mirror of
https://github.com/Laex/Delphi-OpenCV.git
synced 2024-11-16 16:25:53 +01:00
2f087607e5
Signed-off-by: Mikhail Grigorev <sleuthhound@gmail.com>
4322 lines
161 KiB
ObjectPascal
4322 lines
161 KiB
ObjectPascal
unit sdl;
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{
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$Id: sdl.pas,v 1.38 2008/01/26 10:09:32 savage Exp $
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}
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{******************************************************************************}
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{ }
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{ JEDI-SDL : Pascal units for SDL - Simple DirectMedia Layer }
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{ Conversion of the Simple DirectMedia Layer Headers }
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{ }
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{ Portions created by Sam Lantinga <slouken@devolution.com> are }
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{ Copyright (C) 1997-2004 Sam Lantinga }
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{ 5635-34 Springhouse Dr. }
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{ Pleasanton, CA 94588 (USA) }
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{ }
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{ All Rights Reserved. }
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{ }
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{ The original files are : SDL.h }
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{ SDL_main.h }
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{ SDL_types.h }
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{ SDL_rwops.h }
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{ SDL_timer.h }
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{ SDL_audio.h }
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{ SDL_cdrom.h }
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{ SDL_joystick.h }
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{ SDL_mouse.h }
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{ SDL_keyboard.h }
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{ SDL_events.h }
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{ SDL_video.h }
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{ SDL_byteorder.h }
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{ SDL_version.h }
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{ SDL_active.h }
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{ SDL_thread.h }
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{ SDL_mutex .h }
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{ SDL_getenv.h }
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{ SDL_loadso.h }
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{ }
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{ The initial developer of this Pascal code was : }
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{ Dominique Louis <Dominique@SavageSoftware.com.au> }
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{ }
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{ Portions created by Dominique Louis are }
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{ Copyright (C) 2000 - 2004 Dominique Louis. }
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{ }
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{ }
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{ Contributor(s) }
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{ -------------- }
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{ Tom Jones <tigertomjones@gmx.de> His Project inspired this conversion }
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{ Matthias Thoma <ma.thoma@gmx.de> }
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{ }
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{ Obtained through: }
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{ Joint Endeavour of Delphi Innovators ( Project JEDI ) }
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{ }
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{ You may retrieve the latest version of this file at the Project }
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{ JEDI home page, located at http://delphi-jedi.org }
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{ }
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{ The contents of this file are used with permission, subject to }
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{ the Mozilla Public License Version 1.1 (the "License"); you may }
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{ not use this file except in compliance with the License. You may }
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{ obtain a copy of the License at }
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{ http://www.mozilla.org/MPL/MPL-1.1.html }
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{ }
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{ Software distributed under the License is distributed on an }
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{ "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or }
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{ implied. See the License for the specific language governing }
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{ rights and limitations under the License. }
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{ }
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{ Description }
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{ ----------- }
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{ }
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{ }
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{ }
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{ }
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{ }
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{ }
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{ }
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{ Requires }
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{ -------- }
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{ The SDL Runtime libraris on Win32 : SDL.dll on Linux : libSDL.so }
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{ They are available from... }
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{ http://www.libsdl.org . }
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{ }
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{ Programming Notes }
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{ ----------------- }
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{ }
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{ }
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{ }
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{ }
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{ Revision History }
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{ ---------------- }
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{ May 08 2001 - DL : Added Keyboard State Array ( See demos for how to }
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{ use ) }
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{ PKeyStateArr = ^TKeyStateArr; }
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{ TKeyStateArr = array[0..65000] of UInt8; }
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{ As most games will need it. }
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{ }
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{ April 02 2001 - DL : Added SDL_getenv.h definitions and tested version }
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{ 1.2.0 compatability. }
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{ }
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{ March 13 2001 - MT : Added Linux compatibility. }
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{ }
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{ March 10 2001 - MT : Added externalsyms for DEFINES }
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{ Changed the license header }
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{ }
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{ March 09 2001 - MT : Added Kylix Ifdefs/Deleted the uses mmsystem }
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{ }
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{ March 01 2001 - DL : Update conversion of version 1.1.8 }
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{ }
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{ July 22 2001 - DL : Added TUInt8Array and PUIntArray after suggestions }
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{ from Matthias Thoma and Eric Grange. }
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{ }
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{ October 12 2001 - DL : Various changes as suggested by Matthias Thoma and }
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{ David Acklam }
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{ }
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{ October 24 2001 - DL : Added FreePascal support as per suggestions from }
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{ Dean Ellis. }
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{ }
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{ October 27 2001 - DL : Added SDL_BUTTON macro }
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{ }
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{ November 08 2001 - DL : Bug fix as pointed out by Puthoon. }
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{ }
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{ November 29 2001 - DL : Bug fix of SDL_SetGammaRamp as pointed out by Simon}
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{ Rushton. }
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{ }
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{ November 30 2001 - DL : SDL_NOFRAME added as pointed out by Simon Rushton. }
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{ }
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{ December 11 2001 - DL : Added $WEAKPACKAGEUNIT ON to facilitate useage in }
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{ Components }
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{ }
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{ January 05 2002 - DL : Added SDL_Swap32 function as suggested by Matthias }
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{ Thoma and also made sure the _getenv from }
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{ MSVCRT.DLL uses the right calling convention }
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{ }
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{ January 25 2002 - DL : Updated conversion of SDL_AddTimer & }
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{ SDL_RemoveTimer as per suggestions from Matthias }
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{ Thoma. }
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{ }
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{ January 27 2002 - DL : Commented out exported function putenv and getenv }
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{ So that developers get used to using SDL_putenv }
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{ SDL_getenv, as they are more portable }
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{ }
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{ March 05 2002 - DL : Added FreeAnNil procedure for Delphi 4 users. }
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{ }
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{ October 23 2002 - DL : Added Delphi 3 Define of Win32. }
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{ If you intend to you Delphi 3... }
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{ ( which is officially unsupported ) make sure you }
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{ remove references to $EXTERNALSYM in this and other}
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{ SDL files. }
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{ }
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{ November 29 2002 - DL : Fixed bug in Declaration of SDL_GetRGBA that was }
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{ pointed out by Todd Lang }
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{ }
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{ April 03 2003 - DL : Added jedi-sdl.inc include file to support more }
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{ Pascal compilers. Initial support is now included }
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{ for GnuPascal, VirtualPascal, TMT and obviously }
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{ continue support for Delphi Kylix and FreePascal. }
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{ }
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{ April 08 2003 - MK : Aka Mr Kroket - Added Better FPC support }
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{ }
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{ April 24 2003 - DL : under instruction from Alexey Barkovoy, I have added}
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{ better TMT Pascal support and under instruction }
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{ from Prof. Abimbola Olowofoyeku (The African Chief),}
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{ I have added better Gnu Pascal support }
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{ }
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{ April 30 2003 - DL : under instruction from David Mears AKA }
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{ Jason Siletto, I have added FPC Linux support. }
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{ This was compiled with fpc 1.1, so remember to set }
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{ include file path. ie. -Fi/usr/share/fpcsrc/rtl/* }
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{ }
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{
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$Log: sdl.pas,v $
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Revision 1.38 2008/01/26 10:09:32 savage
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Added SDL_BUTTON_X1 and SDL_BUTTON_X2 constants for extended mouse buttons. Now makes SDL v1.2.13 compliant.
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Revision 1.37 2007/12/20 22:36:56 savage
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Added SKYOS support, thanks to Sebastian-Torsten Tillmann
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Revision 1.36 2007/12/05 22:52:04 savage
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Better Mac OS X support for Frameworks.
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Revision 1.35 2007/12/02 22:41:13 savage
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Change for Mac OS X to link to SDL Framework
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Revision 1.34 2007/08/26 23:50:53 savage
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Jonas supplied another fix.
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Revision 1.33 2007/08/26 15:59:46 savage
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Mac OS changes as suggested by Jonas Maebe
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Revision 1.32 2007/08/22 21:18:43 savage
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Thanks to Dean for his MouseDelta patch.
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Revision 1.31 2007/05/29 21:30:48 savage
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Changes as suggested by Almindor for 64bit compatibility.
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Revision 1.30 2007/05/29 19:31:03 savage
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Fix to TSDL_Overlay structure - thanks David Pethes (aka imcold)
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Revision 1.29 2007/05/20 20:29:11 savage
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Initial Changes to Handle 64 Bits
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Revision 1.26 2007/02/11 13:38:04 savage
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Added Nintendo DS support - Thanks Dean.
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Revision 1.25 2006/12/02 00:12:52 savage
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Updated to latest version
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Revision 1.24 2006/05/18 21:10:04 savage
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Added 1.2.10 Changes
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Revision 1.23 2005/12/04 23:17:52 drellis
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Added declaration of SInt8 and PSInt8
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Revision 1.22 2005/05/24 21:59:03 savage
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Re-arranged uses clause to work on Win32 and Linux, Thanks again Michalis.
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Revision 1.21 2005/05/22 18:42:31 savage
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Changes as suggested by Michalis Kamburelis. Thanks again.
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Revision 1.20 2005/04/10 11:48:33 savage
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Changes as suggested by Michalis, thanks.
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Revision 1.19 2005/01/05 01:47:06 savage
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Changed LibName to reflect what MacOS X should have. ie libSDL*-1.2.0.dylib respectively.
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Revision 1.18 2005/01/04 23:14:41 savage
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Changed LibName to reflect what most Linux distros will have. ie libSDL*-1.2.so.0 respectively.
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Revision 1.17 2005/01/03 18:40:59 savage
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Updated Version number to reflect latest one
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Revision 1.16 2005/01/01 02:02:06 savage
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Updated to v1.2.8
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Revision 1.15 2004/12/24 18:57:11 savage
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forgot to apply Michalis Kamburelis' patch to the implementation section. now fixed
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Revision 1.14 2004/12/23 23:42:18 savage
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Applied Patches supplied by Michalis Kamburelis ( THANKS! ), for greater FreePascal compatability.
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Revision 1.13 2004/09/30 22:31:59 savage
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Updated with slightly different header comments
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Revision 1.12 2004/09/12 21:52:58 savage
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Slight changes to fix some issues with the sdl classes.
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Revision 1.11 2004/08/14 22:54:30 savage
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Updated so that Library name defines are correctly defined for MacOS X.
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Revision 1.10 2004/07/20 23:57:33 savage
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Thanks to Paul Toth for spotting an error in the SDL Audio Convertion structures.
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In TSDL_AudioCVT the filters variable should point to and array of pointers and not what I had there previously.
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Revision 1.9 2004/07/03 22:07:22 savage
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Added Bitwise Manipulation Functions for TSDL_VideoInfo struct.
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Revision 1.8 2004/05/10 14:10:03 savage
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Initial MacOS X support. Fixed defines for MACOS ( Classic ) and DARWIN ( MacOS X ).
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Revision 1.7 2004/04/13 09:32:08 savage
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Changed Shared object names back to just the .so extension to avoid conflicts on various Linux/Unix distros. Therefore developers will need to create Symbolic links to the actual Share Objects if necessary.
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Revision 1.6 2004/04/01 20:53:23 savage
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Changed Linux Shared Object names so they reflect the Symbolic Links that are created when installing the RPMs from the SDL site.
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Revision 1.5 2004/02/22 15:32:10 savage
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SDL_GetEnv Fix so it also works on FPC/Linux. Thanks to Rodrigo for pointing this out.
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Revision 1.4 2004/02/21 23:24:29 savage
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SDL_GetEnv Fix so that it is not define twice for FPC. Thanks to Rene Hugentobler for pointing out this bug,
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Revision 1.3 2004/02/18 22:35:51 savage
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Brought sdl.pas up to 1.2.7 compatability
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Thus...
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Added SDL_GL_STEREO,
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SDL_GL_MULTISAMPLEBUFFERS,
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SDL_GL_MULTISAMPLESAMPLES
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Add DLL/Shared object functions
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function SDL_LoadObject( const sofile : PChar ) : Pointer;
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function SDL_LoadFunction( handle : Pointer; const name : PChar ) : Pointer;
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procedure SDL_UnloadObject( handle : Pointer );
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Added function to create RWops from const memory: SDL_RWFromConstMem()
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function SDL_RWFromConstMem(const mem: Pointer; size: Integer) : PSDL_RWops;
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Ported SDL_cpuinfo.h so Now you can test for Specific CPU types.
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Revision 1.2 2004/02/17 21:37:12 savage
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Tidying up of units
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Revision 1.1 2004/02/05 00:08:20 savage
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Module 1.0 release
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}
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{******************************************************************************}
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{$I jedi-sdl.inc}
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interface
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uses
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{$IFDEF __GPC__}
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system,
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{$IFDEF WINDOWS}
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wintypes,
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{$ELSE}
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{$ENDIF}
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gpc;
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{$ENDIF}
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{$IFDEF HAS_TYPES}
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Types{$IFNDEF NDS},{$ELSE};{$ENDIF}
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{$ENDIF}
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{$IFDEF WINDOWS}
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Windows;
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{$ENDIF}
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{$IFDEF UNIX}
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{$IFDEF FPC}
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{$IFNDEF SKYOS}
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pthreads,
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{$ENDIF}
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baseunix,
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{$IFNDEF GP2X}
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{$IFNDEF DARWIN}
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{$IFNDEF SKYOS}
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unix,
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{$ELSE}
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unix;
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{$ENDIF}
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{$ELSE}
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unix;
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{$ENDIF}
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{$ELSE}
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unix;
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{$ENDIF}
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{$IFNDEF GP2X}
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{$IFNDEF DARWIN}
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{$IFNDEF SKYOS}
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x,
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xlib;
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{$ENDIF}
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{$ENDIF}
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{$ENDIF}
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{$ELSE}
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Libc,
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Xlib;
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{$ENDIF}
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{$ENDIF}
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{$IFDEF __MACH__}
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GPCMacOSAll;
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{$ENDIF}
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const
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{$IFDEF WINDOWS}
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SDLLibName = 'SDL.dll';
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{$ENDIF}
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{$IFDEF UNIX}
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{$IFDEF DARWIN}
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SDLLibName = 'libSDL-1.2.0.dylib';
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{$ELSE}
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{$IFDEF FPC}
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SDLLibName = 'libSDL.so';
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{$ELSE}
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SDLLibName = 'libSDL-1.2.so.0';
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{$ENDIF}
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{$ENDIF}
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{$ENDIF}
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{$IFDEF MACOS}
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SDLLibName = 'SDL';
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{$linklib libSDL}
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{$ENDIF}
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{$IFDEF NDS}
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SDLLibName = 'libSDL.a';
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{$linklib libSDL.a}
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{$linklib libnds9.a}
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{$linklib libc.a}
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{$linklib libgcc.a}
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{$linklib libsysbase.a}
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{$ENDIF}
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// SDL_verion.h constants
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// Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
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SDL_MAJOR_VERSION = 1;
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{$EXTERNALSYM SDL_MAJOR_VERSION}
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SDL_MINOR_VERSION = 2;
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{$EXTERNALSYM SDL_MINOR_VERSION}
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SDL_PATCHLEVEL = 13;
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{$EXTERNALSYM SDL_PATCHLEVEL}
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// SDL.h constants
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SDL_INIT_TIMER = $00000001;
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{$EXTERNALSYM SDL_INIT_TIMER}
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SDL_INIT_AUDIO = $00000010;
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{$EXTERNALSYM SDL_INIT_AUDIO}
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SDL_INIT_VIDEO = $00000020;
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{$EXTERNALSYM SDL_INIT_VIDEO}
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SDL_INIT_CDROM = $00000100;
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{$EXTERNALSYM SDL_INIT_CDROM}
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SDL_INIT_JOYSTICK = $00000200;
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{$EXTERNALSYM SDL_INIT_JOYSTICK}
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SDL_INIT_NOPARACHUTE = $00100000; // Don't catch fatal signals
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{$EXTERNALSYM SDL_INIT_NOPARACHUTE}
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SDL_INIT_EVENTTHREAD = $01000000; // Not supported on all OS's
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{$EXTERNALSYM SDL_INIT_EVENTTHREAD}
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SDL_INIT_EVERYTHING = $0000FFFF;
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{$EXTERNALSYM SDL_INIT_EVERYTHING}
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// SDL_error.h constants
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ERR_MAX_STRLEN = 128;
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{$EXTERNALSYM ERR_MAX_STRLEN}
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ERR_MAX_ARGS = 5;
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{$EXTERNALSYM ERR_MAX_ARGS}
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// SDL_types.h constants
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SDL_PRESSED = $01;
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{$EXTERNALSYM SDL_PRESSED}
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SDL_RELEASED = $00;
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{$EXTERNALSYM SDL_RELEASED}
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// SDL_timer.h constants
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// This is the OS scheduler timeslice, in milliseconds
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SDL_TIMESLICE = 10;
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{$EXTERNALSYM SDL_TIMESLICE}
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// This is the maximum resolution of the SDL timer on all platforms
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TIMER_RESOLUTION = 10; // Experimentally determined
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{$EXTERNALSYM TIMER_RESOLUTION}
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// SDL_audio.h constants
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AUDIO_U8 = $0008; // Unsigned 8-bit samples
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{$EXTERNALSYM AUDIO_U8}
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AUDIO_S8 = $8008; // Signed 8-bit samples
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{$EXTERNALSYM AUDIO_S8}
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AUDIO_U16LSB = $0010; // Unsigned 16-bit samples
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{$EXTERNALSYM AUDIO_U16LSB}
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AUDIO_S16LSB = $8010; // Signed 16-bit samples
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{$EXTERNALSYM AUDIO_S16LSB}
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AUDIO_U16MSB = $1010; // As above, but big-endian byte order
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{$EXTERNALSYM AUDIO_U16MSB}
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AUDIO_S16MSB = $9010; // As above, but big-endian byte order
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{$EXTERNALSYM AUDIO_S16MSB}
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AUDIO_U16 = AUDIO_U16LSB;
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{$EXTERNALSYM AUDIO_U16}
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AUDIO_S16 = AUDIO_S16LSB;
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{$EXTERNALSYM AUDIO_S16}
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// SDL_cdrom.h constants
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// The maximum number of CD-ROM tracks on a disk
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SDL_MAX_TRACKS = 99;
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{$EXTERNALSYM SDL_MAX_TRACKS}
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// The types of CD-ROM track possible
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SDL_AUDIO_TRACK = $00;
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{$EXTERNALSYM SDL_AUDIO_TRACK}
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SDL_DATA_TRACK = $04;
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{$EXTERNALSYM SDL_DATA_TRACK}
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// Conversion functions from frames to Minute/Second/Frames and vice versa
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CD_FPS = 75;
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{$EXTERNALSYM CD_FPS}
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// SDL_byteorder.h constants
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// The two types of endianness
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SDL_LIL_ENDIAN = 1234;
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{$EXTERNALSYM SDL_LIL_ENDIAN}
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SDL_BIG_ENDIAN = 4321;
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{$EXTERNALSYM SDL_BIG_ENDIAN}
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{$IFDEF IA32}
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SDL_BYTEORDER = SDL_LIL_ENDIAN;
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{$EXTERNALSYM SDL_BYTEORDER}
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// Native audio byte ordering
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AUDIO_U16SYS = AUDIO_U16LSB;
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{$EXTERNALSYM AUDIO_U16SYS}
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AUDIO_S16SYS = AUDIO_S16LSB;
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{$EXTERNALSYM AUDIO_S16SYS}
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{$ELSE}
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SDL_BYTEORDER = SDL_BIG_ENDIAN;
|
|
{$EXTERNALSYM SDL_BYTEORDER}
|
|
// Native audio byte ordering
|
|
AUDIO_U16SYS = AUDIO_U16MSB;
|
|
{$EXTERNALSYM AUDIO_U16SYS}
|
|
AUDIO_S16SYS = AUDIO_S16MSB;
|
|
{$EXTERNALSYM AUDIO_S16SYS}
|
|
|
|
{$ENDIF}
|
|
|
|
|
|
SDL_MIX_MAXVOLUME = 128;
|
|
{$EXTERNALSYM SDL_MIX_MAXVOLUME}
|
|
|
|
// SDL_joystick.h constants
|
|
MAX_JOYSTICKS = 2; // only 2 are supported in the multimedia API
|
|
{$EXTERNALSYM MAX_JOYSTICKS}
|
|
MAX_AXES = 6; // each joystick can have up to 6 axes
|
|
{$EXTERNALSYM MAX_AXES}
|
|
MAX_BUTTONS = 32; // and 32 buttons
|
|
{$EXTERNALSYM MAX_BUTTONS}
|
|
AXIS_MIN = -32768; // minimum value for axis coordinate
|
|
{$EXTERNALSYM AXIS_MIN}
|
|
AXIS_MAX = 32767; // maximum value for axis coordinate
|
|
{$EXTERNALSYM AXIS_MAX}
|
|
JOY_AXIS_THRESHOLD = (((AXIS_MAX) - (AXIS_MIN)) / 100); // 1% motion
|
|
{$EXTERNALSYM JOY_AXIS_THRESHOLD}
|
|
//JOY_BUTTON_FLAG(n) (1<<n)
|
|
// array to hold joystick ID values
|
|
//static UInt SYS_JoystickID[MAX_JOYSTICKS];
|
|
//static JOYCAPS SYS_Joystick[MAX_JOYSTICKS];
|
|
|
|
{ Get the current state of a POV hat on a joystick
|
|
The return value is one of the following positions: }
|
|
SDL_HAT_CENTERED = $00;
|
|
{$EXTERNALSYM SDL_HAT_CENTERED}
|
|
SDL_HAT_UP = $01;
|
|
{$EXTERNALSYM SDL_HAT_UP}
|
|
SDL_HAT_RIGHT = $02;
|
|
{$EXTERNALSYM SDL_HAT_RIGHT}
|
|
SDL_HAT_DOWN = $04;
|
|
{$EXTERNALSYM SDL_HAT_DOWN}
|
|
SDL_HAT_LEFT = $08;
|
|
{$EXTERNALSYM SDL_HAT_LEFT}
|
|
SDL_HAT_RIGHTUP = SDL_HAT_RIGHT or SDL_HAT_UP;
|
|
{$EXTERNALSYM SDL_HAT_RIGHTUP}
|
|
SDL_HAT_RIGHTDOWN = SDL_HAT_RIGHT or SDL_HAT_DOWN;
|
|
{$EXTERNALSYM SDL_HAT_RIGHTDOWN}
|
|
SDL_HAT_LEFTUP = SDL_HAT_LEFT or SDL_HAT_UP;
|
|
{$EXTERNALSYM SDL_HAT_LEFTUP}
|
|
SDL_HAT_LEFTDOWN = SDL_HAT_LEFT or SDL_HAT_DOWN;
|
|
{$EXTERNALSYM SDL_HAT_LEFTDOWN}
|
|
|
|
// SDL_events.h constants
|
|
SDL_NOEVENT = 0; // Unused (do not remove)
|
|
{$EXTERNALSYM SDL_NOEVENT}
|
|
SDL_ACTIVEEVENT = 1; // Application loses/gains visibility
|
|
{$EXTERNALSYM SDL_ACTIVEEVENT}
|
|
SDL_KEYDOWN = 2; // Keys pressed
|
|
{$EXTERNALSYM SDL_KEYDOWN}
|
|
SDL_KEYUP = 3; // Keys released
|
|
{$EXTERNALSYM SDL_KEYUP}
|
|
SDL_MOUSEMOTION = 4; // Mouse moved
|
|
{$EXTERNALSYM SDL_MOUSEMOTION}
|
|
SDL_MOUSEBUTTONDOWN = 5; // Mouse button pressed
|
|
{$EXTERNALSYM SDL_MOUSEBUTTONDOWN}
|
|
SDL_MOUSEBUTTONUP = 6; // Mouse button released
|
|
{$EXTERNALSYM SDL_MOUSEBUTTONUP}
|
|
SDL_JOYAXISMOTION = 7; // Joystick axis motion
|
|
{$EXTERNALSYM SDL_JOYAXISMOTION}
|
|
SDL_JOYBALLMOTION = 8; // Joystick trackball motion
|
|
{$EXTERNALSYM SDL_JOYBALLMOTION}
|
|
SDL_JOYHATMOTION = 9; // Joystick hat position change
|
|
{$EXTERNALSYM SDL_JOYHATMOTION}
|
|
SDL_JOYBUTTONDOWN = 10; // Joystick button pressed
|
|
{$EXTERNALSYM SDL_JOYBUTTONDOWN}
|
|
SDL_JOYBUTTONUP = 11; // Joystick button released
|
|
{$EXTERNALSYM SDL_JOYBUTTONUP}
|
|
SDL_QUITEV = 12; // User-requested quit ( Changed due to procedure conflict )
|
|
{$EXTERNALSYM SDL_QUIT}
|
|
SDL_SYSWMEVENT = 13; // System specific event
|
|
{$EXTERNALSYM SDL_SYSWMEVENT}
|
|
SDL_EVENT_RESERVEDA = 14; // Reserved for future use..
