5e53e209b9
Interlace is now possible in every bg mode. OAM interlace no longer forces global interlace and properly switches between odd and even lines. Screen output can now be 256x448.
1988 lines
48 KiB
C++
1988 lines
48 KiB
C++
/***********************************************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2002 - 2004 Matthew Kendora
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(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
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(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
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(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
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Kris Bleakley (codeviolation@hotmail.com)
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(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
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Nach (n-a-c-h@users.sourceforge.net),
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zones (kasumitokoduck@yahoo.com)
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(c) Copyright 2006 - 2007 nitsuja
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(c) Copyright 2009 - 2010 BearOso,
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OV2
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BS-X C emulator code
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(c) Copyright 2005 - 2006 Dreamer Nom,
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zones
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
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Nach,
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zsKnight (zsknight@zsnes.com)
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C4 C++ code
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(c) Copyright 2003 - 2006 Brad Jorsch,
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Nach
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DSP-1 emulator code
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(c) Copyright 1998 - 2006 _Demo_,
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Andreas Naive (andreasnaive@gmail.com),
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Gary Henderson,
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Ivar (ivar@snes9x.com),
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John Weidman,
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Kris Bleakley,
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Matthew Kendora,
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Nach,
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neviksti (neviksti@hotmail.com)
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DSP-2 emulator code
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(c) Copyright 2003 John Weidman,
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Kris Bleakley,
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Lord Nightmare (lord_nightmare@users.sourceforge.net),
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Matthew Kendora,
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neviksti
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DSP-3 emulator code
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(c) Copyright 2003 - 2006 John Weidman,
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Kris Bleakley,
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Lancer,
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z80 gaiden
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DSP-4 emulator code
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(c) Copyright 2004 - 2006 Dreamer Nom,
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John Weidman,
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Kris Bleakley,
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Nach,
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z80 gaiden
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight,
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pagefault (pagefault@zsnes.com),
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Kris Bleakley
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code used in 1.39-1.51
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight,
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John Weidman,
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Dark Force
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SPC7110 and RTC C++ emulator code used in 1.52+
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(c) Copyright 2009 byuu,
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neviksti
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive,
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John Weidman
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S-RTC C emulator code
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(c) Copyright 2001 - 2006 byuu,
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John Weidman
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ST010 C++ emulator code
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(c) Copyright 2003 Feather,
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John Weidman,
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Kris Bleakley,
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Matthew Kendora
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 _Demo_,
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pagefault,
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zsKnight
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Super FX C emulator code
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(c) Copyright 1997 - 1999 Ivar,
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Gary Henderson,
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John Weidman
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Sound emulator code used in 1.5-1.51
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(c) Copyright 1998 - 2003 Brad Martin
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(c) Copyright 1998 - 2006 Charles Bilyue'
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Sound emulator code used in 1.52+
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(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
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SH assembler code partly based on x86 assembler code
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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2xSaI filter
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(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
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HQ2x, HQ3x, HQ4x filters
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(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
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NTSC filter
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(c) Copyright 2006 - 2007 Shay Green
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GTK+ GUI code
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(c) Copyright 2004 - 2010 BearOso
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Win32 GUI code
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(c) Copyright 2003 - 2006 blip,
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funkyass,
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Matthew Kendora,
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Nach,
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nitsuja
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(c) Copyright 2009 - 2010 OV2
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Mac OS GUI code
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(c) Copyright 1998 - 2001 John Stiles
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(c) Copyright 2001 - 2010 zones
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com/
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Permission to use, copy, modify and/or distribute Snes9x in both binary
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and source form, for non-commercial purposes, is hereby granted without
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fee, providing that this license information and copyright notice appear
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with all copies and any derived work.
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This software is provided 'as-is', without any express or implied
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warranty. In no event shall the authors be held liable for any damages
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arising from the use of this software or it's derivatives.
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Snes9x is freeware for PERSONAL USE only. Commercial users should
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seek permission of the copyright holders first. Commercial use includes,
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but is not limited to, charging money for Snes9x or software derived from
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Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
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using Snes9x as a promotion for your commercial product.
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The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
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in future versions.
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Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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***********************************************************************************/
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#include "snes9x.h"
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#include "memmap.h"
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#include "dma.h"
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#include "apu/apu.h"
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#include "fxemu.h"
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#include "sdd1.h"
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#include "srtc.h"
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#include "controls.h"
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#include "movie.h"
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#include "display.h"
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#ifdef NETPLAY_SUPPORT
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#include "netplay.h"
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#endif
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#ifdef DEBUGGER
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#include "debug.h"
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#include "missing.h"
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#endif
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extern uint8 *HDMAMemPointers[8];
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static inline void S9xLatchCounters (bool force)
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{
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if (force || (Memory.FillRAM[0x4213] & 0x80))
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{
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// Latch h and v counters, like the gun
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#ifdef DEBUGGER
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missing.h_v_latch = 1;
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#endif
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PPU.HVBeamCounterLatched = 1;
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PPU.VBeamPosLatched = (uint16) CPU.V_Counter;
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// From byuu:
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// All dots are 4 cycles long, except dots 322 and 326. dots 322 and 326 are 6 cycles long.
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// This holds true for all scanlines except scanline 240 on non-interlace odd frames.
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// The reason for this is because this scanline is only 1360 cycles long,
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// instead of 1364 like all other scanlines.
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// This makes the effective range of hscan_pos 0-339 at all times.
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int32 hc = CPU.Cycles;
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if (Timings.H_Max == Timings.H_Max_Master) // 1364
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{
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if (hc >= 1292)
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hc -= (ONE_DOT_CYCLE / 2);
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if (hc >= 1308)
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hc -= (ONE_DOT_CYCLE / 2);
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}
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PPU.HBeamPosLatched = (uint16) (hc / ONE_DOT_CYCLE);
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Memory.FillRAM[0x213f] |= 0x40;
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}
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if (CPU.V_Counter > PPU.GunVLatch || (CPU.V_Counter == PPU.GunVLatch && CPU.Cycles >= PPU.GunHLatch * ONE_DOT_CYCLE))
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PPU.GunVLatch = 1000;
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}
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static inline void S9xTryGunLatch (bool force)
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{
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if (CPU.V_Counter > PPU.GunVLatch || (CPU.V_Counter == PPU.GunVLatch && CPU.Cycles >= PPU.GunHLatch * ONE_DOT_CYCLE))
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{
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if (force || (Memory.FillRAM[0x4213] & 0x80))
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{
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#ifdef DEBUGGER
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missing.h_v_latch = 1;
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#endif
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PPU.HVBeamCounterLatched = 1;
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PPU.VBeamPosLatched = (uint16) PPU.GunVLatch;
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PPU.HBeamPosLatched = (uint16) PPU.GunHLatch;
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Memory.FillRAM[0x213f] |= 0x40;
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}
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PPU.GunVLatch = 1000;
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}
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}
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void S9xUpdateHVTimerPosition (void)
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{
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PPU.HTimerPosition = PPU.IRQHBeamPos * ONE_DOT_CYCLE + Timings.IRQTriggerCycles;
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if (Timings.H_Max == Timings.H_Max_Master) // 1364
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{
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if (PPU.IRQHBeamPos > 322)
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PPU.HTimerPosition += (ONE_DOT_CYCLE / 2);
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if (PPU.IRQHBeamPos > 326)
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PPU.HTimerPosition += (ONE_DOT_CYCLE / 2);
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}
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PPU.VTimerPosition = PPU.IRQVBeamPos;
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if ((PPU.HTimerPosition >= Timings.H_Max) && (PPU.IRQHBeamPos < 340))
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{
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PPU.HTimerPosition -= Timings.H_Max;
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PPU.VTimerPosition++;
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// FIXME
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if (PPU.VTimerPosition >= Timings.V_Max)
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PPU.VTimerPosition = 0;
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}
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#ifdef DEBUGGER
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S9xTraceFormattedMessage("--- IRQ Timer set HTimer:%d Pos:%04d VTimer:%d Pos:%03d",
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PPU.HTimerEnabled, PPU.HTimerPosition, PPU.VTimerEnabled, PPU.VTimerPosition);
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#endif
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}
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void S9xFixColourBrightness (void)
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{
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IPPU.XB = mul_brightness[PPU.Brightness];
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for (int i = 0; i < 256; i++)
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{
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IPPU.Red[i] = IPPU.XB[(PPU.CGDATA[i]) & 0x1f];
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IPPU.Green[i] = IPPU.XB[(PPU.CGDATA[i] >> 5) & 0x1f];
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IPPU.Blue[i] = IPPU.XB[(PPU.CGDATA[i] >> 10) & 0x1f];
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IPPU.ScreenColors[i] = BUILD_PIXEL(IPPU.Red[i], IPPU.Green[i], IPPU.Blue[i]);
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}
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}
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void S9xSetPPU (uint8 Byte, uint16 Address)
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{
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// MAP_PPU: $2000-$3FFF
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if (CPU.InDMAorHDMA)
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{
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if (CPU.CurrentDMAorHDMAChannel >= 0 && DMA[CPU.CurrentDMAorHDMAChannel].ReverseTransfer)
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{
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// S9xSetPPU() is called to write to DMA[].AAddress
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if ((Address & 0xff00) == 0x2100)
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{
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// Cannot access to Address Bus B ($2100-$21ff) via (H)DMA
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return;
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}
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else
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{
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// 0x2000-0x3FFF is connected to Address Bus A
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// SA1, SuperFX and SRTC are mapped here
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// I don't bother for now...
