Fixed FMX FFMPEG

Signed-off-by: Laentir Valetov <laex@bk.ru>
This commit is contained in:
Laentir Valetov 2017-05-24 19:27:25 +04:00
parent d48e340d11
commit 6c142ebef0
10 changed files with 743 additions and 660 deletions

View File

@ -14,7 +14,7 @@ Files: msvcp120.dll, msvcr120.dll, msvcp120d.dll, msvcr120d.dll
(1) 32-bit in the "Delphi-OpenCV\redist\VC2013x86\"
(2) 64-bit in the "Delphi-OpenCV\redist\VC2013x64\"
```
* Shared library FFMPEG 3.2 for Windows can be downloaded from [here][5]<br>
* Shared library FFMPEG 3.3.1 for Windows can be downloaded from [here][5]<br>
```
(3) FFmpeg 32-bit Shared
(4) FFmpeg 64-bit Shared

View File

@ -1,7 +1,7 @@
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<DeployClass Name="iPad_Launch2048">
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<DeployClass Name="iPad_Launch768">
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</DeployClass>
<DeployClass Name="iPhone_Launch320">
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<Platform Name="iOSSimulator">
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<DeployClass Name="iPhone_Launch640">
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</Platform>
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</DeployClass>
<DeployClass Name="iPhone_Launch640x1136">
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<Platform Name="iOSDevice64">
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</Platform>
<Platform Name="iOSSimulator">
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</Platform>
</DeployClass>
<DeployClass Name="ProjectAndroidManifest">
<Platform Name="Android">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSDeviceDebug">
<Platform Name="iOSDevice32">
<RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
<Operation>1</Operation>
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<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSDeviceResourceRules">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSEntitlements">
<Platform Name="iOSDevice32">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSInfoPList">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSResource">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOSXEntitlements">
<Platform Name="OSX32">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOSXInfoPList">
<Platform Name="OSX32">
<RemoteDir>Contents</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOSXResource">
<Platform Name="OSX32">
<RemoteDir>Contents\Resources</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Required="true" Name="ProjectOutput">
<Platform Name="Android">
<RemoteDir>library\lib\armeabi-v7a</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
<Platform Name="Linux64">
<Operation>1</Operation>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectUWPManifest">
<Platform Name="Win32">
<Operation>1</Operation>
</Platform>
<Platform Name="Win64">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="UWP_DelphiLogo150">
<Platform Name="Win32">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win64">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="UWP_DelphiLogo44">
<Platform Name="Win32">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win64">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<ProjectRoot Platform="Win64" Name="$(PROJECTNAME)"/>
<ProjectRoot Platform="iOSDevice64" Name="$(PROJECTNAME).app"/>

