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https://github.com/salvadordf/CEF4Delphi.git
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310 lines
10 KiB
ObjectPascal
310 lines
10 KiB
ObjectPascal
unit uCEFDisplay;
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{$IFDEF FPC}
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{$MODE OBJFPC}{$H+}
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{$ENDIF}
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{$I cef.inc}
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{$IFNDEF TARGET_64BITS}{$ALIGN ON}{$ENDIF}
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{$MINENUMSIZE 4}
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interface
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uses
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{$IFDEF DELPHI16_UP}
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System.Classes, System.SysUtils, System.Types,
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{$ELSE}
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Classes, SysUtils, Types,
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{$ENDIF}
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uCEFBaseRefCounted, uCEFInterfaces, uCEFTypes;
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type
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/// <summary>
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/// This class typically, but not always, corresponds to a physical display
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/// connected to the system. A fake Display may exist on a headless system, or a
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/// Display may correspond to a remote, virtual display. All size and position
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/// values are in density independent pixel (DIP) coordinates unless otherwise
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/// indicated. Methods must be called on the browser process UI thread unless
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/// otherwise indicated.
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/// </summary>
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/// <remarks>
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/// <para><see href="https://bitbucket.org/chromiumembedded/cef/src/master/include/capi/views/cef_display_capi.h">CEF source file: /include/capi/views/cef_display_capi.h (cef_display_t)</see></para>
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/// </remarks>
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TCefDisplayRef = class(TCefBaseRefCountedRef, ICefDisplay)
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protected
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/// <summary>
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/// Returns the unique identifier for this Display.
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/// </summary>
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function GetID : int64;
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/// <summary>
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/// Returns this Display's device pixel scale factor. This specifies how much
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/// the UI should be scaled when the actual output has more pixels than
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/// standard displays (which is around 100~120dpi). The potential return
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/// values differ by platform.
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/// </summary>
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function GetDeviceScaleFactor : Single;
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/// <summary>
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/// Convert |point| from DIP coordinates to pixel coordinates using this
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/// Display's device scale factor.
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/// </summary>
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procedure ConvertPointToPixels(var point: TCefPoint);
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/// <summary>
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/// Convert |point| from pixel coordinates to DIP coordinates using this
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/// Display's device scale factor.
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/// </summary>
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procedure ConvertPointFromPixels(var point: TCefPoint);
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/// <summary>
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/// Returns this Display's bounds in DIP screen coordinates. This is the full
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/// size of the display.
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/// </summary>
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function GetBounds : TCefRect;
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/// <summary>
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/// Returns this Display's work area in DIP screen coordinates. This excludes
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/// areas of the display that are occupied with window manager toolbars, etc.
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/// </summary>
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function GetWorkArea : TCefRect;
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/// <summary>
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/// Returns this Display's rotation in degrees.
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/// </summary>
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function GetRotation : Integer;
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public
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/// <summary>
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/// Returns a ICefDisplay instance using a PCefDisplay data pointer.
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/// </summary>
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class function UnWrap(data: Pointer): ICefDisplay;
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/// <summary>
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/// Returns the primary Display.
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/// </summary>
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class function Primary: ICefDisplay;
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/// <summary>
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/// Returns the Display nearest |point|. Set |input_pixel_coords| to true (1) if
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/// |point| is in pixel screen coordinates instead of DIP screen coordinates.
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/// </summary>
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class function NearestPoint(const point: TCefPoint; input_pixel_coords: boolean): ICefDisplay;
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/// <summary>
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/// Returns the Display that most closely intersects |bounds|. Set
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/// |input_pixel_coords| to true (1) if |bounds| is in pixel screen coordinates
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/// instead of DIP screen coordinates.
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/// </summary>
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class function MatchingBounds(const bounds: TCefRect; input_pixel_coords: boolean): ICefDisplay;
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/// <summary>
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/// Returns the total number of Displays. Mirrored displays are excluded; this
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/// function is intended to return the number of distinct, usable displays.
