRecs[kRt(i)].fElement) &&
(gActionRecs[kUp(i)].fElement->max - gActionRecs[kUp(i)].fElement->min > 1) &&
(gActionRecs[kLf(i)].fElement->max - gActionRecs[kLf(i)].fElement->min > 1)) // Axis (maybe)
{
gDirectionInfo[i].type = gDirectionHint[i] = kPadElemTypeAxis;
gDirectionInfo[i].device [kPadYAxis] = gActionRecs[kUp(i)].fDevice;
gDirectionInfo[i].element[kPadYAxis] = gActionRecs[kUp(i)].fElement;
gDirectionInfo[i].max [kPadYAxis] = gActionRecs[kUp(i)].fElement->max;
gDirectionInfo[i].min [kPadYAxis] = gActionRecs[kUp(i)].fElement->min;
gDirectionInfo[i].mid [kPadYAxis] = (gDirectionInfo[i].max[kPadYAxis] + gDirectionInfo[i].min[kPadYAxis]) >> 1;
gDirectionInfo[i].maxmid [kPadYAxis] = (gDirectionInfo[i].max[kPadYAxis] + gDirectionInfo[i].mid[kPadYAxis]) >> 1;
gDirectionInfo[i].midmin [kPadYAxis] = (gDirectionInfo[i].mid[kPadYAxis] + gDirectionInfo[i].min[kPadYAxis]) >> 1;
gDirectionInfo[i].device [kPadXAxis] = gActionRecs[kLf(i)].fDevice;
gDirectionInfo[i].element[kPadXAxis] = gActionRecs[kLf(i)].fElement;
gDirectionInfo[i].max [kPadXAxis] = gActionRecs[kLf(i)].fElement->max;
gDirectionInfo[i].min [kPadXAxis] = gActionRecs[kLf(i)].fElement->min;
gDirectionInfo[i].mid [kPadXAxis] = (gDirectionInfo[i].max[kPadXAxis] + gDirectionInfo[i].min[kPadXAxis]) >> 1;
gDirectionInfo[i].maxmid [kPadXAxis] = (gDirectionInfo[i].max[kPadXAxis] + gDirectionInfo[i].mid[kPadXAxis]) >> 1;
gDirectionInfo[i].midmin [kPadXAxis] = (gDirectionInfo[i].mid[kPadXAxis] + gDirectionInfo[i].min[kPadXAxis]) >> 1;
}
else // Button (maybe)
gDirectionInfo[i].type = gDirectionHint[i] = kPadElemTypeButton;
}
else
{
gActionRecs[kUp(i)].fDevice = gActionRecs[kDn(i)].fDevice = gActionRecs[kLf(i)].fDevice = gActionRecs[kRt(i)].fDevice = NULL;
gActionRecs[kUp(i)].fElement = gActionRecs[kDn(i)].fElement = gActionRecs[kLf(i)].fElement = gActionRecs[kRt(i)].fElement = NULL;
gDirectionInfo[i].type = gDirectionHint[i] = kPadElemTypeNone;
gDirectionInfo[i].device [0] = gDirectionInfo[i].device [1] = NULL;
gDirectionInfo[i].element[0] = gDirectionInfo[i].element[1] = NULL;
}
}
}