unit uCEFMenuButtonComponent; {$IFDEF FPC} {$MODE OBJFPC}{$H+} {$ENDIF} {$I cef.inc} {$IFNDEF TARGET_64BITS}{$ALIGN ON}{$ENDIF} {$MINENUMSIZE 4} interface uses {$IFDEF DELPHI16_UP} {$IFDEF MSWINDOWS}WinApi.Windows,{$ENDIF} System.Classes, {$ELSE} {$IFDEF MSWINDOWS}Windows,{$ENDIF} Classes, {$IFDEF FPC} LCLProc, LCLType, LCLIntf, LResources, InterfaceBase, {$ENDIF} {$ENDIF} uCEFTypes, uCEFInterfaces, uCEFConstants, uCEFViewsFrameworkEvents, uCEFLabelButtonComponent; type {$IFNDEF FPC}{$IFDEF DELPHI16_UP}[ComponentPlatformsAttribute(pfidWindows or pfidOSX or pfidLinux)]{$ENDIF}{$ENDIF} TCEFMenuButtonComponent = class(TCEFLabelButtonComponent, ICefMenuButtonDelegateEvents) protected FMenuButton : ICefMenuButton; // ICefMenuButtonDelegateEvents FOnMenuButtonPressed : TOnMenuButtonPressedEvent; procedure DestroyView; override; procedure Initialize; override; function GetInitialized : boolean; override; function GetAsView : ICefView; override; function GetAsButton : ICefButton; override; function GetAsLabelButton : ICefLabelButton; override; function GetAsMenuButton : ICefMenuButton; override; // ICefMenuButtonDelegateEvents procedure doOnMenuButtonPressed(const menu_button: ICefMenuButton; const screen_point: TCefPoint; const button_pressed_lock: ICefMenuButtonPressedLock); // ICefViewDelegateEvents procedure doCreateCustomView; override; public /// /// Create a new MenuButton. /// procedure CreateMenuButton(const aText : ustring); /// /// Show a menu with contents |menu_model|. |screen_point| specifies the menu /// position in screen coordinates. |anchor_position| specifies how the menu /// will be anchored relative to |screen_point|. This function should be /// called from ICefMenuButtonDelegate.OnMenuButtonPressed(). /// procedure ShowMenu(const menu_model: ICefMenuModel; const screen_point: TCefPoint; anchor_position: TCefMenuAnchorPosition); /// /// Show the menu for this button. Results in a call to /// ICefMenuButtonDelegate.OnMenuButtonPressed(). /// procedure TriggerMenu; published /// /// Called when |button| is pressed. Call ICefMenuButton.ShowMenu() to /// show a popup menu at |screen_point|. When showing a custom popup such as a /// window keep a reference to |button_pressed_lock| until the popup is hidden /// to maintain the pressed button state. /// property OnMenuButtonPressed : TOnMenuButtonPressedEvent read FOnMenuButtonPressed write FOnMenuButtonPressed; end; {$IFDEF FPC} procedure Register; {$ENDIF} // ********************************************************* // ********************** ATTENTION ! ********************** // ********************************************************* // ** ** // ** MANY OF THE EVENTS IN CEF4DELPHI COMPONENTS LIKE ** // ** TCHROMIUM, TFMXCHROMIUM OR TCEFAPPLICATION ARE ** // ** EXECUTED IN A CEF THREAD BY DEFAULT. ** // ** ** // ** WINDOWS CONTROLS MUST BE CREATED AND DESTROYED IN ** // ** THE SAME THREAD TO AVOID ERRORS. ** // ** SOME OF THEM RECREATE THE HANDLERS IF THEY ARE ** // ** MODIFIED AND CAN CAUSE THE SAME ERRORS. ** // ** ** // ** DON'T CREATE, MODIFY OR DESTROY WINDOWS CONTROLS ** // ** INSIDE THE CEF4DELPHI EVENTS AND USE ** // ** SYNCHRONIZATION OBJECTS TO PROTECT VARIABLES AND ** // ** FIELDS IF THEY ARE ALSO USED IN THE MAIN THREAD. ** // ** ** // ** READ THIS FOR MORE INFORMATION : ** // ** https://www.briskbard.com/index.php?pageid=cef ** // ** ** // ** USE OUR FORUMS FOR MORE QUESTIONS : ** // ** https://www.briskbard.com/forum/ ** // ** ** // ********************************************************* // ********************************************************* implementation uses uCEFMenuButtonDelegate, uCEFMenuButton; procedure TCEFMenuButtonComponent.CreateMenuButton(const aText : ustring); begin CreateLabelButton(aText); end; procedure TCEFMenuButtonComponent.doCreateCustomView; var TempDelegate : ICefMenuButtonDelegate; begin if (FMenuButton = nil) then try TempDelegate := TCustomMenuButtonDelegate.Create(self); FMenuButton := TCefMenuButtonRef.CreateMenuButton(TempDelegate, FText); finally TempDelegate := nil; end; end; procedure TCEFMenuButtonComponent.Initialize; begin inherited Initialize; FMenuButton := nil; FOnMenuButtonPressed := nil; end; procedure TCEFMenuButtonComponent.DestroyView; begin FMenuButton := nil; end; function TCEFMenuButtonComponent.GetInitialized : boolean; begin Result := (FMenuButton <> nil); end; function TCEFMenuButtonComponent.GetAsView : ICefView; begin Result := FMenuButton as ICefView; end; function TCEFMenuButtonComponent.GetAsButton : ICefButton; begin if Initialized then Result := FMenuButton as ICefButton else Result := nil; end; function TCEFMenuButtonComponent.GetAsLabelButton : ICefLabelButton; begin if Initialized then Result := FMenuButton as ICefLabelButton else Result := nil; end; function TCEFMenuButtonComponent.GetAsMenuButton : ICefMenuButton; begin Result := FMenuButton; end; procedure TCEFMenuButtonComponent.doOnMenuButtonPressed(const menu_button : ICefMenuButton; const screen_point : TCefPoint; const button_pressed_lock : ICefMenuButtonPressedLock); begin if assigned(FOnMenuButtonPressed) then FOnMenuButtonPressed(self, menu_button, screen_point, button_pressed_lock); end; procedure TCEFMenuButtonComponent.ShowMenu(const menu_model : ICefMenuModel; const screen_point : TCefPoint; anchor_position : TCefMenuAnchorPosition); begin if Initialized then FMenuButton.ShowMenu(menu_model, screen_point, anchor_position); end; procedure TCEFMenuButtonComponent.TriggerMenu; begin if Initialized then FMenuButton.TriggerMenu; end; {$IFDEF FPC} procedure Register; begin {$I res/tcefmenubuttoncomponent.lrs} RegisterComponents('Chromium Views Framework', [TCEFMenuButtonComponent]); end; {$ENDIF} end.