View File

@ -1,7 +1,7 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectGuid>{DF744E81-26D1-44A1-826E-85DC20070C2F}</ProjectGuid>
<ProjectVersion>18.1</ProjectVersion>
<ProjectVersion>18.2</ProjectVersion>
<FrameworkType>FMX</FrameworkType>
<MainSource>cFMXCameraCapture.dpr</MainSource>
<Base>True</Base>
@ -155,7 +155,7 @@
<iPad_SpotLight50>$(BDS)\bin\Artwork\iOS\iPad\FM_SpotlightSearchIcon_50x50.png</iPad_SpotLight50>
<iPad_SpotLight80>$(BDS)\bin\Artwork\iOS\iPad\FM_SpotlightSearchIcon_80x80.png</iPad_SpotLight80>
<iPhone_Spotlight29>$(BDS)\bin\Artwork\iOS\iPhone\FM_SpotlightSearchIcon_29x29.png</iPhone_Spotlight29>
<VerInfo_Keys>CFBundleName=$(MSBuildProjectName);CFBundleDevelopmentRegion=en;CFBundleDisplayName=$(MSBuildProjectName);CFBundleIdentifier=$(MSBuildProjectName);CFBundleInfoDictionaryVersion=7.1;CFBundleVersion=1.0.0.0;CFBundlePackageType=APPL;CFBundleSignature=????;LSRequiresIPhoneOS=true;CFBundleAllowMixedLocalizations=YES;CFBundleExecutable=$(MSBuildProjectName);UIDeviceFamily=iPhone &amp; iPad;CFBundleResourceSpecification=ResourceRules.plist;NSLocationWhenInUseUsageDescription=The reason for accessing the location information of the user;NSLocationAlwaysUsageDescription=The reason for accessing the location information of the user;FMLocalNotificationPermission=false;UIBackgroundModes=</VerInfo_Keys>
<VerInfo_Keys>CFBundleName=$(MSBuildProjectName);CFBundleDevelopmentRegion=en;CFBundleDisplayName=$(MSBuildProjectName);CFBundleIdentifier=$(MSBuildProjectName);CFBundleInfoDictionaryVersion=7.1;CFBundleVersion=1.0.0.0;CFBundlePackageType=APPL;CFBundleSignature=????;LSRequiresIPhoneOS=true;CFBundleAllowMixedLocalizations=YES;CFBundleExecutable=$(MSBuildProjectName);UIDeviceFamily=iPhone &amp; iPad;CFBundleResourceSpecification=ResourceRules.plist;NSLocationWhenInUseUsageDescription=The reason for accessing the location information of the user;NSLocationAlwaysUsageDescription=The reason for accessing the location information of the user;FMLocalNotificationPermission=false;UIBackgroundModes=;NSContactsUsageDescription=The reason for accessing the contacts;NSPhotoLibraryUsageDescription=The reason for accessing the photo library;NSCameraUsageDescription=The reason for accessing the camera</VerInfo_Keys>
<iPad_SpotLight100>$(BDS)\bin\Artwork\iOS\iPad\FM_SpotlightSearchIcon_100x100.png</iPad_SpotLight100>
<iPad_AppIcon152>$(BDS)\bin\Artwork\iOS\iPad\FM_ApplicationIcon_152x152.png</iPad_AppIcon152>
<iPad_Launch1536>$(BDS)\bin\Artwork\iOS\iPad\FM_LaunchImagePortrait_1536x2008.png</iPad_Launch1536>
@ -200,7 +200,7 @@
<iPad_SpotLight50>$(BDS)\bin\Artwork\iOS\iPad\FM_SpotlightSearchIcon_50x50.png</iPad_SpotLight50>
<iPad_SpotLight80>$(BDS)\bin\Artwork\iOS\iPad\FM_SpotlightSearchIcon_80x80.png</iPad_SpotLight80>
<iPhone_Spotlight29>$(BDS)\bin\Artwork\iOS\iPhone\FM_SpotlightSearchIcon_29x29.png</iPhone_Spotlight29>
<VerInfo_Keys>CFBundleName=$(MSBuildProjectName);CFBundleDevelopmentRegion=en;CFBundleDisplayName=$(MSBuildProjectName);CFBundleIdentifier=$(MSBuildProjectName);CFBundleInfoDictionaryVersion=7.1;CFBundleVersion=1.0.0.0;CFBundlePackageType=APPL;CFBundleSignature=????;LSRequiresIPhoneOS=true;CFBundleAllowMixedLocalizations=YES;CFBundleExecutable=$(MSBuildProjectName);UIDeviceFamily=iPhone &amp; iPad;CFBundleResourceSpecification=ResourceRules.plist;NSLocationWhenInUseUsageDescription=The reason for accessing the location information of the user;NSLocationAlwaysUsageDescription=The reason for accessing the location information of the user;FMLocalNotificationPermission=false;UIBackgroundModes=</VerInfo_Keys>
<VerInfo_Keys>CFBundleName=$(MSBuildProjectName);CFBundleDevelopmentRegion=en;CFBundleDisplayName=$(MSBuildProjectName);CFBundleIdentifier=$(MSBuildProjectName);CFBundleInfoDictionaryVersion=7.1;CFBundleVersion=1.0.0.0;CFBundlePackageType=APPL;CFBundleSignature=????;LSRequiresIPhoneOS=true;CFBundleAllowMixedLocalizations=YES;CFBundleExecutable=$(MSBuildProjectName);UIDeviceFamily=iPhone &amp; iPad;CFBundleResourceSpecification=ResourceRules.plist;NSLocationWhenInUseUsageDescription=The reason for accessing the location information of the user;NSLocationAlwaysUsageDescription=The reason for accessing the location information of the user;FMLocalNotificationPermission=false;UIBackgroundModes=;NSContactsUsageDescription=The reason for accessing the contacts;NSPhotoLibraryUsageDescription=The reason for accessing the photo library;NSCameraUsageDescription=The reason for accessing the camera</VerInfo_Keys>