|
|
{$EXTERNALSYM SDL_EVENT_RESERVEDA}
|
|
SDL_EVENT_RESERVED = 15; // Reserved for future use..
|
|
{$EXTERNALSYM SDL_EVENT_RESERVED}
|
|
SDL_VIDEORESIZE = 16; // User resized video mode
|
|
{$EXTERNALSYM SDL_VIDEORESIZE}
|
|
SDL_VIDEOEXPOSE = 17; // Screen needs to be redrawn
|
|
{$EXTERNALSYM SDL_VIDEOEXPOSE}
|
|
SDL_EVENT_RESERVED2 = 18; // Reserved for future use..
|
|
{$EXTERNALSYM SDL_EVENT_RESERVED2}
|
|
SDL_EVENT_RESERVED3 = 19; // Reserved for future use..
|
|
{$EXTERNALSYM SDL_EVENT_RESERVED3}
|
|
SDL_EVENT_RESERVED4 = 20; // Reserved for future use..
|
|
{$EXTERNALSYM SDL_EVENT_RESERVED4}
|
|
SDL_EVENT_RESERVED5 = 21; // Reserved for future use..
|
|
{$EXTERNALSYM SDL_EVENT_RESERVED5}
|
|
SDL_EVENT_RESERVED6 = 22; // Reserved for future use..
|
|
{$EXTERNALSYM SDL_EVENT_RESERVED6}
|
|
SDL_EVENT_RESERVED7 = 23; // Reserved for future use..
|
|
{$EXTERNALSYM SDL_EVENT_RESERVED7}
|
|
// Events SDL_USEREVENT through SDL_MAXEVENTS-1 are for your use
|
|
SDL_USEREVENT = 24;
|
|
{$EXTERNALSYM SDL_USEREVENT}
|
|
// This last event is only for bounding internal arrays
|
|
// It is the number of bits in the event mask datatype -- UInt32
|
|
SDL_NUMEVENTS = 32;
|
|
{$EXTERNALSYM SDL_NUMEVENTS}
|
|
|
|
SDL_ALLEVENTS = $FFFFFFFF;
|
|
{$EXTERNALSYM SDL_ALLEVENTS}
|
|
|
|
SDL_ACTIVEEVENTMASK = 1 shl SDL_ACTIVEEVENT;
|
|
{$EXTERNALSYM SDL_ACTIVEEVENTMASK}
|
|
SDL_KEYDOWNMASK = 1 shl SDL_KEYDOWN;
|
|
{$EXTERNALSYM SDL_KEYDOWNMASK}
|
|
SDL_KEYUPMASK = 1 shl SDL_KEYUP;
|
|
{$EXTERNALSYM SDL_KEYUPMASK}
|
|
SDL_MOUSEMOTIONMASK = 1 shl SDL_MOUSEMOTION;
|
|
{$EXTERNALSYM SDL_MOUSEMOTIONMASK}
|
|
SDL_MOUSEBUTTONDOWNMASK = 1 shl SDL_MOUSEBUTTONDOWN;
|
|
{$EXTERNALSYM SDL_MOUSEBUTTONDOWNMASK}
|
|
SDL_MOUSEBUTTONUPMASK = 1 shl SDL_MOUSEBUTTONUP;
|
|
{$EXTERNALSYM SDL_MOUSEBUTTONUPMASK}
|
|
SDL_MOUSEEVENTMASK = 1 shl SDL_MOUSEMOTION or
|
|
1 shl SDL_MOUSEBUTTONDOWN or
|
|
1 shl SDL_MOUSEBUTTONUP;
|
|
{$EXTERNALSYM SDL_MOUSEEVENTMASK}
|
|
SDL_JOYAXISMOTIONMASK = 1 shl SDL_JOYAXISMOTION;
|
|
{$EXTERNALSYM SDL_JOYAXISMOTIONMASK}
|
|
SDL_JOYBALLMOTIONMASK = 1 shl SDL_JOYBALLMOTION;
|
|
{$EXTERNALSYM SDL_JOYBALLMOTIONMASK}
|
|
SDL_JOYHATMOTIONMASK = 1 shl SDL_JOYHATMOTION;
|
|
{$EXTERNALSYM SDL_JOYHATMOTIONMASK}
|
|
SDL_JOYBUTTONDOWNMASK = 1 shl SDL_JOYBUTTONDOWN;
|
|
{$EXTERNALSYM SDL_JOYBUTTONDOWNMASK}
|
|
SDL_JOYBUTTONUPMASK = 1 shl SDL_JOYBUTTONUP;
|
|
{$EXTERNALSYM SDL_JOYBUTTONUPMASK}
|
|
SDL_JOYEVENTMASK = 1 shl SDL_JOYAXISMOTION or
|
|
1 shl SDL_JOYBALLMOTION or
|
|
1 shl SDL_JOYHATMOTION or
|
|
1 shl SDL_JOYBUTTONDOWN or
|
|
1 shl SDL_JOYBUTTONUP;
|
|
{$EXTERNALSYM SDL_JOYEVENTMASK}
|
|
SDL_VIDEORESIZEMASK = 1 shl SDL_VIDEORESIZE;
|
|
{$EXTERNALSYM SDL_VIDEORESIZEMASK}
|
|
SDL_QUITMASK = 1 shl SDL_QUITEV;
|
|
{$EXTERNALSYM SDL_QUITMASK}
|
|
SDL_SYSWMEVENTMASK = 1 shl SDL_SYSWMEVENT;
|
|
{$EXTERNALSYM SDL_SYSWMEVENTMASK}
|
|
|
|
{ This function allows you to set the state of processing certain events.
|
|
If 'state' is set to SDL_IGNORE, that event will be automatically dropped
|
|
from the event queue and will not event be filtered.
|
|
If 'state' is set to SDL_ENABLE, that event will be processed normally.
|
|
If 'state' is set to SDL_QUERY, SDL_EventState() will return the
|
|
current processing state of the specified event. }
|
|
|
|
SDL_QUERY = -1;
|
|
{$EXTERNALSYM SDL_QUERY}
|
|
SDL_IGNORE = 0;
|
|
{$EXTERNALSYM SDL_IGNORE}
|
|
SDL_DISABLE = 0;
|
|
{$EXTERNALSYM SDL_DISABLE}
|
|
SDL_ENABLE = 1;
|
|
{$EXTERNALSYM SDL_ENABLE}
|
|
|
|
//SDL_keyboard.h constants
|
|
// This is the mask which refers to all hotkey bindings
|
|
SDL_ALL_HOTKEYS = $FFFFFFFF;
|
|
{$EXTERNALSYM SDL_ALL_HOTKEYS}
|
|
|
|
{ Enable/Disable keyboard repeat. Keyboard repeat defaults to off.
|
|
'delay' is the initial delay in ms between the time when a key is
|
|
pressed, and keyboard repeat begins.
|
|
'interval' is the time in ms between keyboard repeat events. }
|
|
|
|
SDL_DEFAULT_REPEAT_DELAY = 500;
|
|
{$EXTERNALSYM SDL_DEFAULT_REPEAT_DELAY}
|
|
SDL_DEFAULT_REPEAT_INTERVAL = 30;
|
|
{$EXTERNALSYM SDL_DEFAULT_REPEAT_INTERVAL}
|
|
|
|
// The keyboard syms have been cleverly chosen to map to ASCII
|
|
SDLK_UNKNOWN = 0;
|
|
{$EXTERNALSYM SDLK_UNKNOWN}
|
|
SDLK_FIRST = 0;
|
|
{$EXTERNALSYM SDLK_FIRST}
|
|
SDLK_BACKSPACE = 8;
|
|
{$EXTERNALSYM SDLK_BACKSPACE}
|
|
SDLK_TAB = 9;
|
|
{$EXTERNALSYM SDLK_TAB}
|
|
SDLK_CLEAR = 12;
|
|
{$EXTERNALSYM SDLK_CLEAR}
|
|
SDLK_RETURN = 13;
|
|
{$EXTERNALSYM SDLK_RETURN}
|
|
SDLK_PAUSE = 19;
|
|
{$EXTERNALSYM SDLK_PAUSE}
|
|
SDLK_ESCAPE = 27;
|
|
{$EXTERNALSYM SDLK_ESCAPE}
|
|
SDLK_SPACE = 32;
|
|
{$EXTERNALSYM SDLK_SPACE}
|
|
SDLK_EXCLAIM = 33;
|
|
{$EXTERNALSYM SDLK_EXCLAIM}
|
|
SDLK_QUOTEDBL = 34;
|
|
{$EXTERNALSYM SDLK_QUOTEDBL}
|
|
SDLK_HASH = 35;
|
|
{$EXTERNALSYM SDLK_HASH}
|
|
SDLK_DOLLAR = 36;
|
|
{$EXTERNALSYM SDLK_DOLLAR}
|
|
SDLK_AMPERSAND = 38;
|
|
{$EXTERNALSYM SDLK_AMPERSAND}
|
|
SDLK_QUOTE = 39;
|
|
{$EXTERNALSYM SDLK_QUOTE}
|
|
SDLK_LEFTPAREN = 40;
|
|
{$EXTERNALSYM SDLK_LEFTPAREN}
|
|
SDLK_RIGHTPAREN = 41;
|
|
{$EXTERNALSYM SDLK_RIGHTPAREN}
|
|
SDLK_ASTERISK = 42;
|
|
{$EXTERNALSYM SDLK_ASTERISK}
|
|
SDLK_PLUS = 43;
|
|
{$EXTERNALSYM SDLK_PLUS}
|
|
SDLK_COMMA = 44;
|
|
{$EXTERNALSYM SDLK_COMMA}
|
|
SDLK_MINUS = 45;
|
|
{$EXTERNALSYM SDLK_MINUS}
|
|
SDLK_PERIOD = 46;
|
|
{$EXTERNALSYM SDLK_PERIOD}
|
|
SDLK_SLASH = 47;
|
|
{$EXTERNALSYM SDLK_SLASH}
|
|
SDLK_0 = 48;
|
|
{$EXTERNALSYM SDLK_0}
|
|
SDLK_1 = 49;
|
|
{$EXTERNALSYM SDLK_1}
|
|
SDLK_2 = 50;
|
|
{$EXTERNALSYM SDLK_2}
|
|
SDLK_3 = 51;
|
|
{$EXTERNALSYM SDLK_3}
|
|
SDLK_4 = 52;
|
|
{$EXTERNALSYM SDLK_4}
|
|
SDLK_5 = 53;
|
|
{$EXTERNALSYM SDLK_5}
|
|
SDLK_6 = 54;
|
|
{$EXTERNALSYM SDLK_6}
|
|
SDLK_7 = 55;
|
|
{$EXTERNALSYM SDLK_7}
|
|
SDLK_8 = 56;
|
|
{$EXTERNALSYM SDLK_8}
|
|
SDLK_9 = 57;
|
|
{$EXTERNALSYM SDLK_9}
|
|
SDLK_COLON = 58;
|
|
{$EXTERNALSYM SDLK_COLON}
|
|
SDLK_SEMICOLON = 59;
|
|
{$EXTERNALSYM SDLK_SEMICOLON}
|
|
SDLK_LESS = 60;
|
|
{$EXTERNALSYM SDLK_LESS}
|
|
SDLK_EQUALS = 61;
|
|
{$EXTERNALSYM SDLK_EQUALS}
|
|
SDLK_GREATER = 62;
|
|
{$EXTERNALSYM SDLK_GREATER}
|
|
SDLK_QUESTION = 63;
|
|
{$EXTERNALSYM SDLK_QUESTION}
|
|
SDLK_AT = 64;
|
|
{$EXTERNALSYM SDLK_AT}
|
|
|
|
{ Skip uppercase letters }
|
|
|
|
SDLK_LEFTBRACKET = 91;
|
|
{$EXTERNALSYM SDLK_LEFTBRACKET}
|
|
SDLK_BACKSLASH = 92;
|
|
{$EXTERNALSYM SDLK_BACKSLASH}
|
|
SDLK_RIGHTBRACKET = 93;
|
|
{$EXTERNALSYM SDLK_RIGHTBRACKET}
|
|
SDLK_CARET = 94;
|
|
{$EXTERNALSYM SDLK_CARET}
|
|
SDLK_UNDERSCORE = 95;
|
|
{$EXTERNALSYM SDLK_UNDERSCORE}
|
|
SDLK_BACKQUOTE = 96;
|
|
{$EXTERNALSYM SDLK_BACKQUOTE}
|
|
SDLK_a = 97;
|
|
{$EXTERNALSYM SDLK_a}
|
|
SDLK_b = 98;
|
|
{$EXTERNALSYM SDLK_b}
|
|
SDLK_c = 99;
|
|
{$EXTERNALSYM SDLK_c}
|
|
SDLK_d = 100;
|
|
{$EXTERNALSYM SDLK_d}
|
|
SDLK_e = 101;
|
|
{$EXTERNALSYM SDLK_e}
|
|
SDLK_f = 102;
|
|
{$EXTERNALSYM SDLK_f}
|
|
SDLK_g = 103;
|
|
{$EXTERNALSYM SDLK_g}
|
|
SDLK_h = 104;
|
|
{$EXTERNALSYM SDLK_h}
|
|
SDLK_i = 105;
|
|
{$EXTERNALSYM SDLK_i}
|
|
SDLK_j = 106;
|
|
{$EXTERNALSYM SDLK_j}
|
|
SDLK_k = 107;
|
|
{$EXTERNALSYM SDLK_k}
|
|
SDLK_l = 108;
|
|
{$EXTERNALSYM SDLK_l}
|
|
SDLK_m = 109;
|
|
{$EXTERNALSYM SDLK_m}
|
|
SDLK_n = 110;
|
|
{$EXTERNALSYM SDLK_n}
|
|
SDLK_o = 111;
|
|
{$EXTERNALSYM SDLK_o}
|
|
SDLK_p = 112;
|
|
{$EXTERNALSYM SDLK_p}
|
|
SDLK_q = 113;
|
|
{$EXTERNALSYM SDLK_q}
|
|
SDLK_r = 114;
|
|
{$EXTERNALSYM SDLK_r}
|
|
SDLK_s = 115;
|
|
{$EXTERNALSYM SDLK_s}
|
|
SDLK_t = 116;
|
|
{$EXTERNALSYM SDLK_t}
|
|
SDLK_u = 117;
|
|
{$EXTERNALSYM SDLK_u}
|
|
SDLK_v = 118;
|
|
{$EXTERNALSYM SDLK_v}
|
|
SDLK_w = 119;
|
|
{$EXTERNALSYM SDLK_w}
|
|
SDLK_x = 120;
|
|
{$EXTERNALSYM SDLK_x}
|
|
SDLK_y = 121;
|
|
{$EXTERNALSYM SDLK_y}
|
|
SDLK_z = 122;
|
|
{$EXTERNALSYM SDLK_z}
|
|
SDLK_DELETE = 127;
|
|
{$EXTERNALSYM SDLK_DELETE}
|
|
// End of ASCII mapped keysyms
|
|
|
|
// International keyboard syms
|
|
SDLK_WORLD_0 = 160; // 0xA0
|
|
{$EXTERNALSYM SDLK_WORLD_0}
|
|
SDLK_WORLD_1 = 161;
|
|
{$EXTERNALSYM SDLK_WORLD_1}
|
|
SDLK_WORLD_2 = 162;
|
|
{$EXTERNALSYM SDLK_WORLD_2}
|
|
SDLK_WORLD_3 = 163;
|
|
{$EXTERNALSYM SDLK_WORLD_3}
|
|
SDLK_WORLD_4 = 164;
|
|
{$EXTERNALSYM SDLK_WORLD_4}
|
|
SDLK_WORLD_5 = 165;
|
|
{$EXTERNALSYM SDLK_WORLD_5}
|
|
SDLK_WORLD_6 = 166;
|
|
{$EXTERNALSYM SDLK_WORLD_6}
|
|
SDLK_WORLD_7 = 167;
|
|
{$EXTERNALSYM SDLK_WORLD_7}
|
|
SDLK_WORLD_8 = 168;
|
|
{$EXTERNALSYM SDLK_WORLD_8}
|
|
SDLK_WORLD_9 = 169;
|
|
{$EXTERNALSYM SDLK_WORLD_9}
|
|
SDLK_WORLD_10 = 170;
|
|
{$EXTERNALSYM SDLK_WORLD_10}
|
|
SDLK_WORLD_11 = 171;
|
|
{$EXTERNALSYM SDLK_WORLD_11}
|
|
SDLK_WORLD_12 = 172;
|
|
{$EXTERNALSYM SDLK_WORLD_12}
|
|
SDLK_WORLD_13 = 173;
|
|
{$EXTERNALSYM SDLK_WORLD_13}
|
|
SDLK_WORLD_14 = 174;
|
|
{$EXTERNALSYM SDLK_WORLD_14}
|
|
SDLK_WORLD_15 = 175;
|
|
{$EXTERNALSYM SDLK_WORLD_15}
|
|
SDLK_WORLD_16 = 176;
|
|
{$EXTERNALSYM SDLK_WORLD_16}
|
|
SDLK_WORLD_17 = 177;
|
|
{$EXTERNALSYM SDLK_WORLD_17}
|
|
SDLK_WORLD_18 = 178;
|
|
{$EXTERNALSYM SDLK_WORLD_18}
|
|
SDLK_WORLD_19 = 179;
|
|
{$EXTERNALSYM SDLK_WORLD_19}
|
|
SDLK_WORLD_20 = 180;
|
|
{$EXTERNALSYM SDLK_WORLD_20}
|
|
SDLK_WORLD_21 = 181;
|
|
{$EXTERNALSYM SDLK_WORLD_21}
|
|
SDLK_WORLD_22 = 182;
|
|
{$EXTERNALSYM SDLK_WORLD_22}
|
|
SDLK_WORLD_23 = 183;
|
|
{$EXTERNALSYM SDLK_WORLD_23}
|
|
SDLK_WORLD_24 = 184;
|
|
{$EXTERNALSYM SDLK_WORLD_24}
|
|
SDLK_WORLD_25 = 185;
|
|
{$EXTERNALSYM SDLK_WORLD_25}
|
|
SDLK_WORLD_26 = 186;
|
|
{$EXTERNALSYM SDLK_WORLD_26}
|
|
SDLK_WORLD_27 = 187;
|
|
{$EXTERNALSYM SDLK_WORLD_27}
|
|
SDLK_WORLD_28 = 188;
|
|
{$EXTERNALSYM SDLK_WORLD_28}
|
|
SDLK_WORLD_29 = 189;
|
|
{$EXTERNALSYM SDLK_WORLD_29}
|
|
SDLK_WORLD_30 = 190;
|
|
{$EXTERNALSYM SDLK_WORLD_30}
|
|
SDLK_WORLD_31 = 191;
|
|
{$EXTERNALSYM SDLK_WORLD_31}
|
|
SDLK_WORLD_32 = 192;
|
|
{$EXTERNALSYM SDLK_WORLD_32}
|
|
SDLK_WORLD_33 = 193;
|
|
{$EXTERNALSYM SDLK_WORLD_33}
|
|
SDLK_WORLD_34 = 194;
|
|
{$EXTERNALSYM SDLK_WORLD_34}
|
|
SDLK_WORLD_35 = 195;
|
|
{$EXTERNALSYM SDLK_WORLD_35}
|
|
SDLK_WORLD_36 = 196;
|
|
{$EXTERNALSYM SDLK_WORLD_36}
|
|
SDLK_WORLD_37 = 197;
|
|
{$EXTERNALSYM SDLK_WORLD_37}
|
|
SDLK_WORLD_38 = 198;
|
|
{$EXTERNALSYM SDLK_WORLD_38}
|
|
SDLK_WORLD_39 = 199;
|
|
{$EXTERNALSYM SDLK_WORLD_39}
|
|
SDLK_WORLD_40 = 200;
|
|
{$EXTERNALSYM SDLK_WORLD_40}
|
|
SDLK_WORLD_41 = 201;
|
|
{$EXTERNALSYM SDLK_WORLD_41}
|
|
SDLK_WORLD_42 = 202;
|
|
{$EXTERNALSYM SDLK_WORLD_42}
|
|
SDLK_WORLD_43 = 203;
|
|
{$EXTERNALSYM SDLK_WORLD_43}
|
|
SDLK_WORLD_44 = 204;
|
|
{$EXTERNALSYM SDLK_WORLD_44}
|
|
SDLK_WORLD_45 = 205;
|
|
{$EXTERNALSYM SDLK_WORLD_45}
|
|
SDLK_WORLD_46 = 206;
|
|
{$EXTERNALSYM SDLK_WORLD_46}
|
|
SDLK_WORLD_47 = 207;
|
|
{$EXTERNALSYM SDLK_WORLD_47}
|
|
SDLK_WORLD_48 = 208;
|
|
{$EXTERNALSYM SDLK_WORLD_48}
|
|
SDLK_WORLD_49 = 209;
|
|
