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docs
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Win32: remove ASM project configurations, batch file and compile txt paragraph
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2011-01-22 15:40:14 +01:00 |
rsrc
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Win32: add preliminary CG shader support (D3D + OGL)
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2011-02-24 01:36:11 +01:00 |
zlib
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Merged in two snes9x-rr GUI changes
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2010-09-29 13:48:26 +02:00 |
_tfwopen.cpp
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Import latest win32-dev changes
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2010-09-25 19:35:19 +02:00 |
_tfwopen.h
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I apologize my mistake. Commit changes I deleted by mistake.
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2011-01-30 21:32:06 +09:00 |
AVIOutput.cpp
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Import latest win32-dev changes
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2010-09-25 19:35:19 +02:00 |
AVIOutput.h
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Import latest win32-dev changes
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2010-09-25 19:35:19 +02:00 |
CDirect3D.cpp
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Win32: add preliminary CG shader support (D3D + OGL)
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2011-02-24 01:36:11 +01:00 |
CDirect3D.h
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Win32: add preliminary CG shader support (D3D + OGL)
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2011-02-24 01:36:11 +01:00 |
CDirectDraw.cpp
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Win32: Pass fullscreen setting when applying directdraw display changes
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2011-01-14 00:20:56 +01:00 |
CDirectDraw.h
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Import latest win32-dev changes
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2010-09-25 19:35:19 +02:00 |
CDirectSound.cpp
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Update win32-dev branch to 1.52fix4
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2010-09-25 17:52:32 +02:00 |
CDirectSound.h
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Fix access violations on systems with no sound card (Brian Friesen)
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2010-10-04 17:33:42 +02:00 |
CFMOD.cpp
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
CFMOD.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
CFMODEx.cpp
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
CFMODEx.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
COpenGL.cpp
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Win32: add preliminary CG shader support (D3D + OGL)
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2011-02-24 01:36:11 +01:00 |
COpenGL.h
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Win32: add preliminary CG shader support (D3D + OGL)
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2011-02-24 01:36:11 +01:00 |
CXAudio2.cpp
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Import latest win32-dev changes
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2010-09-25 19:35:19 +02:00 |
CXAudio2.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
glext.h
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Import latest win32-dev changes
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2010-09-25 19:35:19 +02:00 |
InputCustom.cpp
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Win32: Fix "Turbo Down mode" hotkey assignment (gocha)
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2011-01-14 00:26:12 +01:00 |
InputCustom.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
IS9xDisplayOutput.h
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Import latest win32-dev changes
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2010-09-25 19:35:19 +02:00 |
IS9xSoundOutput.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
objfix.c
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
render.cpp
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Win32: rework hi-res blending
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2011-03-02 23:13:02 +01:00 |
render.h
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Win32: rework hi-res blending
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2011-03-02 23:13:02 +01:00 |
snes9xw.sln
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Win32: remove ASM project configurations, batch file and compile txt paragraph
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2011-01-22 15:40:14 +01:00 |
snes9xw.vcproj
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I apologize my mistake. Commit changes I deleted by mistake.
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2011-01-30 21:32:06 +09:00 |
snes_ntsc_config.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
snes_ntsc_impl.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
snes_ntsc.c
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
snes_ntsc.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
Valid.Ext
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
wconfig.cpp
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Win32: add preliminary CG shader support (D3D + OGL)
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2011-02-24 01:36:11 +01:00 |
wglext.h
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Import latest win32-dev changes
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2010-09-25 19:35:19 +02:00 |
win32_display.cpp
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Win32: fix osd for all hires filter scales
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2011-03-04 00:38:16 +01:00 |
win32_display.h
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Win32: rework hi-res blending
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2011-03-02 23:13:02 +01:00 |
win32_sound.cpp
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Win32: Rework AVI image generation (gocha)
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2011-02-12 18:41:39 +01:00 |
win32_sound.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
win32.cpp
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Win32: rework hi-res blending
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2011-03-02 23:13:02 +01:00 |
wlanguage.h
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Win32: re-merge win coreupdate commits, update version information
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2011-01-16 14:06:43 +01:00 |
wsnes9x.cpp
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Win32: rework hi-res blending
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2011-03-02 23:13:02 +01:00 |
wsnes9x.h
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Win32: add preliminary CG shader support (D3D + OGL)
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2011-02-24 01:36:11 +01:00 |