<iPad_SpotLight100>$(BDS)\bin\Artwork\iOS\iPad\FM_SpotlightSearchIcon_100x100.png</iPad_SpotLight100>
<iPad_AppIcon152>$(BDS)\bin\Artwork\iOS\iPad\FM_ApplicationIcon_152x152.png</iPad_AppIcon152>
<iPad_Launch1536>$(BDS)\bin\Artwork\iOS\iPad\FM_LaunchImagePortrait_1536x2008.png</iPad_Launch1536>
@ -243,7 +243,7 @@
<iPad_AppIcon72>$(BDS)\bin\Artwork\iOS\iPad\FM_ApplicationIcon_72x72.png</iPad_AppIcon72>
<iPad_Setting58>$(BDS)\bin\Artwork\iOS\iPad\FM_SettingIcon_58x58.png</iPad_Setting58>
<iPad_Launch2048>$(BDS)\bin\Artwork\iOS\iPad\FM_LaunchImageLandscape_2048x1496.png</iPad_Launch2048>
<VerInfo_Keys>CFBundleName=$(MSBuildProjectName);CFBundleDevelopmentRegion=en;CFBundleDisplayName=$(MSBuildProjectName);CFBundleIdentifier=$(MSBuildProjectName);CFBundleInfoDictionaryVersion=7.1;CFBundleVersion=1.0.0.0;CFBundlePackageType=APPL;CFBundleSignature=????;LSRequiresIPhoneOS=true;CFBundleAllowMixedLocalizations=YES;CFBundleExecutable=$(MSBuildProjectName);UIDeviceFamily=iPhone &amp; iPad;CFBundleResourceSpecification=ResourceRules.plist;NSLocationWhenInUseUsageDescription=The reason for accessing the location information of the user;NSLocationAlwaysUsageDescription=The reason for accessing the location information of the user;FMLocalNotificationPermission=false;UIBackgroundModes=</VerInfo_Keys>
<VerInfo_Keys>CFBundleName=$(MSBuildProjectName);CFBundleDevelopmentRegion=en;CFBundleDisplayName=$(MSBuildProjectName);CFBundleIdentifier=$(MSBuildProjectName);CFBundleInfoDictionaryVersion=7.1;CFBundleVersion=1.0.0.0;CFBundlePackageType=APPL;CFBundleSignature=????;LSRequiresIPhoneOS=true;CFBundleAllowMixedLocalizations=YES;CFBundleExecutable=$(MSBuildProjectName);UIDeviceFamily=iPhone &amp; iPad;CFBundleResourceSpecification=ResourceRules.plist;NSLocationWhenInUseUsageDescription=The reason for accessing the location information of the user;NSLocationAlwaysUsageDescription=The reason for accessing the location information of the user;FMLocalNotificationPermission=false;UIBackgroundModes=;NSContactsUsageDescription=The reason for accessing the contacts;NSPhotoLibraryUsageDescription=The reason for accessing the photo library;NSCameraUsageDescription=The reason for accessing the camera</VerInfo_Keys>
<iPad_Launch1536>$(BDS)\bin\Artwork\iOS\iPad\FM_LaunchImagePortrait_1536x2008.png</iPad_Launch1536>
<iPhone_Launch640x1136>$(BDS)\bin\Artwork\iOS\iPhone\FM_LaunchImage_640x1136.png</iPhone_Launch640x1136>
<iPhone_Spotlight80>$(BDS)\bin\Artwork\iOS\iPhone\FM_SpotlightSearchIcon_80x80.png</iPhone_Spotlight80>
@ -261,7 +261,7 @@
<PropertyGroup Condition="'$(Base_OSX32)'!=''">
<DCC_UsePackage>FireDACPgDriver;DBXInterBaseDriver;DataSnapServer;DataSnapCommon;DbxCommonDriver;dbxcds;CustomIPTransport;dsnap;IndyIPServer;IndyCore;CloudService;FmxTeeUI;FireDACIBDriver;IcsFmxDXE7Run;dsnapxml;IcsCommonDXE7Run;bindcompfmx;FireDACODBCDriver;RESTBackendComponents;dbrtl;FireDACCommon;bindcomp;inetdb;xmlrtl;ibxpress;FireDACCommonDriver;bindengine;soaprtl;FMXTee;FireDACMSSQLDriver;DBXInformixDriver;DataSnapServerMidas;DBXFirebirdDriver;inet;FireDACMySQLDriver;soapmidas;DBXSybaseASADriver;RESTComponents;dbexpress;IndyIPClient;FireDACSqliteDriver;FireDACDSDriver;DBXSqliteDriver;fmx;IndySystem;tethering;DataSnapClient;DataSnapProviderClient;fmxFireDAC;DBXOracleDriver;fmxase;IndyIPCommon;DataSnapFireDAC;FireDACDBXDriver;soapserver;inetdbxpress;FireDACASADriver;emsclientfiredac;rtl;DbxClientDriver;DataSnapNativeClient;IndyProtocols;DBXMySQLDriver;bindcompdbx;emsclient;FireDAC;fmxobj;FireDACOracleDriver;fmxdae;DataSnapIndy10ServerTransport;$(DCC_UsePackage)</DCC_UsePackage>
<VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