{$EXTERNALSYM SDLK_WORLD_49}
|
|
SDLK_WORLD_50 = 210;
|
|
{$EXTERNALSYM SDLK_WORLD_50}
|
|
SDLK_WORLD_51 = 211;
|
|
{$EXTERNALSYM SDLK_WORLD_51}
|
|
SDLK_WORLD_52 = 212;
|
|
{$EXTERNALSYM SDLK_WORLD_52}
|
|
SDLK_WORLD_53 = 213;
|
|
{$EXTERNALSYM SDLK_WORLD_53}
|
|
SDLK_WORLD_54 = 214;
|
|
{$EXTERNALSYM SDLK_WORLD_54}
|
|
SDLK_WORLD_55 = 215;
|
|
{$EXTERNALSYM SDLK_WORLD_55}
|
|
SDLK_WORLD_56 = 216;
|
|
{$EXTERNALSYM SDLK_WORLD_56}
|
|
SDLK_WORLD_57 = 217;
|
|
{$EXTERNALSYM SDLK_WORLD_57}
|
|
SDLK_WORLD_58 = 218;
|
|
{$EXTERNALSYM SDLK_WORLD_58}
|
|
SDLK_WORLD_59 = 219;
|
|
{$EXTERNALSYM SDLK_WORLD_59}
|
|
SDLK_WORLD_60 = 220;
|
|
{$EXTERNALSYM SDLK_WORLD_60}
|
|
SDLK_WORLD_61 = 221;
|
|
{$EXTERNALSYM SDLK_WORLD_61}
|
|
SDLK_WORLD_62 = 222;
|
|
{$EXTERNALSYM SDLK_WORLD_62}
|
|
SDLK_WORLD_63 = 223;
|
|
{$EXTERNALSYM SDLK_WORLD_63}
|
|
SDLK_WORLD_64 = 224;
|
|
{$EXTERNALSYM SDLK_WORLD_64}
|
|
SDLK_WORLD_65 = 225;
|
|
{$EXTERNALSYM SDLK_WORLD_65}
|
|
SDLK_WORLD_66 = 226;
|
|
{$EXTERNALSYM SDLK_WORLD_66}
|
|
SDLK_WORLD_67 = 227;
|
|
{$EXTERNALSYM SDLK_WORLD_67}
|
|
SDLK_WORLD_68 = 228;
|
|
{$EXTERNALSYM SDLK_WORLD_68}
|
|
SDLK_WORLD_69 = 229;
|
|
{$EXTERNALSYM SDLK_WORLD_69}
|
|
SDLK_WORLD_70 = 230;
|
|
{$EXTERNALSYM SDLK_WORLD_70}
|
|
SDLK_WORLD_71 = 231;
|
|
{$EXTERNALSYM SDLK_WORLD_71}
|
|
SDLK_WORLD_72 = 232;
|
|
{$EXTERNALSYM SDLK_WORLD_72}
|
|
SDLK_WORLD_73 = 233;
|
|
{$EXTERNALSYM SDLK_WORLD_73}
|
|
SDLK_WORLD_74 = 234;
|
|
{$EXTERNALSYM SDLK_WORLD_74}
|
|
SDLK_WORLD_75 = 235;
|
|
{$EXTERNALSYM SDLK_WORLD_75}
|
|
SDLK_WORLD_76 = 236;
|
|
{$EXTERNALSYM SDLK_WORLD_76}
|
|
SDLK_WORLD_77 = 237;
|
|
{$EXTERNALSYM SDLK_WORLD_77}
|
|
SDLK_WORLD_78 = 238;
|
|
{$EXTERNALSYM SDLK_WORLD_78}
|
|
SDLK_WORLD_79 = 239;
|
|
{$EXTERNALSYM SDLK_WORLD_79}
|
|
SDLK_WORLD_80 = 240;
|
|
{$EXTERNALSYM SDLK_WORLD_80}
|
|
SDLK_WORLD_81 = 241;
|
|
{$EXTERNALSYM SDLK_WORLD_81}
|
|
SDLK_WORLD_82 = 242;
|
|
{$EXTERNALSYM SDLK_WORLD_82}
|
|
SDLK_WORLD_83 = 243;
|
|
{$EXTERNALSYM SDLK_WORLD_83}
|
|
SDLK_WORLD_84 = 244;
|
|
{$EXTERNALSYM SDLK_WORLD_84}
|
|
SDLK_WORLD_85 = 245;
|
|
{$EXTERNALSYM SDLK_WORLD_85}
|
|
SDLK_WORLD_86 = 246;
|
|
{$EXTERNALSYM SDLK_WORLD_86}
|
|
SDLK_WORLD_87 = 247;
|
|
{$EXTERNALSYM SDLK_WORLD_87}
|
|
SDLK_WORLD_88 = 248;
|
|
{$EXTERNALSYM SDLK_WORLD_88}
|
|
SDLK_WORLD_89 = 249;
|
|
{$EXTERNALSYM SDLK_WORLD_89}
|
|
SDLK_WORLD_90 = 250;
|
|
{$EXTERNALSYM SDLK_WORLD_90}
|
|
SDLK_WORLD_91 = 251;
|
|
{$EXTERNALSYM SDLK_WORLD_91}
|
|
SDLK_WORLD_92 = 252;
|
|
{$EXTERNALSYM SDLK_WORLD_92}
|
|
SDLK_WORLD_93 = 253;
|
|
{$EXTERNALSYM SDLK_WORLD_93}
|
|
SDLK_WORLD_94 = 254;
|
|
{$EXTERNALSYM SDLK_WORLD_94}
|
|
SDLK_WORLD_95 = 255; // 0xFF
|
|
{$EXTERNALSYM SDLK_WORLD_95}
|
|
|
|
// Numeric keypad
|
|
SDLK_KP0 = 256;
|
|
{$EXTERNALSYM SDLK_KP0}
|
|
SDLK_KP1 = 257;
|
|
{$EXTERNALSYM SDLK_KP1}
|
|
SDLK_KP2 = 258;
|
|
{$EXTERNALSYM SDLK_KP2}
|
|
SDLK_KP3 = 259;
|
|
{$EXTERNALSYM SDLK_KP3}
|
|
SDLK_KP4 = 260;
|
|
{$EXTERNALSYM SDLK_KP4}
|
|
SDLK_KP5 = 261;
|
|
{$EXTERNALSYM SDLK_KP5}
|
|
SDLK_KP6 = 262;
|
|
{$EXTERNALSYM SDLK_KP6}
|
|
SDLK_KP7 = 263;
|
|
{$EXTERNALSYM SDLK_KP7}
|
|
SDLK_KP8 = 264;
|
|
{$EXTERNALSYM SDLK_KP8}
|
|
SDLK_KP9 = 265;
|
|
{$EXTERNALSYM SDLK_KP9}
|
|
SDLK_KP_PERIOD = 266;
|
|
{$EXTERNALSYM SDLK_KP_PERIOD}
|
|
SDLK_KP_DIVIDE = 267;
|
|
{$EXTERNALSYM SDLK_KP_DIVIDE}
|
|
SDLK_KP_MULTIPLY = 268;
|
|
{$EXTERNALSYM SDLK_KP_MULTIPLY}
|
|
SDLK_KP_MINUS = 269;
|
|
{$EXTERNALSYM SDLK_KP_MINUS}
|
|
SDLK_KP_PLUS = 270;
|
|
{$EXTERNALSYM SDLK_KP_PLUS}
|
|
SDLK_KP_ENTER = 271;
|
|
{$EXTERNALSYM SDLK_KP_ENTER}
|
|
SDLK_KP_EQUALS = 272;
|
|
{$EXTERNALSYM SDLK_KP_EQUALS}
|
|
|
|
// Arrows + Home/End pad
|
|
SDLK_UP = 273;
|
|
{$EXTERNALSYM SDLK_UP}
|
|
SDLK_DOWN = 274;
|
|
{$EXTERNALSYM SDLK_DOWN}
|
|
SDLK_RIGHT = 275;
|
|
{$EXTERNALSYM SDLK_RIGHT}
|
|
SDLK_LEFT = 276;
|
|
{$EXTERNALSYM SDLK_LEFT}
|
|
SDLK_INSERT = 277;
|
|
{$EXTERNALSYM SDLK_INSERT}
|
|
SDLK_HOME = 278;
|
|
{$EXTERNALSYM SDLK_HOME}
|
|
SDLK_END = 279;
|
|
{$EXTERNALSYM SDLK_END}
|
|
SDLK_PAGEUP = 280;
|
|
{$EXTERNALSYM SDLK_PAGEUP}
|
|
SDLK_PAGEDOWN = 281;
|
|
{$EXTERNALSYM SDLK_PAGEDOWN}
|
|
|
|
// Function keys
|
|
SDLK_F1 = 282;
|
|
{$EXTERNALSYM SDLK_F1}
|
|
SDLK_F2 = 283;
|
|
{$EXTERNALSYM SDLK_F2}
|
|
SDLK_F3 = 284;
|
|
{$EXTERNALSYM SDLK_F3}
|
|
SDLK_F4 = 285;
|
|
{$EXTERNALSYM SDLK_F4}
|
|
SDLK_F5 = 286;
|
|
{$EXTERNALSYM SDLK_F5}
|
|
SDLK_F6 = 287;
|
|
{$EXTERNALSYM SDLK_F6}
|
|
SDLK_F7 = 288;
|
|
{$EXTERNALSYM SDLK_F7}
|
|
SDLK_F8 = 289;
|
|
{$EXTERNALSYM SDLK_F8}
|
|
SDLK_F9 = 290;
|
|
{$EXTERNALSYM SDLK_F9}
|
|
SDLK_F10 = 291;
|
|
{$EXTERNALSYM SDLK_F10}
|
|
SDLK_F11 = 292;
|
|
{$EXTERNALSYM SDLK_F11}
|
|
SDLK_F12 = 293;
|
|
{$EXTERNALSYM SDLK_F12}
|
|
SDLK_F13 = 294;
|
|
{$EXTERNALSYM SDLK_F13}
|
|
SDLK_F14 = 295;
|
|
{$EXTERNALSYM SDLK_F14}
|
|
SDLK_F15 = 296;
|
|
{$EXTERNALSYM SDLK_F15}
|
|
|
|
// Key state modifier keys
|
|
SDLK_NUMLOCK = 300;
|
|
{$EXTERNALSYM SDLK_NUMLOCK}
|
|
SDLK_CAPSLOCK = 301;
|
|
{$EXTERNALSYM SDLK_CAPSLOCK}
|
|
SDLK_SCROLLOCK = 302;
|
|
{$EXTERNALSYM SDLK_SCROLLOCK}
|
|
SDLK_RSHIFT = 303;
|
|
{$EXTERNALSYM SDLK_RSHIFT}
|
|
SDLK_LSHIFT = 304;
|
|
{$EXTERNALSYM SDLK_LSHIFT}
|
|
SDLK_RCTRL = 305;
|
|
{$EXTERNALSYM SDLK_RCTRL}
|
|
SDLK_LCTRL = 306;
|
|
{$EXTERNALSYM SDLK_LCTRL}
|
|
SDLK_RALT = 307;
|
|
{$EXTERNALSYM SDLK_RALT}
|
|
SDLK_LALT = 308;
|
|
{$EXTERNALSYM SDLK_LALT}
|
|
SDLK_RMETA = 309;
|
|
{$EXTERNALSYM SDLK_RMETA}
|
|
SDLK_LMETA = 310;
|
|
{$EXTERNALSYM SDLK_LMETA}
|
|
SDLK_LSUPER = 311; // Left "Windows" key
|
|
{$EXTERNALSYM SDLK_LSUPER}
|
|
SDLK_RSUPER = 312; // Right "Windows" key
|
|
{$EXTERNALSYM SDLK_RSUPER}
|
|
SDLK_MODE = 313; // "Alt Gr" key
|
|
{$EXTERNALSYM SDLK_MODE}
|
|
SDLK_COMPOSE = 314; // Multi-key compose key
|
|
{$EXTERNALSYM SDLK_COMPOSE}
|
|
|
|
// Miscellaneous function keys
|
|
SDLK_HELP = 315;
|
|
{$EXTERNALSYM SDLK_HELP}
|
|
SDLK_PRINT = 316;
|
|
{$EXTERNALSYM SDLK_PRINT}
|
|
SDLK_SYSREQ = 317;
|
|
{$EXTERNALSYM SDLK_SYSREQ}
|
|
SDLK_BREAK = 318;
|
|
{$EXTERNALSYM SDLK_BREAK}
|
|
SDLK_MENU = 319;
|
|
{$EXTERNALSYM SDLK_MENU}
|
|
SDLK_POWER = 320; // Power Macintosh power key
|
|
{$EXTERNALSYM SDLK_POWER}
|
|
SDLK_EURO = 321; // Some european keyboards
|
|
{$EXTERNALSYM SDLK_EURO}
|
|
|
|
{$IFDEF GP2X}
|
|
SDLK_GP2X_UP = 0;
|
|
{$EXTERNALSYM SDLK_GP2X_UP}
|
|
SDLK_GP2X_UPLEFT = 1;
|
|
{$EXTERNALSYM SDLK_GP2X_UPLEFT}
|
|
SDLK_GP2X_LEFT = 2;
|
|
{$EXTERNALSYM SDLK_GP2X_LEFT}
|
|
SDLK_GP2X_DOWNLEFT = 3;
|
|
{$EXTERNALSYM SDLK_GP2X_DOWNLEFT}
|
|
SDLK_GP2X_DOWN = 4;
|
|
{$EXTERNALSYM SDLK_GP2X_DOWN}
|
|
SDLK_GP2X_DOWNRIGHT = 5;
|
|
{$EXTERNALSYM SDLK_GP2X_DOWNRIGHT}
|
|
SDLK_GP2X_RIGHT = 6;
|
|
{$EXTERNALSYM SDLK_GP2X_RIGHT}
|
|
SDLK_GP2X_UPRIGHT = 7;
|
|
{$EXTERNALSYM SDLK_GP2X_UPRIGHT}
|
|
SDLK_GP2X_START = 8;
|
|
{$EXTERNALSYM SDLK_GP2X_START}
|
|
SDLK_GP2X_SELECT = 9;
|
|
{$EXTERNALSYM SDLK_GP2X_SELECT}
|
|
SDLK_GP2X_L = 10;
|
|
{$EXTERNALSYM SDLK_GP2X_L}
|
|
SDLK_GP2X_R = 11;
|
|
{$EXTERNALSYM SDLK_GP2X_R}
|
|
SDLK_GP2X_A = 12;
|
|
{$EXTERNALSYM SDLK_GP2X_A}
|
|
SDLK_GP2X_B = 13;
|
|
{$EXTERNALSYM SDLK_GP2X_B}
|
|
SDLK_GP2X_Y = 14;
|
|
{$EXTERNALSYM SDLK_GP2X_Y}
|
|
SDLK_GP2X_X = 15;
|
|
{$EXTERNALSYM SDLK_GP2X_X}
|
|
SDLK_GP2X_VOLUP = 16;
|
|
{$EXTERNALSYM SDLK_GP2X_VOLUP}
|
|
SDLK_GP2X_VOLDOWN = 17;
|
|
{$EXTERNALSYM SDLK_GP2X_VOLDOWN}
|
|
SDLK_GP2X_CLICK = 18;
|
|
{$EXTERNALSYM SDLK_GP2X_CLICK}
|
|
{$ENDIF}
|
|
|
|
// Enumeration of valid key mods (possibly OR'd together)
|
|
KMOD_NONE = $0000;
|
|
{$EXTERNALSYM KMOD_NONE}
|
|
KMOD_LSHIFT = $0001;
|
|
{$EXTERNALSYM KMOD_LSHIFT}
|
|
KMOD_RSHIFT = $0002;
|
|
{$EXTERNALSYM KMOD_RSHIFT}
|
|
KMOD_LCTRL = $0040;
|
|
{$EXTERNALSYM KMOD_LCTRL}
|
|
KMOD_RCTRL = $0080;
|
|
{$EXTERNALSYM KMOD_RCTRL}
|
|
KMOD_LALT = $0100;
|
|
{$EXTERNALSYM KMOD_LALT}
|
|
KMOD_RALT = $0200;
|
|
{$EXTERNALSYM KMOD_RALT}
|
|
KMOD_LMETA = $0400;
|
|
{$EXTERNALSYM KMOD_LMETA}
|
|
KMOD_RMETA = $0800;
|
|
{$EXTERNALSYM KMOD_RMETA}
|
|
KMOD_NUM = $1000;
|
|
{$EXTERNALSYM KMOD_NUM}
|
|
KMOD_CAPS = $2000;
|
|
{$EXTERNALSYM KMOD_CAPS}
|
|
KMOD_MODE = 44000;
|
|
{$EXTERNALSYM KMOD_MODE}
|
|
KMOD_RESERVED = $8000;
|
|
{$EXTERNALSYM KMOD_RESERVED}
|
|
|
|
KMOD_CTRL = (KMOD_LCTRL or KMOD_RCTRL);
|
|
{$EXTERNALSYM KMOD_CTRL}
|
|
KMOD_SHIFT = (KMOD_LSHIFT or KMOD_RSHIFT);
|
|
{$EXTERNALSYM KMOD_SHIFT}
|
|
KMOD_ALT = (KMOD_LALT or KMOD_RALT);
|
|
{$EXTERNALSYM KMOD_ALT}
|
|
KMOD_META = (KMOD_LMETA or KMOD_RMETA);
|
|
{$EXTERNALSYM KMOD_META}
|
|
|
|
//SDL_video.h constants
|
|
// Transparency definitions: These define alpha as the opacity of a surface */
|
|
SDL_ALPHA_OPAQUE = 255;
|
|
{$EXTERNALSYM SDL_ALPHA_OPAQUE}
|
|
SDL_ALPHA_TRANSPARENT = 0;
|
|
{$EXTERNALSYM SDL_ALPHA_TRANSPARENT}
|
|
|
|
// These are the currently supported flags for the SDL_surface
|
|
// Available for SDL_CreateRGBSurface() or SDL_SetVideoMode()
|
|
SDL_SWSURFACE = $00000000; // Surface is in system memory
|
|
{$EXTERNALSYM SDL_SWSURFACE}
|
|
SDL_HWSURFACE = $00000001; // Surface is in video memory
|
|
{$EXTERNALSYM SDL_HWSURFACE}
|
|
SDL_ASYNCBLIT = $00000004; // Use asynchronous blits if possible
|
|
{$EXTERNALSYM SDL_ASYNCBLIT}
|
|
// Available for SDL_SetVideoMode()
|
|
SDL_ANYFORMAT = $10000000; // Allow any video depth/pixel-format
|
|
{$EXTERNALSYM SDL_ANYFORMAT}
|
|
SDL_HWPALETTE = $20000000; // Surface has exclusive palette
|
|
{$EXTERNALSYM SDL_HWPALETTE}
|
|
SDL_DOUBLEBUF = $40000000; // Set up double-buffered video mode
|
|
{$EXTERNALSYM SDL_DOUBLEBUF}
|
|
SDL_FULLSCREEN = $80000000; // Surface is a full screen display
|
|
{$EXTERNALSYM SDL_FULLSCREEN}
|
|
SDL_OPENGL = $00000002; // Create an OpenGL rendering context
|
|
{$EXTERNALSYM SDL_OPENGL}
|
|
SDL_OPENGLBLIT = $00000002; // Create an OpenGL rendering context
|
|
{$EXTERNALSYM SDL_OPENGLBLIT}
|
|
SDL_RESIZABLE = $00000010; // This video mode may be resized
|
|
{$EXTERNALSYM SDL_RESIZABLE}
|
|
SDL_NOFRAME = $00000020; // No window caption or edge frame
|
|
{$EXTERNALSYM SDL_NOFRAME}
|
|
// Used internally (read-only)
|
|
SDL_HWACCEL = $00000100; // Blit uses hardware acceleration
|
|
{$EXTERNALSYM SDL_HWACCEL}
|
|
SDL_SRCCOLORKEY = $00001000; // Blit uses a source color key
|
|
{$EXTERNALSYM SDL_SRCCOLORKEY}
|
|
SDL_RLEACCELOK = $00002000; // Private flag
|
|
{$EXTERNALSYM SDL_RLEACCELOK}
|
|
SDL_RLEACCEL = $00004000; // Colorkey blit is RLE accelerated
|
|
{$EXTERNALSYM SDL_RLEACCEL}
|
|
SDL_SRCALPHA = $00010000; // Blit uses source alpha blending
|
|
{$EXTERNALSYM SDL_SRCALPHA}
|
|
SDL_SRCCLIPPING = $00100000; // Blit uses source clipping
|
|
{$EXTERNALSYM SDL_SRCCLIPPING}
|
|
SDL_PREALLOC = $01000000; // Surface uses preallocated memory
|
|
{$EXTERNALSYM SDL_PREALLOC}
|
|
|
|
{ The most common video overlay formats.
