unit SDL2_Image; {******************************************************************************* SDL2_Image.pas v1.0 29/07/2013 first version for DelphiXE v1.1 27/08/2013 add MACOS compability v1.2 31/05/2014 delete sdl2.inc Simple DirectMedia Layer Copyright (C) 1997-2013 Sam Lantinga Pascal-Header-Conversion SDL from the JEDI-Team written by Domenique Louis and others. convert SDL/SDL2 to SDL2 for DelphiXE by Kotai 2013/2014 www.remakesonline.com The initial developer of this Pascal code was : Dominqiue Louis *******************************************************************************} interface uses SDL2; const {$IFDEF MSWINDOWS} SDL_ImageLibName = 'SDL2_Image.dll'; {$ENDIF} {$IFDEF ANDROID} SDL_ImageLibName = 'libSDL2_image.so'; {$ENDIF} {$IFDEF MACOS} {$IFDEF IOS} SDL_ImageLibName = 'libSDL2_image.a'; {$ELSE} SDL_ImageLibName = 'SDL2_image'; // SDL_ImageLibName = '../Frameworks/SDL2_image.framework/Versions/A/SDL2_image'; {$ENDIF} {$ENDIF} {* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL *} SDL_IMAGE_MAJOR_VERSION = 2; SDL_IMAGE_MINOR_VERSION = 0; SDL_IMAGE_PATCHLEVEL = 0; {* This macro can be used to fill a version structure with the compile-time * version of the SDL_image library. *} procedure SDL_IMAGE_VERSION(var X: TSDL_Version); {* This function gets the version of the dynamically linked SDL_image library. it should NOT be used to fill a version structure, instead you should use the SDL_IMAGE_VERSION() macro. *} function IMG_Linked_Version(): TSDL_Version; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_Linked_Version' {$ENDIF} {$ENDIF}; const IMG_INIT_JPG = $00000001; IMG_INIT_PNG = $00000002; IMG_INIT_TIF = $00000004; IMG_INIT_WEBP = $00000008; type TIMG_InitFlags = DWord; {* Loads dynamic libraries and prepares them for use. Flags should be one or more flags from IMG_InitFlags OR'd together. It returns the flags successfully initialized, or 0 on failure. *} function IMG_Init(flags: SInt32): SInt32; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_Init' {$ENDIF} {$ENDIF}; {* Unloads libraries loaded with IMG_Init *} procedure IMG_Quit(); cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_Quit' {$ENDIF} {$ENDIF}; {* Load an image from an SDL data source. The 'type' may be one of: "BMP", "GIF", "PNG", etc. If the image format supports a transparent pixel, SDL will set the colorkey for the surface. You can enable RLE acceleration on the surface afterwards by calling: SDL_SetColorKey(image, SDL_RLEACCEL, image->format->colorkey); *} function IMG_LoadTyped_RW(src: PSDL_RWops; freesrc: SInt32; _type: PChar): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadTyped_RW' {$ENDIF} {$ENDIF}; {* Convenience functions *} function IMG_Load(_file: PChar): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_Load' {$ENDIF} {$ENDIF}; function IMG_Load_RW(src: PSDL_RWops; freesrc: SInt32): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_Load_RW' {$ENDIF} {$ENDIF}; {* Load an image directly into a render texture. *} function IMG_LoadTexture(renderer: PSDL_Renderer; _file: PChar): PSDL_Texture; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadTexture' {$ENDIF} {$ENDIF}; function IMG_LoadTexture_RW(renderer: PSDL_Renderer; src: PSDL_RWops; freesrc: SInt32): PSDL_Texture; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadTexture_RW' {$ENDIF} {$ENDIF}; function IMG_LoadTextureTyped_RW(renderer: PSDL_Renderer; src: PSDL_RWops; freesrc: SInt32; _type: PChar): PSDL_Texture; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadTextureTyped_RW' {$ENDIF} {$ENDIF}; {* Functions to detect a file type, given a seekable source *} function IMG_isICO(src: PSDL_RWops): SInt32; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_isICO' {$ENDIF} {$ENDIF}; function IMG_isCUR(src: PSDL_RWops): SInt32; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_isCUR' {$ENDIF} {$ENDIF}; function IMG_isBMP(src: PSDL_RWops): SInt32; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_isBMP' {$ENDIF} {$ENDIF}; function IMG_isGIF(src: PSDL_RWops): SInt32; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_isGIF' {$ENDIF} {$ENDIF}; function IMG_isJPG(src: PSDL_RWops): SInt32; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_isJPG' {$ENDIF} {$ENDIF}; function IMG_isLBM(src: PSDL_RWops): SInt32; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_isLBM' {$ENDIF} {$ENDIF}; function IMG_isPCX(src: PSDL_RWops): SInt32; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_isPCX' {$ENDIF} {$ENDIF}; function IMG_isPNG(src: PSDL_RWops): SInt32; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_isPNG' {$ENDIF} {$ENDIF}; function IMG_isPNM(src: PSDL_RWops): SInt32; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_isPNM' {$ENDIF} {$ENDIF}; function IMG_isTIF(src: PSDL_RWops): SInt32; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_isTIF' {$ENDIF} {$ENDIF}; function IMG_isXCF(src: PSDL_RWops): SInt32; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '-IMG_isXCF' {$ENDIF} {$ENDIF}; function IMG_isXPM(src: PSDL_RWops): SInt32; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_isXPM' {$ENDIF} {$ENDIF}; function IMG_isXV(src: PSDL_RWops): SInt32; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_isXV' {$ENDIF} {$ENDIF}; function IMG_isWEBP(src: PSDL_RWops): SInt32; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_isWEBP' {$ENDIF} {$ENDIF}; {* Individual loading functions *} function IMG_LoadICO_RW(src: PSDL_RWops): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadICO_RW' {$ENDIF} {$ENDIF}; function IMG_LoadCUR_RW(src: PSDL_RWops): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadCUR_RW' {$ENDIF} {$ENDIF}; function IMG_LoadBMP_RW(src: PSDL_RWops): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadBMP_RW' {$ENDIF} {$ENDIF}; function IMG_LoadGIF_RW(src: PSDL_RWops): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadGIF_RW' {$ENDIF} {$ENDIF}; function IMG_LoadJPG_RW(src: PSDL_RWops): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadJPG_RW' {$ENDIF} {$ENDIF}; function IMG_LoadLBM_RW(src: PSDL_RWops): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadLBM_RW' {$ENDIF} {$ENDIF}; function IMG_LoadPCX_RW(src: PSDL_RWops): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadPCX_RW' {$ENDIF} {$ENDIF}; function IMG_LoadPNG_RW(src: PSDL_RWops): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadPNG_RW' {$ENDIF} {$ENDIF}; function IMG_LoadPNM_RW(src: PSDL_RWops): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadPNM_RW' {$ENDIF} {$ENDIF}; function IMG_LoadTGA_RW(src: PSDL_RWops): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadTGA_RW' {$ENDIF} {$ENDIF}; function IMG_LoadTIF_RW(src: PSDL_RWops): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadTIF_RW' {$ENDIF} {$ENDIF}; function IMG_LoadXCF_RW(src: PSDL_RWops): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadXCF_RW' {$ENDIF} {$ENDIF}; function IMG_LoadXPM_RW(src: PSDL_RWops): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadXMP_RW' {$ENDIF} {$ENDIF}; function IMG_LoadXV_RW(src: PSDL_RWops): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadXV_RW' {$ENDIF} {$ENDIF}; function IMG_LoadWEBP_RW(src: PSDL_RWops): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_LoadWEBP_RW' {$ENDIF} {$ENDIF}; function IMG_ReadXPMFromArray(xpm: PPChar): PSDL_Surface; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_ReadXPMFromArray' {$ENDIF} {$ENDIF}; {* Individual saving functions *} function IMG_SavePNG(surface: PSDL_Surface; const _file: PChar): SInt32; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_SavePNG' {$ENDIF} {$ENDIF}; function IMG_SavePNG_RW(surface: PSDL_Surface; dst: PSDL_RWops; freedst: SInt32): SInt32; cdecl; external SDL_ImageLibName {$IFDEF MACOS} {$IFNDEF IOS} name '_IMG_SavePNG_RW' {$ENDIF} {$ENDIF}; {* We'll use SDL for reporting errors *} function IMG_SetError(fmt: PChar): SInt32; function IMG_GetError: PChar; //****************************************************************************** //****************************************************************************** //****************************************************************************** //****************************************************************************** //****************************************************************************** implementation //****************************************************************************** procedure SDL_IMAGE_VERSION(var X: TSDL_Version); begin X.major := SDL_IMAGE_MAJOR_VERSION; X.minor := SDL_IMAGE_MINOR_VERSION; X.patch := SDL_IMAGE_PATCHLEVEL; end; //****************************************************************************** function IMG_SetError(fmt: PChar): SInt32; begin Result := SDL_SetError(fmt); end; //****************************************************************************** function IMG_GetError: PChar; begin Result := SDL_GetError; end; end.