mirror of
https://github.com/Laex/Delphi-OpenCV.git
synced 2024-11-16 00:05:52 +01:00
b1b9300ee2
Signed-off-by: Mikhail Grigorev <sleuthhound@gmail.com>
5237 lines
143 KiB
ObjectPascal
5237 lines
143 KiB
ObjectPascal
unit sdli386utils;
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{
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$Id: sdli386utils.pas,v 1.5 2004/06/02 19:38:53 savage Exp $
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}
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{******************************************************************************}
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{ }
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{ Borland Delphi SDL - Simple DirectMedia Layer }
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{ SDL Utility functions }
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{ }
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{ }
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{ The initial developer of this Pascal code was : }
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{ Tom Jones <tigertomjones@gmx.de> }
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{ }
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{ Portions created by Tom Jones are }
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{ Copyright (C) 2000 - 2001 Tom Jones. }
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{ }
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{ }
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{ Contributor(s) }
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{ -------------- }
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{ Dominique Louis <Dominique@SavageSoftware.com.au> }
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{ Róbert Kisnémeth <mikrobi@freemail.hu> }
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{ }
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{ Obtained through: }
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{ Joint Endeavour of Delphi Innovators ( Project JEDI ) }
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{ }
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{ You may retrieve the latest version of this file at the Project }
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{ JEDI home page, located at http://delphi-jedi.org }
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{ }
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{ The contents of this file are used with permission, subject to }
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{ the Mozilla Public License Version 1.1 (the "License"); you may }
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{ not use this file except in compliance with the License. You may }
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{ obtain a copy of the License at }
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{ http://www.mozilla.org/MPL/MPL-1.1.html }
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{ }
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{ Software distributed under the License is distributed on an }
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{ "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or }
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{ implied. See the License for the specific language governing }
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{ rights and limitations under the License. }
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{ }
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{ Description }
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{ ----------- }
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{ Helper functions... }
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{ }
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{ }
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{ Requires }
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{ -------- }
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{ SDL.dll on Windows platforms }
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{ libSDL-1.1.so.0 on Linux platform }
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{ }
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{ Programming Notes }
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{ ----------------- }
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{ }
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{ }
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{ }
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{ }
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{ Revision History }
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{ ---------------- }
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{ 2000 - TJ : Initial creation }
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{ }
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{ July 13 2001 - DL : Added PutPixel and GetPixel routines. }
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{ }
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{ Sept 14 2001 - RK : Added flipping routines. }
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{ }
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{ Sept 19 2001 - RK : Added PutPixel & line drawing & blitting with ADD }
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{ effect. Fixed a bug in SDL_PutPixel & SDL_GetPixel }
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{ Added PSDLRect() }
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{ Sept 22 2001 - DL : Removed need for Windows.pas by defining types here}
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{ Also removed by poor attempt or a dialog box }
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{ }
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{ Sept 25 2001 - RK : Added PixelTest, NewPutPixel, SubPixel, SubLine, }
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{ SubSurface, MonoSurface & TexturedSurface }
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{ }
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{ Sept 26 2001 - DL : Made change so that it refers to native Pascal }
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{ types rather that Windows types. This makes it more}
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{ portable to Linix. }
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{ }
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{ Sept 27 2001 - RK : SDLUtils now can be compiled with FreePascal }
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{ }
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{ Oct 27 2001 - JF : Added ScrollY function }
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{ }
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{ Jan 21 2002 - RK : Added SDL_ZoomSurface and SDL_WarpSurface }
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{ }
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{ Mar 28 2002 - JF : Added SDL_RotateSurface }
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{ }
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{ May 13 2002 - RK : Improved SDL_FillRectAdd & SDL_FillRectSub }
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{ }
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{ May 27 2002 - YS : GradientFillRect function }
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{ }
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{ May 30 2002 - RK : Added SDL_2xBlit, SDL_Scanline2xBlit }
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{ & SDL_50Scanline2xBlit }
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{ }
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{ June 12 2002 - RK : Added SDL_PixelTestSurfaceVsRect }
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{ }
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{ June 12 2002 - JF : Updated SDL_PixelTestSurfaceVsRect }
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{ }
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{ November 9 2002 - JF : Added Jason's boolean Surface functions }
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{ }
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{ December 10 2002 - DE : Added Dean's SDL_ClipLine function }
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{ }
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{******************************************************************************}
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{
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$Log: sdli386utils.pas,v $
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Revision 1.5 2004/06/02 19:38:53 savage
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Changes to SDL_GradientFillRect as suggested by
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Ángel Eduardo García Hernández. Many thanks.
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Revision 1.4 2004/05/29 23:11:53 savage
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Changes to SDL_ScaleSurfaceRect as suggested by
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Ángel Eduardo García Hernández to fix a colour issue with the function. Many thanks.
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Revision 1.3 2004/02/20 22:04:11 savage
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Added Changes as mentioned by Rodrigo "Rui" R. (1/2 RRC2Soft) to facilitate FPC compilation and it also works in Delphi. Also syncronized the funcitons so that they are identical to sdlutils.pas, when no assembly version is available.
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Revision 1.2 2004/02/14 00:23:39 savage
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As UNIX is defined in jedi-sdl.inc this will be used to check linux compatability as well. Units have been changed to reflect this change.
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Revision 1.1 2004/02/05 00:08:20 savage
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Module 1.0 release
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}
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interface
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{$i jedi-sdl.inc}
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uses
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{$IFDEF UNIX}
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Types,
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Xlib,
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{$ENDIF}
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SysUtils,
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sdl;
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type
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TGradientStyle = ( gsHorizontal, gsVertical );
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// Pixel procedures
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function SDL_PixelTest( SrcSurface1 : PSDL_Surface; SrcRect1 : PSDL_Rect; SrcSurface2 :
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PSDL_Surface; SrcRect2 : PSDL_Rect; Left1, Top1, Left2, Top2 : integer ) : Boolean;
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function SDL_GetPixel( SrcSurface : PSDL_Surface; x : cardinal; y : cardinal ) : Uint32;
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procedure SDL_PutPixel( SrcSurface : PSDL_Surface; x : integer; y : integer; Color :
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cardinal );
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procedure SDL_AddPixel( SrcSurface : PSDL_Surface; x : integer; y : integer; Color :
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cardinal );
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procedure SDL_SubPixel( SrcSurface : PSDL_Surface; x : integer; y : integer; Color :
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cardinal );
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// Line procedures
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procedure SDL_DrawLine( DstSurface : PSDL_Surface; x1, y1, x2, y2 : integer; Color :
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cardinal );overload;
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procedure SDL_DrawLine( DstSurface : PSDL_Surface; x1, y1, x2, y2 : integer; Color :
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cardinal ; DashLength, DashSpace : byte ); overload;
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procedure SDL_AddLine( DstSurface : PSDL_Surface; x1, y1, x2, y2 : integer; Color :
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cardinal );
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procedure SDL_SubLine( DstSurface : PSDL_Surface; x1, y1, x2, y2 : integer; Color :
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cardinal );
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// Surface procedures
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procedure SDL_AddSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
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DstSurface : PSDL_Surface; DestRect : PSDL_Rect );
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procedure SDL_SubSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
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DstSurface : PSDL_Surface; DestRect : PSDL_Rect );
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procedure SDL_MonoSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
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DstSurface : PSDL_Surface; DestRect : PSDL_Rect; Color : cardinal );
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procedure SDL_TexturedSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
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DstSurface : PSDL_Surface; DestRect : PSDL_Rect; Texture : PSDL_Surface;
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TextureRect : PSDL_Rect );
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procedure SDL_ZoomSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect; DstSurface : PSDL_Surface; DstRect : PSDL_Rect );
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procedure SDL_WarpSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect; DstSurface : PSDL_Surface; UL, UR, LR, LL : PPoint );
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// Flip procedures
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procedure SDL_FlipRectH( DstSurface : PSDL_Surface; Rect : PSDL_Rect );
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procedure SDL_FlipRectV( DstSurface : PSDL_Surface; Rect : PSDL_Rect );
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function PSDLRect( aLeft, aTop, aWidth, aHeight : integer ) : PSDL_Rect;
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function SDLRect( aLeft, aTop, aWidth, aHeight : integer ) : TSDL_Rect; overload;
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function SDLRect( aRect : TRect ) : TSDL_Rect; overload;
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function SDL_ScaleSurfaceRect( SrcSurface : PSDL_Surface; SrcX1, SrcY1, SrcW, SrcH,
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Width, Height : integer ) : PSDL_Surface;
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procedure SDL_ScrollY( DstSurface : PSDL_Surface; DifY : integer );
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procedure SDL_ScrollX( DstSurface : PSDL_Surface; DifX : integer );
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procedure SDL_RotateDeg( DstSurface, SrcSurface : PSDL_Surface; SrcRect :
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PSDL_Rect; DestX, DestY, OffsetX, OffsetY : Integer; Angle : Integer );
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procedure SDL_RotateRad( DstSurface, SrcSurface : PSDL_Surface; SrcRect :
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PSDL_Rect; DestX, DestY, OffsetX, OffsetY : Integer; Angle : Single );
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function ValidateSurfaceRect( DstSurface : PSDL_Surface; dstrect : PSDL_Rect ) : TSDL_Rect;
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// Fill Rect routine
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procedure SDL_FillRectAdd( DstSurface : PSDL_Surface; dstrect : PSDL_Rect; color : UInt32 );
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procedure SDL_FillRectSub( DstSurface : PSDL_Surface; dstrect : PSDL_Rect; color : UInt32 );
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procedure SDL_GradientFillRect( DstSurface : PSDL_Surface; const Rect : PSDL_Rect; const StartColor, EndColor : TSDL_Color; const Style : TGradientStyle );
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// NOTE for All SDL_2xblit... function : the dest surface must be 2x of the source surface!
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procedure SDL_2xBlit( Src, Dest : PSDL_Surface );
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procedure SDL_Scanline2xBlit( Src, Dest : PSDL_Surface );
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procedure SDL_50Scanline2xBlit( Src, Dest : PSDL_Surface );
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function SDL_PixelTestSurfaceVsRect( SrcSurface1 : PSDL_Surface; SrcRect1 :
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PSDL_Rect; SrcRect2 : PSDL_Rect; Left1, Top1, Left2, Top2 : integer ) :
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boolean;
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// Jason's boolean Surface functions
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procedure SDL_ORSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
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DestSurface : PSDL_Surface; DestRect : PSDL_Rect );
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procedure SDL_ANDSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
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DestSurface : PSDL_Surface; DestRect : PSDL_Rect );
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procedure SDL_GTSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
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DestSurface : PSDL_Surface; DestRect : PSDL_Rect );
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procedure SDL_LTSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
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DestSurface : PSDL_Surface; DestRect : PSDL_Rect );
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function SDL_ClipLine(var x1,y1,x2,y2: Integer; ClipRect: PSDL_Rect) : boolean;
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implementation
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uses
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Math;
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function SDL_PixelTest( SrcSurface1 : PSDL_Surface; SrcRect1 : PSDL_Rect; SrcSurface2 :
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PSDL_Surface; SrcRect2 : PSDL_Rect; Left1, Top1, Left2, Top2 : integer ) : boolean;
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var
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Src_Rect1, Src_Rect2 : TSDL_Rect;
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right1, bottom1 : integer;
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right2, bottom2 : integer;
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Scan1Start, Scan2Start, ScanWidth, ScanHeight : cardinal;
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Mod1, Mod2 : cardinal;
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Addr1, Addr2 : cardinal;
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BPP : cardinal;
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Pitch1, Pitch2 : cardinal;
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TransparentColor1, TransparentColor2 : cardinal;
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tx, ty : cardinal;
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StartTick : cardinal;
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Color1, Color2 : cardinal;
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begin
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Result := false;
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if SrcRect1 = nil then
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begin
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with Src_Rect1 do
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begin
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x := 0;
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y := 0;
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w := SrcSurface1.w;
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h := SrcSurface1.h;
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end;
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end
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else
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Src_Rect1 := SrcRect1^;
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if SrcRect2 = nil then
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begin
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with Src_Rect2 do
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begin
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x := 0;
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y := 0;
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w := SrcSurface2.w;
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h := SrcSurface2.h;
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end;
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end
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else
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Src_Rect2 := SrcRect2^;
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with Src_Rect1 do
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begin
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Right1 := Left1 + w;
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Bottom1 := Top1 + h;
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end;
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with Src_Rect2 do
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begin
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Right2 := Left2 + w;
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Bottom2 := Top2 + h;
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end;
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if ( Left1 >= Right2 ) or ( Right1 <= Left2 ) or ( Top1 >= Bottom2 ) or ( Bottom1 <=
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Top2 ) then
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exit;
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if Left1 <= Left2 then
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begin
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// 1. left, 2. right
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Scan1Start := Src_Rect1.x + Left2 - Left1;
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Scan2Start := Src_Rect2.x;
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ScanWidth := Right1 - Left2;
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with Src_Rect2 do
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if ScanWidth > w then
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ScanWidth := w;
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end
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else
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begin
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// 1. right, 2. left
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Scan1Start := Src_Rect1.x;
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Scan2Start := Src_Rect2.x + Left1 - Left2;
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ScanWidth := Right2 - Left1;
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with Src_Rect1 do
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if ScanWidth > w then
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ScanWidth := w;
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end;
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with SrcSurface1^ do
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begin