<VerInfo_Keys>CFBundleName=$(MSBuildProjectName);CFBundleDisplayName=$(MSBuildProjectName);CFBundleIdentifier=$(MSBuildProjectName);CFBundleVersion=1.0.0;CFBundlePackageType=APPL;CFBundleSignature=????;CFBundleAllowMixedLocalizations=YES;CFBundleExecutable=$(MSBuildProjectName);NSHighResolutionCapable=true;LSApplicationCategoryType=public.app-category.utilities;NSLocationWhenInUseUsageDescription=The reason for accessing the location information of the user;NSLocationAlwaysUsageDescription=The reason for accessing the location information of the user</VerInfo_Keys>
<VerInfo_Keys>CFBundleName=$(MSBuildProjectName);CFBundleDisplayName=$(MSBuildProjectName);CFBundleIdentifier=$(MSBuildProjectName);CFBundleVersion=1.0.0;CFBundlePackageType=APPL;CFBundleSignature=????;CFBundleAllowMixedLocalizations=YES;CFBundleExecutable=$(MSBuildProjectName);NSHighResolutionCapable=true;LSApplicationCategoryType=public.app-category.utilities;NSLocationWhenInUseUsageDescription=The reason for accessing the location information of the user;NSLocationAlwaysUsageDescription=The reason for accessing the location information of the user;NSContactsUsageDescription=The reason for accessing the contacts</VerInfo_Keys>
</PropertyGroup>
<PropertyGroup Condition="'$(Base_Win32)'!=''">
<AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
@ -269,8 +269,10 @@
<Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
<DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;Bde;$(DCC_Namespace)</DCC_Namespace>
<VerInfo_Locale>1033</VerInfo_Locale>
<VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
<VerInfo_Keys>CompanyName=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductVersion=1.0.0.0;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName);FileDescription=$(MSBuildProjectName);ProductName=$(MSBuildProjectName)</VerInfo_Keys>
<VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
<UWP_DelphiLogo44>$(BDS)\bin\Artwork\Windows\UWP\delphi_UwpDefault_44.png</UWP_DelphiLogo44>
<UWP_DelphiLogo150>$(BDS)\bin\Artwork\Windows\UWP\delphi_UwpDefault_150.png</UWP_DelphiLogo150>
</PropertyGroup>
<PropertyGroup Condition="'$(Base_Win64)'!=''">
<AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
@ -278,8 +280,10 @@
<Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
<DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;$(DCC_Namespace)</DCC_Namespace>
<VerInfo_Locale>1033</VerInfo_Locale>
<VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
<VerInfo_Keys>CompanyName=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductVersion=1.0.0.0;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName);FileDescription=$(MSBuildProjectName);ProductName=$(MSBuildProjectName)</VerInfo_Keys>
<VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
<UWP_DelphiLogo44>$(BDS)\bin\Artwork\Windows\UWP\delphi_UwpDefault_44.png</UWP_DelphiLogo44>
<UWP_DelphiLogo150>$(BDS)\bin\Artwork\Windows\UWP\delphi_UwpDefault_150.png</UWP_DelphiLogo150>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_1)'!=''">
<DCC_Define>DEBUG;$(DCC_Define)</DCC_Define>
@ -293,7 +297,7 @@
<VerInfo_Keys>package=com.embarcadero.$(MSBuildProjectName);label=$(MSBuildProjectName);versionCode=1;versionName=1.0.0;persistent=False;restoreAnyVersion=False;installLocation=preferExternal;largeHeap=False;theme=TitleBar;hardwareAccelerated=true;LastCompiledTime=05.10.2014 2:47:10;apiKey=</VerInfo_Keys>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_1_iOSSimulator)'!=''">
<VerInfo_Keys>CFBundleName=$(MSBuildProjectName);CFBundleDevelopmentRegion=en;CFBundleDisplayName=$(MSBuildProjectName);CFBundleIdentifier=$(MSBuildProjectName);CFBundleInfoDictionaryVersion=7.1;CFBundleVersion=1.0.0.0;CFBundlePackageType=APPL;CFBundleSignature=????;LSRequiresIPhoneOS=true;CFBundleAllowMixedLocalizations=YES;CFBundleExecutable=$(MSBuildProjectName);UIDeviceFamily=iPhone &amp; iPad;CFBundleResourceSpecification=ResourceRules.plist;LastCompiledTime=05.10.2014 2:45:03;NSLocationWhenInUseUsageDescription=The reason for accessing the location information of the user;NSLocationAlwaysUsageDescription=The reason for accessing the location information of the user;FMLocalNotificationPermission=false;UIBackgroundModes=</VerInfo_Keys>