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return;
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}
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}
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else
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{
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// S9xSetPPU() is called to read from $21xx
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// Take care of DMA wrapping
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if (Address > 0x21ff)
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Address = 0x2100 + (Address & 0xff);
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}
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}
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#ifdef DEBUGGER
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if (CPU.InHDMA)
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S9xTraceFormattedMessage("--- HDMA PPU %04X -> %02X", Address, Byte);
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#endif
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if ((Address & 0xffc0) == 0x2140) // APUIO0, APUIO1, APUIO2, APUIO3
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// write_port will run the APU until given clock before writing value
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S9xAPUWritePort(Address & 3, Byte);
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else
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if (Address <= 0x2183)
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{
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switch (Address)
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{
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case 0x2100: // INIDISP
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if (Byte != Memory.FillRAM[0x2100])
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{
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FLUSH_REDRAW();
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if (PPU.Brightness != (Byte & 0xf))
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{
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IPPU.ColorsChanged = TRUE;
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IPPU.DirectColourMapsNeedRebuild = TRUE;
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PPU.Brightness = Byte & 0xf;
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S9xFixColourBrightness();
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if (PPU.Brightness > IPPU.MaxBrightness)
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IPPU.MaxBrightness = PPU.Brightness;
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}
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if ((Memory.FillRAM[0x2100] & 0x80) != (Byte & 0x80))
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{
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IPPU.ColorsChanged = TRUE;
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PPU.ForcedBlanking = (Byte >> 7) & 1;
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}
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}
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if ((Memory.FillRAM[0x2100] & 0x80) && CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE)
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{
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PPU.OAMAddr = PPU.SavedOAMAddr;
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uint8 tmp = 0;
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if (PPU.OAMPriorityRotation)
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tmp = (PPU.OAMAddr & 0xfe) >> 1;
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if ((PPU.OAMFlip & 1) || PPU.FirstSprite != tmp)
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{
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PPU.FirstSprite = tmp;
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IPPU.OBJChanged = TRUE;
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}
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PPU.OAMFlip = 0;
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}
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break;
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case 0x2101: // OBSEL
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if (Byte != Memory.FillRAM[0x2101])
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{
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FLUSH_REDRAW();
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PPU.OBJNameBase = (Byte & 3) << 14;
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PPU.OBJNameSelect = ((Byte >> 3) & 3) << 13;
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PPU.OBJSizeSelect = (Byte >> 5) & 7;
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IPPU.OBJChanged = TRUE;
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}
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break;
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case 0x2102: // OAMADDL
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PPU.OAMAddr = ((Memory.FillRAM[0x2103] & 1) << 8) | Byte;
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PPU.OAMFlip = 2;
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PPU.OAMReadFlip = 0;
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PPU.SavedOAMAddr = PPU.OAMAddr;
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if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1))
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{
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PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1;
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IPPU.OBJChanged = TRUE;
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#ifdef DEBUGGER
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missing.sprite_priority_rotation = 1;
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#endif
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}
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break;
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case 0x2103: // OAMADDH
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PPU.OAMAddr = ((Byte & 1) << 8) | Memory.FillRAM[0x2102];
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PPU.OAMPriorityRotation = (Byte & 0x80) ? 1 : 0;
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if (PPU.OAMPriorityRotation)
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{
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if (PPU.FirstSprite != (PPU.OAMAddr >> 1))
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{
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PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1;
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IPPU.OBJChanged = TRUE;
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#ifdef DEBUGGER
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missing.sprite_priority_rotation = 1;
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#endif
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}
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}
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else
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{
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if (PPU.FirstSprite != 0)
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{
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PPU.FirstSprite = 0;
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IPPU.OBJChanged = TRUE;
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#ifdef DEBUGGER
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missing.sprite_priority_rotation = 1;
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#endif
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}
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}
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PPU.OAMFlip = 0;
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PPU.OAMReadFlip = 0;
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PPU.SavedOAMAddr = PPU.OAMAddr;
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break;
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case 0x2104: // OAMDATA
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REGISTER_2104(Byte);
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break;
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case 0x2105: // BGMODE
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if (Byte != Memory.FillRAM[0x2105])
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{
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FLUSH_REDRAW();
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PPU.BG[0].BGSize = (Byte >> 4) & 1;
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PPU.BG[1].BGSize = (Byte >> 5) & 1;