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Pitch1 := Pitch;
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Addr1 := cardinal( Pixels );
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inc( Addr1, Pitch1 * UInt32( Src_Rect1.y ) );
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with format^ do
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begin
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BPP := BytesPerPixel;
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TransparentColor1 := colorkey;
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end;
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end;
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with SrcSurface2^ do
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begin
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TransparentColor2 := format.colorkey;
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Pitch2 := Pitch;
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Addr2 := cardinal( Pixels );
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inc( Addr2, Pitch2 * UInt32( Src_Rect2.y ) );
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end;
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Mod1 := Pitch1 - ( ScanWidth * BPP );
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Mod2 := Pitch2 - ( ScanWidth * BPP );
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inc( Addr1, BPP * Scan1Start );
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inc( Addr2, BPP * Scan2Start );
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if Top1 <= Top2 then
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begin
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// 1. up, 2. down
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ScanHeight := Bottom1 - Top2;
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if ScanHeight > Src_Rect2.h then
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ScanHeight := Src_Rect2.h;
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inc( Addr1, Pitch1 * UInt32( Top2 - Top1 ) );
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end
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else
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begin
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// 1. down, 2. up
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ScanHeight := Bottom2 - Top1;
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if ScanHeight > Src_Rect1.h then
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ScanHeight := Src_Rect1.h;
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inc( Addr2, Pitch2 * UInt32( Top1 - Top2 ) );
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end;
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case BPP of
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1 :
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for ty := 1 to ScanHeight do
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begin
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for tx := 1 to ScanWidth do
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begin
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if ( PByte( Addr1 )^ <> TransparentColor1 ) and ( PByte( Addr2 )^ <>
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TransparentColor2 ) then
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begin
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Result := true;
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exit;
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end;
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inc( Addr1 );
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inc( Addr2 );
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end;
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inc( Addr1, Mod1 );
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inc( Addr2, Mod2 );
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end;
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2 :
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for ty := 1 to ScanHeight do
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begin
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for tx := 1 to ScanWidth do
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begin
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if ( PWord( Addr1 )^ <> TransparentColor1 ) and ( PWord( Addr2 )^ <>
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TransparentColor2 ) then
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begin
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Result := true;
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exit;
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end;
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inc( Addr1, 2 );
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inc( Addr2, 2 );
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end;
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inc( Addr1, Mod1 );
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inc( Addr2, Mod2 );
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end;
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3 :
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for ty := 1 to ScanHeight do
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begin
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for tx := 1 to ScanWidth do
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begin
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Color1 := PLongWord( Addr1 )^ and $00FFFFFF;
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Color2 := PLongWord( Addr2 )^ and $00FFFFFF;
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if ( Color1 <> TransparentColor1 ) and ( Color2 <> TransparentColor2 )
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then
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begin
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Result := true;
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exit;
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end;
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inc( Addr1, 3 );
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inc( Addr2, 3 );
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end;
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inc( Addr1, Mod1 );
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inc( Addr2, Mod2 );
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end;
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4 :
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for ty := 1 to ScanHeight do
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begin
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for tx := 1 to ScanWidth do
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begin
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if ( PLongWord( Addr1 )^ <> TransparentColor1 ) and ( PLongWord( Addr2 )^ <>
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TransparentColor2 ) then
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begin
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Result := true;
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exit;
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end;
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inc( Addr1, 4 );
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inc( Addr2, 4 );
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end;
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inc( Addr1, Mod1 );
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inc( Addr2, Mod2 );
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end;
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end;
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end;
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function SDL_GetPixel( SrcSurface : PSDL_Surface; x : cardinal; y : cardinal ) : Uint32;
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var
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bpp : UInt32;
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p : PInteger;
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begin
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bpp := SrcSurface.format.BytesPerPixel;
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// Here p is the address to the pixel we want to retrieve
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p := Pointer( Uint32( SrcSurface.pixels ) + UInt32( y ) * SrcSurface.pitch + UInt32( x ) *
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bpp );
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case bpp of
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1 : result := PUint8( p )^;
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2 : result := PUint16( p )^;
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3 :
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if ( SDL_BYTEORDER = SDL_BIG_ENDIAN ) then
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result := PUInt8Array( p )[ 0 ] shl 16 or PUInt8Array( p )[ 1 ] shl 8 or
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PUInt8Array( p )[ 2 ]
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else
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result := PUInt8Array( p )[ 0 ] or PUInt8Array( p )[ 1 ] shl 8 or
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PUInt8Array( p )[ 2 ] shl 16;
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4 : result := PUint32( p )^;
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else
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result := 0; // shouldn't happen, but avoids warnings
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end;
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end;
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|
|
procedure SDL_PutPixel( SrcSurface : PSDL_Surface; x : integer; y : integer; Color :
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cardinal );
|
|
var
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Addr, Pitch, BPP : cardinal;
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|
begin
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Addr := cardinal( SrcSurface.Pixels );
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Pitch := SrcSurface.Pitch;
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BPP := SrcSurface.format.BytesPerPixel;
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asm
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mov eax, y
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mul Pitch // EAX := y * Pitch
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add Addr, eax // Addr:= Addr + (y * Pitch)
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mov eax, x
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mov ecx, Color
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cmp BPP, 1
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jne @Not1BPP
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add eax, Addr // Now: EAX:= Addr + (y * Pitch) + x
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mov [eax], cl
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jmp @Quit
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@Not1BPP:
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cmp BPP, 2
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jne @Not2BPP
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mul BPP // EAX := x * BPP
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add eax, Addr // Now: EAX:= Addr + (y * Pitch) + x * BPP
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mov [eax], cx
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jmp @Quit
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|
@Not2BPP:
|
|
cmp BPP, 3
|
|
jne @Not3BPP
|
|
mul BPP // EAX := x * BPP
|
|
add eax, Addr // Now: EAX:= Addr + (y * Pitch) + x * BPP
|
|
mov edx, [eax]
|
|
and edx, $ff000000
|
|
or edx, ecx
|
|
mov [eax], edx
|
|
jmp @Quit
|
|
@Not3BPP:
|
|
mul BPP // EAX := x * BPP
|
|
add eax, Addr // Now: EAX:= Addr + (y * Pitch) + x * BPP
|
|
mov [eax], ecx
|
|
@Quit:
|
|
end;
|
|
end;
|
|
|
|
procedure SDL_AddPixel( SrcSurface : PSDL_Surface; x : integer; y : integer; Color :
|
|
cardinal );
|
|
var
|
|
SrcColor, FinalColor : cardinal;
|
|
Addr, Pitch, Bits : cardinal;
|
|
begin
|
|
if Color = 0 then
|
|
exit;
|
|
Addr := cardinal( SrcSurface.Pixels );
|
|
Pitch := SrcSurface.Pitch;
|
|
Bits := SrcSurface.format.BitsPerPixel;
|
|
asm
|
|
mov eax, y
|
|
mul Pitch // EAX := y * Pitch
|
|
add Addr, eax // Addr:= Addr + (y * Pitch)
|
|
mov eax, x
|
|
cmp Bits, 8
|
|
jne @Not8bit
|
|
add eax, Addr // Now: EAX:= Addr + (y * Pitch) + x
|
|
mov cl, [eax]
|
|
movzx ecx, cl
|
|
mov SrcColor, ecx
|
|
mov edx, Color
|
|
and ecx, 3
|
|
and edx, 3
|
|
add ecx, edx
|
|
cmp ecx, 3
|
|
jbe @Skip1_8bit
|
|
mov ecx, 3
|
|
@Skip1_8bit:
|
|
mov FinalColor, ecx
|
|
mov ecx, SrcColor
|
|
mov edx, Color
|
|
and ecx, $1c
|
|
and edx, $1c
|
|
add ecx, edx
|
|
cmp ecx, $1c
|
|
jbe @Skip2_8bit
|
|
mov ecx, $1c
|
|
@Skip2_8bit:
|
|
or FinalColor, ecx
|
|
mov ecx, SrcColor
|
|
mov edx, Color
|
|
and ecx, $e0
|
|
and edx, $e0
|
|
add ecx, edx
|
|
cmp ecx, $e0
|
|
jbe @Skip3_8bit
|
|
mov ecx, $e0
|
|
@Skip3_8bit:
|
|
or ecx, FinalColor
|
|
mov [eax], cl
|
|
jmp @Quit
|
|
@Not8bit:
|
|
cmp Bits, 15
|
|
jne @Not15bit
|
|
shl eax, 1
|
|
add eax, Addr // Now: EAX:= Addr + (y * Pitch) + x * 2
|
|
mov ecx, [eax]
|
|
and ecx, $00007fff
|
|
mov SrcColor, ecx
|
|
mov edx, Color
|
|
and ecx, $1f
|
|
and edx, $1f
|
|
add ecx, edx
|
|
cmp ecx, $1f
|
|
jbe @Skip1_15bit
|
|
mov ecx, $1f
|
|
@Skip1_15bit:
|
|
mov FinalColor, ecx
|
|
mov ecx, SrcColor
|
|
mov edx, Color
|
|
and ecx, $03e0
|
|
and edx, $03e0
|
|
add ecx, edx
|
|
cmp ecx, $03e0
|
|
jbe @Skip2_15bit
|
|
mov ecx, $03e0
|
|
@Skip2_15bit:
|
|
or FinalColor, ecx
|
|
mov ecx, SrcColor
|
|
mov edx, Color
|
|
and ecx, $7c00
|
|
and edx, $7c00
|
|
add ecx, edx
|
|
cmp ecx, $7c00
|
|
jbe @Skip3_15bit
|
|
mov ecx, $7c00
|
|
@Skip3_15bit:
|
|
or ecx, FinalColor
|
|
mov [eax], cx
|
|
jmp @Quit
|
|
@Not15Bit:
|
|
cmp Bits, 16
|
|
jne @Not16bit
|
|
shl eax, 1
|
|
add eax, Addr // Now: EAX:= Addr + (y * Pitch) + x * 2
|
|
mov ecx, [eax]
|
|
and ecx, $0000ffff
|
|
mov SrcColor, ecx
|
|
mov edx, Color
|
|
and ecx, $1f
|
|
and edx, $1f
|
|
add ecx, edx
|
|
cmp ecx, $1f
|
|
jbe @Skip1_16bit
|
|
mov ecx, $1f
|
|
@Skip1_16bit:
|
|
mov FinalColor, ecx
|
|
mov ecx, SrcColor
|
|
mov edx, Color
|
|
and ecx, $07e0
|
|
and edx, $07e0
|
|
add ecx, edx
|
|
cmp ecx, $07e0
|
|
jbe @Skip2_16bit
|
|
mov ecx, $07e0
|
|
@Skip2_16bit:
|
|
or FinalColor, ecx
|
|
mov ecx, SrcColor
|
|
mov edx, Color
|
|
and ecx, $f800
|
|
and edx, $f800
|
|
add ecx, edx
|
|
cmp ecx, $f800
|
|
jbe @Skip3_16bit
|
|
mov ecx, $f800
|
|
@Skip3_16bit:
|
|
or ecx, FinalColor
|
|
mov [eax], cx
|
|
jmp @Quit
|
|
@Not16Bit:
|
|
cmp Bits, 24
|
|
jne @Not24bit
|
|
mov ecx, 0
|
|
add ecx, eax
|
|
shl ecx, 1
|
|
add ecx, eax
|
|
mov eax, ecx
|
|
jmp @32bit
|
|
@Not24bit:
|
|
shl eax, 2
|
|
@32bit:
|
|
add eax, Addr // Now: EAX:= Addr + (y * Pitch) + x * 2
|
|
mov ecx, [eax]
|
|
mov FinalColor, ecx
|
|
and FinalColor, $ff000000
|
|
and ecx, $00ffffff
|
|
mov SrcColor, ecx
|
|
mov edx, Color
|
|
and ecx, $000000ff
|
|
and edx, $000000ff
|
|
add ecx, edx
|
|
cmp ecx, $000000ff
|
|
jbe @Skip1_32bit
|
|
mov ecx, $000000ff
|
|
@Skip1_32bit:
|
|
or FinalColor, ecx
|
|
mov ecx, SrcColor
|
|
mov edx, Color
|
|
and ecx, $0000ff00
|
|
and edx, $0000ff00
|
|
add ecx, edx
|
|
cmp ecx, $0000ff00
|
|
jbe @Skip2_32bit
|
|
mov ecx, $0000ff00
|
|
@Skip2_32bit:
|
|
or FinalColor, ecx
|
|
mov ecx, SrcColor
|
|
mov edx, Color
|
|
and ecx, $00ff0000
|
|
and edx, $00ff0000
|
|
add ecx, edx
|
|
cmp ecx, $00ff0000
|
|
jbe @Skip3_32bit
|
|
mov ecx, $00ff0000
|
|
@Skip3_32bit:
|
|
or ecx, FinalColor
|
|
mov [eax], ecx
|
|
@Quit:
|
|
end;
|
|
end;
|
|
|
|
procedure SDL_SubPixel( SrcSurface : PSDL_Surface; x : integer; y : integer; Color :
|
|
cardinal );
|
|
var
|
|
SrcColor, FinalColor : cardinal;
|
|
Addr, Pitch, Bits : cardinal;
|
|
begin
|
|
if Color = 0 then
|
|
exit;
|
|
Addr := cardinal( SrcSurface.Pixels );
|
|
Pitch := SrcSurface.Pitch;
|
|
Bits := SrcSurface.format.BitsPerPixel;
|
|
asm
|
|
mov eax, y
|
|
mul Pitch // EAX := y * Pitch
|
|
add Addr, eax // Addr:= Addr + (y * Pitch)
|
|
mov eax, x
|
|
cmp Bits, 8
|
|
jne @Not8bit
|
|
add eax, Addr // Now: EAX:= Addr + (y * Pitch) + x
|
|
mov cl, [eax]
|
|
movzx ecx, cl
|
|
mov SrcColor, ecx
|
|
mov edx, Color
|
|
and ecx, 3
|
|
and edx, 3
|
|
sub ecx, edx
|
|
jns @Skip1_8bit
|
|
mov ecx, 0
|
|
@Skip1_8bit:
|
|
mov FinalColor, ecx
|
|
mov ecx, SrcColor
|
|
mov edx, Color
|
|
and ecx, $1c
|
|
and edx, $1c
|
|
sub ecx, edx
|
|
jns @Skip2_8bit
|
|
mov ecx, 0
|
|
@Skip2_8bit:
|
|
or FinalColor, ecx
|
|
mov ecx, SrcColor
|
|
mov edx, Color
|
|
and ecx, $e0
|
|
and edx, $e0
|
|
sub ecx, edx
|
|
jns @Skip3_8bit
|
|
mov ecx, 0
|
|
@Skip3_8bit:
|
|
or ecx, FinalColor
|
|
mov [eax], cl
|
|
jmp @Quit
|
|
@Not8bit:
|
|
cmp Bits, 15
|
|
jne @Not15bit
|
|
shl eax, 1
|
|
add eax, Addr
|
|
mov ecx, [eax]
|
|
and ecx, $00007fff
|
|
mov SrcColor, ecx
|
|
mov edx, Color
|
|
and ecx, $1f
|
|
and edx, $1f
|
|
sub ecx, edx
|
|
jns @Skip1_15bit
|
|
mov ecx, 0
|
|
@Skip1_15bit:
|
|
mov FinalColor, ecx
|
|
mov ecx, SrcColor
|
|
mov edx, Color
|
|
and ecx, $03e0
|
|
and edx, $03e0
|
|
sub ecx, edx
|
|
jns @Skip2_15bit
|
|
mov ecx, 0
|
|
@Skip2_15bit:
|
|
or FinalColor, ecx
|
|
mov ecx, SrcColor
|
|
mov edx, Color
|
|
and ecx, $7c00
|
|
and edx, $7c00
|
|
sub ecx, edx
|
|
jns @Skip3_15bit
|
|
mov ecx, 0
|
|
@Skip3_15bit:
|
|
or ecx, FinalColor
|
|
mov [eax], cx
|
|
jmp @Quit
|
|
@Not15Bit:
|
|
cmp Bits, 16
|
|
jne @Not16bit
|
|
shl eax, 1
|
|
add eax, Addr
|
|
mov ecx, [eax]
|
|
and ecx, $0000ffff
|
|
mov SrcColor, ecx
|
|
mov edx, Color
|
|
and ecx, $1f
|
|
and edx, $1f
|
|
sub ecx, edx
|
|
jns @Skip1_16bit
|
|
mov ecx, 0
|
|
@Skip1_16bit:
|
|
mov FinalColor, ecx
|
|
mov ecx, SrcColor
|
|
mov edx, Color
|
|
and ecx, $07e0
|
|
and edx, $07e0
|
|
sub ecx, edx
|
|
jns @Skip2_16bit
|
|
mov ecx, 0
|
|
@Skip2_16bit:
|
|
or FinalColor, ecx
|
|
mov ecx, SrcColor
|
|
mov edx, Color
|
|
and ecx, $f800
|
|
and edx, $f800
|
|
sub ecx, edx
|
|
jns @Skip3_16bit
|
|
mov ecx, 0
|
|
@Skip3_16bit:
|
|
or ecx, FinalColor
|
|
mov [eax], cx
|
|
jmp @Quit
|
|
@Not16Bit:
|
|
cmp Bits, 24
|
|
jne @Not24bit
|
|
mov ecx, 0
|
|
add ecx, eax
|
|
shl ecx, 1
|
|
add ecx, eax
|
|
mov eax, ecx
|
|
jmp @32bit
|
|
@Not24bit:
|
|
shl eax, 2
|
|
@32bit:
|
|
add eax, Addr
|
|
mov ecx, [eax]
|
|
mov FinalColor, ecx
|
|
and FinalColor, $ff000000
|
|
and ecx, $00ffffff
|
|
mov SrcColor, ecx
|
|
mov edx, Color
|
|
and ecx, $000000ff
|
|
and edx, $000000ff
|
|
sub ecx, edx
|
|
jns @Skip1_32bit
|
|
mov ecx, 0
|
|
@Skip1_32bit:
|
|
or FinalColor, ecx
|
|
mov ecx, SrcColor
|
|
mov edx, Color
|
|
and ecx, $0000ff00
|
|
and edx, $0000ff00
|
|
sub ecx, edx
|
|
jns @Skip2_32bit
|
|
mov ecx, 0
|
|
@Skip2_32bit:
|
|
or FinalColor, ecx
|
|
mov ecx, SrcColor
|
|
mov edx, Color
|
|
and ecx, $00ff0000
|
|
and edx, $00ff0000
|
|
sub ecx, edx
|
|
jns @Skip3_32bit
|
|
mov ecx, 0
|
|
@Skip3_32bit:
|
|
or ecx, FinalColor
|
|
mov [eax], ecx
|
|
@Quit:
|
|
end;
|
|
end;
|
|
|
|
// Draw a line between x1,y1 and x2,y2 to the given surface
|
|
// NOTE: The surface must be locked before calling this!
|
|
procedure SDL_DrawLine( DstSurface : PSDL_Surface; x1, y1, x2, y2 : integer; Color :
|
|
cardinal );
|
|
var
|
|
dx, dy, sdx, sdy, x, y, px, py : integer;
|
|
begin
|
|
dx := x2 - x1;
|
|
dy := y2 - y1;
|
|
if dx < 0 then
|
|
sdx := -1
|
|
else
|
|
sdx := 1;
|
|
if dy < 0 then
|
|
sdy := -1
|
|
else
|
|
sdy := 1;
|
|
dx := sdx * dx + 1;
|
|
dy := sdy * dy + 1;
|
|
x := 0;
|
|
y := 0;
|
|
px := x1;
|
|
py := y1;
|
|
if dx >= dy then
|
|
begin
|
|
for x := 0 to dx - 1 do
|
|
begin
|
|
SDL_PutPixel( DstSurface, px, py, Color );
|
|
y := y + dy;
|
|
if y >= dx then
|
|
begin
|
|
y := y - dx;
|
|
py := py + sdy;
|
|
end;
|
|
px := px + sdx;
|
|
end;
|
|
end
|
|
else
|
|
begin
|
|
for y := 0 to dy - 1 do
|
|
begin
|
|
SDL_PutPixel( DstSurface, px, py, Color );
|
|
x := x + dx;
|
|
if x >= dy then
|
|
begin
|
|
x := x - dy;
|
|
px := px + sdx;
|
|
end;
|
|
py := py + sdy;
|
|
end;
|
|
end;
|
|
end;
|
|
|
|
// Draw a dashed line between x1,y1 and x2,y2 to the given surface
|
|
// NOTE: The surface must be locked before calling this!
|
|
procedure SDL_DrawLine( DstSurface : PSDL_Surface; x1, y1, x2, y2 : integer; Color :
|
|
cardinal ; DashLength, DashSpace : byte ); overload;
|
|
var
|
|
dx, dy, sdx, sdy, x, y, px, py, counter : integer; drawdash : boolean;
|
|
begin
|
|
counter := 0;
|
|
drawdash := true; //begin line drawing with dash
|
|
|
|
//Avoid invalid user-passed dash parameters
|
|
if (DashLength < 1)
|
|
then DashLength := 1;
|
|
if (DashSpace < 1)
|
|
then DashSpace := 0;
|
|
|
|
dx := x2 - x1;
|
|
dy := y2 - y1;
|
|
if dx < 0 then
|
|
sdx := -1
|
|
else
|
|
sdx := 1;
|
|
if dy < 0 then
|
|
sdy := -1
|
|
else
|
|
sdy := 1;
|
|
dx := sdx * dx + 1;
|
|
dy := sdy * dy + 1;
|
|
x := 0;
|
|
y := 0;
|
|
px := x1;
|
|
py := y1;
|
|
if dx >= dy then
|
|
begin
|
|
for x := 0 to dx - 1 do
|
|
begin
|
|
|
|
//Alternate drawing dashes, or leaving spaces
|
|
if drawdash then
|
|
begin
|
|
SDL_PutPixel( DstSurface, px, py, Color );
|
|
inc(counter);
|
|
if (counter > DashLength-1) and (DashSpace > 0) then
|
|
begin
|
|
drawdash := false;
|
|
counter := 0;
|
|
end;
|
|
end
|
|
else //space
|
|
begin
|
|
inc(counter);
|
|
if counter > DashSpace-1 then
|
|
begin
|
|
drawdash := true;
|
|
counter := 0;
|
|
end;
|
|
end;
|
|
|
|
y := y + dy;
|
|
if y >= dx then
|
|
begin
|
|
y := y - dx;
|
|
py := py + sdy;
|
|
end;
|
|
px := px + sdx;
|
|
end;
|
|
end
|
|
else
|
|
begin
|
|
for y := 0 to dy - 1 do
|
|
begin
|
|
|
|
//Alternate drawing dashes, or leaving spaces
|
|
if drawdash then
|
|
begin
|
|
SDL_PutPixel( DstSurface, px, py, Color );
|
|
inc(counter);
|
|
if (counter > DashLength-1) and (DashSpace > 0) then
|
|
begin
|
|
drawdash := false;
|
|
counter := 0;
|
|
end;
|
|
end
|
|
else //space
|
|
begin
|
|
inc(counter);
|
|
if counter > DashSpace-1 then
|
|
begin
|
|
drawdash := true;
|
|
counter := 0;
|
|
end;
|
|
end;
|
|
|
|
x := x + dx;
|
|
if x >= dy then
|
|
begin
|
|
x := x - dy;
|
|
px := px + sdx;
|
|
end;
|
|
py := py + sdy;
|
|
end;
|
|
end;
|
|
end;
|
|
|
|
procedure SDL_AddLine( DstSurface : PSDL_Surface; x1, y1, x2, y2 : integer; Color :
|
|
cardinal );
|
|
var
|
|
dx, dy, sdx, sdy, x, y, px, py : integer;
|
|
begin
|
|
dx := x2 - x1;
|
|
dy := y2 - y1;
|
|
if dx < 0 then
|
|
sdx := -1
|
|
else
|
|
sdx := 1;
|
|
if dy < 0 then
|
|
sdy := -1
|
|
else
|
|
sdy := 1;
|
|
dx := sdx * dx + 1;
|
|
dy := sdy * dy + 1;
|
|
x := 0;
|
|
y := 0;
|
|
px := x1;
|
|
py := y1;
|
|
if dx >= dy then
|
|
begin
|
|
for x := 0 to dx - 1 do
|
|
begin
|
|
SDL_AddPixel( DstSurface, px, py, Color );
|
|
y := y + dy;
|
|
if y >= dx then
|
|
begin
|
|
y := y - dx;
|
|
py := py + sdy;
|
|
end;
|
|
px := px + sdx;
|
|
end;
|
|
end
|
|
else
|
|
begin
|
|
for y := 0 to dy - 1 do
|
|
begin
|
|
SDL_AddPixel( DstSurface, px, py, Color );
|
|
x := x + dx;
|
|
if x >= dy then
|
|
begin
|
|
x := x - dy;
|
|
px := px + sdx;
|
|
end;
|
|
py := py + sdy;
|
|
end;
|
|
end;
|
|
end;
|
|
|
|
procedure SDL_SubLine( DstSurface : PSDL_Surface; x1, y1, x2, y2 : integer; Color :
|
|
cardinal );
|
|
var
|
|
dx, dy, sdx, sdy, x, y, px, py : integer;
|
|
begin
|
|
dx := x2 - x1;
|
|
dy := y2 - y1;
|
|
if dx < 0 then
|
|
sdx := -1
|
|
else
|
|
sdx := 1;
|
|
if dy < 0 then
|
|
sdy := -1
|
|
else
|
|
sdy := 1;
|
|
dx := sdx * dx + 1;
|
|
dy := sdy * dy + 1;
|
|
x := 0;
|
|
y := 0;
|
|
px := x1;
|
|
py := y1;
|
|
if dx >= dy then
|
|
begin
|
|
for x := 0 to dx - 1 do
|
|
begin
|
|
SDL_SubPixel( DstSurface, px, py, Color );
|
|
y := y + dy;
|
|
if y >= dx then
|
|
begin
|
|
y := y - dx;
|
|
py := py + sdy;
|
|
end;
|
|
px := px + sdx;
|
|
end;
|
|
end
|
|
else
|
|
begin
|
|
for y := 0 to dy - 1 do
|
|
begin
|
|
SDL_SubPixel( DstSurface, px, py, Color );
|
|
x := x + dx;
|
|
if x >= dy then
|
|
begin
|
|
x := x - dy;
|
|
px := px + sdx;
|
|
end;
|
|
py := py + sdy;
|
|
end;
|
|
end;
|
|
end;
|
|
|
|
// This procedure works on 8, 15, 16, 24 and 32 bits color depth surfaces.
|
|
// In 8 bit color depth mode the procedure works with the default packed
|
|
// palette (RRRGGGBB). It handles all clipping.