|
|
For an explanation of these pixel formats, see:
|
|
http://www.webartz.com/fourcc/indexyuv.htm
|
|
|
|
For information on the relationship between color spaces, see:
|
|
http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html }
|
|
|
|
SDL_YV12_OVERLAY = $32315659; // Planar mode: Y + V + U (3 planes)
|
|
{$EXTERNALSYM SDL_YV12_OVERLAY}
|
|
SDL_IYUV_OVERLAY = $56555949; // Planar mode: Y + U + V (3 planes)
|
|
{$EXTERNALSYM SDL_IYUV_OVERLAY}
|
|
SDL_YUY2_OVERLAY = $32595559; // Packed mode: Y0+U0+Y1+V0 (1 plane)
|
|
{$EXTERNALSYM SDL_YUY2_OVERLAY}
|
|
SDL_UYVY_OVERLAY = $59565955; // Packed mode: U0+Y0+V0+Y1 (1 plane)
|
|
{$EXTERNALSYM SDL_UYVY_OVERLAY}
|
|
SDL_YVYU_OVERLAY = $55595659; // Packed mode: Y0+V0+Y1+U0 (1 plane)
|
|
{$EXTERNALSYM SDL_YVYU_OVERLAY}
|
|
|
|
// flags for SDL_SetPalette()
|
|
SDL_LOGPAL = $01;
|
|
{$EXTERNALSYM SDL_LOGPAL}
|
|
SDL_PHYSPAL = $02;
|
|
{$EXTERNALSYM SDL_PHYSPAL}
|
|
|
|
//SDL_mouse.h constants
|
|
{ Used as a mask when testing buttons in buttonstate
|
|
Button 1: Left mouse button
|
|
Button 2: Middle mouse button
|
|
Button 3: Right mouse button
|
|
Button 4: Mouse Wheel Up (may also be a real button)
|
|
Button 5: Mouse Wheel Down (may also be a real button)
|
|
Button 6: Mouse X1 (may also be a real button)
|
|
Button 7: Mouse X2 (may also be a real button)
|
|
}
|
|
SDL_BUTTON_LEFT = 1;
|
|
{$EXTERNALSYM SDL_BUTTON_LEFT}
|
|
SDL_BUTTON_MIDDLE = 2;
|
|
{$EXTERNALSYM SDL_BUTTON_MIDDLE}
|
|
SDL_BUTTON_RIGHT = 3;
|
|
{$EXTERNALSYM SDL_BUTTON_RIGHT}
|
|
SDL_BUTTON_WHEELUP = 4;
|
|
{$EXTERNALSYM SDL_BUTTON_WHEELUP}
|
|
SDL_BUTTON_WHEELDOWN = 5;
|
|
{$EXTERNALSYM SDL_BUTTON_WHEELDOWN}
|
|
SDL_BUTTON_X1 = 6;
|
|
{$EXTERNALSYM SDL_BUTTON_X1}
|
|
SDL_BUTTON_X2 = 7;
|
|
{$EXTERNALSYM SDL_BUTTON_X2}
|
|
|
|
SDL_BUTTON_LMASK = SDL_PRESSED shl (SDL_BUTTON_LEFT - 1);
|
|
{$EXTERNALSYM SDL_BUTTON_LMASK}
|
|
SDL_BUTTON_MMASK = SDL_PRESSED shl (SDL_BUTTON_MIDDLE - 1);
|
|
{$EXTERNALSYM SDL_BUTTON_MMASK}
|
|
SDL_BUTTON_RMASK = SDL_PRESSED shl (SDL_BUTTON_RIGHT - 1);
|
|
{$EXTERNALSYM SDL_BUTTON_RMASK}
|
|
SDL_BUTTON_X1MASK = SDL_PRESSED shl (SDL_BUTTON_X1 - 1);
|
|
{$EXTERNALSYM SDL_BUTTON_X1MASK}
|
|
SDL_BUTTON_X2MASK = SDL_PRESSED shl (SDL_BUTTON_X2 - 1);
|
|
{$EXTERNALSYM SDL_BUTTON_X2MASK}
|
|
|
|
// SDL_active.h constants
|
|
// The available application states
|
|
SDL_APPMOUSEFOCUS = $01; // The app has mouse coverage
|
|
{$EXTERNALSYM SDL_APPMOUSEFOCUS}
|
|
SDL_APPINPUTFOCUS = $02; // The app has input focus
|
|
{$EXTERNALSYM SDL_APPINPUTFOCUS}
|
|
SDL_APPACTIVE = $04; // The application is active
|
|
{$EXTERNALSYM SDL_APPACTIVE}
|
|
|
|
// SDL_mutex.h constants
|
|
// Synchronization functions which can time out return this value
|
|
// they time out.
|
|
|
|
SDL_MUTEX_TIMEDOUT = 1;
|
|
{$EXTERNALSYM SDL_MUTEX_TIMEDOUT}
|
|
|
|
// This is the timeout value which corresponds to never time out
|
|
SDL_MUTEX_MAXWAIT = not Cardinal(0);
|
|
{$EXTERNALSYM SDL_MUTEX_MAXWAIT}
|
|
|
|
{TSDL_GrabMode = (
|
|
SDL_GRAB_QUERY,
|
|
SDL_GRAB_OFF,
|
|
SDL_GRAB_ON,
|
|
SDL_GRAB_FULLSCREEN ); // Used internally}
|
|
SDL_GRAB_QUERY = -1;
|
|
SDL_GRAB_OFF = 0;
|
|
SDL_GRAB_ON = 1;
|
|
//SDL_GRAB_FULLSCREEN // Used internally
|
|
|
|
type
|
|
THandle = Cardinal;
|
|
//SDL_types.h types
|
|
// Basic data types
|
|
|
|
SDL_Bool = (SDL_FALSE, SDL_TRUE);
|
|
TSDL_Bool = SDL_Bool;
|
|
|
|
PUInt8Array = ^TUInt8Array;
|
|
PUInt8 = ^UInt8;
|
|
PPUInt8 = ^PUInt8;
|
|
UInt8 = Byte;
|
|
{$EXTERNALSYM UInt8}
|
|
TUInt8Array = array [0..MAXINT shr 1] of UInt8;
|
|
|
|
PUInt16 = ^UInt16;
|
|
UInt16 = word;
|
|
{$EXTERNALSYM UInt16}
|
|
|
|
PSInt8 = ^SInt8;
|
|
SInt8 = Shortint;
|
|
{$EXTERNALSYM SInt8}
|
|
|
|
PSInt16 = ^SInt16;
|
|
SInt16 = smallint;
|
|
{$EXTERNALSYM SInt16}
|
|
|
|
PUInt32 = ^UInt32;
|
|
UInt32 = Cardinal;
|
|
{$EXTERNALSYM UInt32}
|
|
|
|
SInt32 = Integer;
|
|
{$EXTERNALSYM SInt32}
|
|
|
|
PInt = ^Integer;
|
|
|
|
PShortInt = ^ShortInt;
|
|
|
|
PUInt64 = ^UInt64;
|
|
UInt64 = record
|
|
hi: UInt32;
|
|
lo: UInt32;
|
|
end;
|
|
{$EXTERNALSYM UInt64}
|
|
|
|
PSInt64 = ^SInt64;
|
|
SInt64 = record
|
|
hi: UInt32;
|
|
lo: UInt32;
|
|
end;
|
|
{$EXTERNALSYM SInt64}
|
|
|
|
TSDL_GrabMode = Integer;
|
|
|
|
// SDL_error.h types
|
|
TSDL_errorcode = (
|
|
SDL_ENOMEM,
|
|
SDL_EFREAD,
|
|
SDL_EFWRITE,
|
|
SDL_EFSEEK,
|
|
SDL_LASTERROR);
|
|
|
|
SDL_errorcode = TSDL_errorcode;
|
|
{$EXTERNALSYM SDL_errorcode}
|
|
|
|
TArg = record
|
|
case Byte of
|
|
0: (value_ptr: Pointer);
|
|
(* #if 0 means: never
|
|
1 : ( value_c : Byte );
|
|
*)
|
|
2: (value_i: Integer);
|
|
3: (value_f: double);
|
|
4: (buf: array[0..ERR_MAX_STRLEN - 1] of Byte);
|
|
end;
|
|
|
|
PSDL_error = ^TSDL_error;
|
|
TSDL_error = record
|
|
{ This is a numeric value corresponding to the current error }
|
|
error: Integer;
|
|
|
|
{ This is a key used to index into a language hashtable containing
|
|
internationalized versions of the SDL error messages. If the key
|
|
is not in the hashtable, or no hashtable is available, the key is
|
|
used directly as an error message format string. }
|
|
key: array[0..ERR_MAX_STRLEN - 1] of Byte;
|
|
|
|
{ These are the arguments for the error functions }
|
|
argc: Integer;
|
|
args: array[0..ERR_MAX_ARGS - 1] of TArg;
|
|
end;
|
|
|
|
// SDL_rwops.h types
|
|
// This is the read/write operation structure -- very basic
|
|
// some helper types to handle the unions
|
|
// "packed" is only guessed
|
|
|
|
TStdio = record
|
|
autoclose: Integer;
|
|
// FILE * is only defined in Kylix so we use a simple Pointer
|
|
fp: Pointer;
|
|
end;
|
|
|
|
TMem = record
|
|
base: PUInt8;
|
|
here: PUInt8;
|
|
stop: PUInt8;
|
|
end;
|
|
|
|
TUnknown = record
|
|
data1: Pointer;
|
|
end;
|
|
|
|
// first declare the pointer type
|
|
PSDL_RWops = ^TSDL_RWops;
|
|
// now the pointer to function types
|
|
{$IFNDEF __GPC__}
|
|
TSeek = function( context: PSDL_RWops; offset: Integer; whence: Integer ): Integer; cdecl;
|
|
TRead = function( context: PSDL_RWops; Ptr: Pointer; size: Integer; maxnum : Integer ): Integer; cdecl;
|
|
TWrite = function( context: PSDL_RWops; Ptr: Pointer; size: Integer; num: Integer ): Integer; cdecl;
|
|
TClose = function( context: PSDL_RWops ): Integer; cdecl;
|
|
{$ELSE}
|
|
TSeek = function( context: PSDL_RWops; offset: Integer; whence: Integer ): Integer;
|
|
TRead = function( context: PSDL_RWops; Ptr: Pointer; size: Integer; maxnum : Integer ): Integer;
|
|
TWrite = function( context: PSDL_RWops; Ptr: Pointer; size: Integer; num: Integer ): Integer;
|
|
TClose = function( context: PSDL_RWops ): Integer;
|
|
{$ENDIF}
|
|
// the variant record itself
|
|
TSDL_RWops = record
|
|
seek: TSeek;
|
|
read: TRead;
|
|
write: TWrite;
|
|
close: TClose;
|
|
// a keyword as name is not allowed
|
|
type_: UInt32;
|
|
// be warned! structure alignment may arise at this point
|
|
case Integer of
|
|
0: (stdio: TStdio);
|
|
1: (mem: TMem);
|
|
2: (unknown: TUnknown);
|
|
end;
|
|
|
|
SDL_RWops = TSDL_RWops;
|
|
{$EXTERNALSYM SDL_RWops}
|
|
|
|
|
|
// SDL_timer.h types
|
|
// Function prototype for the timer callback function
|
|
{$IFNDEF __GPC__}
|
|
TSDL_TimerCallback = function( interval: UInt32 ): UInt32; cdecl;
|
|
{$ELSE}
|
|
TSDL_TimerCallback = function( interval: UInt32 ): UInt32;
|
|
{$ENDIF}
|
|
|
|
{ New timer API, supports multiple timers
|
|
Written by Stephane Peter <megastep@lokigames.com> }
|
|
|
|
{ Function prototype for the new timer callback function.
|
|
The callback function is passed the current timer interval and returns
|
|
the next timer interval. If the returned value is the same as the one
|
|
passed in, the periodic alarm continues, otherwise a new alarm is
|
|
scheduled. If the callback returns 0, the periodic alarm is cancelled. }
|
|
{$IFNDEF __GPC__}
|
|
TSDL_NewTimerCallback = function( interval: UInt32; param: Pointer ): UInt32; cdecl;
|
|
{$ELSE}
|
|
TSDL_NewTimerCallback = function( interval: UInt32; param: Pointer ): UInt32;
|
|
{$ENDIF}
|
|
|
|
// Definition of the timer ID type
|
|
PSDL_TimerID = ^TSDL_TimerID;
|
|
TSDL_TimerID = record
|
|
interval: UInt32;
|
|
callback: TSDL_NewTimerCallback;
|
|
param: Pointer;
|
|
last_alarm: UInt32;
|
|
next: PSDL_TimerID;
|
|
end;
|
|
|
|
{$IFNDEF __GPC__}
|
|
TSDL_AudioSpecCallback = procedure( userdata: Pointer; stream: PUInt8; len: Integer ); cdecl;
|
|
{$ELSE}
|
|
TSDL_AudioSpecCallback = procedure( userdata: Pointer; stream: PUInt8; len: Integer );
|
|
{$ENDIF}
|
|
|
|
// SDL_audio.h types
|
|
// The calculated values in this structure are calculated by SDL_OpenAudio()
|
|
PSDL_AudioSpec = ^TSDL_AudioSpec;
|
|
TSDL_AudioSpec = record
|
|
freq: Integer; // DSP frequency -- samples per second
|
|
format: UInt16; // Audio data format
|
|
channels: UInt8; // Number of channels: 1 mono, 2 stereo
|
|
silence: UInt8; // Audio buffer silence value (calculated)
|
|
samples: UInt16; // Audio buffer size in samples
|
|
padding: UInt16; // Necessary for some compile environments
|
|
size: UInt32; // Audio buffer size in bytes (calculated)
|
|
{ This function is called when the audio device needs more data.
|
|
'stream' is a pointer to the audio data buffer
|
|
'len' is the length of that buffer in bytes.
|
|
Once the callback returns, the buffer will no longer be valid.
|
|
Stereo samples are stored in a LRLRLR ordering.}
|
|
callback: TSDL_AudioSpecCallback;
|
|
userdata: Pointer;
|
|
end;
|
|
|
|
// A structure to hold a set of audio conversion filters and buffers
|
|
PSDL_AudioCVT = ^TSDL_AudioCVT;
|
|
|
|
PSDL_AudioCVTFilter = ^TSDL_AudioCVTFilter;
|
|
TSDL_AudioCVTFilter = record
|
|
cvt: PSDL_AudioCVT;
|
|
format: UInt16;
|
|
end;
|
|
|
|
PSDL_AudioCVTFilterArray = ^TSDL_AudioCVTFilterArray;
|
|
TSDL_AudioCVTFilterArray = array[0..9] of PSDL_AudioCVTFilter;
|
|
|
|
TSDL_AudioCVT = record
|
|
needed: Integer; // Set to 1 if conversion possible
|
|
src_format: UInt16; // Source audio format
|
|
dst_format: UInt16; // Target audio format
|
|
rate_incr: double; // Rate conversion increment
|
|
buf: PUInt8; // Buffer to hold entire audio data
|
|
len: Integer; // Length of original audio buffer
|
|
len_cvt: Integer; // Length of converted audio buffer
|
|
len_mult: Integer; // buffer must be len*len_mult big
|
|
len_ratio: double; // Given len, final size is len*len_ratio
|
|
filters: TSDL_AudioCVTFilterArray;
|
|
filter_index: Integer; // Current audio conversion function
|
|
end;
|
|
|
|
TSDL_Audiostatus = (
|
|
SDL_AUDIO_STOPPED,
|
|
SDL_AUDIO_PLAYING,
|
|
SDL_AUDIO_PAUSED
|
|
);
|
|
|
|
// SDL_cdrom.h types
|
|
TSDL_CDStatus = (
|
|
CD_ERROR,
|
|
CD_TRAYEMPTY,
|
|
CD_STOPPED,
|
|
CD_PLAYING,
|
|
CD_PAUSED );
|
|
|
|
PSDL_CDTrack = ^TSDL_CDTrack;
|
|
TSDL_CDTrack = record
|
|
id: UInt8; // Track number
|
|
type_: UInt8; // Data or audio track
|
|
unused: UInt16;
|
|
length: UInt32; // Length, in frames, of this track
|
|
offset: UInt32; // Offset, in frames, from start of disk
|
|
end;
|
|
|
|
// This structure is only current as of the last call to SDL_CDStatus()
|
|
PSDL_CD = ^TSDL_CD;
|
|
TSDL_CD = record
|
|
id: Integer; // Private drive identifier
|
|
status: TSDL_CDStatus; // Current drive status
|
|
|
|
// The rest of this structure is only valid if there's a CD in drive
|
|
numtracks: Integer; // Number of tracks on disk
|
|
cur_track: Integer; // Current track position
|
|
cur_frame: Integer; // Current frame offset within current track
|
|
track: array[0..SDL_MAX_TRACKS] of TSDL_CDTrack;
|
|
end;
|
|
|
|
//SDL_joystick.h types
|
|
PTransAxis = ^TTransAxis;
|
|
TTransAxis = record
|
|
offset: Integer;
|
|
scale: single;
|
|
end;
|
|
|
|
// The private structure used to keep track of a joystick
|
|
PJoystick_hwdata = ^TJoystick_hwdata;
|
|
TJoystick_hwdata = record
|
|
// joystick ID
|
|
id: Integer;
|
|
// values used to translate device-specific coordinates into SDL-standard ranges
|
|
transaxis: array[0..5] of TTransAxis;
|
|
end;
|
|
|
|
PBallDelta = ^TBallDelta;
|
|
TBallDelta = record
|
|
dx: Integer;
|
|
dy: Integer;
|
|
end; // Current ball motion deltas
|
|
|
|
// The SDL joystick structure
|
|
PSDL_Joystick = ^TSDL_Joystick;
|
|
TSDL_Joystick = record
|
|
index: UInt8; // Device index
|
|
name: PChar; // Joystick name - system dependent
|
|
|
|
naxes: Integer; // Number of axis controls on the joystick
|
|
axes: PUInt16; // Current axis states
|
|
|
|
nhats: Integer; // Number of hats on the joystick
|
|
hats: PUInt8; // Current hat states
|
|
|
|
nballs: Integer; // Number of trackballs on the joystick
|
|
balls: PBallDelta; // Current ball motion deltas
|
|
|
|
nbuttons: Integer; // Number of buttons on the joystick
|
|
buttons: PUInt8; // Current button states
|
|
|
|
hwdata: PJoystick_hwdata; // Driver dependent information
|
|
|
|
ref_count: Integer; // Reference count for multiple opens
|
|
end;
|
|
|
|
// SDL_verion.h types
|
|
PSDL_version = ^TSDL_version;
|
|
TSDL_version = record
|
|
major: UInt8;
|
|
minor: UInt8;
|
|
patch: UInt8;
|
|
end;
|
|
|
|
// SDL_keyboard.h types
|
|
TSDLKey = LongWord;
|
|
|
|
TSDLMod = LongWord;
|
|
|
|
PSDL_KeySym = ^TSDL_KeySym;
|
|
TSDL_KeySym = record
|
|
scancode: UInt8; // hardware specific scancode
|
|
sym: TSDLKey; // SDL virtual keysym
|
|
modifier: TSDLMod; // current key modifiers
|
|
unicode: UInt16; // translated character
|
|
end;
|
|
|
|
// SDL_events.h types
|
|
{Checks the event queue for messages and optionally returns them.