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PPU.BG[2].BGSize = (Byte >> 6) & 1;
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PPU.BG[3].BGSize = (Byte >> 7) & 1;
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PPU.BGMode = Byte & 7;
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// BJ: BG3Priority only takes effect if BGMode == 1 and the bit is set
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PPU.BG3Priority = ((Byte & 0x0f) == 0x09);
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IPPU.Interlace = Memory.FillRAM[0x2133] & 1;
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#ifdef DEBUGGER
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missing.modes[PPU.BGMode] = 1;
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#endif
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}
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break;
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case 0x2106: // MOSAIC
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if (Byte != Memory.FillRAM[0x2106])
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{
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FLUSH_REDRAW();
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PPU.MosaicStart = CPU.V_Counter;
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if (PPU.MosaicStart > PPU.ScreenHeight)
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PPU.MosaicStart = 0;
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PPU.Mosaic = (Byte >> 4) + 1;
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PPU.BGMosaic[0] = (Byte & 1);
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PPU.BGMosaic[1] = (Byte & 2);
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PPU.BGMosaic[2] = (Byte & 4);
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PPU.BGMosaic[3] = (Byte & 8);
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#ifdef DEBUGGER
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if ((Byte & 0xf0) && (Byte & 0x0f))
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missing.mosaic = 1;
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#endif
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}
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break;
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case 0x2107: // BG1SC
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if (Byte != Memory.FillRAM[0x2107])
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{
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FLUSH_REDRAW();
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PPU.BG[0].SCSize = Byte & 3;
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PPU.BG[0].SCBase = (Byte & 0x7c) << 8;
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}
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break;
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case 0x2108: // BG2SC
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if (Byte != Memory.FillRAM[0x2108])
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{
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FLUSH_REDRAW();
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PPU.BG[1].SCSize = Byte & 3;
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PPU.BG[1].SCBase = (Byte & 0x7c) << 8;
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}
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break;
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case 0x2109: // BG3SC
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if (Byte != Memory.FillRAM[0x2109])
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{
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FLUSH_REDRAW();
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PPU.BG[2].SCSize = Byte & 3;
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PPU.BG[2].SCBase = (Byte & 0x7c) << 8;
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}
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break;
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case 0x210a: // BG4SC
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|
if (Byte != Memory.FillRAM[0x210a])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.BG[3].SCSize = Byte & 3;
|
|
PPU.BG[3].SCBase = (Byte & 0x7c) << 8;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x210b: // BG12NBA
|
|
if (Byte != Memory.FillRAM[0x210b])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.BG[0].NameBase = (Byte & 7) << 12;
|
|
PPU.BG[1].NameBase = ((Byte >> 4) & 7) << 12;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x210c: // BG34NBA
|
|
if (Byte != Memory.FillRAM[0x210c])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.BG[2].NameBase = (Byte & 7) << 12;
|
|
PPU.BG[3].NameBase = ((Byte >> 4) & 7) << 12;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x210d: // BG1HOFS, M7HOFS
|
|
PPU.BG[0].HOffset = (Byte << 8) | (PPU.BGnxOFSbyte & ~7) | ((PPU.BG[0].HOffset >> 8) & 7);
|
|
PPU.M7HOFS = (Byte << 8) | PPU.M7byte;
|
|
PPU.BGnxOFSbyte = Byte;
|
|
PPU.M7byte = Byte;
|
|
break;
|
|
|
|
case 0x210e: // BG1VOFS, M7VOFS
|
|
PPU.BG[0].VOffset = (Byte << 8) | PPU.BGnxOFSbyte;
|
|
PPU.M7VOFS = (Byte << 8) | PPU.M7byte;
|
|
PPU.BGnxOFSbyte = Byte;
|
|
PPU.M7byte = Byte;
|
|
break;
|
|
|
|
case 0x210f: // BG2HOFS
|
|
PPU.BG[1].HOffset = (Byte << 8) | (PPU.BGnxOFSbyte & ~7) | ((PPU.BG[1].HOffset >> 8) & 7);
|
|
PPU.BGnxOFSbyte = Byte;
|
|
break;
|
|
|
|
case 0x2110: // BG2VOFS
|
|
PPU.BG[1].VOffset = (Byte << 8) | PPU.BGnxOFSbyte;
|
|
PPU.BGnxOFSbyte = Byte;
|
|
break;
|
|
|
|
case 0x2111: // BG3HOFS
|
|
PPU.BG[2].HOffset = (Byte << 8) | (PPU.BGnxOFSbyte & ~7) | ((PPU.BG[2].HOffset >> 8) & 7);
|
|
PPU.BGnxOFSbyte = Byte;
|
|
break;
|
|
|
|
case 0x2112: // BG3VOFS
|
|
PPU.BG[2].VOffset = (Byte << 8) | PPU.BGnxOFSbyte;
|
|
PPU.BGnxOFSbyte = Byte;
|
|
break;
|
|
|
|
case 0x2113: // BG4HOFS
|
|
PPU.BG[3].HOffset = (Byte << 8) | (PPU.BGnxOFSbyte & ~7) | ((PPU.BG[3].HOffset >> 8) & 7);
|
|
PPU.BGnxOFSbyte = Byte;
|
|
break;
|
|
|
|
case 0x2114: // BG4VOFS
|
|
PPU.BG[3].VOffset = (Byte << 8) | PPU.BGnxOFSbyte;
|
|
PPU.BGnxOFSbyte = Byte;
|
|
break;
|
|
|
|
case 0x2115: // VMAIN
|
|
PPU.VMA.High = (Byte & 0x80) == 0 ? FALSE : TRUE;
|
|
switch (Byte & 3)
|
|
{
|
|
case 0: PPU.VMA.Increment = 1; break;
|
|
case 1: PPU.VMA.Increment = 32; break;
|
|
case 2: PPU.VMA.Increment = 128; break;
|
|
case 3: PPU.VMA.Increment = 128; break;
|
|
}
|
|
|
|
if (Byte & 0x0c)
|
|
{
|
|
static uint16 Shift[4] = { 0, 5, 6, 7 };
|
|
static uint16 IncCount[4] = { 0, 32, 64, 128 };
|
|
|
|
uint8 i = (Byte & 0x0c) >> 2;
|
|
PPU.VMA.FullGraphicCount = IncCount[i];
|
|
PPU.VMA.Mask1 = IncCount[i] * 8 - 1;
|
|
PPU.VMA.Shift = Shift[i];
|
|
#ifdef DEBUGGER
|
|
missing.vram_full_graphic_inc = (Byte & 0x0c) >> 2;
|
|
#endif
|
|
}
|
|
else
|
|
PPU.VMA.FullGraphicCount = 0;
|
|
#ifdef DEBUGGER
|
|
if (Byte & 3)
|
|
missing.vram_inc = Byte & 3;
|
|
#endif
|
|
break;
|
|
|
|
case 0x2116: // VMADDL
|
|
PPU.VMA.Address &= 0xff00;
|
|
PPU.VMA.Address |= Byte;
|
|
|
|
if (PPU.VMA.FullGraphicCount)
|
|
{
|
|
uint32 addr = PPU.VMA.Address;
|
|
uint32 rem = addr & PPU.VMA.Mask1;
|
|
uint32 address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
|
|
IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xffff));
|
|
}
|
|
else
|
|
IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & 0xffff));
|
|
|
|
break;
|
|
|
|
case 0x2117: // VMADDH
|
|
PPU.VMA.Address &= 0x00ff;
|
|
PPU.VMA.Address |= Byte << 8;
|
|
|
|
if (PPU.VMA.FullGraphicCount)
|
|
{
|
|
uint32 addr = PPU.VMA.Address;
|
|
uint32 rem = addr & PPU.VMA.Mask1;
|
|
uint32 address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
|
|
IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xffff));
|
|
}
|
|
else
|
|
IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & 0xffff));
|
|
|
|
break;
|
|
|
|
case 0x2118: // VMDATAL
|
|
REGISTER_2118(Byte);
|
|
break;
|
|
|
|
case 0x2119: // VMDATAH
|
|
REGISTER_2119(Byte);
|
|
break;
|
|
|
|
case 0x211a: // M7SEL
|
|
if (Byte != Memory.FillRAM[0x211a])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.Mode7Repeat = Byte >> 6;
|
|
if (PPU.Mode7Repeat == 1)
|
|
PPU.Mode7Repeat = 0;
|
|
PPU.Mode7VFlip = (Byte & 2) >> 1;
|
|
PPU.Mode7HFlip = Byte & 1;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x211b: // M7A
|
|
PPU.MatrixA = PPU.M7byte | (Byte << 8);
|
|
PPU.Need16x8Mulitply = TRUE;
|
|
PPU.M7byte = Byte;
|
|
break;
|
|
|
|
case 0x211c: // M7B
|
|
PPU.MatrixB = PPU.M7byte | (Byte << 8);
|
|
PPU.Need16x8Mulitply = TRUE;
|
|
PPU.M7byte = Byte;
|
|
break;
|
|
|
|
case 0x211d: // M7C
|
|
PPU.MatrixC = PPU.M7byte | (Byte << 8);
|
|
PPU.M7byte = Byte;
|
|
break;
|
|
|
|
case 0x211e: // M7D
|
|
PPU.MatrixD = PPU.M7byte | (Byte << 8);
|
|
PPU.M7byte = Byte;
|
|
break;
|
|
|
|
case 0x211f: // M7X
|
|
PPU.CentreX = PPU.M7byte | (Byte << 8);
|
|
PPU.M7byte = Byte;
|
|
break;
|
|
|
|
case 0x2120: // M7Y
|
|
PPU.CentreY = PPU.M7byte | (Byte << 8);
|
|
PPU.M7byte = Byte;
|