|
|
procedure SDL_AddSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
|
|
DstSurface : PSDL_Surface; DestRect : PSDL_Rect );
|
|
var
|
|
Src, Dest : TSDL_Rect;
|
|
Diff : integer;
|
|
SrcAddr, DestAddr : cardinal;
|
|
// TransparentColor: cardinal;
|
|
_ebx, _esi, _edi, _esp : cardinal;
|
|
WorkX, WorkY : word;
|
|
SrcMod, DestMod : cardinal;
|
|
Bits : cardinal;
|
|
begin
|
|
if ( SrcSurface = nil ) or ( DstSurface = nil ) then
|
|
exit; // Remove this to make it faster
|
|
if ( SrcSurface.Format.BitsPerPixel <> DstSurface.Format.BitsPerPixel ) then
|
|
exit; // Remove this to make it faster
|
|
if SrcRect = nil then
|
|
begin
|
|
with Src do
|
|
begin
|
|
x := 0;
|
|
y := 0;
|
|
w := SrcSurface.w;
|
|
h := SrcSurface.h;
|
|
end;
|
|
end
|
|
else
|
|
Src := SrcRect^;
|
|
if DestRect = nil then
|
|
begin
|
|
Dest.x := 0;
|
|
Dest.y := 0;
|
|
end
|
|
else
|
|
Dest := DestRect^;
|
|
Dest.w := Src.w;
|
|
Dest.h := Src.h;
|
|
with DstSurface.Clip_Rect do
|
|
begin
|
|
// Source's right side is greater than the dest.cliprect
|
|
if Dest.x + Src.w > x + w then
|
|
begin
|
|
smallint( Src.w ) := x + w - Dest.x;
|
|
smallint( Dest.w ) := x + w - Dest.x;
|
|
if smallint( Dest.w ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's bottom side is greater than the dest.clip
|
|
if Dest.y + Src.h > y + h then
|
|
begin
|
|
smallint( Src.h ) := y + h - Dest.y;
|
|
smallint( Dest.h ) := y + h - Dest.y;
|
|
if smallint( Dest.h ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's left side is less than the dest.clip
|
|
if Dest.x < x then
|
|
begin
|
|
Diff := x - Dest.x;
|
|
Src.x := Src.x + Diff;
|
|
smallint( Src.w ) := smallint( Src.w ) - Diff;
|
|
Dest.x := x;
|
|
smallint( Dest.w ) := smallint( Dest.w ) - Diff;
|
|
if smallint( Dest.w ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's Top side is less than the dest.clip
|
|
if Dest.y < y then
|
|
begin
|
|
Diff := y - Dest.y;
|
|
Src.y := Src.y + Diff;
|
|
smallint( Src.h ) := smallint( Src.h ) - Diff;
|
|
Dest.y := y;
|
|
smallint( Dest.h ) := smallint( Dest.h ) - Diff;
|
|
if smallint( Dest.h ) < 1 then
|
|
exit;
|
|
end;
|
|
end;
|
|
with SrcSurface^ do
|
|
begin
|
|
SrcAddr := cardinal( Pixels ) + UInt32( Src.y ) * Pitch + UInt32( Src.x ) *
|
|
Format.BytesPerPixel;
|
|
SrcMod := Pitch - Src.w * Format.BytesPerPixel;
|
|
// TransparentColor := format.ColorKey;
|
|
end;
|
|
with DstSurface^ do
|
|
begin
|
|
DestAddr := cardinal( Pixels ) + UInt32( Dest.y ) * Pitch + UInt32( Dest.x ) *
|
|
Format.BytesPerPixel;
|
|
DestMod := Pitch - Dest.w * Format.BytesPerPixel;
|
|
Bits := Format.BitsPerPixel;
|
|
end;
|
|
SDL_LockSurface( SrcSurface );
|
|
SDL_LockSurface( DstSurface );
|
|
case bits of
|
|
8 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov al, [esi] // AL := source color
|
|
cmp al, 0
|
|
je @SkipColor // if AL=0 or AL=transparent color then skip everything
|
|
mov esp, eax // ESP - source color
|
|
mov bl, [edi] // BL := destination color
|
|
mov dl, bl // DL := destination color
|
|
and ax, $03 // Adding BLUE
|
|
and bl, $03
|
|
add al, bl
|
|
cmp al, $03
|
|
jbe @Skip1
|
|
mov al, $03
|
|
@Skip1:
|
|
mov cl, al
|
|
mov eax, esp // Adding GREEN
|
|
mov bl, dl
|
|
and al, $1c
|
|
and bl, $1c
|
|
add al, bl
|
|
cmp al, $1c
|
|
jbe @Skip2
|
|
mov al, $1c
|
|
@Skip2:
|
|
or cl, al
|
|
mov eax, esp // Adding RED
|
|
mov bl, dl
|
|
and ax, $e0
|
|
and bx, $e0
|
|
add ax, bx
|
|
cmp ax, $e0
|
|
jbe @Skip3
|
|
mov al, $e0
|
|
@Skip3:
|
|
or cl, al
|
|
mov [edi], cl
|
|
@SkipColor:
|
|
inc esi
|
|
inc edi
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
15 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov ax, [esi] // AX := source color
|
|
cmp ax, 0
|
|
je @SkipColor // if AX=0 then skip everything
|
|
mov esp, eax // ESP - source color
|
|
mov bx, [edi] // BX := destination color
|
|
mov dx, bx // DX := destination color
|
|
and ax, $001F // Adding BLUE
|
|
and bx, $001F
|
|
add ax, bx
|
|
cmp ax, $001F
|
|
jbe @Skip1
|
|
mov ax, $001F
|
|
@Skip1:
|
|
mov cx, ax
|
|
mov eax, esp // Adding GREEN
|
|
mov bx, dx
|
|
and ax, $3E0
|
|
and bx, $3E0
|
|
add ax, bx
|
|
cmp ax, $3E0
|
|
jbe @Skip2
|
|
mov ax, $3E0
|
|
@Skip2:
|
|
or cx, ax
|
|
mov eax, esp // Adding RED
|
|
mov bx, dx
|
|
and ax, $7C00
|
|
and bx, $7C00
|
|
add ax, bx
|
|
cmp ax, $7C00
|
|
jbe @Skip3
|
|
mov ax, $7C00
|
|
@Skip3:
|
|
or cx, ax
|
|
mov [edi], cx
|
|
@SkipColor:
|
|
add esi, 2
|
|
add edi, 2
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
16 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov ax, [esi] // AX := source color
|
|
cmp ax, 0
|
|
je @SkipColor // if AX=0 then skip everything
|
|
mov esp, eax // ESP - source color
|
|
mov bx, [edi] // BX := destination color
|
|
mov dx, bx // DX := destination color
|
|
and ax, $1F // Adding BLUE
|
|
and bx, $1F
|
|
add ax, bx
|
|
cmp ax, $1F
|
|
jbe @Skip1
|
|
mov ax, $1F
|
|
@Skip1:
|
|
mov cx, ax
|
|
mov eax, esp // Adding GREEN
|
|
mov bx, dx
|
|
and ax, $7E0
|
|
and bx, $7E0
|
|
add ax, bx
|
|
cmp ax, $7E0
|
|
jbe @Skip2
|
|
mov ax, $7E0
|
|
@Skip2:
|
|
or cx, ax
|
|
mov eax, esp // Adding RED
|
|
mov bx, dx
|
|
and eax, $F800
|
|
and ebx, $F800
|
|
add eax, ebx
|
|
cmp eax, $F800
|
|
jbe @Skip3
|
|
mov ax, $F800
|
|
@Skip3:
|
|
or cx, ax
|
|
mov [edi], cx
|
|
@SkipColor:
|
|
add esi, 2
|
|
add edi, 2
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
24 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
add WorkX, ax // WorkX := Src.w * 2
|
|
add WorkX, ax // WorkX := Src.w * 3
|
|
@Loopx:
|
|
mov bl, [edi] // BX := destination color
|
|
mov al, [esi] // AX := source color
|
|
cmp al, 0
|
|
je @Skip // if AL=0 then skip COMPONENT
|
|
mov ah, 0 // AX := COLOR COMPONENT
|
|
mov bh, 0
|
|
add bx, ax
|
|
cmp bx, $00ff
|
|
jb @Skip
|
|
mov bl, $ff
|
|
@Skip:
|
|
mov [edi], bl
|
|
inc esi
|
|
inc edi
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
32 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
shl ax, 2
|
|
mov WorkX, ax // WorkX := Src.w * 4
|
|
@Loopx:
|
|
mov bl, [edi] // BX := destination color
|
|
mov al, [esi] // AX := source color
|
|
cmp al, 0
|
|
je @Skip // if AL=0 then skip COMPONENT
|
|
mov ah, 0 // AX := COLOR COMPONENT
|
|
mov bh, 0
|
|
add bx, ax
|
|
cmp bx, $00ff
|
|
jb @Skip
|
|
mov bl, $ff
|
|
@Skip:
|
|
mov [edi], bl
|
|
inc esi
|
|
inc edi
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
end;
|
|
SDL_UnlockSurface( SrcSurface );
|
|
SDL_UnlockSurface( DstSurface );
|
|
end;
|
|
|
|
procedure SDL_SubSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
|
|
DstSurface : PSDL_Surface; DestRect : PSDL_Rect );
|
|
var
|
|
Src, Dest : TSDL_Rect;
|
|
Diff : integer;
|
|
SrcAddr, DestAddr : cardinal;
|
|
_ebx, _esi, _edi, _esp : cardinal;
|
|
WorkX, WorkY : word;
|
|
SrcMod, DestMod : cardinal;
|
|
Bits : cardinal;
|
|
begin
|
|
if ( SrcSurface = nil ) or ( DstSurface = nil ) then
|
|
exit; // Remove this to make it faster
|
|
if ( SrcSurface.Format.BitsPerPixel <> DstSurface.Format.BitsPerPixel ) then
|
|
exit; // Remove this to make it faster
|
|
if SrcRect = nil then
|
|
begin
|
|
with Src do
|
|
begin
|
|
x := 0;
|
|
y := 0;
|
|
w := SrcSurface.w;
|
|
h := SrcSurface.h;
|
|
end;
|
|
end
|
|
else
|
|
Src := SrcRect^;
|
|
if DestRect = nil then
|
|
begin
|
|
Dest.x := 0;
|
|
Dest.y := 0;
|
|
end
|
|
else
|
|
Dest := DestRect^;
|
|
Dest.w := Src.w;
|
|
Dest.h := Src.h;
|
|
with DstSurface.Clip_Rect do
|
|
begin
|
|
// Source's right side is greater than the dest.cliprect
|
|
if Dest.x + Src.w > x + w then
|
|
begin
|
|
smallint( Src.w ) := x + w - Dest.x;
|
|
smallint( Dest.w ) := x + w - Dest.x;
|
|
if smallint( Dest.w ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's bottom side is greater than the dest.clip
|
|
if Dest.y + Src.h > y + h then
|
|
begin
|
|
smallint( Src.h ) := y + h - Dest.y;
|
|
smallint( Dest.h ) := y + h - Dest.y;
|
|
if smallint( Dest.h ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's left side is less than the dest.clip
|
|
if Dest.x < x then
|
|
begin
|
|
Diff := x - Dest.x;
|
|
Src.x := Src.x + Diff;
|
|
smallint( Src.w ) := smallint( Src.w ) - Diff;
|
|
Dest.x := x;
|
|
smallint( Dest.w ) := smallint( Dest.w ) - Diff;
|
|
if smallint( Dest.w ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's Top side is less than the dest.clip
|
|
if Dest.y < y then
|
|
begin
|
|
Diff := y - Dest.y;
|
|
Src.y := Src.y + Diff;
|
|
smallint( Src.h ) := smallint( Src.h ) - Diff;
|
|
Dest.y := y;
|
|
smallint( Dest.h ) := smallint( Dest.h ) - Diff;
|
|
if smallint( Dest.h ) < 1 then
|
|
exit;
|
|
end;
|
|
end;
|
|
with SrcSurface^ do
|
|
begin
|
|
SrcAddr := cardinal( Pixels ) + UInt32( Src.y ) * Pitch + UInt32( Src.x ) *
|
|
Format.BytesPerPixel;
|
|
SrcMod := Pitch - Src.w * Format.BytesPerPixel;
|
|
end;
|
|
with DstSurface^ do
|
|
begin
|
|
DestAddr := cardinal( Pixels ) + UInt32( Dest.y ) * Pitch + UInt32( Dest.x ) *
|
|
Format.BytesPerPixel;
|
|
DestMod := Pitch - Dest.w * Format.BytesPerPixel;
|
|
Bits := DstSurface.Format.BitsPerPixel;
|
|
end;
|
|
SDL_LockSurface( SrcSurface );
|
|
SDL_LockSurface( DstSurface );
|
|
case bits of
|
|
8 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov al, [esi] // AL := source color
|
|
cmp al, 0
|
|
je @SkipColor // if AL=0 then skip everything
|
|
mov esp, eax // ESP - source color
|
|
mov bl, [edi] // BL := destination color
|
|
mov dl, bl // DL := destination color
|
|
and al, $03 // Subtract BLUE
|
|
and bl, $03
|
|
sub bl, al
|
|
jns @Skip1
|
|
mov bl, 0
|
|
@Skip1:
|
|
mov cl, bl
|
|
mov eax, esp // Subtract GREEN
|
|
mov bl, dl
|
|
and al, $1c
|
|
and bl, $1c
|
|
sub bl, al
|
|
jns @Skip2
|
|
mov bl, 0
|
|
@Skip2:
|
|
or cl, bl
|
|
mov eax, esp // Subtract RED
|
|
mov bl, dl
|
|
and ax, $e0
|
|
and bx, $e0
|
|
sub bx, ax
|
|
jns @Skip3
|
|
mov bl, 0
|
|
@Skip3:
|
|
or cl, bl
|
|
mov [edi], cl
|
|
@SkipColor:
|
|
inc esi
|
|
inc edi
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
15 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov ax, [esi] // AX := source color
|
|
cmp ax, 0
|
|
je @SkipColor // if AX=0 then skip everything
|
|
mov esp, eax // ESP - source color
|
|
mov bx, [edi] // BX := destination color
|
|
mov dx, bx // DX := destination color
|
|
and ax, $001F // Subtract BLUE
|
|
and bx, $001F
|
|
sub bx, ax
|
|
jns @Skip1
|
|
mov bx, 0
|
|
@Skip1:
|
|
mov cx, bx
|
|
mov eax, esp // Subtract GREEN
|
|
mov bx, dx
|
|
and ax, $3E0
|
|
and bx, $3E0
|
|
sub bx, ax
|
|
jns @Skip2
|
|
mov bx, 0
|
|
@Skip2:
|
|
or cx, bx
|
|
mov eax, esp // Subtract RED
|
|
mov bx, dx
|
|
and ax, $7C00
|
|
and bx, $7C00
|
|
sub bx, ax
|
|
jns @Skip3
|
|
mov bx, 0
|
|
@Skip3:
|
|
or cx, bx
|
|
mov [edi], cx
|
|
@SkipColor:
|
|
add esi, 2
|
|
add edi, 2
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
16 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov ax, [esi] // AX := source color
|
|
cmp ax, 0
|
|
je @SkipColor // if AX=0 then skip everything
|
|
mov esp, eax // ESP - source color
|
|
mov bx, [edi] // BX := destination color
|
|
mov dx, bx // DX := destination color
|
|
and ax, $1F // Subtracting BLUE
|
|
and bx, $1F
|
|
sub bx, ax
|
|
jns @Skip1
|
|
mov bx, 0
|
|
@Skip1:
|
|
mov cx, bx
|
|
mov eax, esp // Adding GREEN
|
|
mov bx, dx
|
|
and ax, $7E0
|
|
and bx, $7E0
|
|
sub bx, ax
|
|
jns @Skip2
|
|
mov bx, 0
|
|
@Skip2:
|
|
or cx, bx
|
|
mov eax, esp // Adding RED
|
|
mov bx, dx
|
|
and eax, $F800
|
|
and ebx, $F800
|
|
sub ebx, eax
|
|
jns @Skip3
|
|
mov bx, 0
|
|
@Skip3:
|
|
or cx, bx
|
|
mov [edi], cx
|
|
@SkipColor:
|
|
add esi, 2
|
|
add edi, 2
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
24 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
add WorkX, ax // WorkX := Src.w * 2
|
|
add WorkX, ax // WorkX := Src.w * 3
|
|
@Loopx:
|
|
mov bl, [edi] // BX := destination color
|
|
mov al, [esi] // AX := source color
|
|
cmp al, 0
|
|
je @Skip // if AL=0 then skip COMPONENT
|
|
mov ah, 0 // AX := COLOR COMPONENT
|
|
mov bh, 0
|
|
sub bx, ax
|
|
jns @Skip
|
|
mov bl, 0
|
|
@Skip:
|
|
mov [edi], bl
|
|
inc esi
|
|
inc edi
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
32 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
shl ax, 2
|
|
mov WorkX, ax // WorkX := Src.w * 4
|
|
@Loopx:
|
|
mov bl, [edi] // BX := destination color
|
|
mov al, [esi] // AX := source color
|
|
cmp al, 0
|
|
je @Skip // if AL=0 then skip COMPONENT
|
|
mov ah, 0 // AX := COLOR COMPONENT
|
|
mov bh, 0
|
|
sub bx, ax
|
|
jns @Skip
|
|
mov bl, 0
|
|
@Skip:
|
|
mov [edi], bl
|
|
inc esi
|
|
inc edi
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
end;
|
|
SDL_UnlockSurface( SrcSurface );
|
|
SDL_UnlockSurface( DstSurface );
|
|
end;
|
|
|
|
procedure SDL_MonoSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
|
|
DstSurface : PSDL_Surface; DestRect : PSDL_Rect; Color : cardinal );
|
|
var
|
|
Src, Dest : TSDL_Rect;
|
|
Diff : integer;
|
|
SrcAddr, DestAddr : cardinal;
|
|
_ebx, _esi, _edi, _esp : cardinal;
|
|
WorkX, WorkY : word;
|
|
SrcMod, DestMod : cardinal;
|
|
SrcTransparentColor : cardinal;
|
|
Bits : cardinal;
|
|
begin
|
|
if ( SrcSurface = nil ) or ( DstSurface = nil ) then
|
|
exit; // Remove this to make it faster
|
|
if ( SrcSurface.Format.BitsPerPixel <> DstSurface.Format.BitsPerPixel ) then
|
|
exit; // Remove this to make it faster
|
|
if SrcRect = nil then
|
|
begin
|
|
with Src do
|
|
begin
|
|
x := 0;
|
|
y := 0;
|
|
w := SrcSurface.w;
|
|
h := SrcSurface.h;
|
|
end;
|
|
end
|
|
else
|
|
Src := SrcRect^;
|
|
if DestRect = nil then
|
|
begin
|
|
Dest.x := 0;
|
|
Dest.y := 0;
|
|
end
|
|
else
|
|
Dest := DestRect^;
|
|
Dest.w := Src.w;
|
|
Dest.h := Src.h;
|
|
with DstSurface.Clip_Rect do
|
|
begin
|
|
// Source's right side is greater than the dest.cliprect
|
|
if Dest.x + Src.w > x + w then
|
|
begin
|
|
smallint( Src.w ) := x + w - Dest.x;
|
|
smallint( Dest.w ) := x + w - Dest.x;
|
|
if smallint( Dest.w ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's bottom side is greater than the dest.clip
|
|
if Dest.y + Src.h > y + h then
|
|
begin
|
|
smallint( Src.h ) := y + h - Dest.y;
|
|
smallint( Dest.h ) := y + h - Dest.y;
|
|
if smallint( Dest.h ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's left side is less than the dest.clip
|
|
if Dest.x < x then
|
|
begin
|
|
Diff := x - Dest.x;
|
|
Src.x := Src.x + Diff;
|
|
smallint( Src.w ) := smallint( Src.w ) - Diff;
|
|
Dest.x := x;
|
|
smallint( Dest.w ) := smallint( Dest.w ) - Diff;
|
|
if smallint( Dest.w ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's Top side is less than the dest.clip
|
|
if Dest.y < y then
|
|
begin
|
|
Diff := y - Dest.y;
|
|
Src.y := Src.y + Diff;
|
|
smallint( Src.h ) := smallint( Src.h ) - Diff;
|
|
Dest.y := y;
|
|
smallint( Dest.h ) := smallint( Dest.h ) - Diff;
|
|
if smallint( Dest.h ) < 1 then
|
|
exit;
|
|
end;
|
|
end;
|
|
with SrcSurface^ do
|
|
begin
|
|
SrcAddr := cardinal( Pixels ) + UInt32( Src.y ) * Pitch + UInt32( Src.x ) *
|
|
Format.BytesPerPixel;
|
|
SrcMod := Pitch - Src.w * Format.BytesPerPixel;
|
|
SrcTransparentColor := format.colorkey;
|
|
end;
|
|
with DstSurface^ do
|
|
begin
|
|
DestAddr := cardinal( Pixels ) + UInt32( Dest.y ) * Pitch + UInt32( Dest.x ) *
|
|
Format.BytesPerPixel;
|
|
DestMod := Pitch - Dest.w * Format.BytesPerPixel;
|
|
Bits := DstSurface.Format.BitsPerPixel;
|
|
end;
|
|
SDL_LockSurface( SrcSurface );
|
|
SDL_LockSurface( DstSurface );
|
|
case bits of
|
|
8 :
|
|
asm
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
mov ecx, Color
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov al, [esi] // AL := source color
|
|
movzx eax, al
|
|
cmp eax, SrcTransparentColor
|
|
je @SkipColor // if AL=Transparent color then skip everything
|
|
mov [edi], cl
|
|
@SkipColor:
|
|
inc esi
|
|
inc edi
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
end;
|
|
15, 16 :
|
|
asm
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
mov ecx, Color
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov ax, [esi] // AX := source color
|
|
movzx eax, ax
|
|
cmp eax, SrcTransparentColor
|
|
je @SkipColor // if AX=Transparent color then skip everything
|
|
mov [edi], cx
|
|
@SkipColor:
|
|
inc esi
|
|
inc esi
|
|
inc edi
|
|
inc edi
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
end;
|
|
24 :
|
|
asm
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov _ebx, ebx
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
mov ecx, Color
|
|
and ecx, $00ffffff
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov eax, [esi] // EAX := source color
|
|
and eax, $00ffffff
|
|
cmp eax, SrcTransparentColor
|
|
je @SkipColor // if EAX=Transparent color then skip everything
|
|
mov ebx, [edi]
|
|
and ebx, $ff000000
|
|
or ebx, ecx
|
|
mov [edi], ecx
|
|
@SkipColor:
|
|
add esi, 3
|
|
add edi, 3
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp, _esp
|
|
mov edi, _edi
|
|
mov esi, _esi
|
|
mov ebx, _ebx
|
|
end;
|
|
32 :
|
|
asm
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
mov ecx, Color
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov eax, [esi] // EAX := source color
|
|
cmp eax, SrcTransparentColor
|
|
je @SkipColor // if EAX=Transparent color then skip everything
|
|
mov [edi], ecx
|
|
@SkipColor:
|
|
add esi, 4
|
|
add edi, 4
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp, _esp
|
|
mov edi, _edi
|
|
mov esi, _esi
|
|
end;
|
|
end;
|
|
SDL_UnlockSurface( SrcSurface );
|
|
SDL_UnlockSurface( DstSurface );
|
|
end;
|
|
// TextureRect.w and TextureRect.h are not used.
|
|
// The TextureSurface's size MUST larger than the drawing rectangle!!!
|
|
|
|
procedure SDL_TexturedSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
|
|
DstSurface : PSDL_Surface; DestRect : PSDL_Rect; Texture : PSDL_Surface;
|
|
TextureRect : PSDL_Rect );
|
|
var
|
|
Src, Dest : TSDL_Rect;
|
|
Diff : integer;
|
|
SrcAddr, DestAddr, TextAddr : cardinal;
|
|
_ebx, _esi, _edi, _esp : cardinal;
|
|
WorkX, WorkY : word;
|
|
SrcMod, DestMod, TextMod : cardinal;
|
|
SrcTransparentColor : cardinal;
|
|
Bits : cardinal;
|
|
begin
|
|
if ( SrcSurface = nil ) or ( DstSurface = nil ) then
|
|
exit; // Remove this to make it faster
|
|
if ( SrcSurface.Format.BitsPerPixel <> DstSurface.Format.BitsPerPixel ) then
|
|
exit; // Remove this to make it faster
|
|
if SrcRect = nil then
|
|
begin
|
|
with Src do
|
|
begin
|
|
x := 0;
|
|
y := 0;
|
|
w := SrcSurface.w;
|
|
h := SrcSurface.h;
|
|
end;
|
|
end
|
|
else
|
|
Src := SrcRect^;
|
|
if DestRect = nil then
|
|
begin
|
|
Dest.x := 0;
|
|
Dest.y := 0;
|
|
end
|
|
else
|
|
Dest := DestRect^;
|
|
Dest.w := Src.w;
|
|
Dest.h := Src.h;
|
|
with DstSurface.Clip_Rect do
|
|
begin
|
|
// Source's right side is greater than the dest.cliprect
|
|
if Dest.x + Src.w > x + w then
|
|
begin
|
|
smallint( Src.w ) := x + w - Dest.x;
|
|
smallint( Dest.w ) := x + w - Dest.x;
|
|
if smallint( Dest.w ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's bottom side is greater than the dest.clip
|
|
if Dest.y + Src.h > y + h then
|
|
begin
|
|
smallint( Src.h ) := y + h - Dest.y;
|
|
smallint( Dest.h ) := y + h - Dest.y;
|
|
if smallint( Dest.h ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's left side is less than the dest.clip
|
|
if Dest.x < x then
|
|
begin
|
|
Diff := x - Dest.x;
|
|
Src.x := Src.x + Diff;
|
|
smallint( Src.w ) := smallint( Src.w ) - Diff;
|
|
Dest.x := x;
|
|
smallint( Dest.w ) := smallint( Dest.w ) - Diff;
|
|
if smallint( Dest.w ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's Top side is less than the dest.clip
|
|
if Dest.y < y then
|
|
begin
|
|
Diff := y - Dest.y;
|
|
Src.y := Src.y + Diff;
|
|
smallint( Src.h ) := smallint( Src.h ) - Diff;
|
|
Dest.y := y;
|
|
smallint( Dest.h ) := smallint( Dest.h ) - Diff;
|
|
if smallint( Dest.h ) < 1 then
|
|
exit;
|
|
end;
|
|
end;
|
|
with SrcSurface^ do
|
|
begin
|
|
SrcAddr := cardinal( Pixels ) + UInt32( Src.y ) * Pitch + UInt32( Src.x ) *
|
|
Format.BytesPerPixel;
|
|
SrcMod := Pitch - Src.w * Format.BytesPerPixel;
|
|
SrcTransparentColor := format.colorkey;
|
|
end;
|
|
with DstSurface^ do
|
|
begin
|
|
DestAddr := cardinal( Pixels ) + UInt32( Dest.y ) * Pitch + UInt32( Dest.x ) *
|
|
Format.BytesPerPixel;
|
|
DestMod := Pitch - Dest.w * Format.BytesPerPixel;
|
|
Bits := DstSurface.Format.BitsPerPixel;
|
|
end;
|
|
with Texture^ do
|
|
begin
|
|
TextAddr := cardinal( Pixels ) + UInt32( TextureRect.y ) * Pitch +
|
|
UInt32( TextureRect.x ) * Format.BytesPerPixel;
|
|
TextMod := Pitch - Src.w * Format.BytesPerPixel;
|
|
end;
|
|
SDL_LockSurface( SrcSurface );
|
|
SDL_LockSurface( DstSurface );
|
|
SDL_LockSurface( Texture );
|
|
case bits of
|
|
8 :
|
|
asm
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov _ebx, ebx
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ebx, TextAddr
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov al, [esi] // AL := source color
|
|
movzx eax, al
|
|
cmp eax, SrcTransparentColor
|
|
je @SkipColor // if AL=Transparent color then skip everything
|
|
mov al, [ebx]
|
|
mov [edi], al
|
|
@SkipColor:
|
|
inc esi
|
|
inc edi
|
|
inc ebx
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
add ebx, TextMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx, _ebx
|
|
end;
|
|
15, 16 :
|
|
asm
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ecx, TextAddr
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov ax, [esi] // AL := source color
|
|
movzx eax, ax
|
|
cmp eax, SrcTransparentColor
|
|
je @SkipColor // if AL=Transparent color then skip everything
|
|
mov ax, [ecx]
|
|
mov [edi], ax
|
|
@SkipColor:
|
|
inc esi
|
|
inc esi
|
|
inc edi
|
|
inc edi
|
|
inc ecx
|
|
inc ecx
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
add ecx, TextMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
end;
|
|
24 :
|
|
asm
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov _ebx, ebx
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ebx, TextAddr
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov eax, [esi] // AL := source color
|
|
and eax, $00ffffff
|
|
cmp eax, SrcTransparentColor
|
|
je @SkipColor // if AL=Transparent color then skip everything
|
|
mov eax, [ebx]
|
|
and eax, $00ffffff
|
|
mov ecx, [edi]
|
|
and ecx, $ff000000
|
|
or ecx, eax
|
|
mov [edi], eax
|
|
@SkipColor:
|
|
add esi, 3
|
|
add edi, 3
|
|
add ebx, 3
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
add ebx, TextMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx, _ebx
|
|
end;
|
|
32 :
|
|
asm
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ecx, TextAddr
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov eax, [esi] // AL := source color
|
|
cmp eax, SrcTransparentColor
|
|
je @SkipColor // if AL=Transparent color then skip everything
|
|
mov eax, [ecx]
|
|
mov [edi], eax
|
|
@SkipColor:
|
|
add esi, 4
|
|
add edi, 4
|
|
add ecx, 4
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
add ecx, TextMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
end;
|
|
end;
|
|
SDL_UnlockSurface( SrcSurface );
|
|
SDL_UnlockSurface( DstSurface );
|
|
SDL_UnlockSurface( Texture );
|
|
end;
|
|
|
|
procedure SDL_ZoomSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect; DstSurface : PSDL_Surface; DstRect : PSDL_Rect );
|
|
var
|
|
xc, yc : cardinal;
|
|
rx, wx, ry, wy, ry16 : cardinal;
|
|
color : cardinal;
|
|
modx, mody : cardinal;
|
|
begin
|
|
// Warning! No checks for surface pointers!!!