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/// </summary>
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class function GetCount: NativeUInt;
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/// <summary>
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/// Returns all Displays. Mirrored displays are excluded; this function is
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/// intended to return distinct, usable displays.
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/// </summary>
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class function GetAlls(var aDisplayArray : TCefDisplayArray) : boolean;
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/// <summary>
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/// Convert |point| from DIP screen coordinates to pixel screen coordinates.
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/// This function is only used on Windows.
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/// </summary>
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class function ScreenPointToPixels(const aScreenPoint : TPoint) : TPoint;
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/// <summary>
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/// Convert |point| from pixel screen coordinates to DIP screen coordinates.
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/// This function is only used on Windows.
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/// </summary>
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class function ScreenPointFromPixels(const aPixelsPoint : TPoint) : TPoint;
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/// <summary>
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/// Convert |rect| from DIP screen coordinates to pixel screen coordinates. This
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/// function is only used on Windows.
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/// </summary>
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class function ScreenRectToPixels(const aScreenRect : TRect) : TRect;
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/// <summary>
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/// Convert |rect| from pixel screen coordinates to DIP screen coordinates. This
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/// function is only used on Windows.
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/// </summary>
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class function ScreenRectFromPixels(const aPixelsRect : TRect) : TRect;
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end;
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implementation
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uses
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uCEFLibFunctions, uCEFApplicationCore;
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function TCefDisplayRef.GetID : int64;
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begin
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Result := PCefDisplay(FData)^.get_id(PCefDisplay(FData));
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end;
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function TCefDisplayRef.GetDeviceScaleFactor : Single;
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begin
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Result := PCefDisplay(FData)^.get_device_scale_factor(PCefDisplay(FData));
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end;
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procedure TCefDisplayRef.ConvertPointToPixels(var point: TCefPoint);
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begin
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PCefDisplay(FData)^.convert_point_to_pixels(PCefDisplay(FData), @point);
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end;
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procedure TCefDisplayRef.ConvertPointFromPixels(var point: TCefPoint);
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begin
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PCefDisplay(FData)^.convert_point_from_pixels(PCefDisplay(FData), @point);
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end;
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function TCefDisplayRef.GetBounds : TCefRect;
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begin
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Result := PCefDisplay(FData)^.get_bounds(PCefDisplay(FData));
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end;
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function TCefDisplayRef.GetWorkArea : TCefRect;
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begin
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Result := PCefDisplay(FData)^.get_work_area(PCefDisplay(FData));
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end;
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function TCefDisplayRef.GetRotation : Integer;
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begin
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Result := PCefDisplay(FData)^.get_rotation(PCefDisplay(FData));
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end;
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class function TCefDisplayRef.UnWrap(data: Pointer): ICefDisplay;
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begin
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if (data <> nil) then
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Result := Create(data) as ICefDisplay
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else
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Result := nil;
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end;
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class function TCefDisplayRef.Primary: ICefDisplay;
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begin
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if assigned(GlobalCEFApp) and GlobalCEFApp.LibLoaded then
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Result := UnWrap(cef_display_get_primary())
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else
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Result := nil;
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end;
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class function TCefDisplayRef.NearestPoint(const point: TCefPoint; input_pixel_coords: boolean): ICefDisplay;
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begin
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if assigned(GlobalCEFApp) and GlobalCEFApp.LibLoaded then
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Result := UnWrap(cef_display_get_nearest_point(@point, ord(input_pixel_coords)))
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else
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Result := nil;
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end;
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class function TCefDisplayRef.MatchingBounds(const bounds: TCefRect; input_pixel_coords: boolean): ICefDisplay;
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begin
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if assigned(GlobalCEFApp) and GlobalCEFApp.LibLoaded then
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Result := UnWrap(cef_display_get_matching_bounds(@bounds, ord(input_pixel_coords)))
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else
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Result := nil;
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end;
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class function TCefDisplayRef.GetCount: NativeUInt;
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begin
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if assigned(GlobalCEFApp) and GlobalCEFApp.LibLoaded then
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Result := cef_display_get_count()