<VerInfo_Keys>CFBundleName=$(MSBuildProjectName);CFBundleDevelopmentRegion=en;CFBundleDisplayName=$(MSBuildProjectName);CFBundleIdentifier=$(MSBuildProjectName);CFBundleInfoDictionaryVersion=7.1;CFBundleVersion=1.0.0.0;CFBundlePackageType=APPL;CFBundleSignature=????;LSRequiresIPhoneOS=true;CFBundleAllowMixedLocalizations=YES;CFBundleExecutable=$(MSBuildProjectName);UIDeviceFamily=iPhone &amp; iPad;CFBundleResourceSpecification=ResourceRules.plist;LastCompiledTime=05.10.2014 2:45:03;NSLocationWhenInUseUsageDescription=The reason for accessing the location information of the user;NSLocationAlwaysUsageDescription=The reason for accessing the location information of the user;FMLocalNotificationPermission=false;UIBackgroundModes=;NSContactsUsageDescription=The reason for accessing the contacts;NSPhotoLibraryUsageDescription=The reason for accessing the photo library;NSCameraUsageDescription=The reason for accessing the camera</VerInfo_Keys>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_1_OSX32)'!=''">
<BT_BuildType>Debug</BT_BuildType>
@ -302,9 +306,11 @@
<VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
<VerInfo_Locale>1033</VerInfo_Locale>
<DCC_RemoteDebug>false</DCC_RemoteDebug>
<BT_BuildType>Debug</BT_BuildType>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_1_Win64)'!=''">
<VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=;LastCompiledTime=05.10.2014 2:37:04</VerInfo_Keys>
<VerInfo_Keys>CompanyName=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductVersion=1.0.0.0;Comments=;LastCompiledTime=05.10.2014 2:37:04;ProgramID=com.embarcadero.$(MSBuildProjectName);FileDescription=$(MSBuildProjectName);ProductName=$(MSBuildProjectName)</VerInfo_Keys>
<BT_BuildType>Debug</BT_BuildType>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_2)'!=''">
<DCC_LocalDebugSymbols>false</DCC_LocalDebugSymbols>
@ -378,33 +384,17 @@
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployClass Name="DependencyModule">
<Platform Name="Win32">
<Operation>0</Operation>
<Extensions>.dll;.bpl</Extensions>
</Platform>
<Platform Name="iOSDevice64">
<DeployClass Name="AdditionalDebugSymbols">
<Platform Name="iOSSimulator">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="iOSDevice32">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="iOSSimulator">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOSXResource">
<Platform Name="OSX32">
<RemoteDir>Contents\Resources</RemoteDir>
<Operation>1</Operation>
<Platform Name="Win32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>0</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidClassesDexFile">
@ -413,244 +403,28 @@
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_LauncherIcon144">
<Platform Name="Android">
<RemoteDir>res\drawable-xxhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AdditionalDebugSymbols">
<Platform Name="Win32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>0</Operation>
</Platform>
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</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidLibnativeMipsFile">
<Platform Name="Android">
<RemoteDir>library\lib\mips</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_Launch768">
<Platform Name="iOSSimulator">
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</Platform>
<Platform Name="iOSDevice64">
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<Platform Name="iOSDevice32">
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</Platform>
</DeployClass>
<DeployClass Required="true" Name="ProjectOutput">
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
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<Operation>1</Operation>
</Platform>
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</Platform>
<Platform Name="Linux64">
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</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android">
<RemoteDir>library\lib\armeabi-v7a</RemoteDir>
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<DeployClass Name="DependencyFramework">
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</Platform>
</DeployClass>
<DeployClass Name="iPhone_Launch640">
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</Platform>