|
|
if srcrect = nil then
|
|
srcrect := @SrcSurface.clip_rect;
|
|
if dstrect = nil then
|
|
dstrect := @DstSurface.clip_rect;
|
|
if SDL_MustLock( SrcSurface ) then
|
|
SDL_LockSurface( SrcSurface );
|
|
if SDL_MustLock( DstSurface ) then
|
|
SDL_LockSurface( DstSurface );
|
|
modx := trunc( ( srcrect.w / dstrect.w ) * 65536 );
|
|
mody := trunc( ( srcrect.h / dstrect.h ) * 65536 );
|
|
//rx := srcrect.x * 65536;
|
|
ry := srcrect.y * 65536;
|
|
wy := dstrect.y;
|
|
for yc := 0 to dstrect.h - 1 do
|
|
begin
|
|
rx := srcrect.x * 65536;
|
|
wx := dstrect.x;
|
|
ry16 := ry shr 16;
|
|
for xc := 0 to dstrect.w - 1 do
|
|
begin
|
|
color := SDL_GetPixel( SrcSurface, rx shr 16, ry16 );
|
|
SDL_PutPixel( DstSurface, wx, wy, color );
|
|
rx := rx + modx;
|
|
inc( wx );
|
|
end;
|
|
ry := ry + mody;
|
|
inc( wy );
|
|
end;
|
|
if SDL_MustLock( SrcSurface ) then
|
|
SDL_UnlockSurface( SrcSurface );
|
|
if SDL_MustLock( DstSurface ) then
|
|
SDL_UnlockSurface( DstSurface );
|
|
end;
|
|
// Re-map a rectangular area into an area defined by four vertices
|
|
// Converted from C to Pascal by KiCHY
|
|
|
|
procedure SDL_WarpSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect; DstSurface : PSDL_Surface; UL, UR, LR, LL : PPoint );
|
|
const
|
|
SHIFTS = 15; // Extend ints to limit round-off error (try 2 - 20)
|
|
THRESH = 1 shl SHIFTS; // Threshold for pixel size value
|
|
procedure CopySourceToDest( UL, UR, LR, LL : TPoint; x1, y1, x2, y2 : cardinal );
|
|
var
|
|
tm, lm, rm, bm, m : TPoint;
|
|
mx, my : cardinal;
|
|
cr : cardinal;
|
|
begin
|
|
// Does the destination area specify a single pixel?
|
|
if ( ( abs( ul.x - ur.x ) < THRESH ) and
|
|
( abs( ul.x - lr.x ) < THRESH ) and
|
|
( abs( ul.x - ll.x ) < THRESH ) and
|
|
( abs( ul.y - ur.y ) < THRESH ) and
|
|
( abs( ul.y - lr.y ) < THRESH ) and
|
|
( abs( ul.y - ll.y ) < THRESH ) ) then
|
|
begin // Yes
|
|
cr := SDL_GetPixel( SrcSurface, ( x1 shr SHIFTS ), ( y1 shr SHIFTS ) );
|
|
SDL_PutPixel( DstSurface, ( ul.x shr SHIFTS ), ( ul.y shr SHIFTS ), cr );
|
|
end
|
|
else
|
|
begin // No
|
|
// Quarter the source and the destination, and then recurse
|
|
tm.x := ( ul.x + ur.x ) shr 1;
|
|
tm.y := ( ul.y + ur.y ) shr 1;
|
|
bm.x := ( ll.x + lr.x ) shr 1;
|
|
bm.y := ( ll.y + lr.y ) shr 1;
|
|
lm.x := ( ul.x + ll.x ) shr 1;
|
|
lm.y := ( ul.y + ll.y ) shr 1;
|
|
rm.x := ( ur.x + lr.x ) shr 1;
|
|
rm.y := ( ur.y + lr.y ) shr 1;
|
|
m.x := ( tm.x + bm.x ) shr 1;
|
|
m.y := ( tm.y + bm.y ) shr 1;
|
|
mx := ( x1 + x2 ) shr 1;
|
|
my := ( y1 + y2 ) shr 1;
|
|
CopySourceToDest( ul, tm, m, lm, x1, y1, mx, my );
|
|
CopySourceToDest( tm, ur, rm, m, mx, y1, x2, my );
|
|
CopySourceToDest( m, rm, lr, bm, mx, my, x2, y2 );
|
|
CopySourceToDest( lm, m, bm, ll, x1, my, mx, y2 );
|
|
end;
|
|
end;
|
|
var
|
|
_UL, _UR, _LR, _LL : TPoint;
|
|
Rect_x, Rect_y, Rect_w, Rect_h : integer;
|
|
begin
|
|
if SDL_MustLock( SrcSurface ) then
|
|
SDL_LockSurface( SrcSurface );
|
|
if SDL_MustLock( DstSurface ) then
|
|
SDL_LockSurface( DstSurface );
|
|
if SrcRect = nil then
|
|
begin
|
|
Rect_x := 0;
|
|
Rect_y := 0;
|
|
Rect_w := ( SrcSurface.w - 1 ) shl SHIFTS;
|
|
Rect_h := ( SrcSurface.h - 1 ) shl SHIFTS;
|
|
end
|
|
else
|
|
begin
|
|
Rect_x := SrcRect.x;
|
|
Rect_y := SrcRect.y;
|
|
Rect_w := ( SrcRect.w - 1 ) shl SHIFTS;
|
|
Rect_h := ( SrcRect.h - 1 ) shl SHIFTS;
|
|
end;
|
|
// Shift all values to help reduce round-off error.
|
|
_ul.x := ul.x shl SHIFTS;
|
|
_ul.y := ul.y shl SHIFTS;
|
|
_ur.x := ur.x shl SHIFTS;
|
|
_ur.y := ur.y shl SHIFTS;
|
|
_lr.x := lr.x shl SHIFTS;
|
|
_lr.y := lr.y shl SHIFTS;
|
|
_ll.x := ll.x shl SHIFTS;
|
|
_ll.y := ll.y shl SHIFTS;
|
|
CopySourceToDest( _ul, _ur, _lr, _ll, Rect_x, Rect_y, Rect_w, Rect_h );
|
|
if SDL_MustLock( SrcSurface ) then
|
|
SDL_UnlockSurface( SrcSurface );
|
|
if SDL_MustLock( DstSurface ) then
|
|
SDL_UnlockSurface( DstSurface );
|
|
end;
|
|
|
|
// flips a rectangle vertically on given surface
|
|
procedure SDL_FlipRectV( DstSurface : PSDL_Surface; Rect : PSDL_Rect );
|
|
var
|
|
TmpRect : TSDL_Rect;
|
|
Locked : boolean;
|
|
y, FlipLength, RowLength : integer;
|
|
Row1, Row2 : Pointer;
|
|
OneRow : TByteArray; // Optimize it if you wish
|
|
begin
|
|
if DstSurface <> nil then
|
|
begin
|
|
if Rect = nil then
|
|
begin // if Rect=nil then we flip the whole surface
|
|
TmpRect := SDLRect( 0, 0, DstSurface.w, DstSurface.h );
|
|
Rect := @TmpRect;
|
|
end;
|
|
FlipLength := Rect^.h shr 1 - 1;
|
|
RowLength := Rect^.w * DstSurface^.format.BytesPerPixel;
|
|
if SDL_MustLock( DstSurface ) then
|
|
begin
|
|
Locked := true;
|
|
SDL_LockSurface( DstSurface );
|
|
end
|
|
else
|
|
Locked := false;
|
|
Row1 := pointer( cardinal( DstSurface^.Pixels ) + UInt32( Rect^.y ) *
|
|
DstSurface^.Pitch );
|
|
Row2 := pointer( cardinal( DstSurface^.Pixels ) + ( UInt32( Rect^.y ) + Rect^.h - 1 )
|
|
* DstSurface^.Pitch );
|
|
for y := 0 to FlipLength do
|
|
begin
|
|
Move( Row1^, OneRow, RowLength );
|
|
Move( Row2^, Row1^, RowLength );
|
|
Move( OneRow, Row2^, RowLength );
|
|
inc( cardinal( Row1 ), DstSurface^.Pitch );
|
|
dec( cardinal( Row2 ), DstSurface^.Pitch );
|
|
end;
|
|
if Locked then
|
|
SDL_UnlockSurface( DstSurface );
|
|
end;
|
|
end;
|
|
|
|
// flips a rectangle horizontally on given surface
|
|
procedure SDL_FlipRectH( DstSurface : PSDL_Surface; Rect : PSDL_Rect );
|
|
type
|
|
T24bit = packed array[ 0..2 ] of byte;
|
|
T24bitArray = packed array[ 0..8191 ] of T24bit;
|
|
P24bitArray = ^T24bitArray;
|
|
TLongWordArray = array[ 0..8191 ] of LongWord;
|
|
PLongWordArray = ^TLongWordArray;
|
|
var
|
|
TmpRect : TSDL_Rect;
|
|
Row8bit : PByteArray;
|
|
Row16bit : PWordArray;
|
|
Row24bit : P24bitArray;
|
|
Row32bit : PLongWordArray;
|
|
y, x, RightSide, FlipLength : integer;
|
|
Pixel : cardinal;
|
|
Pixel24 : T24bit;
|
|
Locked : boolean;
|
|
begin
|
|
if DstSurface <> nil then
|
|
begin
|
|
if Rect = nil then
|
|
begin
|
|
TmpRect := SDLRect( 0, 0, DstSurface.w, DstSurface.h );
|
|
Rect := @TmpRect;
|
|
end;
|
|
FlipLength := Rect^.w shr 1 - 1;
|
|
if SDL_MustLock( DstSurface ) then
|
|
begin
|
|
Locked := true;
|
|
SDL_LockSurface( DstSurface );
|
|
end
|
|
else
|
|
Locked := false;
|
|
case DstSurface^.format.BytesPerPixel of
|
|
1 :
|
|
begin
|
|
Row8Bit := pointer( cardinal( DstSurface^.pixels ) + UInt32( Rect^.y ) *
|
|
DstSurface^.pitch );
|
|
for y := 1 to Rect^.h do
|
|
begin
|
|
RightSide := Rect^.w - 1;
|
|
for x := 0 to FlipLength do
|
|
begin
|
|
Pixel := Row8Bit^[ x ];
|
|
Row8Bit^[ x ] := Row8Bit^[ RightSide ];
|
|
Row8Bit^[ RightSide ] := Pixel;
|
|
dec( RightSide );
|
|
end;
|
|
inc( cardinal( Row8Bit ), DstSurface^.pitch );
|
|
end;
|
|
end;
|
|
2 :
|
|
begin
|
|
Row16Bit := pointer( cardinal( DstSurface^.pixels ) + UInt32( Rect^.y ) *
|
|
DstSurface^.pitch );
|
|
for y := 1 to Rect^.h do
|
|
begin
|
|
RightSide := Rect^.w - 1;
|
|
for x := 0 to FlipLength do
|
|
begin
|
|
Pixel := Row16Bit^[ x ];
|
|
Row16Bit^[ x ] := Row16Bit^[ RightSide ];
|
|
Row16Bit^[ RightSide ] := Pixel;
|
|
dec( RightSide );
|
|
end;
|
|
inc( cardinal( Row16Bit ), DstSurface^.pitch );
|
|
end;
|
|
end;
|
|
3 :
|
|
begin
|
|
Row24Bit := pointer( cardinal( DstSurface^.pixels ) + UInt32( Rect^.y ) *
|
|
DstSurface^.pitch );
|
|
for y := 1 to Rect^.h do
|
|
begin
|
|
RightSide := Rect^.w - 1;
|
|
for x := 0 to FlipLength do
|
|
begin
|
|
Pixel24 := Row24Bit^[ x ];
|
|
Row24Bit^[ x ] := Row24Bit^[ RightSide ];
|
|
Row24Bit^[ RightSide ] := Pixel24;
|
|
dec( RightSide );
|
|
end;
|
|
inc( cardinal( Row24Bit ), DstSurface^.pitch );
|
|
end;
|
|
end;
|
|
4 :
|
|
begin
|
|
Row32Bit := pointer( cardinal( DstSurface^.pixels ) + UInt32( Rect^.y ) *
|
|
DstSurface^.pitch );
|
|
for y := 1 to Rect^.h do
|
|
begin
|
|
RightSide := Rect^.w - 1;
|
|
for x := 0 to FlipLength do
|
|
begin
|
|
Pixel := Row32Bit^[ x ];
|
|
Row32Bit^[ x ] := Row32Bit^[ RightSide ];
|
|
Row32Bit^[ RightSide ] := Pixel;
|
|
dec( RightSide );
|
|
end;
|
|
inc( cardinal( Row32Bit ), DstSurface^.pitch );
|
|
end;
|
|
end;
|
|
end;
|
|
if Locked then
|
|
SDL_UnlockSurface( DstSurface );
|
|
end;
|
|
end;
|
|
|
|
// Use with caution! The procedure allocates memory for TSDL_Rect and return with its pointer.
|
|
// But you MUST free it after you don't need it anymore!!!
|
|
function PSDLRect( aLeft, aTop, aWidth, aHeight : integer ) : PSDL_Rect;
|
|
var
|
|
Rect : PSDL_Rect;
|
|
begin
|
|
New( Rect );
|
|
with Rect^ do
|
|
begin
|
|
x := aLeft;
|
|
y := aTop;
|
|
w := aWidth;
|
|
h := aHeight;
|
|
end;
|
|
Result := Rect;
|
|
end;
|
|
|
|
function SDLRect( aLeft, aTop, aWidth, aHeight : integer ) : TSDL_Rect;
|
|
begin
|
|
with result do
|
|
begin
|
|
x := aLeft;
|
|
y := aTop;
|
|
w := aWidth;
|
|
h := aHeight;
|
|
end;
|
|
end;
|
|
|
|
function SDLRect( aRect : TRect ) : TSDL_Rect;
|
|
begin
|
|
with aRect do
|
|
result := SDLRect( Left, Top, Right - Left, Bottom - Top );
|
|
end;
|
|
|
|
procedure SDL_Stretch8( Surface, Dst_Surface : PSDL_Surface; x1, x2, y1, y2, yr, yw,
|
|
depth : integer );
|
|
var
|
|
dx, dy, e, d, dx2 : integer;
|
|
src_pitch, dst_pitch : uint16;
|
|
src_pixels, dst_pixels : PUint8;
|
|
begin
|
|
if ( yw >= dst_surface^.h ) then
|
|
exit;
|
|
dx := ( x2 - x1 );
|
|
dy := ( y2 - y1 );
|
|
dy := dy shl 1;
|
|
e := dy - dx;
|
|
dx2 := dx shl 1;
|
|
src_pitch := Surface^.pitch;
|
|
dst_pitch := dst_surface^.pitch;
|
|
src_pixels := PUint8( integer( Surface^.pixels ) + yr * src_pitch + y1 * depth );
|
|
dst_pixels := PUint8( integer( dst_surface^.pixels ) + yw * dst_pitch + x1 *
|
|
depth );
|
|
for d := 0 to dx - 1 do
|
|
begin
|
|
move( src_pixels^, dst_pixels^, depth );
|
|
while ( e >= 0 ) do
|
|
begin
|
|
inc( src_pixels, depth );
|
|
e := e - dx2;
|
|
end;
|
|
inc( dst_pixels, depth );
|
|
e := e + dy;
|
|
end;
|
|
end;
|
|
|
|
function sign( x : integer ) : integer;
|
|
begin
|
|
if x > 0 then
|
|
result := 1
|
|
else
|
|
result := -1;
|
|
end;
|
|
|
|
// Stretches a part of a surface
|
|
function SDL_ScaleSurfaceRect( SrcSurface : PSDL_Surface; SrcX1, SrcY1, SrcW, SrcH,
|
|
Width, Height : integer ) : PSDL_Surface;
|
|
var
|
|
dst_surface : PSDL_Surface;
|
|
dx, dy, e, d, dx2, srcx2, srcy2 : integer;
|
|
destx1, desty1 : integer;
|
|
begin
|
|
srcx2 := srcx1 + SrcW;
|
|
srcy2 := srcy1 + SrcH;
|
|
result := nil;
|
|
destx1 := 0;
|
|
desty1 := 0;
|
|
dx := abs( integer( Height - desty1 ) );
|
|
dy := abs( integer( SrcY2 - SrcY1 ) );
|
|
e := ( dy shl 1 ) - dx;
|
|
dx2 := dx shl 1;
|
|
dy := dy shl 1;
|
|
dst_surface := SDL_CreateRGBSurface( SDL_HWPALETTE, width - destx1, Height -
|
|
desty1,
|
|
SrcSurface^.Format^.BitsPerPixel,
|
|
SrcSurface^.Format^.RMask,
|
|
SrcSurface^.Format^.GMask,
|
|
SrcSurface^.Format^.BMask,
|
|
SrcSurface^.Format^.AMask );
|
|
if ( dst_surface^.format^.BytesPerPixel = 1 ) then
|
|
SDL_SetColors( dst_surface, @SrcSurface^.format^.palette^.colors^[ 0 ], 0, 256 );
|
|
SDL_SetColorKey( dst_surface, sdl_srccolorkey, SrcSurface^.format^.colorkey );
|
|
if ( SDL_MustLock( dst_surface ) ) then
|
|
if ( SDL_LockSurface( dst_surface ) < 0 ) then
|
|
exit;
|
|
for d := 0 to dx - 1 do
|
|
begin
|
|
SDL_Stretch8( SrcSurface, dst_surface, destx1, Width, SrcX1, SrcX2, SrcY1, desty1,
|
|
SrcSurface^.format^.BytesPerPixel );
|
|
while e >= 0 do
|
|
begin
|
|
inc( SrcY1 );
|
|
e := e - dx2;
|
|
end;
|
|
inc( desty1 );
|
|
e := e + dy;
|
|
end;
|
|
if SDL_MUSTLOCK( dst_surface ) then
|
|
SDL_UnlockSurface( dst_surface );
|
|
result := dst_surface;
|
|
end;
|
|
|
|
procedure SDL_ScrollY( DstSurface : PSDL_Surface; DifY : integer );
|
|
var
|
|
r1, r2 : TSDL_Rect;
|
|
//buffer: PSDL_Surface;
|
|
YPos : Integer;
|
|
begin
|
|
if ( DstSurface <> nil ) and ( DifY <> 0 ) then
|
|
begin
|
|
//if DifY > 0 then // going up
|
|
//begin
|
|
ypos := 0;
|
|
r1.x := 0;
|
|
r2.x := 0;
|
|
r1.w := DstSurface.w;
|
|
r2.w := DstSurface.w;
|
|
r1.h := DifY;
|
|
r2.h := DifY;
|
|
while ypos < DstSurface.h do
|
|
begin
|
|
r1.y := ypos;
|
|
r2.y := ypos + DifY;
|
|
SDL_BlitSurface( DstSurface, @r2, DstSurface, @r1 );
|
|
ypos := ypos + DifY;
|
|
end;
|
|
//end
|
|
//else
|
|
//begin // Going Down
|
|
//end;
|
|
end;
|
|
end;
|
|
|
|
procedure SDL_ScrollX( DstSurface : PSDL_Surface; DifX : integer );
|
|
var
|
|
r1, r2 : TSDL_Rect;
|
|
buffer : PSDL_Surface;
|
|
begin
|
|
if ( DstSurface <> nil ) and ( DifX <> 0 ) then
|
|
begin
|
|
buffer := SDL_CreateRGBSurface( SDL_HWSURFACE, ( DstSurface^.w - DifX ) * 2,
|
|
DstSurface^.h * 2,
|
|
DstSurface^.Format^.BitsPerPixel,
|
|
DstSurface^.Format^.RMask,
|
|
DstSurface^.Format^.GMask,
|
|
DstSurface^.Format^.BMask,
|
|
DstSurface^.Format^.AMask );
|
|
if buffer <> nil then
|
|
begin
|
|
if ( buffer^.format^.BytesPerPixel = 1 ) then
|
|
SDL_SetColors( buffer, @DstSurface^.format^.palette^.colors^[ 0 ], 0, 256 );
|
|
r1 := SDLRect( DifX, 0, buffer^.w, buffer^.h );
|
|
r2 := SDLRect( 0, 0, buffer^.w, buffer^.h );
|
|
SDL_BlitSurface( DstSurface, @r1, buffer, @r2 );
|
|
SDL_BlitSurface( buffer, @r2, DstSurface, @r2 );
|
|
SDL_FreeSurface( buffer );
|
|
end;
|
|
end;
|
|
end;
|
|
|
|
procedure SDL_RotateRad( DstSurface, SrcSurface : PSDL_Surface; SrcRect :
|
|
PSDL_Rect; DestX, DestY, OffsetX, OffsetY : Integer; Angle : Single );
|
|
var
|
|
aSin, aCos : Single;
|
|
MX, MY, DX, DY, NX, NY, SX, SY, OX, OY, Width, Height, TX, TY, RX, RY, ROX, ROY : Integer;
|
|
Colour, TempTransparentColour : UInt32;
|
|
MAXX, MAXY : Integer;
|
|
begin
|
|
// Rotate the surface to the target surface.