|
break;
|
|
|
|
case 0x2121: // CGADD
|
|
PPU.CGFLIP = 0;
|
|
PPU.CGFLIPRead = 0;
|
|
PPU.CGADD = Byte;
|
|
break;
|
|
|
|
case 0x2122: // CGDATA
|
|
REGISTER_2122(Byte);
|
|
break;
|
|
|
|
case 0x2123: // W12SEL
|
|
if (Byte != Memory.FillRAM[0x2123])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.ClipWindow1Enable[0] = !!(Byte & 0x02);
|
|
PPU.ClipWindow1Enable[1] = !!(Byte & 0x20);
|
|
PPU.ClipWindow2Enable[0] = !!(Byte & 0x08);
|
|
PPU.ClipWindow2Enable[1] = !!(Byte & 0x80);
|
|
PPU.ClipWindow1Inside[0] = !(Byte & 0x01);
|
|
PPU.ClipWindow1Inside[1] = !(Byte & 0x10);
|
|
PPU.ClipWindow2Inside[0] = !(Byte & 0x04);
|
|
PPU.ClipWindow2Inside[1] = !(Byte & 0x40);
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
#ifdef DEBUGGER
|
|
if (Byte & 0x80)
|
|
missing.window2[1] = 1;
|
|
if (Byte & 0x20)
|
|
missing.window1[1] = 1;
|
|
if (Byte & 0x08)
|
|
missing.window2[0] = 1;
|
|
if (Byte & 0x02)
|
|
missing.window1[0] = 1;
|
|
#endif
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2124: // W34SEL
|
|
if (Byte != Memory.FillRAM[0x2124])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.ClipWindow1Enable[2] = !!(Byte & 0x02);
|
|
PPU.ClipWindow1Enable[3] = !!(Byte & 0x20);
|
|
PPU.ClipWindow2Enable[2] = !!(Byte & 0x08);
|
|
PPU.ClipWindow2Enable[3] = !!(Byte & 0x80);
|
|
PPU.ClipWindow1Inside[2] = !(Byte & 0x01);
|
|
PPU.ClipWindow1Inside[3] = !(Byte & 0x10);
|
|
PPU.ClipWindow2Inside[2] = !(Byte & 0x04);
|
|
PPU.ClipWindow2Inside[3] = !(Byte & 0x40);
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
#ifdef DEBUGGER
|
|
if (Byte & 0x80)
|
|
missing.window2[3] = 1;
|
|
if (Byte & 0x20)
|
|
missing.window1[3] = 1;
|
|
if (Byte & 0x08)
|
|
missing.window2[2] = 1;
|
|
if (Byte & 0x02)
|
|
missing.window1[2] = 1;
|
|
#endif
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2125: // WOBJSEL
|
|
if (Byte != Memory.FillRAM[0x2125])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.ClipWindow1Enable[4] = !!(Byte & 0x02);
|
|
PPU.ClipWindow1Enable[5] = !!(Byte & 0x20);
|
|
PPU.ClipWindow2Enable[4] = !!(Byte & 0x08);
|
|
PPU.ClipWindow2Enable[5] = !!(Byte & 0x80);
|
|
PPU.ClipWindow1Inside[4] = !(Byte & 0x01);
|
|
PPU.ClipWindow1Inside[5] = !(Byte & 0x10);
|
|
PPU.ClipWindow2Inside[4] = !(Byte & 0x04);
|
|
PPU.ClipWindow2Inside[5] = !(Byte & 0x40);
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
#ifdef DEBUGGER
|
|
if (Byte & 0x80)
|
|
missing.window2[5] = 1;
|
|
if (Byte & 0x20)
|
|
missing.window1[5] = 1;
|
|
if (Byte & 0x08)
|
|
missing.window2[4] = 1;
|
|
if (Byte & 0x02)
|
|
missing.window1[4] = 1;
|
|
#endif
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2126: // WH0
|
|
if (Byte != Memory.FillRAM[0x2126])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.Window1Left = Byte;
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2127: // WH1
|
|
if (Byte != Memory.FillRAM[0x2127])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.Window1Right = Byte;
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2128: // WH2
|
|
if (Byte != Memory.FillRAM[0x2128])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.Window2Left = Byte;
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2129: // WH3
|
|
if (Byte != Memory.FillRAM[0x2129])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.Window2Right = Byte;
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x212a: // WBGLOG
|
|
if (Byte != Memory.FillRAM[0x212a])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.ClipWindowOverlapLogic[0] = (Byte & 0x03);
|
|
PPU.ClipWindowOverlapLogic[1] = (Byte & 0x0c) >> 2;
|
|
PPU.ClipWindowOverlapLogic[2] = (Byte & 0x30) >> 4;
|
|
PPU.ClipWindowOverlapLogic[3] = (Byte & 0xc0) >> 6;
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x212b: // WOBJLOG
|
|
if (Byte != Memory.FillRAM[0x212b])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.ClipWindowOverlapLogic[4] = (Byte & 0x03);
|
|
PPU.ClipWindowOverlapLogic[5] = (Byte & 0x0c) >> 2;
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x212c: // TM
|
|
if (Byte != Memory.FillRAM[0x212c])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x212d: // TS
|
|
if (Byte != Memory.FillRAM[0x212d])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
#ifdef DEBUGGER
|
|
if (Byte & 0x1f)
|
|
missing.subscreen = 1;
|
|
#endif
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x212e: // TMW
|
|
if (Byte != Memory.FillRAM[0x212e])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x212f: // TSW
|
|
if (Byte != Memory.FillRAM[0x212f])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2130: // CGWSEL
|
|
if (Byte != Memory.FillRAM[0x2130])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
#ifdef DEBUGGER
|
|
if ((Byte & 1) && (PPU.BGMode == 3 || PPU.BGMode == 4 || PPU.BGMode == 7))
|
|
missing.direct = 1;
|
|
#endif
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2131: // CGADSUB
|
|
if (Byte != Memory.FillRAM[0x2131])
|
|
{
|
|
FLUSH_REDRAW();
|
|
#ifdef DEBUGGER
|
|
if (Byte & 0x80)
|
|
{
|
|
if (Memory.FillRAM[0x2130] & 0x02)
|
|
missing.subscreen_sub = 1;
|
|
else
|
|
missing.fixed_colour_sub = 1;
|
|
}
|
|
else
|
|
{
|
|
if (Memory.FillRAM[0x2130] & 0x02)
|
|
missing.subscreen_add = 1;
|
|
else
|
|
missing.fixed_colour_add = 1;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2132: // COLDATA
|
|
if (Byte != Memory.FillRAM[0x2132])
|
|
{
|
|
FLUSH_REDRAW();
|
|
if (Byte & 0x80)
|
|
PPU.FixedColourBlue = Byte & 0x1f;
|
|
if (Byte & 0x40)
|
|
PPU.FixedColourGreen = Byte & 0x1f;
|
|
if (Byte & 0x20)
|
|
PPU.FixedColourRed = Byte & 0x1f;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2133: // SETINI
|
|
if (Byte != Memory.FillRAM[0x2133])
|
|
{
|
|
if ((Memory.FillRAM[0x2133] ^ Byte) & 8)
|
|
{
|
|
FLUSH_REDRAW();
|
|
IPPU.PseudoHires = Byte & 8;
|
|
}
|
|
|
|
if (Byte & 0x04)
|
|
{
|
|
PPU.ScreenHeight = SNES_HEIGHT_EXTENDED;
|
|
if (IPPU.DoubleHeightPixels)
|
|
IPPU.RenderedScreenHeight = PPU.ScreenHeight << 1;
|
|
else
|
|
IPPU.RenderedScreenHeight = PPU.ScreenHeight;
|
|
#ifdef DEBUGGER
|
|
missing.lines_239 = 1;
|
|
#endif
|
|
}
|
|
else
|
|
PPU.ScreenHeight = SNES_HEIGHT;
|
|
|
|
if ((Memory.FillRAM[0x2133] ^ Byte) & 3)
|
|
{
|
|
FLUSH_REDRAW();
|
|
if ((Memory.FillRAM[0x2133] ^ Byte) & 2)
|
|
IPPU.OBJChanged = TRUE;
|
|
IPPU.Interlace = Byte & 1;
|
|
IPPU.InterlaceOBJ = Byte & 2;
|
|
}
|
|
#ifdef DEBUGGER
|
|
if (Byte & 0x40)
|
|
missing.mode7_bgmode = 1;
|
|
if (Byte & 0x08)
|
|
missing.pseudo_512 = 1;
|
|
if (Byte & 0x02)
|
|
missing.sprite_double_height = 1;
|
|
if (Byte & 0x01)
|
|
missing.interlace = 1;
|
|
#endif
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2134: // MPYL
|
|
case 0x2135: // MPYM
|
|
case 0x2136: // MPYH
|
|
case 0x2137: // SLHV
|
|
case 0x2138: // OAMDATAREAD
|
|
case 0x2139: // VMDATALREAD
|
|
case 0x213a: // VMDATAHREAD
|
|
case 0x213b: // CGDATAREAD
|
|
case 0x213c: // OPHCT
|
|
case 0x213d: // OPVCT
|
|
case 0x213e: // STAT77
|
|
case 0x213f: // STAT78
|
|
return;
|
|
|
|
case 0x2180: // WMDATA
|
|
if (!CPU.InWRAMDMAorHDMA)
|
|
REGISTER_2180(Byte);
|
|
break;
|
|
|
|
case 0x2181: // WMADDL
|
|
if (!CPU.InWRAMDMAorHDMA)
|
|
{
|
|
PPU.WRAM &= 0x1ff00;
|
|
PPU.WRAM |= Byte;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2182: // WMADDM
|
|
if (!CPU.InWRAMDMAorHDMA)
|
|
{
|
|
PPU.WRAM &= 0x100ff;
|
|
PPU.WRAM |= Byte << 8;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2183: // WMADDH
|
|
if (!CPU.InWRAMDMAorHDMA)
|
|
{
|
|
PPU.WRAM &= 0x0ffff;
|
|
PPU.WRAM |= Byte << 16;
|
|
PPU.WRAM &= 0x1ffff;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (Settings.SuperFX && Address >= 0x3000 && Address <= 0x32ff)
|
|
{
|
|
S9xSetSuperFX(Byte, Address);
|
|
return;
|
|
}
|
|
else
|
|
if (Settings.SA1 && Address >= 0x2200)
|
|
{
|
|
if (Address <= 0x23ff)
|
|
S9xSetSA1(Byte, Address);
|
|
else
|
|
Memory.FillRAM[Address] = Byte;
|
|
return;
|
|
}
|
|
else
|
|
if (Settings.BS && Address >= 0x2188 && Address <= 0x219f)
|
|
S9xSetBSXPPU(Byte, Address);
|
|
else
|
|
if (Settings.SRTC && Address == 0x2801)
|
|
S9xSetSRTC(Byte, Address);
|
|
#ifdef DEBUGGER
|
|
else
|
|
{
|
|
missing.unknownppu_write = Address;
|
|
if (Settings.TraceUnknownRegisters)
|
|
{
|
|
sprintf(String, "Unknown register write: $%02X->$%04X\n", Byte, Address);
|
|
S9xMessage(S9X_TRACE, S9X_PPU_TRACE, String);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
Memory.FillRAM[Address] = Byte;
|
|
}
|
|
|
|
uint8 S9xGetPPU (uint16 Address)
|
|
{
|
|
// MAP_PPU: $2000-$3FFF
|
|
|
|
if (Address < 0x2100)
|
|
return (OpenBus);
|
|
|
|
if (CPU.InDMAorHDMA)
|
|
{
|
|
if (CPU.CurrentDMAorHDMAChannel >= 0 && !DMA[CPU.CurrentDMAorHDMAChannel].ReverseTransfer)
|
|
{
|
|
// S9xGetPPU() is called to read from DMA[].AAddress
|
|
if ((Address & 0xff00) == 0x2100)
|
|
// Cannot access to Address Bus B ($2100-$21FF) via (H)DMA
|
|
return (OpenBus);
|
|
else
|
|
// $2200-$3FFF are connected to Address Bus A
|
|
// SA1, SuperFX and SRTC are mapped here
|
|
// I don't bother for now...