|
|
If 'action' is SDL_ADDEVENT, up to 'numevents' events will be added to
|
|
the back of the event queue.
|
|
If 'action' is SDL_PEEKEVENT, up to 'numevents' events at the front
|
|
of the event queue, matching 'mask', will be returned and will not
|
|
be removed from the queue.
|
|
If 'action' is SDL_GETEVENT, up to 'numevents' events at the front
|
|
of the event queue, matching 'mask', will be returned and will be
|
|
removed from the queue.
|
|
This function returns the number of events actually stored, or -1
|
|
if there was an error. This function is thread-safe. }
|
|
|
|
TSDL_EventAction = (SDL_ADDEVENT, SDL_PEEKEVENT, SDL_GETEVENT);
|
|
|
|
// Application visibility event structure
|
|
TSDL_ActiveEvent = record
|
|
type_: UInt8; // SDL_ACTIVEEVENT
|
|
gain: UInt8; // Whether given states were gained or lost (1/0)
|
|
state: UInt8; // A mask of the focus states
|
|
end;
|
|
|
|
// Keyboard event structure
|
|
TSDL_KeyboardEvent = record
|
|
type_: UInt8; // SDL_KEYDOWN or SDL_KEYUP
|
|
which: UInt8; // The keyboard device index
|
|
state: UInt8; // SDL_PRESSED or SDL_RELEASED
|
|
keysym: TSDL_KeySym;
|
|
end;
|
|
|
|
// Mouse motion event structure
|
|
TSDL_MouseMotionEvent = record
|
|
type_: UInt8; // SDL_MOUSEMOTION
|
|
which: UInt8; // The mouse device index
|
|
state: UInt8; // The current button state
|
|
x, y: UInt16; // The X/Y coordinates of the mouse
|
|
xrel: SInt16; // The relative motion in the X direction
|
|
yrel: SInt16; // The relative motion in the Y direction
|
|
end;
|
|
|
|
// Mouse button event structure
|
|
TSDL_MouseButtonEvent = record
|
|
type_: UInt8; // SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP
|
|
which: UInt8; // The mouse device index
|
|
button: UInt8; // The mouse button index
|
|
state: UInt8; // SDL_PRESSED or SDL_RELEASED
|
|
x: UInt16; // The X coordinates of the mouse at press time
|
|
y: UInt16; // The Y coordinates of the mouse at press time
|
|
end;
|
|
|
|
// Joystick axis motion event structure
|
|
TSDL_JoyAxisEvent = record
|
|
type_: UInt8; // SDL_JOYAXISMOTION
|
|
which: UInt8; // The joystick device index
|
|
axis: UInt8; // The joystick axis index
|
|
value: SInt16; // The axis value (range: -32768 to 32767)
|
|
end;
|
|
|
|
// Joystick trackball motion event structure
|
|
TSDL_JoyBallEvent = record
|
|
type_: UInt8; // SDL_JOYAVBALLMOTION
|
|
which: UInt8; // The joystick device index
|
|
ball: UInt8; // The joystick trackball index
|
|
xrel: SInt16; // The relative motion in the X direction
|
|
yrel: SInt16; // The relative motion in the Y direction
|
|
end;
|
|
|
|
// Joystick hat position change event structure
|
|
TSDL_JoyHatEvent = record
|
|
type_: UInt8; // SDL_JOYHATMOTION */
|
|
which: UInt8; // The joystick device index */
|
|
hat: UInt8; // The joystick hat index */
|
|
value: UInt8; { The hat position value:
|
|
8 1 2
|
|
7 0 3
|
|
6 5 4
|
|
|
|
Note that zero means the POV is centered. }
|
|
|
|
end;
|
|
|
|
// Joystick button event structure
|
|
TSDL_JoyButtonEvent = record
|
|
type_: UInt8; // SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP
|
|
which: UInt8; // The joystick device index
|
|
button: UInt8; // The joystick button index
|
|
state: UInt8; // SDL_PRESSED or SDL_RELEASED
|
|
end;
|
|
|
|
{ The "window resized" event
|
|
When you get this event, you are responsible for setting a new video
|
|
mode with the new width and height. }
|
|
TSDL_ResizeEvent = record
|
|
type_: UInt8; // SDL_VIDEORESIZE
|
|
w: Integer; // New width
|
|
h: Integer; // New height
|
|
end;
|
|
|
|
// The "quit requested" event
|
|
PSDL_QuitEvent = ^TSDL_QuitEvent;
|
|
TSDL_QuitEvent = record
|
|
type_: UInt8;
|
|
end;
|
|
|
|
// A user-defined event type
|
|
PSDL_UserEvent = ^TSDL_UserEvent;
|
|
TSDL_UserEvent = record
|
|
type_: UInt8; // SDL_USEREVENT through SDL_NUMEVENTS-1
|
|
code: Integer; // User defined event code */
|
|
data1: Pointer; // User defined data pointer */
|
|
data2: Pointer; // User defined data pointer */
|
|
end;
|
|
|
|
// The "screen redraw" event
|
|
PSDL_ExposeEvent = ^TSDL_ExposeEvent;
|
|
TSDL_ExposeEvent = record
|
|
type_ : Uint8; // SDL_VIDEOEXPOSE
|
|
end;
|
|
|
|
{$IFDEF Unix}
|
|
//These are the various supported subsystems under UNIX
|
|
TSDL_SysWm = ( SDL_SYSWM_X11 ) ;
|
|
{$ENDIF}
|
|
|
|
// The windows custom event structure
|
|
{$IFDEF WINDOWS}
|
|
PSDL_SysWMmsg = ^TSDL_SysWMmsg;
|
|
TSDL_SysWMmsg = record
|
|
version: TSDL_version;
|
|
h_wnd: HWND; // The window for the message
|
|
msg: UInt; // The type of message
|
|
w_Param: WPARAM; // WORD message parameter
|
|
lParam: LPARAM; // LONG message parameter
|
|
end;
|
|
{$ELSE}
|
|
|
|
{$IFDEF Unix}
|
|
{ The Linux custom event structure }
|
|
PSDL_SysWMmsg = ^TSDL_SysWMmsg;
|
|
TSDL_SysWMmsg = record
|
|
version : TSDL_version;
|
|
subsystem : TSDL_SysWm;
|
|
{$IFDEF FPC}
|
|
{$IFNDEF GP2X}
|
|
{$IFNDEF DARWIN}
|
|
{$IFNDEF SKYOS}
|
|
event : TXEvent;
|
|
{$ENDIF}
|
|
{$ENDIF}
|
|
{$ENDIF}
|
|
{$ELSE}
|
|
event : XEvent;
|
|
{$ENDIF}
|
|
end;
|
|
{$ELSE}
|
|
{ The generic custom event structure }
|
|
PSDL_SysWMmsg = ^TSDL_SysWMmsg;
|
|
TSDL_SysWMmsg = record
|
|
version: TSDL_version;
|
|
data: Integer;
|
|
end;
|
|
{$ENDIF}
|
|
|
|
{$ENDIF}
|
|
|
|
// The Windows custom window manager information structure
|
|
{$IFDEF WINDOWS}
|
|
PSDL_SysWMinfo = ^TSDL_SysWMinfo;
|
|
TSDL_SysWMinfo = record
|
|
version : TSDL_version;
|
|
window : HWnd; // The display window
|
|
end;
|
|
{$ELSE}
|
|
|
|
// The Linux custom window manager information structure
|
|
{$IFDEF Unix}
|
|
{$IFNDEF GP2X}
|
|
{$IFNDEF DARWIN}
|
|
{$IFNDEF SKYOS}
|
|
TX11 = record
|
|
display : PDisplay; // The X11 display
|
|
window : TWindow ; // The X11 display window */
|
|
{* These locking functions should be called around
|
|
any X11 functions using the display variable.
|
|
They lock the event thread, so should not be
|
|
called around event functions or from event filters.
|
|
*}
|
|
lock_func : Pointer;
|
|
unlock_func : Pointer;
|
|
|
|
// Introduced in SDL 1.0.2
|
|
fswindow : TWindow ; // The X11 fullscreen window */
|
|
wmwindow : TWindow ; // The X11 managed input window */
|
|
end;
|
|
{$ENDIF}
|
|
{$ENDIF}
|
|
{$ENDIF}
|
|
|
|
PSDL_SysWMinfo = ^TSDL_SysWMinfo;
|
|
TSDL_SysWMinfo = record
|
|
version : TSDL_version ;
|
|
subsystem : TSDL_SysWm;
|
|
{$IFNDEF GP2X}
|
|
{$IFNDEF DARWIN}
|
|
{$IFNDEF SKYOS}
|
|
X11 : TX11;
|
|
{$ENDIF}
|
|
{$ENDIF}
|
|
{$ENDIF}
|
|
end;
|
|
{$ELSE}
|
|
// The generic custom window manager information structure
|
|
PSDL_SysWMinfo = ^TSDL_SysWMinfo;
|
|
TSDL_SysWMinfo = record
|
|
version : TSDL_version ;
|
|
data : integer;
|
|
end;
|
|
{$ENDIF}
|
|
|
|
{$ENDIF}
|
|
|
|
PSDL_SysWMEvent = ^TSDL_SysWMEvent;
|
|
TSDL_SysWMEvent = record
|
|
type_: UInt8;
|
|
msg: PSDL_SysWMmsg;
|
|
end;
|
|
|
|
PSDL_Event = ^TSDL_Event;
|
|
TSDL_Event = record
|
|
case UInt8 of
|
|
SDL_NOEVENT: (type_: byte);
|
|
SDL_ACTIVEEVENT: (active: TSDL_ActiveEvent);
|
|
SDL_KEYDOWN, SDL_KEYUP: (key: TSDL_KeyboardEvent);
|
|
SDL_MOUSEMOTION: (motion: TSDL_MouseMotionEvent);
|
|
SDL_MOUSEBUTTONDOWN, SDL_MOUSEBUTTONUP: (button: TSDL_MouseButtonEvent );
|
|
SDL_JOYAXISMOTION: (jaxis: TSDL_JoyAxisEvent );
|
|
SDL_JOYBALLMOTION: (jball: TSDL_JoyBallEvent );
|
|
SDL_JOYHATMOTION: (jhat: TSDL_JoyHatEvent );
|
|
SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP: (jbutton: TSDL_JoyButtonEvent );
|
|
SDL_VIDEORESIZE: (resize: TSDL_ResizeEvent );
|
|
SDL_QUITEV: (quit: TSDL_QuitEvent );
|
|
SDL_USEREVENT : ( user : TSDL_UserEvent );
|
|
SDL_SYSWMEVENT: (syswm: TSDL_SysWMEvent );
|
|
end;
|
|
|
|
|
|
{ This function sets up a filter to process all events before they
|
|
change internal state and are posted to the internal event queue.
|
|
|
|
The filter is protypted as: }
|
|
{$IFNDEF __GPC__}
|
|
TSDL_EventFilter = function( event : PSDL_Event ): Integer; cdecl;
|
|
{$ELSE}
|
|
TSDL_EventFilter = function( event : PSDL_Event ): Integer;
|
|
{$ENDIF}
|
|
|
|
// SDL_video.h types
|
|
// Useful data types
|
|
PPSDL_Rect = ^PSDL_Rect;
|
|
PSDL_Rect = ^TSDL_Rect;
|
|
TSDL_Rect = record
|
|
x, y: SInt16;
|
|
w, h: UInt16;
|
|
end;
|
|
|
|
SDL_Rect = TSDL_Rect;
|
|
{$EXTERNALSYM SDL_Rect}
|
|
|
|
PSDL_Color = ^TSDL_Color;
|
|
TSDL_Color = record
|
|
r: UInt8;
|
|
g: UInt8;
|
|
b: UInt8;
|
|
unused: UInt8;
|
|
end;
|
|
|
|
PSDL_ColorArray = ^TSDL_ColorArray;
|
|
TSDL_ColorArray = array[0..65000] of TSDL_Color;
|
|
|
|
PSDL_Palette = ^TSDL_Palette;
|
|
TSDL_Palette = record
|
|
ncolors: Integer;
|
|
colors: PSDL_ColorArray;
|
|
end;
|
|
|
|
// Everything in the pixel format structure is read-only
|
|
PSDL_PixelFormat = ^TSDL_PixelFormat;
|
|
TSDL_PixelFormat = record
|
|
palette: PSDL_Palette;
|
|
BitsPerPixel: UInt8;
|
|
BytesPerPixel: UInt8;
|
|
Rloss: UInt8;
|
|
Gloss: UInt8;
|
|
Bloss: UInt8;
|
|
Aloss: UInt8;
|
|
Rshift: UInt8;
|
|
Gshift: UInt8;
|
|
Bshift: UInt8;
|
|
Ashift: UInt8;
|
|
RMask: UInt32;
|
|
GMask: UInt32;
|
|
BMask: UInt32;
|
|
AMask: UInt32;
|
|
colorkey: UInt32; // RGB color key information
|
|
alpha: UInt8; // Alpha value information (per-surface alpha)
|
|
end;
|
|
|
|
{$IFDEF WINDOWS}
|
|
{PPrivate_hwdata = ^TPrivate_hwdata;
|
|
TPrivate_hwdata = record
|
|
dd_surface : IDIRECTDRAWSURFACE3;
|
|
dd_writebuf : IDIRECTDRAWSURFACE3;
|
|
end;}
|
|
{ELSE}
|
|
{$ENDIF}
|
|
|
|
// The structure passed to the low level blit functions
|
|
PSDL_BlitInfo = ^TSDL_BlitInfo;
|
|
TSDL_BlitInfo = record
|
|
s_pixels: PUInt8;
|
|
s_width: Integer;
|
|
s_height: Integer;
|
|
s_skip: Integer;
|
|
d_pixels: PUInt8;
|
|
d_width: Integer;
|
|
d_height: Integer;
|
|
d_skip: Integer;
|
|
aux_data: Pointer;
|
|
src: PSDL_PixelFormat;
|
|
table: PUInt8;
|
|
dst: PSDL_PixelFormat;
|
|
end;
|
|
|
|
// typedef for private surface blitting functions
|
|
PSDL_Surface = ^TSDL_Surface;
|
|
|
|
{$IFNDEF __GPC__}
|
|
TSDL_Blit = function( src: PSDL_Surface; srcrect: PSDL_Rect; dst: PSDL_Surface; dstrect: PSDL_Rect ): Integer; cdecl;
|
|
{$ELSE}
|
|
TSDL_Blit = function( src: PSDL_Surface; srcrect: PSDL_Rect; dst: PSDL_Surface; dstrect: PSDL_Rect ): Integer;
|
|
{$ENDIF}
|
|
|
|
// The type definition for the low level blit functions
|
|
//TSDL_LoBlit = procedure( info : PSDL_BlitInfo ); cdecl;
|
|
|
|
// This is the private info structure for software accelerated blits
|
|
{PPrivate_swaccel = ^TPrivate_swaccel;
|
|
TPrivate_swaccel = record
|
|
blit : TSDL_LoBlit;
|
|
aux_data : Pointer;
|
|
end;}
|
|
|
|
// Blit mapping definition
|
|
{PSDL_BlitMap = ^TSDL_BlitMap;
|
|
TSDL_BlitMap = record
|
|
dst : PSDL_Surface;
|
|
identity : Integer;
|
|
table : PUInt8;
|
|
hw_blit : TSDL_Blit;
|
|
sw_blit : TSDL_Blit;
|
|
hw_data : PPrivate_hwaccel;
|
|
sw_data : PPrivate_swaccel;
|
|
|
|
// the version count matches the destination; mismatch indicates an invalid mapping
|
|
format_version : Cardinal;
|
|
end;}
|
|
|
|
TSDL_Surface = record
|
|
flags: UInt32; // Read-only
|
|
format: PSDL_PixelFormat; // Read-only
|
|
w, h: Integer; // Read-only
|
|
pitch: UInt16; // Read-only
|
|
pixels: Pointer; // Read-write
|
|
offset: Integer; // Private
|
|
hwdata: Pointer; //TPrivate_hwdata; Hardware-specific surface info
|
|
|
|
// clipping information:
|
|
clip_rect: TSDL_Rect; // Read-only
|
|
unused1: UInt32; // for binary compatibility
|
|
// Allow recursive locks
|
|
locked: UInt32; // Private
|
|
// info for fast blit mapping to other surfaces
|
|
Blitmap: Pointer; // PSDL_BlitMap; // Private
|
|
// format version, bumped at every change to invalidate blit maps
|
|
format_version: Cardinal; // Private
|
|
refcount: Integer;
|
|
end;
|
|
|
|
// Useful for determining the video hardware capabilities
|
|
PSDL_VideoInfo = ^TSDL_VideoInfo;
|
|
TSDL_VideoInfo = record
|
|
hw_available: UInt8; // Hardware and WindowManager flags in first 2 bits ( see below )
|
|
{hw_available: 1; // Can you create hardware surfaces
|
|
wm_available: 1; // Can you talk to a window manager?
|
|
UnusedBits1: 6;}
|
|
blit_hw: UInt8; // Blit Hardware flags. See below for which bits do what
|
|
{UnusedBits2: 1;
|
|
blit_hw: 1; // Flag:UInt32 Accelerated blits HW --> HW
|
|
blit_hw_CC: 1; // Flag:UInt32 Accelerated blits with Colorkey
|
|
blit_hw_A: 1; // Flag:UInt32 Accelerated blits with Alpha
|
|
blit_sw: 1; // Flag:UInt32 Accelerated blits SW --> HW
|
|
blit_sw_CC: 1; // Flag:UInt32 Accelerated blits with Colorkey
|
|
blit_sw_A: 1; // Flag:UInt32 Accelerated blits with Alpha
|
|
blit_fill: 1; // Flag:UInt32 Accelerated color fill}
|
|
UnusedBits3: UInt8; // Unused at this point
|
|
video_mem: UInt32; // The total amount of video memory (in K)
|
|
vfmt: PSDL_PixelFormat; // Value: The format of the video surface
|
|
current_w : SInt32; // Value: The current video mode width
|
|
current_h : SInt32; // Value: The current video mode height
|
|
end;
|
|
|
|
// The YUV hardware video overlay
|
|
PSDL_Overlay = ^TSDL_Overlay;
|
|
TSDL_Overlay = record
|
|
format: UInt32; // Overlay format
|
|
w, h: Integer; // Width and height of overlay
|
|
planes: Integer; // Number of planes in the overlay. Usually either 1 or 3
|
|
pitches: PUInt16;
|
|
// An array of pitches, one for each plane. Pitch is the length of a row in bytes.