|
|
TempTransparentColour := SrcSurface.format.colorkey;
|
|
if srcRect.w > srcRect.h then
|
|
begin
|
|
Width := srcRect.w;
|
|
Height := srcRect.w;
|
|
end
|
|
else
|
|
begin
|
|
Width := srcRect.h;
|
|
Height := srcRect.h;
|
|
end;
|
|
|
|
maxx := DstSurface.w;
|
|
maxy := DstSurface.h;
|
|
aCos := cos( Angle );
|
|
aSin := sin( Angle );
|
|
|
|
Width := round( abs( srcrect.h * acos ) + abs( srcrect.w * asin ) );
|
|
Height := round( abs( srcrect.h * asin ) + abs( srcrect.w * acos ) );
|
|
|
|
OX := Width div 2;
|
|
OY := Height div 2; ;
|
|
MX := ( srcRect.x + ( srcRect.x + srcRect.w ) ) div 2;
|
|
MY := ( srcRect.y + ( srcRect.y + srcRect.h ) ) div 2;
|
|
ROX := ( -( srcRect.w div 2 ) ) + Offsetx;
|
|
ROY := ( -( srcRect.h div 2 ) ) + OffsetY;
|
|
Tx := ox + round( ROX * aSin - ROY * aCos );
|
|
Ty := oy + round( ROY * aSin + ROX * aCos );
|
|
SX := 0;
|
|
for DX := DestX - TX to DestX - TX + ( width ) do
|
|
begin
|
|
Inc( SX );
|
|
SY := 0;
|
|
for DY := DestY - TY to DestY - TY + ( Height ) do
|
|
begin
|
|
RX := SX - OX;
|
|
RY := SY - OY;
|
|
NX := round( mx + RX * aSin + RY * aCos ); //
|
|
NY := round( my + RY * aSin - RX * aCos ); //
|
|
// Used for testing only
|
|
//SDL_PutPixel(DstSurface.SDLSurfacePointer,DX,DY,0);
|
|
if ( ( DX > 0 ) and ( DX < MAXX ) ) and ( ( DY > 0 ) and ( DY < MAXY ) ) then
|
|
begin
|
|
if ( NX >= srcRect.x ) and ( NX <= srcRect.x + srcRect.w ) then
|
|
begin
|
|
if ( NY >= srcRect.y ) and ( NY <= srcRect.y + srcRect.h ) then
|
|
begin
|
|
Colour := SDL_GetPixel( SrcSurface, NX, NY );
|
|
if Colour <> TempTransparentColour then
|
|
begin
|
|
SDL_PutPixel( DstSurface, DX, DY, Colour );
|
|
end;
|
|
end;
|
|
end;
|
|
end;
|
|
inc( SY );
|
|
end;
|
|
end;
|
|
end;
|
|
|
|
procedure SDL_RotateDeg( DstSurface, SrcSurface : PSDL_Surface; SrcRect :
|
|
PSDL_Rect; DestX, DestY, OffsetX, OffsetY : Integer; Angle : Integer );
|
|
begin
|
|
SDL_RotateRad( DstSurface, SrcSurface, SrcRect, DestX, DestY, OffsetX, OffsetY, DegToRad( Angle ) );
|
|
end;
|
|
|
|
function ValidateSurfaceRect( DstSurface : PSDL_Surface; dstrect : PSDL_Rect ) : TSDL_Rect;
|
|
var
|
|
RealRect : TSDL_Rect;
|
|
OutOfRange : Boolean;
|
|
begin
|
|
OutOfRange := false;
|
|
if dstrect = nil then
|
|
begin
|
|
RealRect.x := 0;
|
|
RealRect.y := 0;
|
|
RealRect.w := DstSurface.w;
|
|
RealRect.h := DstSurface.h;
|
|
end
|
|
else
|
|
begin
|
|
if dstrect.x < DstSurface.w then
|
|
begin
|
|
RealRect.x := dstrect.x;
|
|
end
|
|
else if dstrect.x < 0 then
|
|
begin
|
|
realrect.x := 0;
|
|
end
|
|
else
|
|
begin
|
|
OutOfRange := True;
|
|
end;
|
|
if dstrect.y < DstSurface.h then
|
|
begin
|
|
RealRect.y := dstrect.y;
|
|
end
|
|
else if dstrect.y < 0 then
|
|
begin
|
|
realrect.y := 0;
|
|
end
|
|
else
|
|
begin
|
|
OutOfRange := True;
|
|
end;
|
|
if OutOfRange = False then
|
|
begin
|
|
if realrect.x + dstrect.w <= DstSurface.w then
|
|
begin
|
|
RealRect.w := dstrect.w;
|
|
end
|
|
else
|
|
begin
|
|
RealRect.w := dstrect.w - realrect.x;
|
|
end;
|
|
if realrect.y + dstrect.h <= DstSurface.h then
|
|
begin
|
|
RealRect.h := dstrect.h;
|
|
end
|
|
else
|
|
begin
|
|
RealRect.h := dstrect.h - realrect.y;
|
|
end;
|
|
end;
|
|
end;
|
|
if OutOfRange = False then
|
|
begin
|
|
result := realrect;
|
|
end
|
|
else
|
|
begin
|
|
realrect.w := 0;
|
|
realrect.h := 0;
|
|
realrect.x := 0;
|
|
realrect.y := 0;
|
|
result := realrect;
|
|
end;
|
|
end;
|
|
|
|
procedure SDL_FillRectAdd( DstSurface : PSDL_Surface; dstrect : PSDL_Rect; color : UInt32 );
|
|
var
|
|
RealRect : TSDL_Rect;
|
|
Addr : pointer;
|
|
ModX, BPP : cardinal;
|
|
x, y, R, G, B, SrcColor : cardinal;
|
|
begin
|
|
RealRect := ValidateSurfaceRect( DstSurface, DstRect );
|
|
if ( RealRect.w > 0 ) and ( RealRect.h > 0 ) then
|
|
begin
|
|
SDL_LockSurface( DstSurface );
|
|
BPP := DstSurface.format.BytesPerPixel;
|
|
with DstSurface^ do
|
|
begin
|
|
Addr := pointer( UInt32( pixels ) + UInt32( RealRect.y ) * pitch + UInt32( RealRect.x ) * BPP );
|
|
ModX := Pitch - UInt32( RealRect.w ) * BPP;
|
|
end;
|
|
case DstSurface.format.BitsPerPixel of
|
|
8 :
|
|
begin
|
|
for y := 0 to RealRect.h - 1 do
|
|
begin
|
|
for x := 0 to RealRect.w - 1 do
|
|
begin
|
|
SrcColor := PUInt32( Addr )^;
|
|
R := SrcColor and $E0 + Color and $E0;
|
|
G := SrcColor and $1C + Color and $1C;
|
|
B := SrcColor and $03 + Color and $03;
|
|
if R > $E0 then
|
|
R := $E0;
|
|
if G > $1C then
|
|
G := $1C;
|
|
if B > $03 then
|
|
B := $03;
|
|
PUInt8( Addr )^ := R or G or B;
|
|
inc( UInt32( Addr ), BPP );
|
|
end;
|
|
inc( UInt32( Addr ), ModX );
|
|
end;
|
|
end;
|
|
15 :
|
|
begin
|
|
for y := 0 to RealRect.h - 1 do
|
|
begin
|
|
for x := 0 to RealRect.w - 1 do
|
|
begin
|
|
SrcColor := PUInt32( Addr )^;
|
|
R := SrcColor and $7C00 + Color and $7C00;
|
|
G := SrcColor and $03E0 + Color and $03E0;
|
|
B := SrcColor and $001F + Color and $001F;
|
|
if R > $7C00 then
|
|
R := $7C00;
|
|
if G > $03E0 then
|
|
G := $03E0;
|
|
if B > $001F then
|
|
B := $001F;
|
|
PUInt16( Addr )^ := R or G or B;
|
|
inc( UInt32( Addr ), BPP );
|
|
end;
|
|
inc( UInt32( Addr ), ModX );
|
|
end;
|
|
end;
|
|
16 :
|
|
begin
|
|
for y := 0 to RealRect.h - 1 do
|
|
begin
|
|
for x := 0 to RealRect.w - 1 do
|
|
begin
|
|
SrcColor := PUInt32( Addr )^;
|
|
R := SrcColor and $F800 + Color and $F800;
|
|
G := SrcColor and $07C0 + Color and $07C0;
|
|
B := SrcColor and $001F + Color and $001F;
|
|
if R > $F800 then
|
|
R := $F800;
|
|
if G > $07C0 then
|
|
G := $07C0;
|
|
if B > $001F then
|
|
B := $001F;
|
|
PUInt16( Addr )^ := R or G or B;
|
|
inc( UInt32( Addr ), BPP );
|
|
end;
|
|
inc( UInt32( Addr ), ModX );
|
|
end;
|
|
end;
|
|
24 :
|
|
begin
|
|
for y := 0 to RealRect.h - 1 do
|
|
begin
|
|
for x := 0 to RealRect.w - 1 do
|
|
begin
|
|
SrcColor := PUInt32( Addr )^;
|
|
R := SrcColor and $00FF0000 + Color and $00FF0000;
|
|
G := SrcColor and $0000FF00 + Color and $0000FF00;
|
|
B := SrcColor and $000000FF + Color and $000000FF;
|
|
if R > $FF0000 then
|
|
R := $FF0000;
|
|
if G > $00FF00 then
|
|
G := $00FF00;
|
|
if B > $0000FF then
|
|
B := $0000FF;
|
|
PUInt32( Addr )^ := SrcColor and $FF000000 or R or G or B;
|
|
inc( UInt32( Addr ), BPP );
|
|
end;
|
|
inc( UInt32( Addr ), ModX );
|
|
end;
|
|
end;
|
|
32 :
|
|
begin
|
|
for y := 0 to RealRect.h - 1 do
|
|
begin
|
|
for x := 0 to RealRect.w - 1 do
|
|
begin
|
|
SrcColor := PUInt32( Addr )^;
|
|
R := SrcColor and $00FF0000 + Color and $00FF0000;
|
|
G := SrcColor and $0000FF00 + Color and $0000FF00;
|
|
B := SrcColor and $000000FF + Color and $000000FF;
|
|
if R > $FF0000 then
|
|
R := $FF0000;
|
|
if G > $00FF00 then
|
|
G := $00FF00;
|
|
if B > $0000FF then
|
|
B := $0000FF;
|
|
PUInt32( Addr )^ := R or G or B;
|
|
inc( UInt32( Addr ), BPP );
|
|
end;
|
|
inc( UInt32( Addr ), ModX );
|
|
end;
|
|
end;
|
|
end;
|
|
SDL_UnlockSurface( DstSurface );
|
|
end;
|
|
end;
|
|
|
|
procedure SDL_FillRectSub( DstSurface : PSDL_Surface; dstrect : PSDL_Rect; color : UInt32 );
|
|
var
|
|
RealRect : TSDL_Rect;
|
|
Addr : pointer;
|
|
ModX, BPP : cardinal;
|
|
x, y, R, G, B, SrcColor : cardinal;
|
|
begin
|
|
RealRect := ValidateSurfaceRect( DstSurface, DstRect );
|
|
if ( RealRect.w > 0 ) and ( RealRect.h > 0 ) then
|
|
begin
|
|
SDL_LockSurface( DstSurface );
|
|
BPP := DstSurface.format.BytesPerPixel;
|
|
with DstSurface^ do
|
|
begin
|
|
Addr := pointer( UInt32( pixels ) + UInt32( RealRect.y ) * pitch + UInt32( RealRect.x ) * BPP );
|
|
ModX := Pitch - UInt32( RealRect.w ) * BPP;
|
|
end;
|
|
case DstSurface.format.BitsPerPixel of
|
|
8 :
|
|
begin
|
|
for y := 0 to RealRect.h - 1 do
|
|
begin
|
|
for x := 0 to RealRect.w - 1 do
|
|
begin
|
|
SrcColor := PUInt32( Addr )^;
|
|
R := SrcColor and $E0 - Color and $E0;
|
|
G := SrcColor and $1C - Color and $1C;
|
|
B := SrcColor and $03 - Color and $03;
|
|
if R > $E0 then
|
|
R := 0;
|
|
if G > $1C then
|
|
G := 0;
|
|
if B > $03 then
|
|
B := 0;
|
|
PUInt8( Addr )^ := R or G or B;
|
|
inc( UInt32( Addr ), BPP );
|
|
end;
|
|
inc( UInt32( Addr ), ModX );
|
|
end;
|
|
end;
|
|
15 :
|
|
begin
|
|
for y := 0 to RealRect.h - 1 do
|
|
begin
|
|
for x := 0 to RealRect.w - 1 do
|
|
begin
|
|
SrcColor := PUInt32( Addr )^;
|
|
R := SrcColor and $7C00 - Color and $7C00;
|
|
G := SrcColor and $03E0 - Color and $03E0;
|
|
B := SrcColor and $001F - Color and $001F;
|
|
if R > $7C00 then
|
|
R := 0;
|
|
if G > $03E0 then
|
|
G := 0;
|
|
if B > $001F then
|
|
B := 0;
|
|
PUInt16( Addr )^ := R or G or B;
|
|
inc( UInt32( Addr ), BPP );
|
|
end;
|
|
inc( UInt32( Addr ), ModX );
|
|
end;
|
|
end;
|
|
16 :
|
|
begin
|
|
for y := 0 to RealRect.h - 1 do
|
|
begin
|
|
for x := 0 to RealRect.w - 1 do
|
|
begin
|
|
SrcColor := PUInt32( Addr )^;
|
|
R := SrcColor and $F800 - Color and $F800;
|
|
G := SrcColor and $07C0 - Color and $07C0;
|
|
B := SrcColor and $001F - Color and $001F;
|
|
if R > $F800 then
|
|
R := 0;
|
|
if G > $07C0 then
|
|
G := 0;
|
|
if B > $001F then
|
|
B := 0;
|
|
PUInt16( Addr )^ := R or G or B;
|
|
inc( UInt32( Addr ), BPP );
|
|
end;
|
|
inc( UInt32( Addr ), ModX );
|
|
end;
|
|
end;
|
|
24 :
|
|
begin
|
|
for y := 0 to RealRect.h - 1 do
|
|
begin
|
|
for x := 0 to RealRect.w - 1 do
|
|
begin
|
|
SrcColor := PUInt32( Addr )^;
|
|
R := SrcColor and $00FF0000 - Color and $00FF0000;
|
|
G := SrcColor and $0000FF00 - Color and $0000FF00;
|
|
B := SrcColor and $000000FF - Color and $000000FF;
|
|
if R > $FF0000 then
|
|
R := 0;
|
|
if G > $00FF00 then
|
|
G := 0;
|
|
if B > $0000FF then
|
|
B := 0;
|
|
PUInt32( Addr )^ := SrcColor and $FF000000 or R or G or B;
|
|
inc( UInt32( Addr ), BPP );
|
|
end;
|
|
inc( UInt32( Addr ), ModX );
|
|
end;
|
|
end;
|
|
32 :
|
|
begin
|
|
for y := 0 to RealRect.h - 1 do
|
|
begin
|
|
for x := 0 to RealRect.w - 1 do
|
|
begin
|
|
SrcColor := PUInt32( Addr )^;
|
|
R := SrcColor and $00FF0000 - Color and $00FF0000;
|
|
G := SrcColor and $0000FF00 - Color and $0000FF00;
|
|
B := SrcColor and $000000FF - Color and $000000FF;
|
|
if R > $FF0000 then
|
|
R := 0;
|
|
if G > $00FF00 then
|
|
G := 0;
|
|
if B > $0000FF then
|
|
B := 0;
|
|
PUInt32( Addr )^ := R or G or B;
|
|
inc( UInt32( Addr ), BPP );
|
|
end;
|
|
inc( UInt32( Addr ), ModX );
|
|
end;
|
|
end;
|
|
end;
|
|
SDL_UnlockSurface( DstSurface );
|
|
end;
|
|
end;
|
|
|
|
procedure SDL_GradientFillRect( DstSurface : PSDL_Surface; const Rect : PSDL_Rect; const StartColor, EndColor : TSDL_Color; const Style : TGradientStyle );
|
|
var
|
|
FBC : array[ 0..255 ] of Cardinal;
|
|
// temp vars
|
|
i, YR, YG, YB, SR, SG, SB, DR, DG, DB : Integer;
|
|
|
|
TempStepV, TempStepH : Single;
|
|
TempLeft, TempTop, TempHeight, TempWidth : integer;
|
|
TempRect : TSDL_Rect;
|
|
|
|
begin
|
|
// calc FBC
|
|
YR := StartColor.r;
|
|
YG := StartColor.g;
|
|
YB := StartColor.b;
|
|
SR := YR;
|
|
SG := YG;
|
|
SB := YB;
|
|
DR := EndColor.r - SR;
|
|
DG := EndColor.g - SG;
|
|
DB := EndColor.b - SB;
|
|
|
|
for i := 0 to 255 do
|
|
begin
|
|
FBC[ i ] := SDL_MapRGB( DstSurface.format, YR, YG, YB );
|
|
YR := SR + round( DR / 255 * i );
|
|
YG := SG + round( DG / 255 * i );
|
|
YB := SB + round( DB / 255 * i );
|
|
end;
|
|
|
|
// if aStyle = 1 then begin
|
|
TempStepH := Rect.w / 255;
|
|
TempStepV := Rect.h / 255;
|
|
TempHeight := Trunc( TempStepV + 1 );
|
|
TempWidth := Trunc( TempStepH + 1 );
|
|
TempTop := 0;
|
|
TempLeft := 0;
|
|
TempRect.x := Rect.x;
|
|
TempRect.y := Rect.y;
|
|
TempRect.h := Rect.h;
|
|
TempRect.w := Rect.w;
|
|
|
|
case Style of
|
|
gsHorizontal :
|
|
begin
|
|
TempRect.h := TempHeight;
|
|
for i := 0 to 255 do
|
|
begin
|
|
TempRect.y := Rect.y + TempTop;
|
|
SDL_FillRect( DstSurface, @TempRect, FBC[ i ] );
|
|
TempTop := Trunc( TempStepV * i );
|
|
end;
|
|
end;
|
|
gsVertical :
|
|
begin
|
|
TempRect.w := TempWidth;
|
|
for i := 0 to 255 do
|
|
begin
|
|
TempRect.x := Rect.x + TempLeft;
|
|
SDL_FillRect( DstSurface, @TempRect, FBC[ i ] );
|
|
TempLeft := Trunc( TempStepH * i );
|
|
end;
|
|
end;
|
|
end;
|
|
end;
|
|
|
|
procedure SDL_2xBlit( Src, Dest : PSDL_Surface );
|
|
var
|
|
ReadAddr, WriteAddr, ReadRow, WriteRow : UInt32;
|
|
SrcPitch, DestPitch, x, y, w, h : UInt32;
|
|
begin
|
|
if ( Src = nil ) or ( Dest = nil ) then
|
|
exit;
|
|
if ( Src.w shl 1 ) < Dest.w then
|
|
exit;
|
|
if ( Src.h shl 1 ) < Dest.h then
|
|
exit;
|
|
|
|
if SDL_MustLock( Src ) then
|
|
SDL_LockSurface( Src );
|
|
if SDL_MustLock( Dest ) then
|
|
SDL_LockSurface( Dest );
|
|
|
|
ReadRow := UInt32( Src.Pixels );
|
|
WriteRow := UInt32( Dest.Pixels );
|
|
|
|
SrcPitch := Src.pitch;
|
|
DestPitch := Dest.pitch;
|
|
|
|
w := Src.w;
|
|
h := Src.h;
|
|
|
|
case Src.format.BytesPerPixel of
|
|
1 :
|
|
asm
|
|
push ebx
|
|
mov eax, h // for y := 1 to Src.h do
|
|
mov y, eax
|
|
@LoopY:
|
|
mov eax, ReadRow // ReadAddr := ReadRow;
|
|
mov ReadAddr, eax
|
|
|
|
mov eax, WriteRow // WriteAddr := WriteRow;
|
|
mov WriteAddr, eax
|
|
|
|
mov eax, w // for x := 1 to Src.w do
|
|
mov x, eax
|
|
|
|
mov ecx, ReadAddr
|
|
mov edx, WriteAddr
|
|
mov ebx, DestPitch
|
|
|
|
@LoopX:
|
|
mov al, [ecx] // PUInt8(WriteAddr)^ := PUInt8(ReadAddr)^;
|
|
mov [edx], al
|
|
mov [edx + 1], al // PUInt8(WriteAddr + 1)^ := PUInt8(ReadAddr)^;
|
|
mov [edx + ebx], al // PUInt8(WriteAddr + DestPitch)^ := PUInt8(ReadAddr)^;
|
|
mov [edx + ebx + 1], al // PUInt8(WriteAddr + DestPitch + 1)^ := PUInt8(ReadAddr)^;
|
|
|
|
inc ecx // inc(ReadAddr);
|
|
add edx, 2 // inc(WriteAddr, 2);
|
|
|
|
dec x
|
|
jnz @LoopX
|
|
|
|
mov eax, SrcPitch // inc(UInt32(ReadRow), SrcPitch);
|
|
add ReadRow, eax
|
|
|
|
mov eax, DestPitch // inc(UInt32(WriteRow), DestPitch * 2);
|
|
add WriteRow, eax
|
|
add WriteRow, eax
|
|
|
|
dec y
|
|
jnz @LoopY
|
|
pop ebx
|
|
end;
|
|
2 :
|
|
asm
|
|
push ebx
|
|
mov eax, h // for y := 1 to Src.h do
|
|
mov y, eax
|
|
@LoopY:
|
|
mov eax, ReadRow // ReadAddr := ReadRow;
|
|
mov ReadAddr, eax
|
|
|
|
mov eax, WriteRow // WriteAddr := WriteRow;
|
|
mov WriteAddr, eax
|
|
|
|
mov eax, w // for x := 1 to Src.w do
|
|
mov x, eax
|
|
|
|
mov ecx, ReadAddr
|
|
mov edx, WriteAddr
|
|
mov ebx, DestPitch
|
|
|
|
@LoopX:
|
|
mov ax, [ecx] // PUInt16(WriteAddr)^ := PUInt16(ReadAddr)^;
|
|
mov [edx], ax
|
|
mov [edx + 2], ax // PUInt16(WriteAddr + 2)^ := PUInt16(ReadAddr)^;
|
|
mov [edx + ebx], ax // PUInt16(WriteAddr + DestPitch)^ := PUInt16(ReadAddr)^;
|