</DeployClass>
<DeployClass Name="AndroidLibnativeX86File"/>
<DeployClass Name="ProjectiOSDeviceDebug">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
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<DeployClass Name="ProjectiOSInfoPList">
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</DeployClass>
<DeployClass Name="AndroidLibnativeArmeabiFile">
<Platform Name="Android">
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<DeployClass Name="iPad_Launch1536">
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</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_SplashImage470">
<Platform Name="Android">
<RemoteDir>res\drawable-normal</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_LauncherIcon96">
<Platform Name="Android">
<RemoteDir>res\drawable-xhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_SplashImage640">
<Platform Name="Android">
<RemoteDir>res\drawable-large</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Launch640x1136">
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSEntitlements">
<Platform Name="iOSDevice64">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice32">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidGDBServer">
<Platform Name="Android">
<RemoteDir>library\lib\armeabi-v7a</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_LauncherIcon72">
<DeployClass Name="AndroidLibnativeArmeabiFile">
<Platform Name="Android">
<RemoteDir>res\drawable-hdpi</RemoteDir>
<RemoteDir>library\lib\armeabi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOSXInfoPList">
<Platform Name="OSX32">
<RemoteDir>Contents</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOSXEntitlements">
<Platform Name="OSX32">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_Launch2048">
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidSplashStyles">
<DeployClass Name="AndroidLibnativeMipsFile">
<Platform Name="Android">
<RemoteDir>res\values</RemoteDir>
<RemoteDir>library\lib\mips</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_SplashImage426">
<DeployClass Name="AndroidLibnativeX86File"/>
<DeployClass Name="AndroidServiceOutput">
<Platform Name="Android">
<RemoteDir>res\drawable-small</RemoteDir>
<RemoteDir>library\lib\armeabi-v7a</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
@ -660,19 +434,9 @@
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSResource">
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectAndroidManifest">
<DeployClass Name="AndroidSplashStyles">
<Platform Name="Android">
<RemoteDir>res\values</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
@ -682,65 +446,9 @@
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="File">
<Platform Name="Win32">
<Operation>0</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>0</Operation>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\Resources\StartUp\</RemoteDir>
<Operation>0</Operation>
</Platform>
<Platform Name="iOSDevice32">
<Operation>0</Operation>
</Platform>
<DeployClass Name="Android_LauncherIcon144">
<Platform Name="Android">
<Operation>0</Operation>
</Platform>
<Platform Name="iOSSimulator">
<Operation>0</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidServiceOutput">
<Platform Name="Android">
<RemoteDir>library\lib\armeabi-v7a</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Required="true" Name="DependencyPackage">
<Platform Name="Win32">
<Operation>0</Operation>
<Extensions>.bpl</Extensions>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="iOSDevice32">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="iOSSimulator">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
</DeployClass>
<DeployClass Name="Android_LauncherIcon48">
<Platform Name="Android">
<RemoteDir>res\drawable-mdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_SplashImage960">
<Platform Name="Android">
<RemoteDir>res\drawable-xlarge</RemoteDir>
<RemoteDir>res\drawable-xxhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
@ -750,13 +458,339 @@
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSDeviceResourceRules">
<DeployClass Name="Android_LauncherIcon48">
<Platform Name="Android">