|
|
pixels: PPUInt8;
|
|
// An array of pointers to the data of each plane. The overlay should be locked before these pointers are used.
|
|
hw_overlay: UInt32;
|
|
// This will be set to 1 if the overlay is hardware accelerated.
|
|
end;
|
|
|
|
// Public enumeration for setting the OpenGL window attributes.
|
|
TSDL_GLAttr = (
|
|
SDL_GL_RED_SIZE,
|
|
SDL_GL_GREEN_SIZE,
|
|
SDL_GL_BLUE_SIZE,
|
|
SDL_GL_ALPHA_SIZE,
|
|
SDL_GL_BUFFER_SIZE,
|
|
SDL_GL_DOUBLEBUFFER,
|
|
SDL_GL_DEPTH_SIZE,
|
|
SDL_GL_STENCIL_SIZE,
|
|
SDL_GL_ACCUM_RED_SIZE,
|
|
SDL_GL_ACCUM_GREEN_SIZE,
|
|
SDL_GL_ACCUM_BLUE_SIZE,
|
|
SDL_GL_ACCUM_ALPHA_SIZE,
|
|
SDL_GL_STEREO,
|
|
SDL_GL_MULTISAMPLEBUFFERS,
|
|
SDL_GL_MULTISAMPLESAMPLES,
|
|
SDL_GL_ACCELERATED_VISUAL,
|
|
SDL_GL_SWAP_CONTROL);
|
|
|
|
|
|
|
|
PSDL_Cursor = ^TSDL_Cursor;
|
|
TSDL_Cursor = record
|
|
area: TSDL_Rect; // The area of the mouse cursor
|
|
hot_x, hot_y: SInt16; // The "tip" of the cursor
|
|
data: PUInt8; // B/W cursor data
|
|
mask: PUInt8; // B/W cursor mask
|
|
save: array[1..2] of PUInt8; // Place to save cursor area
|
|
wm_cursor: Pointer; // Window-manager cursor
|
|
end;
|
|
|
|
// SDL_mutex.h types
|
|
|
|
{$IFDEF WINDOWS}
|
|
PSDL_Mutex = ^TSDL_Mutex;
|
|
TSDL_Mutex = record
|
|
id: THANDLE;
|
|
end;
|
|
{$ENDIF}
|
|
|
|
{$IFDEF Unix}
|
|
PSDL_Mutex = ^TSDL_Mutex;
|
|
TSDL_mutex = record
|
|
id: pthread_mutex_t;
|
|
{$IFDEF PTHREAD_NO_RECURSIVE_MUTEX}
|
|
recursive: Integer;
|
|
owner: pthread_t;
|
|
{$ENDIF}
|
|
end;
|
|
{$ENDIF}
|
|
|
|
{$IFDEF NDS}
|
|
PSDL_mutex = ^TSDL_Mutex;
|
|
TSDL_Mutex = record
|
|
recursive: Integer;
|
|
Owner: UInt32;
|
|
sem: PSDL_sem;
|
|
end;
|
|
{$ENDIF}
|
|
|
|
{$IFDEF __MACH__}
|
|
{$define USE_NAMED_SEMAPHORES}
|
|
// Broken sem_getvalue() in MacOS X Public Beta */
|
|
{$define BROKEN_SEMGETVALUE}
|
|
{$ENDIF}
|
|
|
|
PSDL_semaphore = ^TSDL_semaphore;
|
|
{$IFDEF WINDOWS}
|
|
// WINDOWS or Machintosh
|
|
TSDL_semaphore = record
|
|
id: THANDLE;
|
|
count: UInt32;
|
|
end;
|
|
{$ELSE}
|
|
{$IFDEF FPC}
|
|
// This should be semaphore.h
|
|
__sem_lock_t = {packed} record { Not in header file - anonymous }
|
|
status: Longint;
|
|
spinlock: Integer;
|
|
end;
|
|
|
|
sem_t = {packed} record
|
|
__sem_lock: __sem_lock_t;
|
|
__sem_value: Integer;
|
|
__sem_waiting: longint ; {_pthread_queue;}
|
|
end;
|
|
{$ENDIF}
|
|
|
|
TSDL_semaphore = record
|
|
sem: Pointer; //PSem_t;
|
|
{$IFNDEF USE_NAMED_SEMAPHORES}
|
|
sem_data: Sem_t;
|
|
{$ENDIF}
|
|
|
|
{$IFDEF BROKEN_SEMGETVALUE}
|
|
{ This is a little hack for MacOS X -
|
|
It's not thread-safe, but it's better than nothing }
|
|
sem_value: Integer;
|
|
{$ENDIF}
|
|
end;
|
|
{$ENDIF}
|
|
|
|
PSDL_Sem = ^TSDL_Sem;
|
|
TSDL_Sem = TSDL_Semaphore;
|
|
|
|
PSDL_Cond = ^TSDL_Cond;
|
|
TSDL_Cond = record
|
|
{$IFDEF Unix}
|
|
cond: pthread_cond_t;
|
|
{$ELSE}
|
|
// Generic Cond structure
|
|
lock: PSDL_mutex;
|
|
waiting: Integer;
|
|
signals: Integer;
|
|
wait_sem: PSDL_Sem;
|
|
wait_done: PSDL_Sem;
|
|
{$ENDIF}
|
|
end;
|
|
|
|
// SDL_thread.h types
|
|
{$IFDEF WINDOWS}
|
|
TSYS_ThreadHandle = THandle;
|
|
{$ENDIF}
|
|
|
|
{$IFDEF Unix}
|
|
TSYS_ThreadHandle = pthread_t;
|
|
{$ENDIF}
|
|
|
|
{$IFDEF NDS}
|
|
TSYS_ThreadHandle = Integer;
|
|
{$ENDIF}
|
|
|
|
{ This is the system-independent thread info structure }
|
|
PSDL_Thread = ^TSDL_Thread;
|
|
TSDL_Thread = record
|
|
threadid: UInt32;
|
|
handle: TSYS_ThreadHandle;
|
|
status: Integer;
|
|
errbuf: TSDL_Error;
|
|
data: Pointer;
|
|
end;
|
|
|
|
// Helper Types
|
|
|
|
// Keyboard State Array ( See demos for how to use )
|
|
PKeyStateArr = ^TKeyStateArr;
|
|
TKeyStateArr = array[0..65000] of UInt8;
|
|
|
|
// Types required so we don't need to use Windows.pas
|
|
PInteger = ^Integer;
|
|
PByte = ^Byte;
|
|
PWord = ^Word;
|
|
PLongWord = ^Longword;
|
|
|
|
// General arrays
|
|
PByteArray = ^TByteArray;
|
|
TByteArray = array[0..32767] of Byte;
|
|
|
|
PWordArray = ^TWordArray;
|
|
TWordArray = array[0..16383] of Word;
|
|
|
|
PPoint = ^TPoint;
|
|
{$IFDEF HAS_TYPES}
|
|
TPoint = Types.TPoint;
|
|
{$ELSE}
|
|
{$IFDEF WINDOWS}
|
|
{$IFDEF __GPC__}
|
|
TPoint = wintypes.TPoint;
|
|
{$ELSE}
|
|
TPoint = Windows.TPoint;
|
|
{$ENDIF}
|
|
{$ELSE}
|
|
//Can't define TPoint : neither Types nor Windows unit available.
|
|
{$ENDIF}
|
|
{$ENDIF}
|
|
|
|
PRect = ^TRect;
|
|
{$IFDEF HAS_TYPES}
|
|
TRect = Types.TRect;
|
|
{$ELSE}
|
|
{$IFDEF WINDOWS}
|
|
{$IFDEF __GPC__}
|
|
TRect = wintypes.TRect;
|
|
{$ELSE}
|
|
TRect = Windows.TRect;
|
|
{$ENDIF}
|
|
{$ELSE}
|
|
//Can't define TRect: neither Types nor Windows unit available.
|
|
{$ENDIF}
|
|
{$ENDIF}
|
|
|
|
{ Generic procedure pointer }
|
|
TProcedure = procedure;
|
|
|
|
{------------------------------------------------------------------------------}
|
|
{ initialization }
|
|
{------------------------------------------------------------------------------}
|
|
|
|
{ This function loads the SDL dynamically linked library and initializes
|
|
the subsystems specified by 'flags' (and those satisfying dependencies)
|
|
Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
|
|
signal handlers for some commonly ignored fatal signals (like SIGSEGV) }
|
|
|
|
function SDL_Init( flags : UInt32 ) : Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_Init'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_Init}
|
|
|
|
// This function initializes specific SDL subsystems
|
|
function SDL_InitSubSystem( flags : UInt32 ) : Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_InitSubSystem'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_InitSubSystem}
|
|
|
|
// This function cleans up specific SDL subsystems
|
|
procedure SDL_QuitSubSystem( flags : UInt32 );
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_QuitSubSystem'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_QuitSubSystem}
|
|
|
|
{ This function returns mask of the specified subsystems which have
|
|
been initialized.
|
|
If 'flags' is 0, it returns a mask of all initialized subsystems. }
|
|
|
|
function SDL_WasInit( flags : UInt32 ): UInt32;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_WasInit'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_WasInit}
|
|
|
|
{ This function cleans up all initialized subsystems and unloads the
|
|
dynamically linked library. You should call it upon all exit conditions. }
|
|
procedure SDL_Quit;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_Quit'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_Quit}
|
|
|
|
{$IFDEF WINDOWS}
|
|
// This should be called from your WinMain() function, if any
|
|
function SDL_RegisterApp(name: PChar; style: UInt32; h_Inst: Pointer): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_RegisterApp'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_RegisterApp}
|
|
{$ENDIF}
|
|
|
|
{$IFDEF __MACH__}
|
|
// This should be called from your main() function, if any
|
|
procedure SDL_InitQuickDraw( the_qd: QDGlobals );
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_InitQuickDraw'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_InitQuickDraw}
|
|
{$ENDIF}
|
|
|
|
|
|
{------------------------------------------------------------------------------}
|
|
{ types }
|
|
{------------------------------------------------------------------------------}
|
|
// The number of elements in a table
|
|
function SDL_TableSize( table: PChar ): Integer;
|
|
{$EXTERNALSYM SDL_TABLESIZE}
|
|
|
|
|
|
{------------------------------------------------------------------------------}
|
|
{ error-handling }
|
|
{------------------------------------------------------------------------------}
|
|
// Public functions
|
|
function SDL_GetError: PChar;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetError'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetError}
|
|
procedure SDL_SetError(fmt: PChar);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SetError'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SetError}
|
|
procedure SDL_ClearError;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_ClearError'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_ClearError}
|
|
|
|
{$IFNDEF WINDOWS}
|
|
procedure SDL_Error(Code: TSDL_errorcode);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_Error'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_Error}
|
|
{$ENDIF}
|
|
|
|
// Private error message function - used internally
|
|
procedure SDL_OutOfMemory;
|
|
|
|
{------------------------------------------------------------------------------}
|
|
{ io handling }
|
|
{------------------------------------------------------------------------------}
|
|
// Functions to create SDL_RWops structures from various data sources
|
|
|
|
function SDL_RWFromFile(filename, mode: PChar): PSDL_RWops;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_RWFromFile'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_RWFromFile}
|
|
procedure SDL_FreeRW(area: PSDL_RWops);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_FreeRW'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_FreeRW}
|
|
|
|
//fp is FILE *fp ???
|
|
function SDL_RWFromFP(fp: Pointer; autoclose: Integer): PSDL_RWops;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_RWFromFP'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_RWFromFP}
|
|
function SDL_RWFromMem(mem: Pointer; size: Integer): PSDL_RWops;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_RWFromMem'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_RWFromMem}
|
|
function SDL_RWFromConstMem(const mem: Pointer; size: Integer) : PSDL_RWops;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_RWFromConstMem'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_RWFromConstMem}
|
|
function SDL_AllocRW: PSDL_RWops;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_AllocRW'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_AllocRW}
|
|
|
|
function SDL_RWSeek(context: PSDL_RWops; offset: Integer; whence: Integer) : Integer;
|
|
{$EXTERNALSYM SDL_RWSeek}
|
|
function SDL_RWTell(context: PSDL_RWops): Integer;
|
|
{$EXTERNALSYM SDL_RWTell}
|
|
function SDL_RWRead(context: PSDL_RWops; ptr: Pointer; size: Integer; n : Integer): Integer;
|
|
{$EXTERNALSYM SDL_RWRead}
|
|
function SDL_RWWrite(context: PSDL_RWops; ptr: Pointer; size: Integer; n : Integer): Integer;
|
|
{$EXTERNALSYM SDL_RWWrite}
|
|
function SDL_RWClose(context: PSDL_RWops): Integer;
|
|
{$EXTERNALSYM SDL_RWClose}
|
|
|
|
{------------------------------------------------------------------------------}
|
|
{ time-handling }
|
|
{------------------------------------------------------------------------------}
|
|
|
|
{ Get the number of milliseconds since the SDL library initialization. }
|
|
{ Note that this value wraps if the program runs for more than ~49 days. }
|
|
function SDL_GetTicks: UInt32;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetTicks'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetTicks}
|
|
|
|
// Wait a specified number of milliseconds before returning
|
|
procedure SDL_Delay(msec: UInt32);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_Delay'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_Delay}
|
|
|
|
{ Add a new timer to the pool of timers already running. }
|
|
{ Returns a timer ID, or NULL when an error occurs. }
|
|
function SDL_AddTimer(interval: UInt32; callback: TSDL_NewTimerCallback; param : Pointer): PSDL_TimerID;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_AddTimer'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_AddTimer}
|
|
|
|
{ Remove one of the multiple timers knowing its ID. }
|
|
{ Returns a boolean value indicating success. }
|
|
function SDL_RemoveTimer(t: PSDL_TimerID): TSDL_Bool;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_RemoveTimer'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_RemoveTimer}
|
|
|
|
function SDL_SetTimer(interval: UInt32; callback: TSDL_TimerCallback): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SetTimer'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SetTimer}
|
|
|
|
{------------------------------------------------------------------------------}
|
|
{ audio-routines }
|
|
{------------------------------------------------------------------------------}
|
|
|
|
{ These functions are used internally, and should not be used unless you
|
|
have a specific need to specify the audio driver you want to use.
|
|
You should normally use SDL_Init() or SDL_InitSubSystem(). }
|
|
|
|
function SDL_AudioInit(driver_name: PChar): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_AudioInit'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_AudioInit}
|
|
procedure SDL_AudioQuit;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_AudioQuit'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_AudioQuit}
|
|
|
|
{ This function fills the given character buffer with the name of the
|
|
current audio driver, and returns a Pointer to it if the audio driver has
|
|
been initialized. It returns NULL if no driver has been initialized. }
|
|
|
|
function SDL_AudioDriverName(namebuf: PChar; maxlen: Integer): PChar;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_AudioDriverName'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_AudioDriverName}
|
|
|
|
{ This function opens the audio device with the desired parameters, and
|
|
returns 0 if successful, placing the actual hardware parameters in the
|
|
structure pointed to by 'obtained'. If 'obtained' is NULL, the audio
|
|
data passed to the callback function will be guaranteed to be in the
|
|
requested format, and will be automatically converted to the hardware
|
|
audio format if necessary. This function returns -1 if it failed
|
|
to open the audio device, or couldn't set up the audio thread.
|
|
|
|
When filling in the desired audio spec structure,
|
|
'desired->freq' should be the desired audio frequency in samples-per-second.
|
|
'desired->format' should be the desired audio format.
|
|
'desired->samples' is the desired size of the audio buffer, in samples.
|
|
This number should be a power of two, and may be adjusted by the audio
|
|
driver to a value more suitable for the hardware. Good values seem to
|
|
range between 512 and 8096 inclusive, depending on the application and
|
|
CPU speed. Smaller values yield faster response time, but can lead
|
|
to underflow if the application is doing heavy processing and cannot
|
|
fill the audio buffer in time. A stereo sample consists of both right
|
|
and left channels in LR ordering.
|
|
Note that the number of samples is directly related to time by the
|
|
following formula: ms = (samples*1000)/freq
|
|
'desired->size' is the size in bytes of the audio buffer, and is
|
|
calculated by SDL_OpenAudio().
|
|
'desired->silence' is the value used to set the buffer to silence,
|
|
and is calculated by SDL_OpenAudio().
|
|
'desired->callback' should be set to a function that will be called
|
|
when the audio device is ready for more data. It is passed a pointer
|
|
to the audio buffer, and the length in bytes of the audio buffer.
|
|
This function usually runs in a separate thread, and so you should
|
|
protect data structures that it accesses by calling SDL_LockAudio()
|
|
and SDL_UnlockAudio() in your code.
|
|
'desired->userdata' is passed as the first parameter to your callback
|
|
function.
|
|
|
|
The audio device starts out playing silence when it's opened, and should
|
|
be enabled for playing by calling SDL_PauseAudio(0) when you are ready
|
|
for your audio callback function to be called. Since the audio driver
|
|
may modify the requested size of the audio buffer, you should allocate
|
|
any local mixing buffers after you open the audio device. }
|
|
|
|
function SDL_OpenAudio(desired, obtained: PSDL_AudioSpec): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_OpenAudio'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_OpenAudio}
|
|
|
|
{ Get the current audio state: }
|
|
function SDL_GetAudioStatus: TSDL_Audiostatus;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetAudioStatus'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetAudioStatus}
|
|
|
|
{ This function pauses and unpauses the audio callback processing.
|
|
It should be called with a parameter of 0 after opening the audio
|
|
device to start playing sound. This is so you can safely initialize
|
|
data for your callback function after opening the audio device.
|
|
Silence will be written to the audio device during the pause. }
|
|
|
|
procedure SDL_PauseAudio(pause_on: Integer);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_PauseAudio'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_PauseAudio}
|
|
|
|
{ This function loads a WAVE from the data source, automatically freeing
|
|
that source if 'freesrc' is non-zero. For example, to load a WAVE file,
|
|
you could do:
|
|
SDL_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1, ...);
|
|
|
|
If this function succeeds, it returns the given SDL_AudioSpec,
|
|
filled with the audio data format of the wave data, and sets
|
|
'audio_buf' to a malloc()'d buffer containing the audio data,
|
|
and sets 'audio_len' to the length of that audio buffer, in bytes.
|
|
You need to free the audio buffer with SDL_FreeWAV() when you are
|
|
done with it.
|
|
|
|
This function returns NULL and sets the SDL error message if the
|
|
wave file cannot be opened, uses an unknown data format, or is
|
|
corrupt. Currently raw and MS-ADPCM WAVE files are supported. }
|
|
|
|
function SDL_LoadWAV_RW(src: PSDL_RWops; freesrc: Integer; spec:
|
|
PSDL_AudioSpec; audio_buf: PUInt8; audiolen: PUInt32): PSDL_AudioSpec;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_LoadWAV_RW'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_LoadWAV_RW}
|
|
|
|
// Compatibility convenience function -- loads a WAV from a file
|
|
function SDL_LoadWAV(filename: PChar; spec: PSDL_AudioSpec; audio_buf:
|
|
PUInt8; audiolen: PUInt32): PSDL_AudioSpec;
|
|
{$EXTERNALSYM SDL_LoadWAV}
|
|
|
|
{ This function frees data previously allocated with SDL_LoadWAV_RW() }
|
|
|
|
procedure SDL_FreeWAV(audio_buf: PUInt8);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_FreeWAV'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_FreeWAV}
|
|
|
|
{ This function takes a source format and rate and a destination format
|
|
and rate, and initializes the 'cvt' structure with information needed
|
|
by SDL_ConvertAudio() to convert a buffer of audio data from one format
|
|
to the other.
|
|
This function returns 0, or -1 if there was an error. }
|
|
function SDL_BuildAudioCVT(cvt: PSDL_AudioCVT; src_format: UInt16;
|
|
src_channels: UInt8; src_rate: Integer; dst_format: UInt16; dst_channels: UInt8;
|
|
dst_rate: Integer): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_BuildAudioCVT'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_BuildAudioCVT}
|
|
|
|
{ Once you have initialized the 'cvt' structure using SDL_BuildAudioCVT(),
|
|
created an audio buffer cvt->buf, and filled it with cvt->len bytes of
|
|
audio data in the source format, this function will convert it in-place
|
|
to the desired format.
|
|
The data conversion may expand the size of the audio data, so the buffer
|
|
cvt->buf should be allocated after the cvt structure is initialized by
|
|
SDL_BuildAudioCVT(), and should be cvt->len*cvt->len_mult bytes long. }
|
|
function SDL_ConvertAudio(cvt: PSDL_AudioCVT): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_ConvertAudio'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_ConvertAudio}
|
|
|
|
{ This takes two audio buffers of the playing audio format and mixes
|
|
them, performing addition, volume adjustment, and overflow clipping.