|
mov [edx + ebx + 2], ax // PUInt16(WriteAddr + DestPitch + 2)^ := PUInt16(ReadAddr)^;
|
|
|
|
add ecx, 2 // inc(ReadAddr, 2);
|
|
add edx, 4 // inc(WriteAddr, 4);
|
|
|
|
dec x
|
|
jnz @LoopX
|
|
|
|
mov eax, SrcPitch // inc(UInt32(ReadRow), SrcPitch);
|
|
add ReadRow, eax
|
|
|
|
mov eax, DestPitch // inc(UInt32(WriteRow), DestPitch * 2);
|
|
add WriteRow, eax
|
|
add WriteRow, eax
|
|
|
|
dec y
|
|
jnz @LoopY
|
|
pop ebx
|
|
end;
|
|
3 :
|
|
asm
|
|
push ebx
|
|
mov eax, h // for y := 1 to Src.h do
|
|
mov y, eax
|
|
@LoopY:
|
|
mov eax, ReadRow // ReadAddr := ReadRow;
|
|
mov ReadAddr, eax
|
|
|
|
mov eax, WriteRow // WriteAddr := WriteRow;
|
|
mov WriteAddr, eax
|
|
|
|
mov eax, w // for x := 1 to Src.w do
|
|
mov x, eax
|
|
|
|
mov ecx, ReadAddr
|
|
mov edx, WriteAddr
|
|
mov ebx, DestPitch
|
|
|
|
@LoopX:
|
|
mov eax, [ecx] // (PUInt32(WriteAddr)^ and $ff000000) or (PUInt32(ReadAddr)^ and $00ffffff);
|
|
and eax, $00ffffff
|
|
and dword ptr [edx], $ff000000
|
|
or [edx], eax
|
|
and dword ptr [edx + 3], $00ffffff // (PUInt32(WriteAddr + 3)^ and $ff000000) or (PUInt32(ReadAddr)^ and $00ffffff);
|
|
or [edx + 3], eax
|
|
and dword ptr [edx + ebx], $00ffffff // (PUInt32(WriteAddr + DestPitch)^ and $ff000000) or (PUInt32(ReadAddr)^ and $00ffffff);
|
|
or [edx + ebx], eax
|
|
and dword ptr [edx + ebx + 3], $00ffffff // (PUInt32(WriteAddr + DestPitch + 3)^ and $ff000000) or (PUInt32(ReadAddr)^ and $00ffffff);
|
|
or [edx + ebx + 3], eax
|
|
|
|
add ecx, 3 // inc(ReadAddr, 3);
|
|
add edx, 6 // inc(WriteAddr, 6);
|
|
|
|
dec x
|
|
jnz @LoopX
|
|
|
|
mov eax, SrcPitch // inc(UInt32(ReadRow), SrcPitch);
|
|
add ReadRow, eax
|
|
|
|
mov eax, DestPitch // inc(UInt32(WriteRow), DestPitch * 2);
|
|
add WriteRow, eax
|
|
add WriteRow, eax
|
|
|
|
dec y
|
|
jnz @LoopY
|
|
pop ebx
|
|
end;
|
|
4 :
|
|
asm
|
|
push ebx
|
|
mov eax, h // for y := 1 to Src.h do
|
|
mov y, eax
|
|
@LoopY:
|
|
mov eax, ReadRow // ReadAddr := ReadRow;
|
|
mov ReadAddr, eax
|
|
|
|
mov eax, WriteRow // WriteAddr := WriteRow;
|
|
mov WriteAddr, eax
|
|
|
|
mov eax, w // for x := 1 to Src.w do
|
|
mov x, eax
|
|
|
|
mov ecx, ReadAddr
|
|
mov edx, WriteAddr
|
|
mov ebx, DestPitch
|
|
|
|
@LoopX:
|
|
mov eax, [ecx] // PUInt32(WriteAddr)^ := PUInt32(ReadAddr)^;
|
|
mov [edx], eax
|
|
mov [edx + 4], eax // PUInt32(WriteAddr + 4)^ := PUInt32(ReadAddr)^;
|
|
mov [edx + ebx], eax // PUInt32(WriteAddr + DestPitch)^ := PUInt32(ReadAddr)^;
|
|
mov [edx + ebx + 4], eax // PUInt32(WriteAddr + DestPitch + 4)^ := PUInt32(ReadAddr)^;
|
|
|
|
add ecx, 4 // inc(ReadAddr, 4);
|
|
add edx, 8 // inc(WriteAddr, 8);
|
|
|
|
dec x
|
|
jnz @LoopX
|
|
|
|
mov eax, SrcPitch // inc(UInt32(ReadRow), SrcPitch);
|
|
add ReadRow, eax
|
|
|
|
mov eax, DestPitch // inc(UInt32(WriteRow), DestPitch * 2);
|
|
add WriteRow, eax
|
|
add WriteRow, eax
|
|
|
|
dec y
|
|
jnz @LoopY
|
|
pop ebx
|
|
end;
|
|
end;
|
|
|
|
if SDL_MustLock( Src ) then
|
|
SDL_UnlockSurface( Src );
|
|
if SDL_MustLock( Dest ) then
|
|
SDL_UnlockSurface( Dest );
|
|
end;
|
|
|
|
procedure SDL_Scanline2xBlit( Src, Dest : PSDL_Surface );
|
|
var
|
|
ReadAddr, WriteAddr, ReadRow, WriteRow : UInt32;
|
|
SrcPitch, DestPitch, x, y, w, h : UInt32;
|
|
begin
|
|
if ( Src = nil ) or ( Dest = nil ) then
|
|
exit;
|
|
if ( Src.w shl 1 ) < Dest.w then
|
|
exit;
|
|
if ( Src.h shl 1 ) < Dest.h then
|
|
exit;
|
|
|
|
if SDL_MustLock( Src ) then
|
|
SDL_LockSurface( Src );
|
|
if SDL_MustLock( Dest ) then
|
|
SDL_LockSurface( Dest );
|
|
|
|
ReadRow := UInt32( Src.Pixels );
|
|
WriteRow := UInt32( Dest.Pixels );
|
|
|
|
SrcPitch := Src.pitch;
|
|
DestPitch := Dest.pitch;
|
|
|
|
w := Src.w;
|
|
h := Src.h;
|
|
|
|
case Src.format.BytesPerPixel of
|
|
1 :
|
|
asm
|
|
push ebx
|
|
mov eax, h // for y := 1 to Src.h do
|
|
mov y, eax
|
|
@LoopY:
|
|
mov eax, ReadRow // ReadAddr := ReadRow;
|
|
mov ReadAddr, eax
|
|
|
|
mov eax, WriteRow // WriteAddr := WriteRow;
|
|
mov WriteAddr, eax
|
|
|
|
mov eax, w // for x := 1 to Src.w do
|
|
mov x, eax
|
|
|
|
mov ecx, ReadAddr
|
|
mov edx, WriteAddr
|
|
|
|
@LoopX:
|
|
mov al, [ecx] // PUInt8(WriteAddr)^ := PUInt8(ReadAddr)^;
|
|
mov [edx], al
|
|
mov [edx + 1], al // PUInt8(WriteAddr + 1)^ := PUInt8(ReadAddr)^;
|
|
|
|
inc ecx // inc(ReadAddr);
|
|
add edx, 2 // inc(WriteAddr, 2);
|
|
|
|
dec x
|
|
jnz @LoopX
|
|
|
|
mov eax, SrcPitch // inc(UInt32(ReadRow), SrcPitch);
|
|
add ReadRow, eax
|
|
|
|
mov eax, DestPitch // inc(UInt32(WriteRow), DestPitch * 2);
|
|
add WriteRow, eax
|
|
add WriteRow, eax
|
|
|
|
dec y
|
|
jnz @LoopY
|
|
pop ebx
|
|
end;
|
|
2 :
|
|
asm
|
|
push ebx
|
|
mov eax, h // for y := 1 to Src.h do
|
|
mov y, eax
|
|
@LoopY:
|
|
mov eax, ReadRow // ReadAddr := ReadRow;
|
|
mov ReadAddr, eax
|
|
|
|
mov eax, WriteRow // WriteAddr := WriteRow;
|
|
mov WriteAddr, eax
|
|
|
|
mov eax, w // for x := 1 to Src.w do
|
|
mov x, eax
|
|
|
|
mov ecx, ReadAddr
|
|
mov edx, WriteAddr
|
|
|
|
@LoopX:
|
|
mov ax, [ecx] // PUInt16(WriteAddr)^ := PUInt16(ReadAddr)^;
|
|
mov [edx], ax
|
|
mov [edx + 2], eax // PUInt16(WriteAddr + 2)^ := PUInt16(ReadAddr)^;
|
|
|
|
add ecx, 2 // inc(ReadAddr, 2);
|
|
add edx, 4 // inc(WriteAddr, 4);
|
|
|
|
dec x
|
|
jnz @LoopX
|
|
|
|
mov eax, SrcPitch // inc(UInt32(ReadRow), SrcPitch);
|
|
add ReadRow, eax
|
|
|
|
mov eax, DestPitch // inc(UInt32(WriteRow), DestPitch * 2);
|
|
add WriteRow, eax
|
|
add WriteRow, eax
|
|
|
|
dec y
|
|
jnz @LoopY
|
|
pop ebx
|
|
end;
|
|
3 :
|
|
asm
|
|
push ebx
|
|
mov eax, h // for y := 1 to Src.h do
|
|
mov y, eax
|
|
@LoopY:
|
|
mov eax, ReadRow // ReadAddr := ReadRow;
|
|
mov ReadAddr, eax
|
|
|
|
mov eax, WriteRow // WriteAddr := WriteRow;
|
|
mov WriteAddr, eax
|
|
|
|
mov eax, w // for x := 1 to Src.w do
|
|
mov x, eax
|
|
|
|
mov ecx, ReadAddr
|
|
mov edx, WriteAddr
|
|
|
|
@LoopX:
|
|
mov eax, [ecx] // (PUInt32(WriteAddr)^ and $ff000000) or (PUInt32(ReadAddr)^ and $00ffffff);
|
|
and eax, $00ffffff
|
|
and dword ptr [edx], $ff000000
|
|
or [edx], eax
|
|
and dword ptr [edx + 3], $00ffffff // (PUInt32(WriteAddr + 3)^ and $ff000000) or (PUInt32(ReadAddr)^ and $00ffffff);
|
|
or [edx + 3], eax
|
|
|
|
add ecx, 3 // inc(ReadAddr, 3);
|
|
add edx, 6 // inc(WriteAddr, 6);
|
|
|
|
dec x
|
|
jnz @LoopX
|
|
|
|
mov eax, SrcPitch // inc(UInt32(ReadRow), SrcPitch);
|
|
add ReadRow, eax
|
|
|
|
mov eax, DestPitch // inc(UInt32(WriteRow), DestPitch * 2);
|
|
add WriteRow, eax
|
|
add WriteRow, eax
|
|
|
|
dec y
|
|
jnz @LoopY
|
|
pop ebx
|
|
end;
|
|
4 :
|
|
asm
|
|
push ebx
|
|
mov eax, h // for y := 1 to Src.h do
|
|
mov y, eax
|
|
@LoopY:
|
|
mov eax, ReadRow // ReadAddr := ReadRow;
|
|
mov ReadAddr, eax
|
|
|
|
mov eax, WriteRow // WriteAddr := WriteRow;
|
|
mov WriteAddr, eax
|
|
|
|
mov eax, w // for x := 1 to Src.w do
|
|
mov x, eax
|
|
|
|
mov ecx, ReadAddr
|
|
mov edx, WriteAddr
|
|
|
|
@LoopX:
|
|
mov eax, [ecx] // PUInt32(WriteAddr)^ := PUInt32(ReadAddr)^;
|
|
mov [edx], eax
|
|
mov [edx + 4], eax // PUInt32(WriteAddr + 4)^ := PUInt32(ReadAddr)^;
|
|
|
|
add ecx, 4 // inc(ReadAddr, 4);
|
|
add edx, 8 // inc(WriteAddr, 8);
|
|
|
|
dec x
|
|
jnz @LoopX
|
|
|
|
mov eax, SrcPitch // inc(UInt32(ReadRow), SrcPitch);
|
|
add ReadRow, eax
|
|
|
|
mov eax, DestPitch // inc(UInt32(WriteRow), DestPitch * 2);
|
|
add WriteRow, eax
|
|
add WriteRow, eax
|
|
|
|
dec y
|
|
jnz @LoopY
|
|
pop ebx
|
|
end;
|
|
end;
|
|
|
|
if SDL_MustLock( Src ) then
|
|
SDL_UnlockSurface( Src );
|
|
if SDL_MustLock( Dest ) then
|
|
SDL_UnlockSurface( Dest );
|
|
end;
|
|
|
|
procedure SDL_50Scanline2xBlit( Src, Dest : PSDL_Surface );
|
|
var
|
|
ReadAddr, WriteAddr, ReadRow, WriteRow : UInt32;
|
|
SrcPitch, DestPitch, x, y, w, h : UInt32;
|
|
begin
|
|
if ( Src = nil ) or ( Dest = nil ) then
|
|
exit;
|
|
if ( Src.w shl 1 ) < Dest.w then
|
|
exit;
|
|
if ( Src.h shl 1 ) < Dest.h then
|
|
exit;
|
|
|
|
if SDL_MustLock( Src ) then
|
|
SDL_LockSurface( Src );
|
|
if SDL_MustLock( Dest ) then
|
|
SDL_LockSurface( Dest );
|
|
|
|
ReadRow := UInt32( Src.Pixels );
|
|
WriteRow := UInt32( Dest.Pixels );
|
|
|
|
SrcPitch := Src.pitch;
|
|
DestPitch := Dest.pitch;
|
|
|
|
w := Src.w;
|
|
h := Src.h;
|
|
|
|
case Src.format.BitsPerPixel of
|
|
8 :
|
|
asm
|
|
push ebx
|
|
mov eax, h // for y := 1 to Src.h do
|
|
mov y, eax
|
|
@LoopY:
|
|
mov eax, ReadRow // ReadAddr := ReadRow;
|
|
mov ReadAddr, eax
|
|
|
|
mov eax, WriteRow // WriteAddr := WriteRow;
|
|
mov WriteAddr, eax
|
|
|
|
mov eax, w // for x := 1 to Src.w do
|
|
mov x, eax
|
|
|
|
mov ecx, ReadAddr
|
|
mov edx, WriteAddr
|
|
mov ebx, DestPitch
|
|
|
|
@LoopX:
|
|
mov al, [ecx] // PUInt8(WriteAddr)^ := PUInt8(ReadAddr)^;
|
|
mov [edx], al
|
|
mov [edx + 1], al // PUInt8(WriteAddr + 1)^ := PUInt8(ReadAddr)^;
|
|
shr al, 1
|
|
and al, $6d
|
|
mov [edx + ebx], al // PUInt8(WriteAddr + DestPitch)^ := PUInt8(ReadAddr)^;
|
|
mov [edx + ebx + 1], al // PUInt8(WriteAddr + DestPitch + 1)^ := PUInt8(ReadAddr)^;
|
|
|
|
inc ecx // inc(ReadAddr);
|
|
add edx, 2 // inc(WriteAddr, 2);
|
|
|
|
dec x
|
|
jnz @LoopX
|
|
|
|
mov eax, SrcPitch // inc(UInt32(ReadRow), SrcPitch);
|
|
add ReadRow, eax
|
|
|
|
mov eax, DestPitch // inc(UInt32(WriteRow), DestPitch * 2);
|
|
add WriteRow, eax
|
|
add WriteRow, eax
|
|
|
|
dec y
|
|
jnz @LoopY
|
|
pop ebx
|
|
end;
|
|
15 :
|
|
asm
|
|
push ebx
|
|
mov eax, h // for y := 1 to Src.h do
|
|
mov y, eax
|
|
@LoopY:
|
|
mov eax, ReadRow // ReadAddr := ReadRow;
|
|
mov ReadAddr, eax
|
|
|
|
mov eax, WriteRow // WriteAddr := WriteRow;
|
|
mov WriteAddr, eax
|
|
|
|
mov eax, w // for x := 1 to Src.w do
|
|
mov x, eax
|
|
|
|
mov ecx, ReadAddr
|
|
mov edx, WriteAddr
|
|
mov ebx, DestPitch
|
|
|
|
@LoopX:
|
|
mov ax, [ecx] // PUInt16(WriteAddr)^ := PUInt16(ReadAddr)^;
|
|
mov [edx], ax
|
|
mov [edx + 2], ax // PUInt16(WriteAddr + 2)^ := PUInt16(ReadAddr)^;
|
|
shr ax, 1
|
|
and ax, $3def
|
|
mov [edx + ebx], ax // PUInt16(WriteAddr + DestPitch)^ := PUInt16(ReadAddr)^;
|
|
mov [edx + ebx + 2], ax // PUInt16(WriteAddr + DestPitch + 2)^ := PUInt16(ReadAddr)^;
|
|
|
|
add ecx, 2 // inc(ReadAddr, 2);
|
|
add edx, 4 // inc(WriteAddr, 4);
|
|
|
|
dec x
|
|
jnz @LoopX
|
|
|
|
mov eax, SrcPitch // inc(UInt32(ReadRow), SrcPitch);
|
|
add ReadRow, eax
|
|
|
|
mov eax, DestPitch // inc(UInt32(WriteRow), DestPitch * 2);
|
|
add WriteRow, eax
|
|
add WriteRow, eax
|
|
|
|
dec y
|
|
jnz @LoopY
|
|
pop ebx
|
|
end;
|
|
16 :
|
|
asm
|
|
push ebx
|
|
mov eax, h // for y := 1 to Src.h do
|
|
mov y, eax
|
|
@LoopY:
|
|
mov eax, ReadRow // ReadAddr := ReadRow;
|
|
mov ReadAddr, eax
|
|
|
|
mov eax, WriteRow // WriteAddr := WriteRow;
|
|
mov WriteAddr, eax
|
|
|
|
mov eax, w // for x := 1 to Src.w do
|
|
mov x, eax
|
|
|
|
mov ecx, ReadAddr
|
|
mov edx, WriteAddr
|
|
mov ebx, DestPitch
|
|
|
|
@LoopX:
|
|
mov ax, [ecx] // PUInt16(WriteAddr)^ := PUInt16(ReadAddr)^;
|
|
mov [edx], ax
|
|
mov [edx + 2], ax // PUInt16(WriteAddr + 2)^ := PUInt16(ReadAddr)^;
|
|
shr ax, 1
|
|
and ax, $7bef
|
|
mov [edx + ebx], ax // PUInt16(WriteAddr + DestPitch)^ := PUInt16(ReadAddr)^;
|
|
mov [edx + ebx + 2], ax // PUInt16(WriteAddr + DestPitch + 2)^ := PUInt16(ReadAddr)^;
|
|
|
|
add ecx, 2 // inc(ReadAddr, 2);
|
|
add edx, 4 // inc(WriteAddr, 4);
|
|
|
|
dec x
|
|
jnz @LoopX
|
|
|
|
mov eax, SrcPitch // inc(UInt32(ReadRow), SrcPitch);
|
|
add ReadRow, eax
|
|
|
|
mov eax, DestPitch // inc(UInt32(WriteRow), DestPitch * 2);
|
|
add WriteRow, eax
|
|
add WriteRow, eax
|
|
|
|
dec y
|
|
jnz @LoopY
|
|
pop ebx
|
|
end;
|
|
24 :
|
|
asm
|
|
push ebx
|
|
mov eax, h // for y := 1 to Src.h do
|
|
mov y, eax
|
|
@LoopY:
|
|
mov eax, ReadRow // ReadAddr := ReadRow;
|
|
mov ReadAddr, eax
|
|
|
|
mov eax, WriteRow // WriteAddr := WriteRow;
|
|
mov WriteAddr, eax
|
|
|
|
mov eax, w // for x := 1 to Src.w do
|
|
mov x, eax
|
|
|
|
mov ecx, ReadAddr
|
|
mov edx, WriteAddr
|
|
mov ebx, DestPitch
|
|
|
|
@LoopX:
|
|
mov eax, [ecx] // (PUInt32(WriteAddr)^ and $ff000000) or (PUInt32(ReadAddr)^ and $00ffffff);
|
|
and eax, $00ffffff
|
|
and dword ptr [edx], $ff000000
|
|
or [edx], eax
|
|
and dword ptr [edx + 3], $00ffffff // (PUInt32(WriteAddr + 3)^ and $ff000000) or (PUInt32(ReadAddr)^ and $00ffffff);
|
|
or [edx + 3], eax
|
|
shr eax, 1
|
|
and eax, $007f7f7f
|
|
and dword ptr [edx + ebx], $00ffffff // (PUInt32(WriteAddr + DestPitch)^ and $ff000000) or (PUInt32(ReadAddr)^ and $00ffffff);
|
|
or [edx + ebx], eax
|
|
and dword ptr [edx + ebx + 3], $00ffffff // (PUInt32(WriteAddr + DestPitch + 3)^ and $ff000000) or (PUInt32(ReadAddr)^ and $00ffffff);
|
|
or [edx + ebx + 3], eax
|
|
|
|
add ecx, 3 // inc(ReadAddr, 3);
|
|
add edx, 6 // inc(WriteAddr, 6);
|
|
|
|
dec x
|
|
jnz @LoopX
|
|
|
|
mov eax, SrcPitch // inc(UInt32(ReadRow), SrcPitch);
|
|
add ReadRow, eax
|
|
|
|
mov eax, DestPitch // inc(UInt32(WriteRow), DestPitch * 2);
|
|
add WriteRow, eax
|
|
add WriteRow, eax
|
|
|
|
dec y
|
|
jnz @LoopY
|
|
pop ebx
|
|
end;
|
|
32 :
|
|
asm
|
|
push ebx
|
|
mov eax, h // for y := 1 to Src.h do
|
|
mov y, eax
|
|
@LoopY:
|
|
mov eax, ReadRow // ReadAddr := ReadRow;
|
|
mov ReadAddr, eax
|
|
|
|
mov eax, WriteRow // WriteAddr := WriteRow;
|
|
mov WriteAddr, eax
|
|
|
|
mov eax, w // for x := 1 to Src.w do
|
|
mov x, eax
|
|
|
|
mov ecx, ReadAddr
|
|
mov edx, WriteAddr
|
|
mov ebx, DestPitch
|
|
|
|
@LoopX:
|
|
mov eax, [ecx] // PUInt32(WriteAddr)^ := PUInt32(ReadAddr)^;
|
|
mov [edx], eax
|
|
mov [edx + 4], eax // PUInt32(WriteAddr + 4)^ := PUInt32(ReadAddr)^;
|
|
shr eax, 1
|
|
and eax, $7f7f7f7f
|
|
mov [edx + ebx], eax // PUInt32(WriteAddr + DestPitch)^ := PUInt32(ReadAddr)^;
|
|
mov [edx + ebx + 4], eax // PUInt32(WriteAddr + DestPitch + 4)^ := PUInt32(ReadAddr)^;
|
|
|
|
add ecx, 4 // inc(ReadAddr, 4);
|
|
add edx, 8 // inc(WriteAddr, 8);
|
|
|
|
dec x
|
|
jnz @LoopX
|
|
|
|
mov eax, SrcPitch // inc(UInt32(ReadRow), SrcPitch);
|
|
add ReadRow, eax
|
|
|
|
mov eax, DestPitch // inc(UInt32(WriteRow), DestPitch * 2);
|
|
add WriteRow, eax
|
|
add WriteRow, eax
|
|
|
|
dec y
|
|
jnz @LoopY
|
|
pop ebx
|
|
end;
|
|
end;
|
|
|
|
if SDL_MustLock( Src ) then
|
|
SDL_UnlockSurface( Src );
|
|
if SDL_MustLock( Dest ) then
|
|
SDL_UnlockSurface( Dest );
|
|
end;
|
|
|
|
function SDL_PixelTestSurfaceVsRect( SrcSurface1 : PSDL_Surface; SrcRect1 : PSDL_Rect; SrcRect2 : PSDL_Rect; Left1, Top1, Left2, Top2 : integer ) :
|
|
boolean;
|