|
|
return (OpenBus);
|
|
}
|
|
else
|
|
{
|
|
// S9xGetPPU() is called to write to $21xx
|
|
// Take care of DMA wrapping
|
|
if (Address > 0x21ff)
|
|
Address = 0x2100 + (Address & 0xff);
|
|
}
|
|
}
|
|
|
|
if ((Address & 0xffc0) == 0x2140) // APUIO0, APUIO1, APUIO2, APUIO3
|
|
// read_port will run the APU until given APU time before reading value
|
|
return (S9xAPUReadPort(Address & 3));
|
|
else
|
|
if (Address <= 0x2183)
|
|
{
|
|
uint8 byte;
|
|
|
|
switch (Address)
|
|
{
|
|
case 0x2104: // OAMDATA
|
|
case 0x2105: // BGMODE
|
|
case 0x2106: // MOSAIC
|
|
case 0x2108: // BG2SC
|
|
case 0x2109: // BG3SC
|
|
case 0x210a: // BG4SC
|
|
case 0x2114: // BG4VOFS
|
|
case 0x2115: // VMAIN
|
|
case 0x2116: // VMADDL
|
|
case 0x2118: // VMDATAL
|
|
case 0x2119: // VMDATAH
|
|
case 0x211a: // M7SEL
|
|
case 0x2124: // W34SEL
|
|
case 0x2125: // WOBJSEL
|
|
case 0x2126: // WH0
|
|
case 0x2128: // WH2
|
|
case 0x2129: // WH3
|
|
case 0x212a: // WBGLOG
|
|
return (PPU.OpenBus1);
|
|
|
|
case 0x2134: // MPYL
|
|
case 0x2135: // MPYM
|
|
case 0x2136: // MPYH
|
|
if (PPU.Need16x8Mulitply)
|
|
{
|
|
int32 r = (int32) PPU.MatrixA * (int32) (PPU.MatrixB >> 8);
|
|
Memory.FillRAM[0x2134] = (uint8) r;
|
|
Memory.FillRAM[0x2135] = (uint8) (r >> 8);
|
|
Memory.FillRAM[0x2136] = (uint8) (r >> 16);
|
|
PPU.Need16x8Mulitply = FALSE;
|
|
}
|
|
#ifdef DEBUGGER
|
|
missing.matrix_multiply = 1;
|
|
#endif
|
|
return (PPU.OpenBus1 = Memory.FillRAM[Address]);
|
|
|
|
case 0x2137: // SLHV
|
|
S9xLatchCounters(0);
|
|
return (OpenBus);
|
|
|
|
case 0x2138: // OAMDATAREAD
|
|
if (PPU.OAMAddr & 0x100)
|
|
{
|
|
if (!(PPU.OAMFlip & 1))
|
|
byte = PPU.OAMData[(PPU.OAMAddr & 0x10f) << 1];
|
|
else
|
|
{
|
|
byte = PPU.OAMData[((PPU.OAMAddr & 0x10f) << 1) + 1];
|
|
PPU.OAMAddr = (PPU.OAMAddr + 1) & 0x1ff;
|
|
if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1))
|
|
{
|
|
PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1;
|
|
IPPU.OBJChanged = TRUE;
|
|
#ifdef DEBUGGER
|
|
missing.sprite_priority_rotation = 1;
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!(PPU.OAMFlip & 1))
|
|
byte = PPU.OAMData[PPU.OAMAddr << 1];
|
|
else
|
|
{
|
|
byte = PPU.OAMData[(PPU.OAMAddr << 1) + 1];
|
|
++PPU.OAMAddr;
|
|
if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1))
|
|
{
|
|
PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1;
|
|
IPPU.OBJChanged = TRUE;
|
|
#ifdef DEBUGGER
|
|
missing.sprite_priority_rotation = 1;
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
|
|
PPU.OAMFlip ^= 1;
|
|
#ifdef DEBUGGER
|
|
missing.oam_read = 1;
|
|
#endif
|
|
return (PPU.OpenBus1 = byte);
|
|
|
|
case 0x2139: // VMDATALREAD
|
|
byte = IPPU.VRAMReadBuffer & 0xff;
|
|
if (!PPU.VMA.High)
|
|
{
|
|
if (PPU.VMA.FullGraphicCount)
|
|
{
|
|
uint32 addr = PPU.VMA.Address;
|
|
uint32 rem = addr & PPU.VMA.Mask1;
|
|
uint32 address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
|
|
IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xffff));
|
|
}
|
|
else
|
|
IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & 0xffff));
|
|
|
|
PPU.VMA.Address += PPU.VMA.Increment;
|
|
}
|
|
|
|
#ifdef DEBUGGER
|
|
missing.vram_read = 1;
|
|
#endif
|
|
return (PPU.OpenBus1 = byte);
|
|
|
|
case 0x213a: // VMDATAHREAD
|
|
byte = (IPPU.VRAMReadBuffer >> 8) & 0xff;
|
|
if (PPU.VMA.High)
|
|
{
|
|
if (PPU.VMA.FullGraphicCount)
|
|
{
|
|
uint32 addr = PPU.VMA.Address;
|
|
uint32 rem = addr & PPU.VMA.Mask1;
|
|
uint32 address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
|
|
IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xffff));
|
|
}
|
|
else
|
|
IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & 0xffff));
|
|
|
|
PPU.VMA.Address += PPU.VMA.Increment;
|
|
}
|
|
#ifdef DEBUGGER
|
|
missing.vram_read = 1;
|
|
#endif
|
|
return (PPU.OpenBus1 = byte);
|
|
|
|
case 0x213b: // CGDATAREAD
|
|
if (PPU.CGFLIPRead)
|
|
byte = (PPU.OpenBus2 & 0x80) | ((PPU.CGDATA[PPU.CGADD++] >> 8) & 0x7f);
|
|
else
|
|
byte = PPU.CGDATA[PPU.CGADD] & 0xff;
|
|
PPU.CGFLIPRead ^= 1;
|
|
#ifdef DEBUGGER
|
|
missing.cgram_read = 1;
|
|
#endif
|
|
return (PPU.OpenBus2 = byte);
|
|
|
|
case 0x213c: // OPHCT
|
|
S9xTryGunLatch(false);
|
|
if (PPU.HBeamFlip)
|
|
byte = (PPU.OpenBus2 & 0xfe) | ((PPU.HBeamPosLatched >> 8) & 0x01);
|
|
else
|
|
byte = (uint8) PPU.HBeamPosLatched;
|
|
PPU.HBeamFlip ^= 1;
|
|
#ifdef DEBUGGER
|
|
missing.h_counter_read = 1;
|
|
#endif
|
|
return (PPU.OpenBus2 = byte);
|
|
|
|
case 0x213d: // OPVCT
|
|
S9xTryGunLatch(false);
|
|
if (PPU.VBeamFlip)
|
|
byte = (PPU.OpenBus2 & 0xfe) | ((PPU.VBeamPosLatched >> 8) & 0x01);
|
|
else
|
|
byte = (uint8) PPU.VBeamPosLatched;
|
|
PPU.VBeamFlip ^= 1;
|
|
#ifdef DEBUGGER
|
|
missing.v_counter_read = 1;
|
|
#endif
|
|
return (PPU.OpenBus2 = byte);
|
|
|
|
case 0x213e: // STAT77
|
|
FLUSH_REDRAW();
|
|
byte = (PPU.OpenBus1 & 0x10) | PPU.RangeTimeOver | Model->_5C77;
|
|
return (PPU.OpenBus1 = byte);
|
|
|
|
case 0x213f: // STAT78
|
|
S9xTryGunLatch(false);
|
|
PPU.VBeamFlip = PPU.HBeamFlip = 0;
|
|
byte = (PPU.OpenBus2 & 0x20) | (Memory.FillRAM[0x213f] & 0xc0) | (Settings.PAL ? 0x10 : 0) | Model->_5C78;
|
|
Memory.FillRAM[0x213f] &= ~0x40;
|
|
return (PPU.OpenBus2 = byte);
|
|
|
|
case 0x2180: // WMDATA
|
|
if (!CPU.InWRAMDMAorHDMA)
|
|
{
|
|
byte = Memory.RAM[PPU.WRAM++];
|
|
PPU.WRAM &= 0x1ffff;
|
|
}
|
|
else
|
|
byte = OpenBus;
|
|
#ifdef DEBUGGER
|
|
missing.wram_read = 1;
|
|
#endif
|
|
return (byte);
|
|
|
|
default:
|
|
return (OpenBus);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (Settings.SuperFX && Address >= 0x3000 && Address <= 0x32ff)
|
|
return (S9xGetSuperFX(Address));
|
|
else
|
|
if (Settings.SA1 && Address >= 0x2200)
|
|
return (S9xGetSA1(Address));
|
|
else
|
|
if (Settings.BS && Address >= 0x2188 && Address <= 0x219f)
|
|
return (S9xGetBSXPPU(Address));
|
|
else
|
|
if (Settings.SRTC && Address == 0x2800)
|
|
return (S9xGetSRTC(Address));
|
|
else
|
|
switch (Address)
|
|
{
|
|
case 0x21c2:
|
|
if (Model->_5C77 == 2)
|
|