|
|
The volume ranges from 0 - 128, and should be set to SDL_MIX_MAXVOLUME
|
|
for full audio volume. Note this does not change hardware volume.
|
|
This is provided for convenience -- you can mix your own audio data. }
|
|
|
|
procedure SDL_MixAudio(dst, src: PUInt8; len: UInt32; volume: Integer);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_MixAudio'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_MixAudio}
|
|
|
|
{ The lock manipulated by these functions protects the callback function.
|
|
During a LockAudio/UnlockAudio pair, you can be guaranteed that the
|
|
callback function is not running. Do not call these from the callback
|
|
function or you will cause deadlock. }
|
|
procedure SDL_LockAudio;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_LockAudio'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_LockAudio}
|
|
procedure SDL_UnlockAudio;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_UnlockAudio'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_UnlockAudio}
|
|
|
|
{ This function shuts down audio processing and closes the audio device. }
|
|
|
|
procedure SDL_CloseAudio;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CloseAudio'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CloseAudio}
|
|
|
|
{------------------------------------------------------------------------------}
|
|
{ CD-routines }
|
|
{------------------------------------------------------------------------------}
|
|
|
|
{ Returns the number of CD-ROM drives on the system, or -1 if
|
|
SDL_Init() has not been called with the SDL_INIT_CDROM flag. }
|
|
|
|
function SDL_CDNumDrives: Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CDNumDrives'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CDNumDrives}
|
|
|
|
{ Returns a human-readable, system-dependent identifier for the CD-ROM.
|
|
Example:
|
|
"/dev/cdrom"
|
|
"E:"
|
|
"/dev/disk/ide/1/master" }
|
|
|
|
function SDL_CDName(drive: Integer): PChar;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CDName'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CDName}
|
|
|
|
{ Opens a CD-ROM drive for access. It returns a drive handle on success,
|
|
or NULL if the drive was invalid or busy. This newly opened CD-ROM
|
|
becomes the default CD used when other CD functions are passed a NULL
|
|
CD-ROM handle.
|
|
Drives are numbered starting with 0. Drive 0 is the system default CD-ROM. }
|
|
|
|
function SDL_CDOpen(drive: Integer): PSDL_CD;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CDOpen'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CDOpen}
|
|
|
|
{ This function returns the current status of the given drive.
|
|
If the drive has a CD in it, the table of contents of the CD and current
|
|
play position of the CD will be stored in the SDL_CD structure. }
|
|
|
|
function SDL_CDStatus(cdrom: PSDL_CD): TSDL_CDStatus;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CDStatus'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CDStatus}
|
|
|
|
{ Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks'
|
|
tracks and 'nframes' frames. If both 'ntrack' and 'nframe' are 0, play
|
|
until the end of the CD. This function will skip data tracks.
|
|
This function should only be called after calling SDL_CDStatus() to
|
|
get track information about the CD.
|
|
|
|
For example:
|
|
// Play entire CD:
|
|
if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) then
|
|
SDL_CDPlayTracks(cdrom, 0, 0, 0, 0);
|
|
// Play last track:
|
|
if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) then
|
|
begin
|
|
SDL_CDPlayTracks(cdrom, cdrom->numtracks-1, 0, 0, 0);
|
|
end;
|
|
|
|
// Play first and second track and 10 seconds of third track:
|
|
if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
|
|
SDL_CDPlayTracks(cdrom, 0, 0, 2, 10);
|
|
|
|
This function returns 0, or -1 if there was an error. }
|
|
|
|
function SDL_CDPlayTracks(cdrom: PSDL_CD; start_track: Integer; start_frame:
|
|
Integer; ntracks: Integer; nframes: Integer): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CDPlayTracks'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CDPlayTracks}
|
|
|
|
|
|
{ Play the given CD starting at 'start' frame for 'length' frames.
|
|
It returns 0, or -1 if there was an error. }
|
|
|
|
function SDL_CDPlay(cdrom: PSDL_CD; start: Integer; length: Integer): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CDPlay'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CDPlay}
|
|
|
|
// Pause play -- returns 0, or -1 on error
|
|
function SDL_CDPause(cdrom: PSDL_CD): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CDPause'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CDPause}
|
|
|
|
// Resume play -- returns 0, or -1 on error
|
|
function SDL_CDResume(cdrom: PSDL_CD): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CDResume'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CDResume}
|
|
|
|
// Stop play -- returns 0, or -1 on error
|
|
function SDL_CDStop(cdrom: PSDL_CD): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CDStop'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CDStop}
|
|
|
|
// Eject CD-ROM -- returns 0, or -1 on error
|
|
function SDL_CDEject(cdrom: PSDL_CD): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CDEject'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CDEject}
|
|
|
|
// Closes the handle for the CD-ROM drive
|
|
procedure SDL_CDClose(cdrom: PSDL_CD);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CDClose'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CDClose}
|
|
|
|
// Given a status, returns true if there's a disk in the drive
|
|
function SDL_CDInDrive( status : TSDL_CDStatus ) : LongBool;
|
|
{$EXTERNALSYM SDL_CDInDrive}
|
|
|
|
// Conversion functions from frames to Minute/Second/Frames and vice versa
|
|
procedure FRAMES_TO_MSF(frames: Integer; var M: Integer; var S: Integer; var
|
|
F: Integer);
|
|
{$EXTERNALSYM FRAMES_TO_MSF}
|
|
function MSF_TO_FRAMES(M: Integer; S: Integer; F: Integer): Integer;
|
|
{$EXTERNALSYM MSF_TO_FRAMES}
|
|
|
|
{------------------------------------------------------------------------------}
|
|
{ JoyStick-routines }
|
|
{------------------------------------------------------------------------------}
|
|
|
|
{ Count the number of joysticks attached to the system }
|
|
function SDL_NumJoysticks: Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_NumJoysticks'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_NumJoysticks}
|
|
|
|
{ Get the implementation dependent name of a joystick.
|
|
This can be called before any joysticks are opened.
|
|
If no name can be found, this function returns NULL. }
|
|
function SDL_JoystickName(index: Integer): PChar;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_JoystickName'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_JoystickName}
|
|
|
|
{ Open a joystick for use - the index passed as an argument refers to
|
|
the N'th joystick on the system. This index is the value which will
|
|
identify this joystick in future joystick events.
|
|
|
|
This function returns a joystick identifier, or NULL if an error occurred. }
|
|
function SDL_JoystickOpen(index: Integer): PSDL_Joystick;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_JoystickOpen'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_JoystickOpen}
|
|
|
|
{ Returns 1 if the joystick has been opened, or 0 if it has not. }
|
|
function SDL_JoystickOpened(index: Integer): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_JoystickOpened'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_JoystickOpened}
|
|
|
|
{ Get the device index of an opened joystick. }
|
|
function SDL_JoystickIndex(joystick: PSDL_Joystick): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_JoystickIndex'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_JoystickIndex}
|
|
|
|
{ Get the number of general axis controls on a joystick }
|
|
function SDL_JoystickNumAxes(joystick: PSDL_Joystick): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_JoystickNumAxes'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_JoystickNumAxes}
|
|
|
|
{ Get the number of trackballs on a joystick
|
|
Joystick trackballs have only relative motion events associated
|
|
with them and their state cannot be polled. }
|
|
function SDL_JoystickNumBalls(joystick: PSDL_Joystick): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_JoystickNumBalls'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_JoystickNumBalls}
|
|
|
|
|
|
{ Get the number of POV hats on a joystick }
|
|
function SDL_JoystickNumHats(joystick: PSDL_Joystick): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_JoystickNumHats'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_JoystickNumHats}
|
|
|
|
{ Get the number of buttons on a joystick }
|
|
function SDL_JoystickNumButtons(joystick: PSDL_Joystick): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_JoystickNumButtons'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_JoystickNumButtons}
|
|
|
|
{ Update the current state of the open joysticks.
|
|
This is called automatically by the event loop if any joystick
|
|
events are enabled. }
|
|
|
|
procedure SDL_JoystickUpdate;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_JoystickUpdate'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_JoystickUpdate;}
|
|
|
|
{ Enable/disable joystick event polling.
|
|
If joystick events are disabled, you must call SDL_JoystickUpdate()
|
|
yourself and check the state of the joystick when you want joystick
|
|
information.
|
|
The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE. }
|
|
|
|
function SDL_JoystickEventState(state: Integer): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_JoystickEventState'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_JoystickEventState}
|
|
|
|
{ Get the current state of an axis control on a joystick
|
|
The state is a value ranging from -32768 to 32767.
|
|
The axis indices start at index 0. }
|
|
|
|
function SDL_JoystickGetAxis(joystick: PSDL_Joystick; axis: Integer) : SInt16;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_JoystickGetAxis'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_JoystickGetAxis}
|
|
|
|
{ The hat indices start at index 0. }
|
|
|
|
function SDL_JoystickGetHat(joystick: PSDL_Joystick; hat: Integer): UInt8;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_JoystickGetHat'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_JoystickGetHat}
|
|
|
|
{ Get the ball axis change since the last poll
|
|
This returns 0, or -1 if you passed it invalid parameters.
|
|
The ball indices start at index 0. }
|
|
|
|
function SDL_JoystickGetBall(joystick: PSDL_Joystick; ball: Integer; var dx: Integer; var dy: Integer): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_JoystickGetBall'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_JoystickGetBall}
|
|
|
|
{ Get the current state of a button on a joystick
|
|
The button indices start at index 0. }
|
|
function SDL_JoystickGetButton( joystick: PSDL_Joystick; Button: Integer): UInt8;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_JoystickGetButton'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_JoystickGetButton}
|
|
|
|
{ Close a joystick previously opened with SDL_JoystickOpen() }
|
|
procedure SDL_JoystickClose(joystick: PSDL_Joystick);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_JoystickClose'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_JoystickClose}
|
|
|
|
{------------------------------------------------------------------------------}
|
|
{ event-handling }
|
|
{------------------------------------------------------------------------------}
|
|
|
|
{ Pumps the event loop, gathering events from the input devices.
|
|
This function updates the event queue and internal input device state.
|
|
This should only be run in the thread that sets the video mode. }
|
|
|
|
procedure SDL_PumpEvents;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_PumpEvents'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_PumpEvents;}
|
|
|
|
{ Checks the event queue for messages and optionally returns them.
|
|
If 'action' is SDL_ADDEVENT, up to 'numevents' events will be added to
|
|
the back of the event queue.
|
|
If 'action' is SDL_PEEKEVENT, up to 'numevents' events at the front
|
|
of the event queue, matching 'mask', will be returned and will not
|
|
be removed from the queue.
|
|
If 'action' is SDL_GETEVENT, up to 'numevents' events at the front
|
|
of the event queue, matching 'mask', will be returned and will be
|
|
removed from the queue.
|
|
This function returns the number of events actually stored, or -1
|
|
if there was an error. This function is thread-safe. }
|
|
|
|
function SDL_PeepEvents(events: PSDL_Event; numevents: Integer; action: TSDL_eventaction; mask: UInt32): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_PeepEvents'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_PeepEvents}
|
|
|
|
{ Polls for currently pending events, and returns 1 if there are any pending
|
|
events, or 0 if there are none available. If 'event' is not NULL, the next
|
|
event is removed from the queue and stored in that area. }
|
|
|
|
function SDL_PollEvent(event: PSDL_Event): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_PollEvent'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_PollEvent}
|
|
|
|
{ Waits indefinitely for the next available event, returning 1, or 0 if there
|
|
was an error while waiting for events. If 'event' is not NULL, the next
|
|
event is removed from the queue and stored in that area. }
|
|
|
|
function SDL_WaitEvent(event: PSDL_Event): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_WaitEvent'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_WaitEvent}
|
|
|
|
function SDL_PushEvent( event : PSDL_Event ) : Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_PushEvent'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_PushEvent}
|
|
|
|
{ If the filter returns 1, then the event will be added to the internal queue.
|
|
If it returns 0, then the event will be dropped from the queue, but the
|
|
internal state will still be updated. This allows selective filtering of
|
|
dynamically arriving events.
|
|
|
|
WARNING: Be very careful of what you do in the event filter function, as
|
|
it may run in a different thread!
|
|
|
|
There is one caveat when dealing with the SDL_QUITEVENT event type. The
|
|
event filter is only called when the window manager desires to close the
|
|
application window. If the event filter returns 1, then the window will
|
|
be closed, otherwise the window will remain open if possible.
|
|
If the quit event is generated by an interrupt signal, it will bypass the
|
|
internal queue and be delivered to the application at the next event poll. }
|
|
procedure SDL_SetEventFilter( filter : TSDL_EventFilter );
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SetEventFilter'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SetEventFilter}
|
|
|
|
{ Return the current event filter - can be used to "chain" filters.
|
|
If there is no event filter set, this function returns NULL. }
|
|
|
|
function SDL_GetEventFilter: TSDL_EventFilter;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetEventFilter'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetEventFilter}
|
|
|
|
{ This function allows you to set the state of processing certain events.
|
|
If 'state' is set to SDL_IGNORE, that event will be automatically dropped
|
|
from the event queue and will not event be filtered.
|
|
If 'state' is set to SDL_ENABLE, that event will be processed normally.
|
|
If 'state' is set to SDL_QUERY, SDL_EventState() will return the
|
|
current processing state of the specified event. }
|
|
|
|
function SDL_EventState(type_: UInt8; state: Integer): UInt8;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_EventState'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_EventState}
|
|
|
|
{------------------------------------------------------------------------------}
|
|
{ Version Routines }
|
|
{------------------------------------------------------------------------------}
|
|
|
|
{ This macro can be used to fill a version structure with the compile-time
|
|
version of the SDL library. }
|
|
procedure SDL_VERSION(var X: TSDL_Version);
|
|
{$EXTERNALSYM SDL_VERSION}
|
|
|
|
{ This macro turns the version numbers into a numeric value:
|
|
(1,2,3) -> (1203)
|
|
This assumes that there will never be more than 100 patchlevels }
|
|
|
|
function SDL_VERSIONNUM(X, Y, Z: Integer): Integer;
|
|
{$EXTERNALSYM SDL_VERSIONNUM}
|
|
|
|
// This is the version number macro for the current SDL version
|
|
function SDL_COMPILEDVERSION: Integer;
|
|
{$EXTERNALSYM SDL_COMPILEDVERSION}
|
|
|
|
// This macro will evaluate to true if compiled with SDL at least X.Y.Z
|
|
function SDL_VERSION_ATLEAST(X: Integer; Y: Integer; Z: Integer) : LongBool;
|
|
{$EXTERNALSYM SDL_VERSION_ATLEAST}
|
|
|
|
{ This function gets the version of the dynamically linked SDL library.
|
|
it should NOT be used to fill a version structure, instead you should
|
|
use the SDL_Version() macro. }
|
|
|
|
function SDL_Linked_Version: PSDL_version;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_Linked_Version'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_Linked_Version}
|
|
|
|
{------------------------------------------------------------------------------}
|
|
{ video }
|
|
{------------------------------------------------------------------------------}
|
|
|
|
{ These functions are used internally, and should not be used unless you
|
|
have a specific need to specify the video driver you want to use.
|
|
You should normally use SDL_Init() or SDL_InitSubSystem().
|
|
|
|
SDL_VideoInit() initializes the video subsystem -- sets up a connection
|
|
to the window manager, etc, and determines the current video mode and
|
|
pixel format, but does not initialize a window or graphics mode.
|
|
Note that event handling is activated by this routine.
|
|
|
|
If you use both sound and video in your application, you need to call
|
|
SDL_Init() before opening the sound device, otherwise under Win32 DirectX,
|
|
you won't be able to set full-screen display modes. }
|
|
|
|
function SDL_VideoInit(driver_name: PChar; flags: UInt32): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_VideoInit'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_VideoInit}
|
|
procedure SDL_VideoQuit;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_VideoQuit'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_VideoQuit}
|
|
|
|
{ This function fills the given character buffer with the name of the
|
|
video driver, and returns a pointer to it if the video driver has
|
|
been initialized. It returns NULL if no driver has been initialized. }
|
|
|
|
function SDL_VideoDriverName(namebuf: PChar; maxlen: Integer): PChar;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_VideoDriverName'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_VideoDriverName}
|
|
|
|
{ This function returns a pointer to the current display surface.
|
|
If SDL is doing format conversion on the display surface, this
|
|
function returns the publicly visible surface, not the real video
|
|
surface. }
|
|
|
|
function SDL_GetVideoSurface: PSDL_Surface;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetVideoSurface'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetVideoSurface}
|
|
|
|
{ This function returns a read-only pointer to information about the
|
|
video hardware. If this is called before SDL_SetVideoMode(), the 'vfmt'
|
|
member of the returned structure will contain the pixel format of the
|
|
"best" video mode. }
|
|
function SDL_GetVideoInfo: PSDL_VideoInfo;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetVideoInfo'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetVideoInfo}
|
|
|
|
{ Check to see if a particular video mode is supported.
|
|
It returns 0 if the requested mode is not supported under any bit depth,
|
|
or returns the bits-per-pixel of the closest available mode with the
|
|
given width and height. If this bits-per-pixel is different from the
|
|
one used when setting the video mode, SDL_SetVideoMode() will succeed,
|
|
but will emulate the requested bits-per-pixel with a shadow surface.
|
|
|
|
The arguments to SDL_VideoModeOK() are the same ones you would pass to
|
|
SDL_SetVideoMode() }
|
|
|
|
function SDL_VideoModeOK(width, height, bpp: Integer; flags: UInt32): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_VideoModeOK'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_VideoModeOK}
|
|
|
|
{ Return a pointer to an array of available screen dimensions for the
|
|
given format and video flags, sorted largest to smallest. Returns
|
|
NULL if there are no dimensions available for a particular format,
|
|
or (SDL_Rect **)-1 if any dimension is okay for the given format.
|
|
|
|
if 'format' is NULL, the mode list will be for the format given
|
|
by SDL_GetVideoInfo( ) - > vfmt }
|
|
|
|
function SDL_ListModes(format: PSDL_PixelFormat; flags: UInt32): PPSDL_Rect;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_ListModes'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_ListModes}
|
|
|
|
|
|
{ Set up a video mode with the specified width, height and bits-per-pixel.
|
|
|
|
If 'bpp' is 0, it is treated as the current display bits per pixel.
|
|
|
|
If SDL_ANYFORMAT is set in 'flags', the SDL library will try to set the
|
|
requested bits-per-pixel, but will return whatever video pixel format is
|
|
available. The default is to emulate the requested pixel format if it
|
|
is not natively available.
|
|
|
|
If SDL_HWSURFACE is set in 'flags', the video surface will be placed in
|
|
video memory, if possible, and you may have to call SDL_LockSurface()
|
|
in order to access the raw framebuffer. Otherwise, the video surface
|
|
will be created in system memory.
|
|
|
|
If SDL_ASYNCBLIT is set in 'flags', SDL will try to perform rectangle
|
|
updates asynchronously, but you must always lock before accessing pixels.
|
|
SDL will wait for updates to complete before returning from the lock.
|
|
|
|
If SDL_HWPALETTE is set in 'flags', the SDL library will guarantee
|
|
that the colors set by SDL_SetColors() will be the colors you get.
|
|
Otherwise, in 8-bit mode, SDL_SetColors() may not be able to set all
|
|
of the colors exactly the way they are requested, and you should look
|
|
at the video surface structure to determine the actual palette.
|
|
If SDL cannot guarantee that the colors you request can be set,
|
|
i.e. if the colormap is shared, then the video surface may be created
|
|
under emulation in system memory, overriding the SDL_HWSURFACE flag.
|
|
|
|
If SDL_FULLSCREEN is set in 'flags', the SDL library will try to set
|
|
a fullscreen video mode. The default is to create a windowed mode
|
|
if the current graphics system has a window manager.
|
|
If the SDL library is able to set a fullscreen video mode, this flag
|
|
will be set in the surface that is returned.
|
|
|
|
If SDL_DOUBLEBUF is set in 'flags', the SDL library will try to set up
|
|
two surfaces in video memory and swap between them when you call
|
|
SDL_Flip(). This is usually slower than the normal single-buffering
|
|
scheme, but prevents "tearing" artifacts caused by modifying video
|
|
memory while the monitor is refreshing. It should only be used by
|
|
applications that redraw the entire screen on every update.
|
|
|
|
This function returns the video framebuffer surface, or NULL if it fails. }
|
|
|
|
function SDL_SetVideoMode(width, height, bpp: Integer; flags: UInt32): PSDL_Surface;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SetVideoMode'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SetVideoMode}
|
|
|
|
|
|
{ Makes sure the given list of rectangles is updated on the given screen.
|
|
If 'x', 'y', 'w' and 'h' are all 0, SDL_UpdateRect will update the entire
|
|
screen.