|
var
|
|
Src_Rect1, Src_Rect2 : TSDL_Rect;
|
|
right1, bottom1 : integer;
|
|
right2, bottom2 : integer;
|
|
Scan1Start, Scan2Start, ScanWidth, ScanHeight : cardinal;
|
|
Mod1: cardinal;
|
|
Addr1 : cardinal;
|
|
BPP : cardinal;
|
|
Pitch1 : cardinal;
|
|
TransparentColor1 : cardinal;
|
|
tx, ty : cardinal;
|
|
StartTick : cardinal;
|
|
Color1 : cardinal;
|
|
begin
|
|
Result := false;
|
|
if SrcRect1 = nil then
|
|
begin
|
|
with Src_Rect1 do
|
|
begin
|
|
x := 0;
|
|
y := 0;
|
|
w := SrcSurface1.w;
|
|
h := SrcSurface1.h;
|
|
end;
|
|
end
|
|
else
|
|
Src_Rect1 := SrcRect1^;
|
|
|
|
Src_Rect2 := SrcRect2^;
|
|
with Src_Rect1 do
|
|
begin
|
|
Right1 := Left1 + w;
|
|
Bottom1 := Top1 + h;
|
|
end;
|
|
with Src_Rect2 do
|
|
begin
|
|
Right2 := Left2 + w;
|
|
Bottom2 := Top2 + h;
|
|
end;
|
|
if ( Left1 >= Right2 ) or ( Right1 <= Left2 ) or ( Top1 >= Bottom2 ) or (
|
|
Bottom1 <=
|
|
Top2 ) then
|
|
exit;
|
|
if Left1 <= Left2 then
|
|
begin
|
|
// 1. left, 2. right
|
|
Scan1Start := Src_Rect1.x + Left2 - Left1;
|
|
Scan2Start := Src_Rect2.x;
|
|
ScanWidth := Right1 - Left2;
|
|
with Src_Rect2 do
|
|
if ScanWidth > w then
|
|
ScanWidth := w;
|
|
end
|
|
else
|
|
begin
|
|
// 1. right, 2. left
|
|
Scan1Start := Src_Rect1.x;
|
|
Scan2Start := Src_Rect2.x + Left1 - Left2;
|
|
ScanWidth := Right2 - Left1;
|
|
with Src_Rect1 do
|
|
if ScanWidth > w then
|
|
ScanWidth := w;
|
|
end;
|
|
with SrcSurface1^ do
|
|
begin
|
|
Pitch1 := Pitch;
|
|
Addr1 := cardinal( Pixels );
|
|
inc( Addr1, Pitch1 * UInt32( Src_Rect1.y ) );
|
|
with format^ do
|
|
begin
|
|
BPP := BytesPerPixel;
|
|
TransparentColor1 := colorkey;
|
|
end;
|
|
end;
|
|
|
|
Mod1 := Pitch1 - ( ScanWidth * BPP );
|
|
|
|
inc( Addr1, BPP * Scan1Start );
|
|
|
|
if Top1 <= Top2 then
|
|
begin
|
|
// 1. up, 2. down
|
|
ScanHeight := Bottom1 - Top2;
|
|
if ScanHeight > Src_Rect2.h then
|
|
ScanHeight := Src_Rect2.h;
|
|
inc( Addr1, Pitch1 * UInt32( Top2 - Top1 ) );
|
|
end
|
|
else
|
|
begin
|
|
// 1. down, 2. up
|
|
ScanHeight := Bottom2 - Top1;
|
|
if ScanHeight > Src_Rect1.h then
|
|
ScanHeight := Src_Rect1.h;
|
|
|
|
end;
|
|
case BPP of
|
|
1 :
|
|
for ty := 1 to ScanHeight do
|
|
begin
|
|
for tx := 1 to ScanWidth do
|
|
begin
|
|
if ( PByte( Addr1 )^ <> TransparentColor1 ) then
|
|
begin
|
|
Result := true;
|
|
exit;
|
|
end;
|
|
inc( Addr1 );
|
|
|
|
end;
|
|
inc( Addr1, Mod1 );
|
|
|
|
end;
|
|
2 :
|
|
for ty := 1 to ScanHeight do
|
|
begin
|
|
for tx := 1 to ScanWidth do
|
|
begin
|
|
if ( PWord( Addr1 )^ <> TransparentColor1 ) then
|
|
begin
|
|
Result := true;
|
|
exit;
|
|
end;
|
|
inc( Addr1, 2 );
|
|
|
|
end;
|
|
inc( Addr1, Mod1 );
|
|
|
|
end;
|
|
3 :
|
|
for ty := 1 to ScanHeight do
|
|
begin
|
|
for tx := 1 to ScanWidth do
|
|
begin
|
|
Color1 := PLongWord( Addr1 )^ and $00FFFFFF;
|
|
|
|
if ( Color1 <> TransparentColor1 )
|
|
then
|
|
begin
|
|
Result := true;
|
|
exit;
|
|
end;
|
|
inc( Addr1, 3 );
|
|
|
|
end;
|
|
inc( Addr1, Mod1 );
|
|
|
|
end;
|
|
4 :
|
|
for ty := 1 to ScanHeight do
|
|
begin
|
|
for tx := 1 to ScanWidth do
|
|
begin
|
|
if ( PLongWord( Addr1 )^ <> TransparentColor1 ) then
|
|
begin
|
|
Result := true;
|
|
exit;
|
|
end;
|
|
inc( Addr1, 4 );
|
|
|
|
end;
|
|
inc( Addr1, Mod1 );
|
|
|
|
end;
|
|
end;
|
|
end;
|
|
|
|
procedure SDL_ORSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
|
|
DestSurface : PSDL_Surface; DestRect : PSDL_Rect );
|
|
var
|
|
Src, Dest : TSDL_Rect;
|
|
Diff : integer;
|
|
SrcAddr, DestAddr, TransparentColor : cardinal;
|
|
// TransparentColor: cardinal;
|
|
_ebx, _esi, _edi, _esp : cardinal;
|
|
WorkX, WorkY : word;
|
|
SrcMod, DestMod : cardinal;
|
|
Bits : cardinal;
|
|
begin
|
|
if ( SrcSurface = nil ) or ( DestSurface = nil ) then
|
|
exit; // Remove this to make it faster
|
|
if ( SrcSurface.Format.BitsPerPixel <> DestSurface.Format.BitsPerPixel ) then
|
|
exit; // Remove this to make it faster
|
|
if SrcRect = nil then
|
|
begin
|
|
with Src do
|
|
begin
|
|
x := 0;
|
|
y := 0;
|
|
w := SrcSurface.w;
|
|
h := SrcSurface.h;
|
|
end;
|
|
end
|
|
else
|
|
Src := SrcRect^;
|
|
if DestRect = nil then
|
|
begin
|
|
Dest.x := 0;
|
|
Dest.y := 0;
|
|
end
|
|
else
|
|
Dest := DestRect^;
|
|
Dest.w := Src.w;
|
|
Dest.h := Src.h;
|
|
with DestSurface.Clip_Rect do
|
|
begin
|
|
// Source's right side is greater than the dest.cliprect
|
|
if Dest.x + Src.w > x + w then
|
|
begin
|
|
smallint( Src.w ) := x + w - Dest.x;
|
|
smallint( Dest.w ) := x + w - Dest.x;
|
|
if smallint( Dest.w ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's bottom side is greater than the dest.clip
|
|
if Dest.y + Src.h > y + h then
|
|
begin
|
|
smallint( Src.h ) := y + h - Dest.y;
|
|
smallint( Dest.h ) := y + h - Dest.y;
|
|
if smallint( Dest.h ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's left side is less than the dest.clip
|
|
if Dest.x < x then
|
|
begin
|
|
Diff := x - Dest.x;
|
|
Src.x := Src.x + Diff;
|
|
smallint( Src.w ) := smallint( Src.w ) - Diff;
|
|
Dest.x := x;
|
|
smallint( Dest.w ) := smallint( Dest.w ) - Diff;
|
|
if smallint( Dest.w ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's Top side is less than the dest.clip
|
|
if Dest.y < y then
|
|
begin
|
|
Diff := y - Dest.y;
|
|
Src.y := Src.y + Diff;
|
|
smallint( Src.h ) := smallint( Src.h ) - Diff;
|
|
Dest.y := y;
|
|
smallint( Dest.h ) := smallint( Dest.h ) - Diff;
|
|
if smallint( Dest.h ) < 1 then
|
|
exit;
|
|
end;
|
|
end;
|
|
with SrcSurface^ do
|
|
begin
|
|
SrcAddr := cardinal( Pixels ) + UInt32( Src.y ) * Pitch + UInt32( Src.x ) *
|
|
Format.BytesPerPixel;
|
|
SrcMod := Pitch - Src.w * Format.BytesPerPixel;
|
|
TransparentColor := Format.colorkey;
|
|
end;
|
|
with DestSurface^ do
|
|
begin
|
|
DestAddr := cardinal( Pixels ) + UInt32( Dest.y ) * Pitch + UInt32( Dest.x ) *
|
|
Format.BytesPerPixel;
|
|
DestMod := Pitch - Dest.w * Format.BytesPerPixel;
|
|
Bits := Format.BitsPerPixel;
|
|
end;
|
|
SDL_LockSurface( SrcSurface );
|
|
SDL_LockSurface( DestSurface );
|
|
WorkY := Src.h;
|
|
case bits of
|
|
8 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov al, [esi] // AL := source color
|
|
cmp al, 0
|
|
je @SkipColor // if AL=0 or AL=transparent color then skip everything
|
|
cmp al, byte ptr TransparentColor
|
|
je @SkipColor
|
|
or al, [edi]
|
|
mov [edi], al
|
|
@SkipColor:
|
|
inc esi
|
|
inc edi
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
15 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov ax, [esi] // AX := source color
|
|
cmp ax, 0
|
|
je @SkipColor // if AX=0 then skip everything
|
|
cmp ax, word ptr TransparentColor
|
|
je @SkipColor
|
|
or ax, [edi]
|
|
mov [edi], ax
|
|
@SkipColor:
|
|
add esi, 2
|
|
add edi, 2
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
16 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov ax, [esi] // AX := source color
|
|
cmp ax, 0
|
|
je @SkipColor // if AX=0 then skip everything
|
|
cmp ax, word ptr TransparentColor
|
|
je @SkipColor
|
|
or ax, [edi]
|
|
mov [edi], ax
|
|
@SkipColor:
|
|
add esi, 2
|
|
add edi, 2
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
24 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
add WorkX, ax // WorkX := Src.w * 2
|
|
add WorkX, ax // WorkX := Src.w * 3
|
|
@Loopx:
|
|
mov al, [esi] // AL := source color
|
|
or al, [edi]
|
|
mov [edi], al
|
|
inc esi
|
|
inc edi
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
32 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
shl ax, 2
|
|
mov WorkX, ax // WorkX := Src.w * 4
|
|
@Loopx:
|
|
mov al, [esi] // AL := source color
|
|
or al, [edi]
|
|
mov [edi], al
|
|
inc esi
|
|
inc edi
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
end;
|
|
SDL_UnlockSurface( SrcSurface );
|
|
SDL_UnlockSurface( DestSurface );
|
|
end;
|
|
|
|
procedure SDL_ANDSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
|
|
DestSurface : PSDL_Surface; DestRect : PSDL_Rect );
|
|
var
|
|
Src, Dest : TSDL_Rect;
|
|
Diff : integer;
|
|
SrcAddr, DestAddr, TransparentColor : cardinal;
|
|
// TransparentColor: cardinal;
|
|
_ebx, _esi, _edi, _esp : cardinal;
|
|
WorkX, WorkY : word;
|
|
SrcMod, DestMod : cardinal;
|
|
Bits : cardinal;
|
|
begin
|
|
if ( SrcSurface = nil ) or ( DestSurface = nil ) then
|
|
exit; // Remove this to make it faster
|
|
if ( SrcSurface.Format.BitsPerPixel <> DestSurface.Format.BitsPerPixel ) then
|
|
exit; // Remove this to make it faster
|
|
if SrcRect = nil then
|
|
begin
|
|
with Src do
|
|
begin
|
|
x := 0;
|
|
y := 0;
|
|
w := SrcSurface.w;
|
|
h := SrcSurface.h;
|
|
end;
|
|
end
|
|
else
|
|
Src := SrcRect^;
|
|
if DestRect = nil then
|
|
begin
|
|
Dest.x := 0;
|
|
Dest.y := 0;
|
|
end
|
|
else
|
|
Dest := DestRect^;
|
|
Dest.w := Src.w;
|
|
Dest.h := Src.h;
|
|
with DestSurface.Clip_Rect do
|
|
begin
|
|
// Source's right side is greater than the dest.cliprect
|
|
if Dest.x + Src.w > x + w then
|
|
begin
|
|
smallint( Src.w ) := x + w - Dest.x;
|
|
smallint( Dest.w ) := x + w - Dest.x;
|
|
if smallint( Dest.w ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's bottom side is greater than the dest.clip
|
|
if Dest.y + Src.h > y + h then
|
|
begin
|
|
smallint( Src.h ) := y + h - Dest.y;
|
|
smallint( Dest.h ) := y + h - Dest.y;
|
|
if smallint( Dest.h ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's left side is less than the dest.clip
|
|
if Dest.x < x then
|
|
begin
|
|
Diff := x - Dest.x;
|
|
Src.x := Src.x + Diff;
|
|
smallint( Src.w ) := smallint( Src.w ) - Diff;
|
|
Dest.x := x;
|
|
smallint( Dest.w ) := smallint( Dest.w ) - Diff;
|
|
if smallint( Dest.w ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's Top side is less than the dest.clip
|
|
if Dest.y < y then
|
|
begin
|
|
Diff := y - Dest.y;
|
|
Src.y := Src.y + Diff;
|
|
smallint( Src.h ) := smallint( Src.h ) - Diff;
|
|
Dest.y := y;
|
|
smallint( Dest.h ) := smallint( Dest.h ) - Diff;
|
|
if smallint( Dest.h ) < 1 then
|
|
exit;
|
|
end;
|
|
end;
|
|
with SrcSurface^ do
|
|
begin
|
|
SrcAddr := cardinal( Pixels ) + UInt32( Src.y ) * Pitch + UInt32( Src.x ) *
|
|
Format.BytesPerPixel;
|
|
SrcMod := Pitch - Src.w * Format.BytesPerPixel;
|
|
TransparentColor := Format.colorkey;
|
|
end;
|
|
with DestSurface^ do
|
|
begin
|
|
DestAddr := cardinal( Pixels ) + UInt32( Dest.y ) * Pitch + UInt32( Dest.x ) *
|
|
Format.BytesPerPixel;
|
|
DestMod := Pitch - Dest.w * Format.BytesPerPixel;
|
|
Bits := Format.BitsPerPixel;
|
|
end;
|
|
SDL_LockSurface( SrcSurface );
|
|
SDL_LockSurface( DestSurface );
|
|
WorkY := Src.h;
|
|
case bits of
|
|
8 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov al, [esi] // AL := source color
|
|
cmp al, 0
|
|
je @SkipColor // if AL=0 or AL=transparent color then skip everything
|
|
cmp al, byte ptr TransparentColor
|
|
je @SkipColor
|
|
and al, [edi]
|
|
mov [edi], al
|
|
@SkipColor:
|
|
inc esi
|
|
inc edi
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
15 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov ax, [esi] // AX := source color
|
|
cmp ax, 0
|
|
je @SkipColor // if AX=0 then skip everything
|
|
cmp ax, word ptr TransparentColor
|
|
je @SkipColor
|
|
and ax, [edi]
|
|
mov [edi], ax
|
|
@SkipColor:
|
|
add esi, 2
|
|
add edi, 2
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
16 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
@Loopx:
|
|
mov ax, [esi] // AX := source color
|
|
cmp ax, 0
|
|
je @SkipColor // if AX=0 then skip everything
|
|
cmp ax, word ptr TransparentColor
|
|
je @SkipColor
|
|
and ax, [edi]
|
|
mov [edi], ax
|
|
@SkipColor:
|
|
add esi, 2
|
|
add edi, 2
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
24 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
mov WorkX, ax // WorkX := Src.w
|
|
add WorkX, ax // WorkX := Src.w * 2
|
|
add WorkX, ax // WorkX := Src.w * 3
|
|
@Loopx:
|
|
mov al, [esi] // AL := source color
|
|
and al, [edi]
|
|
mov [edi], al
|
|
inc esi
|
|
inc edi
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
32 :
|
|
asm
|
|
mov _ebx, ebx
|
|
mov _esi, esi
|
|
mov _edi, edi
|
|
mov _esp, esp
|
|
mov esi, SrcAddr // ESI - Source Offset
|
|
mov edi, DestAddr // EDI - Destination Offset
|
|
mov ax, Src.h // WorkY := Src.h
|
|
mov WorkY, ax
|
|
@LoopY:
|
|
mov ax, Src.w
|
|
shl ax, 2
|
|
mov WorkX, ax // WorkX := Src.w * 4
|
|
@Loopx:
|
|
mov al, [esi] // AL := source color
|
|
and al, [edi]
|
|
mov [edi], al
|
|
inc esi
|
|
inc edi
|
|
dec WorkX
|
|
jnz @LoopX
|
|
add esi, SrcMod
|
|
add edi, DestMod
|
|
dec WorkY
|
|
jnz @LoopY
|
|
mov esp,_esp
|
|
mov edi,_edi
|
|
mov esi,_esi
|
|
mov ebx,_ebx
|
|
end;
|
|
end;
|
|
SDL_UnlockSurface( SrcSurface );
|
|
SDL_UnlockSurface( DestSurface );
|
|
end;
|
|
|
|
|
|
procedure SDL_GTSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
|
|
DestSurface : PSDL_Surface; DestRect : PSDL_Rect );
|
|
var
|
|
R, G, B, Pixel1, Pixel2, TransparentColor : cardinal;
|
|
Src, Dest : TSDL_Rect;
|
|
Diff : integer;
|
|
SrcAddr, DestAddr : cardinal;
|
|
WorkX, WorkY : word;
|
|
SrcMod, DestMod : cardinal;
|
|
Bits : cardinal;
|
|
begin
|
|
if ( SrcSurface = nil ) or ( DestSurface = nil ) then
|
|
exit; // Remove this to make it faster
|
|
if ( SrcSurface.Format.BitsPerPixel <> DestSurface.Format.BitsPerPixel ) then
|
|
exit; // Remove this to make it faster
|
|
if SrcRect = nil then
|
|
begin
|
|
with Src do
|
|
begin
|
|
x := 0;
|
|
y := 0;
|
|
w := SrcSurface.w;
|
|
h := SrcSurface.h;
|
|
end;
|
|
end
|
|
else
|
|
Src := SrcRect^;
|
|
if DestRect = nil then
|
|
begin
|
|
Dest.x := 0;
|
|
Dest.y := 0;
|
|
end
|
|
else
|
|
Dest := DestRect^;
|
|
Dest.w := Src.w;
|
|
Dest.h := Src.h;
|
|
with DestSurface.Clip_Rect do
|
|
begin
|
|
// Source's right side is greater than the dest.cliprect
|
|
if Dest.x + Src.w > x + w then
|
|
begin
|
|
smallint( Src.w ) := x + w - Dest.x;
|
|
smallint( Dest.w ) := x + w - Dest.x;
|
|
if smallint( Dest.w ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's bottom side is greater than the dest.clip
|
|
if Dest.y + Src.h > y + h then
|
|
begin
|
|
smallint( Src.h ) := y + h - Dest.y;
|
|
smallint( Dest.h ) := y + h - Dest.y;
|
|
if smallint( Dest.h ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's left side is less than the dest.clip
|
|
if Dest.x < x then
|
|
begin
|
|
Diff := x - Dest.x;
|
|
Src.x := Src.x + Diff;
|
|
smallint( Src.w ) := smallint( Src.w ) - Diff;
|
|
Dest.x := x;
|
|