return (0x20);
|
|
return (OpenBus);
|
|
|
|
case 0x21c3:
|
|
if (Model->_5C77 == 2)
|
|
return (0);
|
|
return (OpenBus);
|
|
|
|
default:
|
|
return (OpenBus);
|
|
}
|
|
}
|
|
}
|
|
|
|
void S9xSetCPU (uint8 Byte, uint16 Address)
|
|
{
|
|
if (Address < 0x4200)
|
|
{
|
|
switch (Address)
|
|
{
|
|
case 0x4016: // JOYSER0
|
|
S9xSetJoypadLatch(Byte & 1);
|
|
break;
|
|
|
|
case 0x4017: // JOYSER1
|
|
return;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
if ((Address & 0xff80) == 0x4300)
|
|
{
|
|
if (CPU.InDMAorHDMA)
|
|
return;
|
|
|
|
int d = (Address >> 4) & 0x7;
|
|
|
|
switch (Address & 0xf)
|
|
{
|
|
case 0x0: // 0x43x0: DMAPx
|
|
DMA[d].ReverseTransfer = (Byte & 0x80) ? TRUE : FALSE;
|
|
DMA[d].HDMAIndirectAddressing = (Byte & 0x40) ? TRUE : FALSE;
|
|
DMA[d].UnusedBit43x0 = (Byte & 0x20) ? TRUE : FALSE;
|
|
DMA[d].AAddressDecrement = (Byte & 0x10) ? TRUE : FALSE;
|
|
DMA[d].AAddressFixed = (Byte & 0x08) ? TRUE : FALSE;
|
|
DMA[d].TransferMode = (Byte & 7);
|
|
return;
|
|
|
|
case 0x1: // 0x43x1: BBADx
|
|
DMA[d].BAddress = Byte;
|
|
return;
|
|
|
|
case 0x2: // 0x43x2: A1TxL
|
|
DMA[d].AAddress &= 0xff00;
|
|
DMA[d].AAddress |= Byte;
|
|
return;
|
|
|
|
case 0x3: // 0x43x3: A1TxH
|
|
DMA[d].AAddress &= 0xff;
|
|
DMA[d].AAddress |= Byte << 8;
|
|
return;
|
|
|
|
case 0x4: // 0x43x4: A1Bx
|
|
DMA[d].ABank = Byte;
|
|
HDMAMemPointers[d] = NULL;
|
|
return;
|
|
|
|
case 0x5: // 0x43x5: DASxL
|
|
DMA[d].DMACount_Or_HDMAIndirectAddress &= 0xff00;
|
|
DMA[d].DMACount_Or_HDMAIndirectAddress |= Byte;
|
|
HDMAMemPointers[d] = NULL;
|
|
return;
|
|
|
|
case 0x6: // 0x43x6: DASxH
|
|
DMA[d].DMACount_Or_HDMAIndirectAddress &= 0xff;
|
|
DMA[d].DMACount_Or_HDMAIndirectAddress |= Byte << 8;
|
|
HDMAMemPointers[d] = NULL;
|
|
return;
|
|
|
|
case 0x7: // 0x43x7: DASBx
|
|
DMA[d].IndirectBank = Byte;
|
|
HDMAMemPointers[d] = NULL;
|
|
return;
|
|
|
|
case 0x8: // 0x43x8: A2AxL
|
|
DMA[d].Address &= 0xff00;
|
|
DMA[d].Address |= Byte;
|
|
HDMAMemPointers[d] = NULL;
|
|
return;
|
|
|
|
case 0x9: // 0x43x9: A2AxH
|
|
DMA[d].Address &= 0xff;
|
|
DMA[d].Address |= Byte << 8;
|
|
HDMAMemPointers[d] = NULL;
|
|
return;
|
|
|
|
case 0xa: // 0x43xa: NLTRx
|
|
if (Byte & 0x7f)
|
|
{
|
|
DMA[d].LineCount = Byte & 0x7f;
|
|
DMA[d].Repeat = !(Byte & 0x80);
|
|
}
|
|
else
|
|
{
|
|
DMA[d].LineCount = 128;
|
|
DMA[d].Repeat = !!(Byte & 0x80);
|
|
}
|
|
|
|
return;
|
|
|
|
case 0xb: // 0x43xb: ????x
|
|
case 0xf: // 0x43xf: mirror of 0x43xb
|
|
DMA[d].UnknownByte = Byte;
|
|
return;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
uint16 pos;
|
|
|
|
switch (Address)
|
|
{
|
|
case 0x4200: // NMITIMEN
|
|
if (Byte & 0x20)
|
|
{
|
|
PPU.VTimerEnabled = TRUE;
|
|
#ifdef DEBUGGER
|
|
missing.virq = 1;
|
|
missing.virq_pos = PPU.IRQVBeamPos;
|
|
#endif
|
|
}
|
|
else
|
|
PPU.VTimerEnabled = FALSE;
|
|
|
|
if (Byte & 0x10)
|
|
{
|
|
PPU.HTimerEnabled = TRUE;
|
|
#ifdef DEBUGGER
|
|
missing.hirq = 1;
|
|
missing.hirq_pos = PPU.IRQHBeamPos;
|
|
#endif
|
|
}
|
|
else
|
|
PPU.HTimerEnabled = FALSE;
|
|
|
|
if (CPU.IRQLine && !PPU.HTimerEnabled && PPU.VTimerEnabled)
|
|
CPU.IRQTransition = TRUE;
|
|
|
|
if (!PPU.HTimerEnabled && !PPU.VTimerEnabled)
|
|
{
|
|
CPU.IRQLine = FALSE;
|
|
CPU.IRQTransition = FALSE;
|
|
}
|
|
|
|
// NMI can trigger immediately during VBlank as long as NMI_read ($4210) wasn't cleard.
|
|
if ((Byte & 0x80) && !(Memory.FillRAM[0x4200] & 0x80) &&
|
|
(CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE) && (Memory.FillRAM[0x4210] & 0x80))
|
|
{
|
|
// FIXME: triggered at HC+=6, checked just before the final CPU cycle,
|
|
// then, when to call S9xOpcode_NMI()?
|
|
CPU.NMILine = TRUE;
|
|
Timings.NMITriggerPos = CPU.Cycles + 6 + 6;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x4201: // WRIO
|
|
if ((Byte & 0x80) == 0 && (Memory.FillRAM[0x4213] & 0x80) == 0x80)
|
|
S9xLatchCounters(1);
|
|
else
|
|
S9xTryGunLatch((Byte & 0x80) ? true : false);
|
|
Memory.FillRAM[0x4201] = Memory.FillRAM[0x4213] = Byte;
|
|
break;
|
|
|
|
case 0x4202: // WRMPYA
|
|
break;
|
|
|
|
case 0x4203: // WRMPYB
|
|
{
|
|
uint32 res = Memory.FillRAM[0x4202] * Byte;
|
|
// FIXME: The update occurs 8 machine cycles after $4203 is set.
|
|
Memory.FillRAM[0x4216] = (uint8) res;
|
|
Memory.FillRAM[0x4217] = (uint8) (res >> 8);
|
|
break;
|
|
}
|
|
|
|
case 0x4204: // WRDIVL
|
|
case 0x4205: // WRDIVH
|
|
break;
|
|
|
|
case 0x4206: // WRDIVB
|
|
{
|
|
uint16 a = Memory.FillRAM[0x4204] + (Memory.FillRAM[0x4205] << 8);
|
|
uint16 div = Byte ? a / Byte : 0xffff;
|
|
uint16 rem = Byte ? a % Byte : a;
|
|
// FIXME: The update occurs 16 machine cycles after $4206 is set.
|
|
Memory.FillRAM[0x4214] = (uint8) div;
|
|
Memory.FillRAM[0x4215] = div >> 8;
|
|
Memory.FillRAM[0x4216] = (uint8) rem;
|
|
Memory.FillRAM[0x4217] = rem >> 8;
|
|
break;
|
|
}
|
|
|
|
case 0x4207: // HTIMEL
|
|
pos = PPU.IRQHBeamPos;
|
|
PPU.IRQHBeamPos = (PPU.IRQHBeamPos & 0xff00) | Byte;
|
|
if (PPU.IRQHBeamPos != pos)
|
|
S9xUpdateHVTimerPosition();
|
|
#ifdef DEBUGGER
|
|
missing.hirq_pos = PPU.IRQHBeamPos;
|
|
#endif
|
|
break;
|
|
|
|
case 0x4208: // HTIMEH
|
|
pos = PPU.IRQHBeamPos;
|
|
PPU.IRQHBeamPos = (PPU.IRQHBeamPos & 0xff) | ((Byte & 1) << 8);
|
|
if (PPU.IRQHBeamPos != pos)
|
|
S9xUpdateHVTimerPosition();
|
|
#ifdef DEBUGGER
|
|
missing.hirq_pos = PPU.IRQHBeamPos;
|
|
#endif
|
|
break;
|
|
|
|
case 0x4209: // VTIMEL
|
|
pos = PPU.IRQVBeamPos;
|
|
PPU.IRQVBeamPos = (PPU.IRQVBeamPos & 0xff00) | Byte;
|
|
if (PPU.IRQVBeamPos != pos)
|
|
S9xUpdateHVTimerPosition();
|
|
#ifdef DEBUGGER
|
|
missing.virq_pos = PPU.IRQVBeamPos;
|
|
#endif
|
|
break;
|
|
|
|
case 0x420a: // VTIMEH
|
|
pos = PPU.IRQVBeamPos;
|
|
PPU.IRQVBeamPos = (PPU.IRQVBeamPos & 0xff) | ((Byte & 1) << 8);
|
|
if (PPU.IRQVBeamPos != pos)
|
|
S9xUpdateHVTimerPosition();
|
|
#ifdef DEBUGGER
|
|
missing.virq_pos = PPU.IRQVBeamPos;
|
|
#endif
|
|
break;
|
|
|
|
case 0x420b: // MDMAEN
|
|
if (CPU.InDMAorHDMA)
|
|
return;
|
|
// XXX: Not quite right...
