2023-02-12 20:09:59 +01:00
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unit uCEFBrowserBitmap;
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{$IFDEF FPC}
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{$MODE OBJFPC}{$H+}
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{$ENDIF}
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{$I cef.inc}
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interface
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uses
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{$IFDEF DELPHI16_UP}
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{$IFDEF MSWINDOWS}Winapi.Windows,{$ELSE}System.SyncObjs,{$ENDIF} System.Classes, System.SysUtils, Vcl.Graphics;
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{$ELSE}
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2023-02-16 15:48:37 +01:00
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{$IFDEF MSWINDOWS}Windows,{$ENDIF} Classes, SysUtils, Graphics
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{$IFDEF FPC}, LCLProc, LCLType, LCLIntf, LResources, InterfaceBase{$ENDIF}
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{$IFNDEF MSWINDOWS}, SyncObjs{$ENDIF};
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2023-02-12 20:09:59 +01:00
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{$ENDIF}
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type
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TCEFBrowserBitmap = class(TBitmap)
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protected
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FScanlineSize : integer;
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FDeviceScaleFactor : single;
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{$IFDEF MSWINDOWS}
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FSyncObj : THandle;
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{$ELSE}
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FSyncObj : TCriticalSection;
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{$ENDIF}
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function GetBufferBits : pointer;
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procedure CreateSyncObj;
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procedure DestroySyncObj;
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public
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constructor Create; override;
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destructor Destroy; override;
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function BeginBufferDraw : boolean;
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procedure EndBufferDraw;
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function UpdateBufferDimensions(aWidth, aHeight : integer) : boolean;
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function BufferIsResized(aUseMutex : boolean = True) : boolean;
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procedure BufferDraw(const aBitmap : TBitmap; const aSrcRect, aDstRect : TRect);
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property ScanlineSize : integer read FScanlineSize;
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property BufferBits : pointer read GetBufferBits;
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property DeviceScaleFactor : single read FDeviceScaleFactor write FDeviceScaleFactor;
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end;
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implementation
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uses
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uCEFMiscFunctions;
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constructor TCEFBrowserBitmap.Create;
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begin
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inherited Create;
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FScanlineSize := 0;
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FDeviceScaleFactor := 1;
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CreateSyncObj;
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end;
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destructor TCEFBrowserBitmap.Destroy;
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begin
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DestroySyncObj;
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inherited Destroy;
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end;
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procedure TCEFBrowserBitmap.CreateSyncObj;
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begin
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{$IFDEF MSWINDOWS}
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FSyncObj := CreateMutex(nil, False, nil);
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{$ELSE}
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FSyncObj := TCriticalSection.Create;
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{$ENDIF}
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end;
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procedure TCEFBrowserBitmap.DestroySyncObj;
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begin
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{$IFDEF MSWINDOWS}
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if (FSyncObj <> 0) then
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begin
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CloseHandle(FSyncObj);
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FSyncObj := 0;
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end;
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{$ELSE}
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if (FSyncObj <> nil) then FreeAndNil(FSyncObj);
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{$ENDIF}
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end;
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function TCEFBrowserBitmap.GetBufferBits : pointer;
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begin
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if (Height <> 0) then
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Result := Scanline[pred(Height)]
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else
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Result := nil;
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end;
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function TCEFBrowserBitmap.BeginBufferDraw : boolean;
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begin
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{$IFDEF MSWINDOWS}
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Result := (FSyncObj <> 0) and (WaitForSingleObject(FSyncObj, 5000) = WAIT_OBJECT_0);
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{$ELSE}
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if (FSyncObj <> nil) then
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begin
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FSyncObj.Acquire;
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Result := True;
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end
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else
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Result := False;
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{$ENDIF}
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end;
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procedure TCEFBrowserBitmap.EndBufferDraw;
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begin
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{$IFDEF MSWINDOWS}
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if (FSyncObj <> 0) then ReleaseMutex(FSyncObj);
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{$ELSE}
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if (FSyncObj <> nil) then FSyncObj.Release;
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{$ENDIF}
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end;
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function TCEFBrowserBitmap.UpdateBufferDimensions(aWidth, aHeight : integer) : boolean;
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begin
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Result := False;
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FScanlineSize := aWidth * SizeOf(TRGBQuad);
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if (Width <> aWidth) or
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(Height <> aHeight) then
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begin
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2023-02-20 10:26:35 +01:00
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{$IFDEF DELPHI16_UP}
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2023-02-12 20:09:59 +01:00
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SetSize(aWidth, aHeight);
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2023-02-20 10:26:35 +01:00
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{$ELSE}
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Width := aWidth;
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Height := aHeight;
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{$ENDIF}
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2023-02-12 20:09:59 +01:00
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Result := True;
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end;
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end;
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function TCEFBrowserBitmap.BufferIsResized(aUseMutex : boolean) : boolean;
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var
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TempDevWidth, TempLogWidth, TempDevHeight, TempLogHeight : integer;
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begin
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Result := False;
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if not(aUseMutex) or BeginBufferDraw then
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begin
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if (FDeviceScaleFactor = 1) then
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Result := (Width = Width) and
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(Height = Height)
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else
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begin
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// CEF and Chromium use 'floor' to round the float values in Device <-> Logical unit conversions
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// and Delphi uses MulDiv, which uses the bankers rounding, to resize the components in high DPI mode.
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// This is the cause of slight differences in size between the buffer and the panel in some occasions.
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TempLogWidth := DeviceToLogical(Width, FDeviceScaleFactor);
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TempLogHeight := DeviceToLogical(Height, FDeviceScaleFactor);
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TempDevWidth := LogicalToDevice(TempLogWidth, FDeviceScaleFactor);
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TempDevHeight := LogicalToDevice(TempLogHeight, FDeviceScaleFactor);
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Result := (Width = TempDevWidth) and
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(Height = TempDevHeight);
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end;
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if aUseMutex then EndBufferDraw;
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end;
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end;
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procedure TCEFBrowserBitmap.BufferDraw(const aBitmap : TBitmap; const aSrcRect, aDstRect : TRect);
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begin
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if (aBitmap <> nil) then
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begin
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Canvas.Lock;
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aBitmap.Canvas.Lock;
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Canvas.CopyRect(aDstRect, aBitmap.Canvas, aSrcRect);
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aBitmap.Canvas.UnLock;
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Canvas.UnLock;
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end;
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end;
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end.
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