smallint( Dest.w ) := smallint( Dest.w ) - Diff;
|
|
if smallint( Dest.w ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's Top side is less than the dest.clip
|
|
if Dest.y < y then
|
|
begin
|
|
Diff := y - Dest.y;
|
|
Src.y := Src.y + Diff;
|
|
smallint( Src.h ) := smallint( Src.h ) - Diff;
|
|
Dest.y := y;
|
|
smallint( Dest.h ) := smallint( Dest.h ) - Diff;
|
|
if smallint( Dest.h ) < 1 then
|
|
exit;
|
|
end;
|
|
end;
|
|
with SrcSurface^ do
|
|
begin
|
|
SrcAddr := cardinal( Pixels ) + UInt32( Src.y ) * Pitch + UInt32( Src.x ) *
|
|
Format.BytesPerPixel;
|
|
SrcMod := Pitch - Src.w * Format.BytesPerPixel;
|
|
TransparentColor := Format.colorkey;
|
|
end;
|
|
with DestSurface^ do
|
|
begin
|
|
DestAddr := cardinal( Pixels ) + UInt32( Dest.y ) * Pitch + UInt32( Dest.x ) *
|
|
Format.BytesPerPixel;
|
|
DestMod := Pitch - Dest.w * Format.BytesPerPixel;
|
|
Bits := Format.BitsPerPixel;
|
|
end;
|
|
SDL_LockSurface( SrcSurface );
|
|
SDL_LockSurface( DestSurface );
|
|
WorkY := Src.h;
|
|
case bits of
|
|
8 :
|
|
begin
|
|
repeat
|
|
WorkX := Src.w;
|
|
repeat
|
|
Pixel1 := PUInt8( SrcAddr )^;
|
|
if ( Pixel1 <> TransparentColor ) and ( Pixel1 <> 0 ) then
|
|
begin
|
|
Pixel2 := PUInt8( DestAddr )^;
|
|
if Pixel2 > 0 then
|
|
begin
|
|
if Pixel2 and $E0 > Pixel1 and $E0 then R := Pixel2 and $E0 else R := Pixel1 and $E0;
|
|
if Pixel2 and $1C > Pixel1 and $1C then G := Pixel2 and $1C else G := Pixel1 and $1C;
|
|
if Pixel2 and $03 > Pixel1 and $03 then B := Pixel2 and $03 else B := Pixel1 and $03;
|
|
|
|
if R > $E0 then
|
|
R := $E0;
|
|
if G > $1C then
|
|
G := $1C;
|
|
if B > $03 then
|
|
B := $03;
|
|
PUInt8( DestAddr )^ := R or G or B;
|
|
end
|
|
else
|
|
PUInt8( DestAddr )^ := Pixel1;
|
|
end;
|
|
inc( SrcAddr );
|
|
inc( DestAddr );
|
|
dec( WorkX );
|
|
until WorkX = 0;
|
|
inc( SrcAddr, SrcMod );
|
|
inc( DestAddr, DestMod );
|
|
dec( WorkY );
|
|
until WorkY = 0;
|
|
end;
|
|
15 :
|
|
begin
|
|
repeat
|
|
WorkX := Src.w;
|
|
repeat
|
|
Pixel1 := PUInt16( SrcAddr )^;
|
|
if ( Pixel1 <> TransparentColor ) and ( Pixel1 <> 0 ) then
|
|
begin
|
|
Pixel2 := PUInt16( DestAddr )^;
|
|
if Pixel2 > 0 then
|
|
begin
|
|
|
|
if Pixel2 and $7C00 > Pixel1 and $7C00 then R := Pixel2 and $7C00 else R := Pixel1 and $7C00;
|
|
if Pixel2 and $03E0 > Pixel1 and $03E0 then G := Pixel2 and $03E0 else G := Pixel1 and $03E0;
|
|
if Pixel2 and $001F > Pixel1 and $001F then B := Pixel2 and $001F else B := Pixel1 and $001F;
|
|
|
|
PUInt16( DestAddr )^ := R or G or B;
|
|
end
|
|
else
|
|
PUInt16( DestAddr )^ := Pixel1;
|
|
end;
|
|
inc( SrcAddr, 2 );
|
|
inc( DestAddr, 2 );
|
|
dec( WorkX );
|
|
until WorkX = 0;
|
|
inc( SrcAddr, SrcMod );
|
|
inc( DestAddr, DestMod );
|
|
dec( WorkY );
|
|
until WorkY = 0;
|
|
end;
|
|
16 :
|
|
begin
|
|
repeat
|
|
WorkX := Src.w;
|
|
repeat
|
|
Pixel1 := PUInt16( SrcAddr )^;
|
|
if ( Pixel1 <> TransparentColor ) and ( Pixel1 <> 0 ) then
|
|
begin
|
|
Pixel2 := PUInt16( DestAddr )^;
|
|
if Pixel2 > 0 then
|
|
begin
|
|
|
|
if Pixel2 and $F800 > Pixel1 and $F800 then R := Pixel2 and $F800 else R := Pixel1 and $F800;
|
|
if Pixel2 and $07E0 > Pixel1 and $07E0 then G := Pixel2 and $07E0 else G := Pixel1 and $07E0;
|
|
if Pixel2 and $001F > Pixel1 and $001F then B := Pixel2 and $001F else B := Pixel1 and $001F;
|
|
|
|
PUInt16( DestAddr )^ := R or G or B;
|
|
end
|
|
else
|
|
PUInt16( DestAddr )^ := Pixel1;
|
|
end;
|
|
inc( SrcAddr, 2 );
|
|
inc( DestAddr, 2 );
|
|
dec( WorkX );
|
|
until WorkX = 0;
|
|
inc( SrcAddr, SrcMod );
|
|
inc( DestAddr, DestMod );
|
|
dec( WorkY );
|
|
until WorkY = 0;
|
|
end;
|
|
24 :
|
|
begin
|
|
repeat
|
|
WorkX := Src.w;
|
|
repeat
|
|
Pixel1 := PUInt32( SrcAddr )^ and $00FFFFFF;
|
|
if ( Pixel1 <> TransparentColor ) and ( Pixel1 <> 0 ) then
|
|
begin
|
|
Pixel2 := PUInt32( DestAddr )^ and $00FFFFFF;
|
|
if Pixel2 > 0 then
|
|
begin
|
|
|
|
if Pixel2 and $FF0000 > Pixel1 and $FF0000 then R := Pixel2 and $FF0000 else R := Pixel1 and $FF0000;
|
|
if Pixel2 and $00FF00 > Pixel1 and $00FF00 then G := Pixel2 and $00FF00 else G := Pixel1 and $00FF00;
|
|
if Pixel2 and $0000FF > Pixel1 and $0000FF then B := Pixel2 and $0000FF else B := Pixel1 and $0000FF;
|
|
|
|
PUInt32( DestAddr )^ := PUInt32( DestAddr )^ and $FF000000 or ( R or G or B );
|
|
end
|
|
else
|
|
PUInt32( DestAddr )^ := PUInt32( DestAddr )^ and $FF000000 or Pixel1;
|
|
end;
|
|
inc( SrcAddr, 3 );
|
|
inc( DestAddr, 3 );
|
|
dec( WorkX );
|
|
until WorkX = 0;
|
|
inc( SrcAddr, SrcMod );
|
|
inc( DestAddr, DestMod );
|
|
dec( WorkY );
|
|
until WorkY = 0;
|
|
end;
|
|
32 :
|
|
begin
|
|
repeat
|
|
WorkX := Src.w;
|
|
repeat
|
|
Pixel1 := PUInt32( SrcAddr )^;
|
|
if ( Pixel1 <> TransparentColor ) and ( Pixel1 <> 0 ) then
|
|
begin
|
|
Pixel2 := PUInt32( DestAddr )^;
|
|
if Pixel2 > 0 then
|
|
begin
|
|
|
|
if Pixel2 and $FF0000 > Pixel1 and $FF0000 then R := Pixel2 and $FF0000 else R := Pixel1 and $FF0000;
|
|
if Pixel2 and $00FF00 > Pixel1 and $00FF00 then G := Pixel2 and $00FF00 else G := Pixel1 and $00FF00;
|
|
if Pixel2 and $0000FF > Pixel1 and $0000FF then B := Pixel2 and $0000FF else B := Pixel1 and $0000FF;
|
|
|
|
PUInt32( DestAddr )^ := R or G or B;
|
|
end
|
|
else
|
|
PUInt32( DestAddr )^ := Pixel1;
|
|
end;
|
|
inc( SrcAddr, 4 );
|
|
inc( DestAddr, 4 );
|
|
dec( WorkX );
|
|
until WorkX = 0;
|
|
inc( SrcAddr, SrcMod );
|
|
inc( DestAddr, DestMod );
|
|
dec( WorkY );
|
|
until WorkY = 0;
|
|
end;
|
|
end;
|
|
SDL_UnlockSurface( SrcSurface );
|
|
SDL_UnlockSurface( DestSurface );
|
|
end;
|
|
|
|
|
|
procedure SDL_LTSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
|
|
DestSurface : PSDL_Surface; DestRect : PSDL_Rect );
|
|
var
|
|
R, G, B, Pixel1, Pixel2, TransparentColor : cardinal;
|
|
Src, Dest : TSDL_Rect;
|
|
Diff : integer;
|
|
SrcAddr, DestAddr : cardinal;
|
|
WorkX, WorkY : word;
|
|
SrcMod, DestMod : cardinal;
|
|
Bits : cardinal;
|
|
begin
|
|
if ( SrcSurface = nil ) or ( DestSurface = nil ) then
|
|
exit; // Remove this to make it faster
|
|
if ( SrcSurface.Format.BitsPerPixel <> DestSurface.Format.BitsPerPixel ) then
|
|
exit; // Remove this to make it faster
|
|
if SrcRect = nil then
|
|
begin
|
|
with Src do
|
|
begin
|
|
x := 0;
|
|
y := 0;
|
|
w := SrcSurface.w;
|
|
h := SrcSurface.h;
|
|
end;
|
|
end
|
|
else
|
|
Src := SrcRect^;
|
|
if DestRect = nil then
|
|
begin
|
|
Dest.x := 0;
|
|
Dest.y := 0;
|
|
end
|
|
else
|
|
Dest := DestRect^;
|
|
Dest.w := Src.w;
|
|
Dest.h := Src.h;
|
|
with DestSurface.Clip_Rect do
|
|
begin
|
|
// Source's right side is greater than the dest.cliprect
|
|
if Dest.x + Src.w > x + w then
|
|
begin
|
|
smallint( Src.w ) := x + w - Dest.x;
|
|
smallint( Dest.w ) := x + w - Dest.x;
|
|
if smallint( Dest.w ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's bottom side is greater than the dest.clip
|
|
if Dest.y + Src.h > y + h then
|
|
begin
|
|
smallint( Src.h ) := y + h - Dest.y;
|
|
smallint( Dest.h ) := y + h - Dest.y;
|
|
if smallint( Dest.h ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's left side is less than the dest.clip
|
|
if Dest.x < x then
|
|
begin
|
|
Diff := x - Dest.x;
|
|
Src.x := Src.x + Diff;
|
|
smallint( Src.w ) := smallint( Src.w ) - Diff;
|
|
Dest.x := x;
|
|
smallint( Dest.w ) := smallint( Dest.w ) - Diff;
|
|
if smallint( Dest.w ) < 1 then
|
|
exit;
|
|
end;
|
|
// Source's Top side is less than the dest.clip
|
|
if Dest.y < y then
|
|
begin
|
|
Diff := y - Dest.y;
|
|
Src.y := Src.y + Diff;
|
|
smallint( Src.h ) := smallint( Src.h ) - Diff;
|
|
Dest.y := y;
|
|
smallint( Dest.h ) := smallint( Dest.h ) - Diff;
|
|
if smallint( Dest.h ) < 1 then
|
|
exit;
|
|
end;
|
|
end;
|
|
with SrcSurface^ do
|
|
begin
|
|
SrcAddr := cardinal( Pixels ) + UInt32( Src.y ) * Pitch + UInt32( Src.x ) *
|
|
Format.BytesPerPixel;
|
|
SrcMod := Pitch - Src.w * Format.BytesPerPixel;
|
|
TransparentColor := Format.colorkey;
|
|
end;
|
|
with DestSurface^ do
|
|
begin
|
|
DestAddr := cardinal( Pixels ) + UInt32( Dest.y ) * Pitch + UInt32( Dest.x ) *
|
|
Format.BytesPerPixel;
|
|
DestMod := Pitch - Dest.w * Format.BytesPerPixel;
|
|
Bits := Format.BitsPerPixel;
|
|
end;
|
|
SDL_LockSurface( SrcSurface );
|
|
SDL_LockSurface( DestSurface );
|
|
WorkY := Src.h;
|
|
case bits of
|
|
8 :
|
|
begin
|
|
repeat
|
|
WorkX := Src.w;
|
|
repeat
|
|
Pixel1 := PUInt8( SrcAddr )^;
|
|
if ( Pixel1 <> TransparentColor ) and ( Pixel1 <> 0 ) then
|
|
begin
|
|
Pixel2 := PUInt8( DestAddr )^;
|
|
if Pixel2 > 0 then
|
|
begin
|
|
if Pixel2 and $E0 < Pixel1 and $E0 then R := Pixel2 and $E0 else R := Pixel1 and $E0;
|
|
if Pixel2 and $1C < Pixel1 and $1C then G := Pixel2 and $1C else G := Pixel1 and $1C;
|
|
if Pixel2 and $03 < Pixel1 and $03 then B := Pixel2 and $03 else B := Pixel1 and $03;
|
|
|
|
if R > $E0 then
|
|
R := $E0;
|
|
if G > $1C then
|
|
G := $1C;
|
|
if B > $03 then
|
|
B := $03;
|
|
PUInt8( DestAddr )^ := R or G or B;
|
|
end
|
|
else
|
|
PUInt8( DestAddr )^ := Pixel1;
|
|
end;
|
|
inc( SrcAddr );
|
|
inc( DestAddr );
|
|
dec( WorkX );
|
|
until WorkX = 0;
|
|
inc( SrcAddr, SrcMod );
|
|
inc( DestAddr, DestMod );
|
|
dec( WorkY );
|
|
until WorkY = 0;
|
|
end;
|
|
15 :
|
|
begin
|
|
repeat
|
|
WorkX := Src.w;
|
|
repeat
|
|
Pixel1 := PUInt16( SrcAddr )^;
|
|
if ( Pixel1 <> TransparentColor ) and ( Pixel1 <> 0 ) then
|
|
begin
|
|
Pixel2 := PUInt16( DestAddr )^;
|
|
if Pixel2 > 0 then
|
|
begin
|
|
|
|
if Pixel2 and $7C00 < Pixel1 and $7C00 then R := Pixel2 and $7C00 else R := Pixel1 and $7C00;
|
|
if Pixel2 and $03E0 < Pixel1 and $03E0 then G := Pixel2 and $03E0 else G := Pixel1 and $03E0;
|
|
if Pixel2 and $001F < Pixel1 and $001F then B := Pixel2 and $001F else B := Pixel1 and $001F;
|
|
|
|
PUInt16( DestAddr )^ := R or G or B;
|
|
end
|
|
else
|
|
PUInt16( DestAddr )^ := Pixel1;
|
|
end;
|
|
inc( SrcAddr, 2 );
|
|
inc( DestAddr, 2 );
|
|
dec( WorkX );
|
|
until WorkX = 0;
|
|
inc( SrcAddr, SrcMod );
|
|
inc( DestAddr, DestMod );
|
|
dec( WorkY );
|
|
until WorkY = 0;
|
|
end;
|
|
16 :
|
|
begin
|
|
repeat
|
|
WorkX := Src.w;
|
|
repeat
|
|
Pixel1 := PUInt16( SrcAddr )^;
|
|
if ( Pixel1 <> TransparentColor ) and ( Pixel1 <> 0 ) then
|
|
begin
|
|
Pixel2 := PUInt16( DestAddr )^;
|
|
if Pixel2 > 0 then
|
|
begin
|
|
|
|
if Pixel2 and $F800 < Pixel1 and $F800 then R := Pixel2 and $F800 else R := Pixel1 and $F800;
|
|
if Pixel2 and $07E0 < Pixel1 and $07E0 then G := Pixel2 and $07E0 else G := Pixel1 and $07E0;
|
|
if Pixel2 and $001F < Pixel1 and $001F then B := Pixel2 and $001F else B := Pixel1 and $001F;
|
|
|
|
PUInt16( DestAddr )^ := R or G or B;
|
|
end
|
|
else
|
|
PUInt16( DestAddr )^ := Pixel1;
|
|
end;
|
|
inc( SrcAddr, 2 );
|
|
inc( DestAddr, 2 );
|
|
dec( WorkX );
|
|
until WorkX = 0;
|
|
inc( SrcAddr, SrcMod );
|
|
inc( DestAddr, DestMod );
|
|
dec( WorkY );
|
|
until WorkY = 0;
|
|
end;
|
|
24 :
|
|
begin
|
|
repeat
|
|
WorkX := Src.w;
|
|
repeat
|
|
Pixel1 := PUInt32( SrcAddr )^ and $00FFFFFF;
|
|
if ( Pixel1 <> TransparentColor ) and ( Pixel1 <> 0 ) then
|
|
begin
|
|
Pixel2 := PUInt32( DestAddr )^ and $00FFFFFF;
|
|
if Pixel2 > 0 then
|
|
begin
|
|
|
|
if Pixel2 and $FF0000 < Pixel1 and $FF0000 then R := Pixel2 and $FF0000 else R := Pixel1 and $FF0000;
|
|
if Pixel2 and $00FF00 < Pixel1 and $00FF00 then G := Pixel2 and $00FF00 else G := Pixel1 and $00FF00;
|
|
if Pixel2 and $0000FF < Pixel1 and $0000FF then B := Pixel2 and $0000FF else B := Pixel1 and $0000FF;
|
|
|
|
PUInt32( DestAddr )^ := PUInt32( DestAddr )^ and $FF000000 or ( R or G or B );
|
|
end
|
|
else
|
|
PUInt32( DestAddr )^ := PUInt32( DestAddr )^ and $FF000000 or Pixel1;
|
|
end;
|
|
inc( SrcAddr, 3 );
|
|
inc( DestAddr, 3 );
|
|
dec( WorkX );
|
|
until WorkX = 0;
|
|
inc( SrcAddr, SrcMod );
|
|
inc( DestAddr, DestMod );
|
|
dec( WorkY );
|
|
until WorkY = 0;
|
|
end;
|
|
32 :
|
|
begin
|
|
repeat
|
|
WorkX := Src.w;
|
|
repeat
|
|
Pixel1 := PUInt32( SrcAddr )^;
|
|
if ( Pixel1 <> TransparentColor ) and ( Pixel1 <> 0 ) then
|
|
begin
|
|
Pixel2 := PUInt32( DestAddr )^;
|
|
if Pixel2 > 0 then
|
|
begin
|
|
|
|
if Pixel2 and $FF0000 < Pixel1 and $FF0000 then R := Pixel2 and $FF0000 else R := Pixel1 and $FF0000;
|
|
if Pixel2 and $00FF00 < Pixel1 and $00FF00 then G := Pixel2 and $00FF00 else G := Pixel1 and $00FF00;
|
|
if Pixel2 and $0000FF < Pixel1 and $0000FF then B := Pixel2 and $0000FF else B := Pixel1 and $0000FF;
|
|
|
|
PUInt32( DestAddr )^ := R or G or B;
|
|
end
|
|
else
|
|
PUInt32( DestAddr )^ := Pixel1;
|
|
end;
|
|
inc( SrcAddr, 4 );
|
|
inc( DestAddr, 4 );
|
|
dec( WorkX );
|
|
until WorkX = 0;
|
|
inc( SrcAddr, SrcMod );
|
|
inc( DestAddr, DestMod );
|
|
dec( WorkY );
|
|
until WorkY = 0;
|
|
end;
|
|
end;
|
|
SDL_UnlockSurface( SrcSurface );
|
|
SDL_UnlockSurface( DestSurface );
|
|
end;
|
|
|
|
function SDL_ClipLine(var x1,y1,x2,y2: Integer; ClipRect: PSDL_Rect) : boolean;
|
|
var tflag, flag1, flag2: word;
|
|
txy, xedge, yedge: Integer;
|
|
slope: single;
|
|
|
|
function ClipCode(x,y: Integer): word;
|
|
begin
|
|
Result := 0;
|
|
if x < ClipRect.x then Result := 1;
|
|
if x >= ClipRect.w + ClipRect.x then Result := Result or 2;
|
|
if y < ClipRect.y then Result := Result or 4;
|
|
if y >= ClipRect.h + ClipRect.y then Result := Result or 8;
|
|
end;
|
|
|
|
begin
|
|
flag1 := ClipCode(x1,y1);
|
|
flag2 := ClipCode(x2,y2);
|
|
result := true;
|
|
|
|
while true do
|
|
begin
|
|
if (flag1 or flag2) = 0 then Exit; // all in
|
|
|
|
if (flag1 and flag2) <> 0 then
|
|
begin
|
|
result := false;
|
|
Exit; // all out
|
|
end;
|
|
|
|
if flag2 = 0 then
|
|
begin
|
|
txy := x1; x1 := x2; x2 := txy;
|
|
txy := y1; y1 := y2; y2 := txy;
|
|
tflag := flag1; flag1 := flag2; flag2 := tflag;
|
|
end;
|
|
|
|
if (flag2 and 3) <> 0 then
|
|
begin
|
|
if (flag2 and 1) <> 0 then
|
|
xedge := ClipRect.x
|
|
else
|
|
xedge := ClipRect.w + ClipRect.x -1; // back 1 pixel otherwise we end up in a loop
|
|
|
|
slope := (y2 - y1) / (x2 - x1);
|
|
y2 := y1 + Round(slope * (xedge - x1));
|
|
x2 := xedge;
|
|
end
|
|
else
|
|
begin
|
|
if (flag2 and 4) <> 0 then
|
|
yedge := ClipRect.y
|
|
else
|
|
yedge := ClipRect.h + ClipRect.y -1; // up 1 pixel otherwise we end up in a loop
|
|
|
|
slope := (x2 - x1) / (y2 - y1);
|
|
x2 := x1 + Round(slope * (yedge - y1));
|
|
y2 := yedge;
|
|
end;
|
|
|
|
flag2 := ClipCode(x2, y2);
|
|
end;
|
|
end;
|
|
|
|
end.
|
|
|
|
|