<RemoteDir>res\drawable-mdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_LauncherIcon72">
<Platform Name="Android">
<RemoteDir>res\drawable-hdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_LauncherIcon96">
<Platform Name="Android">
<RemoteDir>res\drawable-xhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_SplashImage426">
<Platform Name="Android">
<RemoteDir>res\drawable-small</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_SplashImage470">
<Platform Name="Android">
<RemoteDir>res\drawable-normal</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_SplashImage640">
<Platform Name="Android">
<RemoteDir>res\drawable-large</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_SplashImage960">
<Platform Name="Android">
<RemoteDir>res\drawable-xlarge</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="DebugSymbols">
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
</Platform>
</DeployClass>
<DeployClass Name="DependencyFramework">
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.framework</Extensions>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
</Platform>
</DeployClass>
<DeployClass Name="DependencyModule">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="iOSSimulator">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
<Extensions>.dll;.bpl</Extensions>
</Platform>
</DeployClass>
<DeployClass Required="true" Name="DependencyPackage">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="iOSSimulator">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
<Extensions>.bpl</Extensions>
</Platform>
</DeployClass>
<DeployClass Name="File">
<Platform Name="Android">
<Operation>0</Operation>
</Platform>
<Platform Name="iOSDevice32">
<Operation>0</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>0</Operation>
</Platform>
<Platform Name="iOSSimulator">
<Operation>0</Operation>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\Resources\StartUp\</RemoteDir>
<Operation>0</Operation>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_Launch1024">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_Launch1536">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_Launch2048">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_Launch768">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Launch320">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Launch640">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Launch640x1136">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectAndroidManifest">
<Platform Name="Android">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSDeviceDebug">
<Platform Name="iOSDevice32">
<RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSDeviceResourceRules">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSEntitlements">
<Platform Name="iOSDevice32">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSInfoPList">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSResource">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOSXEntitlements">
<Platform Name="OSX32">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOSXInfoPList">
<Platform Name="OSX32">
<RemoteDir>Contents</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOSXResource">
<Platform Name="OSX32">
<RemoteDir>Contents\Resources</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Required="true" Name="ProjectOutput">
<Platform Name="Android">
<RemoteDir>library\lib\armeabi-v7a</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
<Platform Name="Linux64">
<Operation>1</Operation>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectUWPManifest">
<Platform Name="Win32">
<Operation>1</Operation>
</Platform>
<Platform Name="Win64">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="UWP_DelphiLogo150">
<Platform Name="Win32">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win64">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="UWP_DelphiLogo44">
<Platform Name="Win32">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win64">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<ProjectRoot Platform="iOSDevice64" Name="$(PROJECTNAME).app"/>
<ProjectRoot Platform="Win64" Name="$(PROJECTNAME)"/>