|
|
if (Byte)
|
|
CPU.Cycles += Timings.DMACPUSync;
|
|
if (Byte & 0x01)
|
|
S9xDoDMA(0);
|
|
if (Byte & 0x02)
|
|
S9xDoDMA(1);
|
|
if (Byte & 0x04)
|
|
S9xDoDMA(2);
|
|
if (Byte & 0x08)
|
|
S9xDoDMA(3);
|
|
if (Byte & 0x10)
|
|
S9xDoDMA(4);
|
|
if (Byte & 0x20)
|
|
S9xDoDMA(5);
|
|
if (Byte & 0x40)
|
|
S9xDoDMA(6);
|
|
if (Byte & 0x80)
|
|
S9xDoDMA(7);
|
|
#ifdef DEBUGGER
|
|
missing.dma_this_frame = Byte;
|
|
missing.dma_channels = Byte;
|
|
#endif
|
|
break;
|
|
|
|
case 0x420c: // HDMAEN
|
|
if (CPU.InDMAorHDMA)
|
|
return;
|
|
Memory.FillRAM[0x420c] = Byte;
|
|
// Yoshi's Island, Genjyu Ryodan, Mortal Kombat, Tales of Phantasia
|
|
PPU.HDMA = Byte & ~PPU.HDMAEnded;
|
|
#ifdef DEBUGGER
|
|
missing.hdma_this_frame |= Byte;
|
|
missing.hdma_channels |= Byte;
|
|
#endif
|
|
break;
|
|
|
|
case 0x420d: // MEMSEL
|
|
if ((Byte & 1) != (Memory.FillRAM[0x420d] & 1))
|
|
{
|
|
if (Byte & 1)
|
|
{
|
|
CPU.FastROMSpeed = ONE_CYCLE;
|
|
#ifdef DEBUGGER
|
|
missing.fast_rom = 1;
|
|
#endif
|
|
}
|
|
else
|
|
CPU.FastROMSpeed = SLOW_ONE_CYCLE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x4210: // RDNMI
|
|
case 0x4211: // TIMEUP
|
|
case 0x4212: // HVBJOY
|
|
case 0x4213: // RDIO
|
|
case 0x4214: // RDDIVL
|
|
case 0x4215: // RDDIVH
|
|
case 0x4216: // RDMPYL
|
|
case 0x4217: // RDMPYH
|
|
case 0x4218: // JOY1L
|
|
case 0x4219: // JOY1H
|
|
case 0x421a: // JOY2L
|
|
case 0x421b: // JOY2H
|
|
case 0x421c: // JOY3L
|
|
case 0x421d: // JOY3H
|
|
case 0x421e: // JOY4L
|
|
case 0x421f: // JOY4H
|
|
return;
|
|
|
|
default:
|
|
if (Settings.SPC7110 && Address >= 0x4800)
|
|
S9xSetSPC7110(Byte, Address);
|
|
else
|
|
if (Settings.SDD1 && Address >= 0x4804 && Address <= 0x4807)
|
|
S9xSetSDD1MemoryMap(Address - 0x4804, Byte & 7);
|
|
break;
|
|
}
|
|
}
|
|
|
|
Memory.FillRAM[Address] = Byte;
|
|
}
|
|
|
|
uint8 S9xGetCPU (uint16 Address)
|
|
{
|
|
if (Address < 0x4200)
|
|
{
|
|
#ifdef SNES_JOY_READ_CALLBACKS
|
|
extern bool8 pad_read;
|
|
if (Address == 0x4016 || Address == 0x4017)
|
|
{
|
|
S9xOnSNESPadRead();
|
|
pad_read = TRUE;
|
|
}
|
|
#endif
|
|
|
|
switch (Address)
|
|
{
|
|
case 0x4016: // JOYSER0
|
|
case 0x4017: // JOYSER1
|
|
return (S9xReadJOYSERn(Address));
|
|
|
|
default:
|
|
return (OpenBus);
|
|
}
|
|
}
|
|
else
|
|
if ((Address & 0xff80) == 0x4300)
|
|
{
|
|
if (CPU.InDMAorHDMA)
|
|
return (OpenBus);
|
|
|
|
int d = (Address >> 4) & 0x7;
|
|
|
|
switch (Address & 0xf)
|
|
{
|
|
case 0x0: // 0x43x0: DMAPx
|
|
return ((DMA[d].ReverseTransfer ? 0x80 : 0) |
|
|
(DMA[d].HDMAIndirectAddressing ? 0x40 : 0) |
|
|
(DMA[d].UnusedBit43x0 ? 0x20 : 0) |
|
|
(DMA[d].AAddressDecrement ? 0x10 : 0) |
|
|
(DMA[d].AAddressFixed ? 0x08 : 0) |
|
|
(DMA[d].TransferMode & 7));
|
|
|
|
case 0x1: // 0x43x1: BBADx
|
|
return (DMA[d].BAddress);
|
|
|
|
case 0x2: // 0x43x2: A1TxL
|
|
return (DMA[d].AAddress & 0xff);
|
|
|
|
case 0x3: // 0x43x3: A1TxH
|
|
return (DMA[d].AAddress >> 8);
|
|
|
|
case 0x4: // 0x43x4: A1Bx
|
|
return (DMA[d].ABank);
|
|
|
|
case 0x5: // 0x43x5: DASxL
|
|
return (DMA[d].DMACount_Or_HDMAIndirectAddress & 0xff);
|
|
|
|
case 0x6: // 0x43x6: DASxH
|
|
return (DMA[d].DMACount_Or_HDMAIndirectAddress >> 8);
|
|
|
|
case 0x7: // 0x43x7: DASBx
|
|
return (DMA[d].IndirectBank);
|
|
|
|
case 0x8: // 0x43x8: A2AxL
|
|
return (DMA[d].Address & 0xff);
|
|
|
|
case 0x9: // 0x43x9: A2AxH
|
|
return (DMA[d].Address >> 8);
|
|
|
|
case 0xa: // 0x43xa: NLTRx
|
|
return (DMA[d].LineCount ^ (DMA[d].Repeat ? 0x00 : 0x80));
|
|
|
|
case 0xb: // 0x43xb: ????x
|
|
case 0xf: // 0x43xf: mirror of 0x43xb
|
|
return (DMA[d].UnknownByte);
|
|
|
|
default:
|
|
return (OpenBus);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
uint8 byte;
|
|
|
|
switch (Address)
|
|
{
|
|
case 0x4210: // RDNMI
|
|
byte = Memory.FillRAM[0x4210];
|
|
Memory.FillRAM[0x4210] = Model->_5A22;
|
|
return ((byte & 0x80) | (OpenBus & 0x70) | Model->_5A22);
|
|
|
|
case 0x4211: // TIMEUP
|
|
byte = CPU.IRQLine ? 0x80 : 0;
|
|
CPU.IRQLine = FALSE;
|
|
CPU.IRQTransition = FALSE;
|
|
return (byte | (OpenBus & 0x7f));
|
|
|
|
case 0x4212: // HVBJOY
|
|
return (REGISTER_4212() | (OpenBus & 0x3e));
|
|
|
|
case 0x4213: // RDIO
|
|
return (Memory.FillRAM[0x4213]);
|
|
|
|
case 0x4214: // RDDIVL
|
|
case 0x4215: // RDDIVH
|
|
case 0x4216: // RDMPYL
|
|
case 0x4217: // RDMPYH
|
|
return (Memory.FillRAM[Address]);
|
|
|
|
case 0x4218: // JOY1L
|
|
case 0x4219: // JOY1H
|
|
case 0x421a: // JOY2L
|
|
case 0x421b: // JOY2H
|
|
case 0x421c: // JOY3L
|
|
case 0x421d: // JOY3H
|
|
case 0x421e: // JOY4L
|
|
case 0x421f: // JOY4H
|
|
#ifdef SNES_JOY_READ_CALLBACKS
|
|
extern bool8 pad_read;
|
|
if (Memory.FillRAM[0x4200] & 1)
|
|
{
|
|
S9xOnSNESPadRead();
|
|
pad_read = TRUE;
|
|
}
|
|
#endif
|
|
return (Memory.FillRAM[Address]);
|
|
|
|
default:
|
|
if (Settings.SPC7110 && Address >= 0x4800)
|
|
return (S9xGetSPC7110(Address));
|
|
if (Settings.SDD1 && Address >= 0x4800 && Address <= 0x4807)
|
|
return (Memory.FillRAM[Address]);