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else
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Result := 0;
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end;
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class function TCefDisplayRef.GetAlls(var aDisplayArray : TCefDisplayArray) : boolean;
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type
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TDisplayArray = array of PCefDisplay;
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var
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i, displaysCount: NativeUInt;
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displays: PPCefDisplay;
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TempSize : integer;
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begin
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Result := False;
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if (GlobalCEFApp = nil) or not(GlobalCEFApp.LibLoaded) then
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exit;
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displaysCount := GetCount;
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if (displaysCount > 0) then
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try
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TempSize := SizeOf(TCefDisplay) * displaysCount;
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GetMem(displays, TempSize);
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FillChar(displays, TempSize, 0);
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cef_display_get_alls(@displaysCount, displays);
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SetLength(aDisplayArray, displaysCount);
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i := 0;
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while (i < displaysCount) do
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begin
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aDisplayArray[i] := TCefDisplayRef.UnWrap(TDisplayArray(displays)[i]);
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inc(i);
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end;
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Result := True;
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finally
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FreeMem(displays);
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end;
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end;
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class function TCefDisplayRef.ScreenPointToPixels(const aScreenPoint : TPoint) : TPoint;
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var
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TempScreenPt, TempPixelsPt : TCefPoint;
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begin
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if assigned(GlobalCEFApp) and GlobalCEFApp.LibLoaded then
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begin
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TempScreenPt.x := aScreenPoint.X;
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TempScreenPt.y := aScreenPoint.Y;
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TempPixelsPt := cef_display_convert_screen_point_to_pixels(@TempScreenPt);
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Result.X := TempPixelsPt.x;
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Result.Y := TempPixelsPt.y;
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end
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else
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Result := aScreenPoint;
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end;
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class function TCefDisplayRef.ScreenPointFromPixels(const aPixelsPoint : TPoint) : TPoint;
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var
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TempScreenPt, TempPixelsPt : TCefPoint;
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begin
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if assigned(GlobalCEFApp) and GlobalCEFApp.LibLoaded then
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begin
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TempPixelsPt.x := aPixelsPoint.X;
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TempPixelsPt.y := aPixelsPoint.Y;
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TempScreenPt := cef_display_convert_screen_point_from_pixels(@TempPixelsPt);
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Result.X := TempScreenPt.x;
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Result.Y := TempScreenPt.y;
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end
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else
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Result := aPixelsPoint;
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end;
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class function TCefDisplayRef.ScreenRectToPixels(const aScreenRect : TRect) : TRect;
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var
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TempScreenRc, TempPixelsRc : TCefRect;
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begin
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if assigned(GlobalCEFApp) and GlobalCEFApp.LibLoaded then
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begin
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TempScreenRc.x := aScreenRect.Left;
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TempScreenRc.y := aScreenRect.Top;
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TempPixelsRc := cef_display_convert_screen_rect_to_pixels(@TempScreenRc);
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Result.Left := TempPixelsRc.x;
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Result.Top := TempPixelsRc.y;
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Result.Right := TempPixelsRc.x + TempPixelsRc.Width - 1;
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Result.Bottom := TempPixelsRc.y + TempPixelsRc.Height - 1;
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end
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else
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Result := aScreenRect;
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end;
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class function TCefDisplayRef.ScreenRectFromPixels(const aPixelsRect : TRect) : TRect;
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var
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TempScreenRc, TempPixelsRc : TCefRect;
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begin
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if assigned(GlobalCEFApp) and GlobalCEFApp.LibLoaded then
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begin
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TempPixelsRc.x := aPixelsRect.Left;
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TempPixelsRc.y := aPixelsRect.Top;
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TempScreenRc := cef_display_convert_screen_rect_from_pixels(@TempPixelsRc);
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Result.Left := TempScreenRc.x;
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Result.Top := TempScreenRc.y;
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Result.Right := TempScreenRc.x + TempScreenRc.Width - 1;
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Result.Bottom := TempScreenRc.y + TempScreenRc.Height - 1;
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end
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else
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Result := aPixelsRect;
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end;
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end.
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