View File

@ -80,7 +80,6 @@ object MainForm: TMainForm
OnChange = chk3Change
end
object chk4: TCheckBox
IsChecked = True
Position.X = 8.000000000000000000
Position.Y = 308.000000000000000000
Size.Width = 185.000000000000000000
@ -99,7 +98,7 @@ object MainForm: TMainForm
OnChange = chk5Change
end
object ocvcmrsrc1: TocvCameraSource
Resolution = r640x360
Resolution = r960x544
Left = 60
Top = 152
end

View File

@ -70,10 +70,10 @@ end;
procedure TMainForm.FormActivate(Sender: TObject);
begin
ocvcmrsrc1.Enabled := True;
ocvpcmsrc1.Enabled := True;
ocvflsrc1.Enabled := True;
ocvfmpgpcmsrc1.Enabled := True;
ocvcmrsrc1.Enabled := chk1.IsChecked;
ocvpcmsrc1.Enabled := chk2.IsChecked;
ocvflsrc1.Enabled := chk3.IsChecked;
ocvfmpgpcmsrc1.Enabled := chk4.IsChecked;
end;
end.

View File

@ -361,6 +361,13 @@ begin
Continue;
end;
if pCodecCtx^.pix_fmt = AV_PIX_FMT_NONE then
begin
DoNotyfy(ffocvErrorGetStream);
FisReconnect := True;
Continue;
end;
img_convert_context := sws_getCachedContext(nil, pCodecCtx^.Width, pCodecCtx^.Height, pCodecCtx^.pix_fmt, pCodecCtx^.Width,
pCodecCtx^.Height, AV_PIX_FMT_BGR24, SWS_BILINEAR, nil, nil, nil);
if (img_convert_context = nil) then

View File

@ -178,11 +178,6 @@ begin
end;
procedure TocvViewFMX.Paint;
//var
// M: TBitmapData;
// i: Integer;
// SrcData, DestData: pByte;
// nC: Integer;
begin
if (csDesigning in ComponentState) then
begin

View File

@ -6,39 +6,53 @@ Uses
ocv.core.types_c,
FMX.Graphics;
procedure IPLImageToFMXBitmap(const IpImage: pIplImage; const FMXBitmap: TBitmap);
procedure IPLImageToFMXBitmap(const IpImage: pIplImage; const FMXBitmap: TBitmap); inline;
implementation
Uses FMX.Types;
procedure IPLImageToFMXBitmap(const IpImage: pIplImage; const FMXBitmap: TBitmap);
procedure IPLImageToFMXBitmap(const IpImage: pIplImage; const FMXBitmap: TBitmap); inline;
Var
M: TBitmapData;
BitmapData: TBitmapData;
i: Integer;
SrcData, DestData: pByte;
nC: Integer;
pf: Integer;
begin
Assert(Assigned(IpImage) and Assigned(FMXBitmap));
FMXBitmap.Canvas.BeginScene;
if (FMXBitmap.Width <> IpImage^.Width) or (FMXBitmap.Height <> IpImage^.Height) then
FMXBitmap.SetSize(IpImage^.Width, IpImage^.Height);
if FMXBitmap.Map(TMapAccess.Write, M) then
if (IpImage^.Width > 0) and (IpImage^.Height > 0) and Assigned(IpImage^.imageData) then
try
SrcData := pByte(IpImage^.imageData);
DestData := pByte(M.Data);
nC := IpImage^.nChannels;
for i := 0 to M.Width * M.Height - 1 do
With IpImage^ do
begin
DestData[i * PixelFormatBytes[FMXBitmap.PixelFormat] + 0] := SrcData[i * nC + 0];
DestData[i * PixelFormatBytes[FMXBitmap.PixelFormat] + 1] := SrcData[i * nC + 1];
DestData[i * PixelFormatBytes[FMXBitmap.PixelFormat] + 2] := SrcData[i * nC + 2];
DestData[i * PixelFormatBytes[FMXBitmap.PixelFormat] + 3] := $FF;
SrcData := AllocMem(Width * Height * nC);
Move(imageData^, SrcData^, Width * Height * nC);
end;
// FMXBitmap.Canvas.BeginScene;
// try
if (FMXBitmap.Width <> IpImage^.Width) or (FMXBitmap.Height <> IpImage^.Height) then
FMXBitmap.SetSize(IpImage^.Width, IpImage^.Height);
if FMXBitmap.Map(TMapAccess.Write, BitmapData) then
try
DestData := pByte(BitmapData.Data);
pf := PixelFormatBytes[FMXBitmap.PixelFormat];
for i := 0 to BitmapData.Width * BitmapData.Height - 1 do
begin
DestData[i * pf + 0] := SrcData[i * nC + 0];
DestData[i * pf + 1] := SrcData[i * nC + 1];
DestData[i * pf + 2] := SrcData[i * nC + 2];
DestData[i * pf + 3] := $FF;
end;
finally
FMXBitmap.Unmap(BitmapData);
end;
// finally
// FMXBitmap.Canvas.EndScene;
// end;
finally
FMXBitmap.Unmap(M);
FreeMem(SrcData);
end;
FMXBitmap.Canvas.EndScene;
end;
end.