|
|
return (OpenBus);
|
|
}
|
|
}
|
|
}
|
|
|
|
void S9xResetPPU (void)
|
|
{
|
|
S9xSoftResetPPU();
|
|
S9xControlsReset();
|
|
PPU.M7HOFS = 0;
|
|
PPU.M7VOFS = 0;
|
|
PPU.M7byte = 0;
|
|
}
|
|
|
|
void S9xSoftResetPPU (void)
|
|
{
|
|
S9xControlsSoftReset();
|
|
|
|
PPU.VMA.High = 0;
|
|
PPU.VMA.Increment = 1;
|
|
PPU.VMA.Address = 0;
|
|
PPU.VMA.FullGraphicCount = 0;
|
|
PPU.VMA.Shift = 0;
|
|
|
|
PPU.WRAM = 0;
|
|
|
|
for (int c = 0; c < 4; c++)
|
|
{
|
|
PPU.BG[c].SCBase = 0;
|
|
PPU.BG[c].HOffset = 0;
|
|
PPU.BG[c].VOffset = 0;
|
|
PPU.BG[c].BGSize = 0;
|
|
PPU.BG[c].NameBase = 0;
|
|
PPU.BG[c].SCSize = 0;
|
|
}
|
|
|
|
PPU.BGMode = 0;
|
|
PPU.BG3Priority = 0;
|
|
|
|
PPU.CGFLIP = 0;
|
|
PPU.CGFLIPRead = 0;
|
|
PPU.CGADD = 0;
|
|
|
|
for (int c = 0; c < 256; c++)
|
|
{
|
|
IPPU.Red[c] = (c & 7) << 2;
|
|
IPPU.Green[c] = ((c >> 3) & 7) << 2;
|
|
IPPU.Blue[c] = ((c >> 6) & 2) << 3;
|
|
PPU.CGDATA[c] = IPPU.Red[c] | (IPPU.Green[c] << 5) | (IPPU.Blue[c] << 10);
|
|
}
|
|
|
|
for (int c = 0; c < 128; c++)
|
|
{
|
|
PPU.OBJ[c].HPos = 0;
|
|
PPU.OBJ[c].VPos = 0;
|
|
PPU.OBJ[c].HFlip = 0;
|
|
PPU.OBJ[c].VFlip = 0;
|
|
PPU.OBJ[c].Name = 0;
|
|
PPU.OBJ[c].Priority = 0;
|
|
PPU.OBJ[c].Palette = 0;
|
|
PPU.OBJ[c].Size = 0;
|
|
}
|
|
|
|
PPU.OBJThroughMain = FALSE;
|
|
PPU.OBJThroughSub = FALSE;
|
|
PPU.OBJAddition = FALSE;
|
|
PPU.OBJNameBase = 0;
|
|
PPU.OBJNameSelect = 0;
|
|
PPU.OBJSizeSelect = 0;
|
|
|
|
PPU.OAMAddr = 0;
|
|
PPU.SavedOAMAddr = 0;
|
|
PPU.OAMPriorityRotation = 0;
|
|
PPU.OAMFlip = 0;
|
|
PPU.OAMReadFlip = 0;
|
|
PPU.OAMTileAddress = 0;
|
|
PPU.OAMWriteRegister = 0;
|
|
ZeroMemory(PPU.OAMData, 512 + 32);
|
|
|
|
PPU.FirstSprite = 0;
|
|
PPU.LastSprite = 127;
|
|
PPU.RangeTimeOver = 0;
|
|
|
|
PPU.HTimerEnabled = FALSE;
|
|
PPU.VTimerEnabled = FALSE;
|
|
PPU.HTimerPosition = Timings.H_Max + 1;
|
|
PPU.VTimerPosition = Timings.V_Max + 1;
|
|
PPU.IRQHBeamPos = 0x1ff;
|
|
PPU.IRQVBeamPos = 0x1ff;
|
|
|
|
PPU.HBeamFlip = 0;
|
|
PPU.VBeamFlip = 0;
|
|
PPU.HBeamPosLatched = 0;
|
|
PPU.VBeamPosLatched = 0;
|
|
PPU.GunHLatch = 0;
|
|
PPU.GunVLatch = 1000;
|
|
PPU.HVBeamCounterLatched = 0;
|
|
|
|
PPU.Mode7HFlip = FALSE;
|
|
PPU.Mode7VFlip = FALSE;
|
|
PPU.Mode7Repeat = 0;
|
|
PPU.MatrixA = 0;
|
|
PPU.MatrixB = 0;
|
|
PPU.MatrixC = 0;
|
|
PPU.MatrixD = 0;
|
|
PPU.CentreX = 0;
|
|
PPU.CentreY = 0;
|
|
|
|
PPU.Mosaic = 0;
|
|
PPU.BGMosaic[0] = FALSE;
|
|
PPU.BGMosaic[1] = FALSE;
|
|
PPU.BGMosaic[2] = FALSE;
|
|
PPU.BGMosaic[3] = FALSE;
|
|
|
|
PPU.Window1Left = 1;
|
|
PPU.Window1Right = 0;
|
|
PPU.Window2Left = 1;
|
|
PPU.Window2Right = 0;
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
|
|
for (int c = 0; c < 6; c++)
|
|
{
|
|
PPU.ClipCounts[c] = 0;
|
|
PPU.ClipWindowOverlapLogic[c] = CLIP_OR;
|
|
PPU.ClipWindow1Enable[c] = FALSE;
|
|
PPU.ClipWindow2Enable[c] = FALSE;
|
|
PPU.ClipWindow1Inside[c] = TRUE;
|
|
PPU.ClipWindow2Inside[c] = TRUE;
|
|
}
|
|
|
|
PPU.ForcedBlanking = TRUE;
|
|
|
|
PPU.FixedColourRed = 0;
|
|
PPU.FixedColourGreen = 0;
|
|
PPU.FixedColourBlue = 0;
|
|
PPU.Brightness = 0;
|
|
PPU.ScreenHeight = SNES_HEIGHT;
|
|
|
|
PPU.Need16x8Mulitply = FALSE;
|
|
PPU.BGnxOFSbyte = 0;
|
|
|
|
PPU.HDMA = 0;
|
|
PPU.HDMAEnded = 0;
|
|
|
|
PPU.OpenBus1 = 0;
|
|
PPU.OpenBus2 = 0;
|
|
|
|
for (int c = 0; c < 2; c++)
|
|
memset(&IPPU.Clip[c], 0, sizeof(struct ClipData));
|
|
IPPU.ColorsChanged = TRUE;
|
|
IPPU.OBJChanged = TRUE;
|
|
IPPU.DirectColourMapsNeedRebuild = TRUE;
|
|
ZeroMemory(IPPU.TileCached[TILE_2BIT], MAX_2BIT_TILES);
|
|
ZeroMemory(IPPU.TileCached[TILE_4BIT], MAX_4BIT_TILES);
|
|
ZeroMemory(IPPU.TileCached[TILE_8BIT], MAX_8BIT_TILES);
|
|
ZeroMemory(IPPU.TileCached[TILE_2BIT_EVEN], MAX_2BIT_TILES);
|
|
ZeroMemory(IPPU.TileCached[TILE_2BIT_ODD], MAX_2BIT_TILES);
|
|
ZeroMemory(IPPU.TileCached[TILE_4BIT_EVEN], MAX_4BIT_TILES);
|
|
ZeroMemory(IPPU.TileCached[TILE_4BIT_ODD], MAX_4BIT_TILES);
|
|
IPPU.VRAMReadBuffer = 0; // XXX: FIXME: anything better?
|
|
IPPU.Interlace = FALSE;
|
|
IPPU.InterlaceOBJ = FALSE;
|
|
IPPU.DoubleWidthPixels = FALSE;
|
|
IPPU.DoubleHeightPixels = FALSE;
|
|
IPPU.CurrentLine = 0;
|
|
IPPU.PreviousLine = 0;
|
|
IPPU.XB = NULL;
|
|
for (int c = 0; c < 256; c++)
|
|
IPPU.ScreenColors[c] = c;
|
|
IPPU.MaxBrightness = 0;
|
|
IPPU.RenderThisFrame = TRUE;
|
|
IPPU.RenderedScreenWidth = SNES_WIDTH;
|
|
IPPU.RenderedScreenHeight = SNES_HEIGHT;
|
|
IPPU.FrameCount = 0;
|
|
IPPU.RenderedFramesCount = 0;
|
|
IPPU.DisplayedRenderedFrameCount = 0;
|
|
IPPU.SkippedFrames = 0;
|
|
IPPU.FrameSkip = 0;
|
|
|
|
S9xFixColourBrightness();
|
|
|
|
for (int c = 0; c < 0x8000; c += 0x100)
|
|
memset(&Memory.FillRAM[c], c >> 8, 0x100);
|
|
ZeroMemory(&Memory.FillRAM[0x2100], 0x100);
|
|
ZeroMemory(&Memory.FillRAM[0x4200], 0x100);
|
|
ZeroMemory(&Memory.FillRAM[0x4000], 0x100);
|
|
// For BS Suttehakkun 2...
|
|
ZeroMemory(&Memory.FillRAM[0x1000], 0x1000);
|
|
|
|
Memory.FillRAM[0x4201] = Memory.FillRAM[0x4213] = 0xff;
|
|
}
|