|
|
These functions should not be called while 'screen' is locked. }
|
|
|
|
procedure SDL_UpdateRects(screen: PSDL_Surface; numrects: Integer; rects: PSDL_Rect);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_UpdateRects'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_UpdateRects}
|
|
procedure SDL_UpdateRect(screen: PSDL_Surface; x, y: SInt32; w, h: UInt32);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_UpdateRect'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_UpdateRect}
|
|
|
|
|
|
{ On hardware that supports double-buffering, this function sets up a flip
|
|
and returns. The hardware will wait for vertical retrace, and then swap
|
|
video buffers before the next video surface blit or lock will return.
|
|
On hardware that doesn not support double-buffering, this is equivalent
|
|
to calling SDL_UpdateRect(screen, 0, 0, 0, 0);
|
|
The SDL_DOUBLEBUF flag must have been passed to SDL_SetVideoMode() when
|
|
setting the video mode for this function to perform hardware flipping.
|
|
This function returns 0 if successful, or -1 if there was an error.}
|
|
|
|
function SDL_Flip(screen: PSDL_Surface): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_Flip'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_Flip}
|
|
|
|
{ Set the gamma correction for each of the color channels.
|
|
The gamma values range (approximately) between 0.1 and 10.0
|
|
|
|
If this function isn't supported directly by the hardware, it will
|
|
be emulated using gamma ramps, if available. If successful, this
|
|
function returns 0, otherwise it returns -1. }
|
|
|
|
function SDL_SetGamma(redgamma: single; greengamma: single; bluegamma: single ): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SetGamma'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SetGamma}
|
|
|
|
{ Set the gamma translation table for the red, green, and blue channels
|
|
of the video hardware. Each table is an array of 256 16-bit quantities,
|
|
representing a mapping between the input and output for that channel.
|
|
The input is the index into the array, and the output is the 16-bit
|
|
gamma value at that index, scaled to the output color precision.
|
|
|
|
You may pass NULL for any of the channels to leave it unchanged.
|
|
If the call succeeds, it will return 0. If the display driver or
|
|
hardware does not support gamma translation, or otherwise fails,
|
|
this function will return -1. }
|
|
|
|
function SDL_SetGammaRamp( redtable: PUInt16; greentable: PUInt16; bluetable: PUInt16): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SetGammaRamp'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SetGammaRamp}
|
|
|
|
{ Retrieve the current values of the gamma translation tables.
|
|
|
|
You must pass in valid pointers to arrays of 256 16-bit quantities.
|
|
Any of the pointers may be NULL to ignore that channel.
|
|
If the call succeeds, it will return 0. If the display driver or
|
|
hardware does not support gamma translation, or otherwise fails,
|
|
this function will return -1. }
|
|
|
|
function SDL_GetGammaRamp( redtable: PUInt16; greentable: PUInt16; bluetable: PUInt16): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetGammaRamp'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetGammaRamp}
|
|
|
|
{ Sets a portion of the colormap for the given 8-bit surface. If 'surface'
|
|
is not a palettized surface, this function does nothing, returning 0.
|
|
If all of the colors were set as passed to SDL_SetColors(), it will
|
|
return 1. If not all the color entries were set exactly as given,
|
|
it will return 0, and you should look at the surface palette to
|
|
determine the actual color palette.
|
|
|
|
When 'surface' is the surface associated with the current display, the
|
|
display colormap will be updated with the requested colors. If
|
|
SDL_HWPALETTE was set in SDL_SetVideoMode() flags, SDL_SetColors()
|
|
will always return 1, and the palette is guaranteed to be set the way
|
|
you desire, even if the window colormap has to be warped or run under
|
|
emulation. }
|
|
|
|
|
|
function SDL_SetColors(surface: PSDL_Surface; colors: PSDL_Color; firstcolor : Integer; ncolors: Integer) : Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SetColors'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SetColors}
|
|
|
|
{ Sets a portion of the colormap for a given 8-bit surface.
|
|
'flags' is one or both of:
|
|
SDL_LOGPAL -- set logical palette, which controls how blits are mapped
|
|
to/from the surface,
|
|
SDL_PHYSPAL -- set physical palette, which controls how pixels look on
|
|
the screen
|
|
Only screens have physical palettes. Separate change of physical/logical
|
|
palettes is only possible if the screen has SDL_HWPALETTE set.
|
|
|
|
The return value is 1 if all colours could be set as requested, and 0
|
|
otherwise.
|
|
|
|
SDL_SetColors() is equivalent to calling this function with
|
|
flags = (SDL_LOGPAL or SDL_PHYSPAL). }
|
|
|
|
function SDL_SetPalette(surface: PSDL_Surface; flags: Integer; colors: PSDL_Color; firstcolor: Integer; ncolors: Integer): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SetPalette'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SetPalette}
|
|
|
|
{ Maps an RGB triple to an opaque pixel value for a given pixel format }
|
|
function SDL_MapRGB(format: PSDL_PixelFormat; r: UInt8; g: UInt8; b: UInt8) : UInt32;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_MapRGB'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_MapRGB}
|
|
|
|
{ Maps an RGBA quadruple to a pixel value for a given pixel format }
|
|
function SDL_MapRGBA(format: PSDL_PixelFormat; r: UInt8; g: UInt8; b: UInt8; a: UInt8): UInt32;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_MapRGBA'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_MapRGBA}
|
|
|
|
{ Maps a pixel value into the RGB components for a given pixel format }
|
|
procedure SDL_GetRGB(pixel: UInt32; fmt: PSDL_PixelFormat; r: PUInt8; g: PUInt8; b: PUInt8);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetRGB'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetRGB}
|
|
|
|
{ Maps a pixel value into the RGBA components for a given pixel format }
|
|
procedure SDL_GetRGBA(pixel: UInt32; fmt: PSDL_PixelFormat; r: PUInt8; g: PUInt8; b: PUInt8; a: PUInt8);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetRGBA'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetRGBA}
|
|
|
|
{ Allocate and free an RGB surface (must be called after SDL_SetVideoMode)
|
|
If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
|
|
If the depth is greater than 8 bits, the pixel format is set using the
|
|
flags '[RGB]mask'.
|
|
If the function runs out of memory, it will return NULL.
|
|
|
|
The 'flags' tell what kind of surface to create.
|
|
SDL_SWSURFACE means that the surface should be created in system memory.
|
|
SDL_HWSURFACE means that the surface should be created in video memory,
|
|
with the same format as the display surface. This is useful for surfaces
|
|
that will not change much, to take advantage of hardware acceleration
|
|
when being blitted to the display surface.
|
|
SDL_ASYNCBLIT means that SDL will try to perform asynchronous blits with
|
|
this surface, but you must always lock it before accessing the pixels.
|
|
SDL will wait for current blits to finish before returning from the lock.
|
|
SDL_SRCCOLORKEY indicates that the surface will be used for colorkey blits.
|
|
If the hardware supports acceleration of colorkey blits between
|
|
two surfaces in video memory, SDL will try to place the surface in
|
|
video memory. If this isn't possible or if there is no hardware
|
|
acceleration available, the surface will be placed in system memory.
|
|
SDL_SRCALPHA means that the surface will be used for alpha blits and
|
|
if the hardware supports hardware acceleration of alpha blits between
|
|
two surfaces in video memory, to place the surface in video memory
|
|
if possible, otherwise it will be placed in system memory.
|
|
If the surface is created in video memory, blits will be _much_ faster,
|
|
but the surface format must be identical to the video surface format,
|
|
and the only way to access the pixels member of the surface is to use
|
|
the SDL_LockSurface() and SDL_UnlockSurface() calls.
|
|
If the requested surface actually resides in video memory, SDL_HWSURFACE
|
|
will be set in the flags member of the returned surface. If for some
|
|
reason the surface could not be placed in video memory, it will not have
|
|
the SDL_HWSURFACE flag set, and will be created in system memory instead. }
|
|
|
|
function SDL_AllocSurface(flags: UInt32; width, height, depth: Integer;
|
|
RMask, GMask, BMask, AMask: UInt32): PSDL_Surface;
|
|
{$EXTERNALSYM SDL_AllocSurface}
|
|
|
|
function SDL_CreateRGBSurface(flags: UInt32; width, height, depth: Integer; RMask, GMask, BMask, AMask: UInt32): PSDL_Surface;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CreateRGBSurface'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CreateRGBSurface}
|
|
|
|
function SDL_CreateRGBSurfaceFrom(pixels: Pointer; width, height, depth, pitch
|
|
: Integer; RMask, GMask, BMask, AMask: UInt32): PSDL_Surface;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CreateRGBSurfaceFrom'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CreateRGBSurfaceFrom}
|
|
|
|
procedure SDL_FreeSurface(surface: PSDL_Surface);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_FreeSurface'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_FreeSurface}
|
|
|
|
function SDL_MustLock(Surface: PSDL_Surface): Boolean;
|
|
{$EXTERNALSYM SDL_MustLock}
|
|
{ SDL_LockSurface() sets up a surface for directly accessing the pixels.
|
|
Between calls to SDL_LockSurface()/SDL_UnlockSurface(), you can write
|
|
to and read from 'surface->pixels', using the pixel format stored in
|
|
'surface->format'. Once you are done accessing the surface, you should
|
|
use SDL_UnlockSurface() to release it.
|
|
|
|
Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates
|
|
to 0, then you can read and write to the surface at any time, and the
|
|
pixel format of the surface will not change. In particular, if the
|
|
SDL_HWSURFACE flag is not given when calling SDL_SetVideoMode(), you
|
|
will not need to lock the display surface before accessing it.
|
|
|
|
No operating system or library calls should be made between lock/unlock
|
|
pairs, as critical system locks may be held during this time.
|
|
|
|
SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked. }
|
|
function SDL_LockSurface(surface: PSDL_Surface): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_LockSurface'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_LockSurface}
|
|
|
|
procedure SDL_UnlockSurface(surface: PSDL_Surface);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_UnlockSurface'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_UnlockSurface}
|
|
|
|
{ Load a surface from a seekable SDL data source (memory or file.)
|
|
If 'freesrc' is non-zero, the source will be closed after being read.
|
|
Returns the new surface, or NULL if there was an error.
|
|
The new surface should be freed with SDL_FreeSurface(). }
|
|
function SDL_LoadBMP_RW(src: PSDL_RWops; freesrc: Integer): PSDL_Surface;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_LoadBMP_RW'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_LoadBMP_RW}
|
|
|
|
// Convenience macro -- load a surface from a file
|
|
function SDL_LoadBMP(filename: PChar): PSDL_Surface;
|
|
{$EXTERNALSYM SDL_LoadBMP}
|
|
|
|
{ Save a surface to a seekable SDL data source (memory or file.)
|
|
If 'freedst' is non-zero, the source will be closed after being written.
|
|
Returns 0 if successful or -1 if there was an error. }
|
|
|
|
function SDL_SaveBMP_RW(surface: PSDL_Surface; dst: PSDL_RWops; freedst: Integer): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SaveBMP_RW'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SaveBMP_RW}
|
|
|
|
// Convenience macro -- save a surface to a file
|
|
function SDL_SaveBMP(surface: PSDL_Surface; filename: PChar): Integer;
|
|
{$EXTERNALSYM SDL_SaveBMP}
|
|
|
|
{ Sets the color key (transparent pixel) in a blittable surface.
|
|
If 'flag' is SDL_SRCCOLORKEY (optionally OR'd with SDL_RLEACCEL),
|
|
'key' will be the transparent pixel in the source image of a blit.
|
|
SDL_RLEACCEL requests RLE acceleration for the surface if present,
|
|
and removes RLE acceleration if absent.
|
|
If 'flag' is 0, this function clears any current color key.
|
|
This function returns 0, or -1 if there was an error. }
|
|
|
|
function SDL_SetColorKey(surface: PSDL_Surface; flag, key: UInt32) : Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SetColorKey'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SetColorKey}
|
|
|
|
{ This function sets the alpha value for the entire surface, as opposed to
|
|
using the alpha component of each pixel. This value measures the range
|
|
of transparency of the surface, 0 being completely transparent to 255
|
|
being completely opaque. An 'alpha' value of 255 causes blits to be
|
|
opaque, the source pixels copied to the destination (the default). Note
|
|
that per-surface alpha can be combined with colorkey transparency.
|
|
|
|
If 'flag' is 0, alpha blending is disabled for the surface.
|
|
If 'flag' is SDL_SRCALPHA, alpha blending is enabled for the surface.
|
|
OR:ing the flag with SDL_RLEACCEL requests RLE acceleration for the
|
|
surface; if SDL_RLEACCEL is not specified, the RLE accel will be removed. }
|
|
|
|
|
|
function SDL_SetAlpha(surface: PSDL_Surface; flag: UInt32; alpha: UInt8): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SetAlpha'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SetAlpha}
|
|
|
|
{ Sets the clipping rectangle for the destination surface in a blit.
|
|
|
|
If the clip rectangle is NULL, clipping will be disabled.
|
|
If the clip rectangle doesn't intersect the surface, the function will
|
|
return SDL_FALSE and blits will be completely clipped. Otherwise the
|
|
function returns SDL_TRUE and blits to the surface will be clipped to
|
|
the intersection of the surface area and the clipping rectangle.
|
|
|
|
Note that blits are automatically clipped to the edges of the source
|
|
and destination surfaces. }
|
|
procedure SDL_SetClipRect(surface: PSDL_Surface; rect: PSDL_Rect); cdecl;
|
|
external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SetClipRect'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SetClipRect}
|
|
|
|
{ Gets the clipping rectangle for the destination surface in a blit.
|
|
'rect' must be a pointer to a valid rectangle which will be filled
|
|
with the correct values. }
|
|
procedure SDL_GetClipRect(surface: PSDL_Surface; rect: PSDL_Rect); cdecl;
|
|
external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetClipRect'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetClipRect}
|
|
|
|
{ Creates a new surface of the specified format, and then copies and maps
|
|
the given surface to it so the blit of the converted surface will be as
|
|
fast as possible. If this function fails, it returns NULL.
|
|
|
|
The 'flags' parameter is passed to SDL_CreateRGBSurface() and has those
|
|
semantics. You can also pass SDL_RLEACCEL in the flags parameter and
|
|
SDL will try to RLE accelerate colorkey and alpha blits in the resulting
|
|
surface.
|
|
|
|
This function is used internally by SDL_DisplayFormat(). }
|
|
|
|
function SDL_ConvertSurface(src: PSDL_Surface; fmt: PSDL_PixelFormat; flags: UInt32): PSDL_Surface;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_ConvertSurface'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_ConvertSurface}
|
|
|
|
{
|
|
This performs a fast blit from the source surface to the destination
|
|
surface. It assumes that the source and destination rectangles are
|
|
the same size. If either 'srcrect' or 'dstrect' are NULL, the entire
|
|
surface (src or dst) is copied. The final blit rectangles are saved
|
|
in 'srcrect' and 'dstrect' after all clipping is performed.
|
|
If the blit is successful, it returns 0, otherwise it returns -1.
|
|
|
|
The blit function should not be called on a locked surface.
|
|
|
|
The blit semantics for surfaces with and without alpha and colorkey
|
|
are defined as follows:
|
|
|
|
RGBA->RGB:
|
|
SDL_SRCALPHA set:
|
|
alpha-blend (using alpha-channel).
|
|
SDL_SRCCOLORKEY ignored.
|
|
SDL_SRCALPHA not set:
|
|
copy RGB.
|
|
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
|
RGB values of the source colour key, ignoring alpha in the
|
|
comparison.
|
|
|
|
RGB->RGBA:
|
|
SDL_SRCALPHA set:
|
|
alpha-blend (using the source per-surface alpha value);
|
|
set destination alpha to opaque.
|
|
SDL_SRCALPHA not set:
|
|
copy RGB, set destination alpha to opaque.
|
|
both:
|
|
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
|
source colour key.
|
|
|
|
RGBA->RGBA:
|
|
SDL_SRCALPHA set:
|
|
alpha-blend (using the source alpha channel) the RGB values;
|
|
leave destination alpha untouched. [Note: is this correct?]
|
|
SDL_SRCCOLORKEY ignored.
|
|
SDL_SRCALPHA not set:
|
|
copy all of RGBA to the destination.
|
|
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
|
RGB values of the source colour key, ignoring alpha in the
|
|
comparison.
|
|
|
|
RGB->RGB:
|
|
SDL_SRCALPHA set:
|
|
alpha-blend (using the source per-surface alpha value).
|
|
SDL_SRCALPHA not set:
|
|
copy RGB.
|
|
both:
|
|
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
|
source colour key.
|
|
|
|
If either of the surfaces were in video memory, and the blit returns -2,
|
|
the video memory was lost, so it should be reloaded with artwork and
|
|
re-blitted:
|
|
while ( SDL_BlitSurface(image, imgrect, screen, dstrect) = -2 ) do
|
|
begin
|
|
while ( SDL_LockSurface(image) < 0 ) do
|
|
Sleep(10);
|
|
-- Write image pixels to image->pixels --
|
|
SDL_UnlockSurface(image);
|
|
end;
|
|
|
|
This happens under DirectX 5.0 when the system switches away from your
|
|
fullscreen application. The lock will also fail until you have access
|
|
to the video memory again. }
|
|
|
|
{ You should call SDL_BlitSurface() unless you know exactly how SDL
|
|
blitting works internally and how to use the other blit functions. }
|
|
|
|
function SDL_BlitSurface(src: PSDL_Surface; srcrect: PSDL_Rect; dst: PSDL_Surface; dstrect: PSDL_Rect): Integer;
|
|
{$EXTERNALSYM SDL_BlitSurface}
|
|
|
|
{ This is the public blit function, SDL_BlitSurface(), and it performs
|
|
rectangle validation and clipping before passing it to SDL_LowerBlit() }
|
|
function SDL_UpperBlit(src: PSDL_Surface; srcrect: PSDL_Rect; dst: PSDL_Surface; dstrect: PSDL_Rect): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_UpperBlit'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_UpperBlit}
|
|
|
|
{ This is a semi-private blit function and it performs low-level surface
|
|
blitting only. }
|
|
function SDL_LowerBlit(src: PSDL_Surface; srcrect: PSDL_Rect; dst: PSDL_Surface; dstrect: PSDL_Rect): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_LowerBlit'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_LowerBlit}
|
|
|
|
{ This function performs a fast fill of the given rectangle with 'color'
|
|
The given rectangle is clipped to the destination surface clip area
|
|
and the final fill rectangle is saved in the passed in pointer.
|
|
If 'dstrect' is NULL, the whole surface will be filled with 'color'
|
|
The color should be a pixel of the format used by the surface, and
|
|
can be generated by the SDL_MapRGB() function.
|
|
This function returns 0 on success, or -1 on error. }
|
|
|
|
function SDL_FillRect(dst: PSDL_Surface; dstrect: PSDL_Rect; color: UInt32) : Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_FillRect'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_FillRect}
|
|
|
|
{ This function takes a surface and copies it to a new surface of the
|
|
pixel format and colors of the video framebuffer, suitable for fast
|
|
blitting onto the display surface. It calls SDL_ConvertSurface()
|
|
|
|
If you want to take advantage of hardware colorkey or alpha blit
|
|
acceleration, you should set the colorkey and alpha value before
|
|
calling this function.
|
|
|
|
If the conversion fails or runs out of memory, it returns NULL }
|
|
|
|
function SDL_DisplayFormat(surface: PSDL_Surface): PSDL_Surface; cdecl;
|
|
external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_DisplayFormat'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_DisplayFormat}
|
|
|
|
{ This function takes a surface and copies it to a new surface of the
|
|
pixel format and colors of the video framebuffer (if possible),
|
|
suitable for fast alpha blitting onto the display surface.
|
|
The new surface will always have an alpha channel.
|
|
|
|
If you want to take advantage of hardware colorkey or alpha blit
|
|
acceleration, you should set the colorkey and alpha value before
|
|
calling this function.
|
|
|
|
If the conversion fails or runs out of memory, it returns NULL }
|
|
|
|
|
|
function SDL_DisplayFormatAlpha(surface: PSDL_Surface): PSDL_Surface; cdecl;
|
|
external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_DisplayFormatAlpha'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_DisplayFormatAlpha}
|
|
|
|
//* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
|
//* YUV video surface overlay functions */
|
|
//* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
|
|
|
{ This function creates a video output overlay
|
|
Calling the returned surface an overlay is something of a misnomer because
|
|
the contents of the display surface underneath the area where the overlay
|
|
is shown is undefined - it may be overwritten with the converted YUV data. }
|
|
|
|
function SDL_CreateYUVOverlay(width: Integer; height: Integer; format: UInt32; display: PSDL_Surface): PSDL_Overlay;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CreateYUVOverlay'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CreateYUVOverlay}
|
|
|
|
// Lock an overlay for direct access, and unlock it when you are done
|
|
function SDL_LockYUVOverlay(Overlay: PSDL_Overlay): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_LockYUVOverlay'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_LockYUVOverlay}
|
|
|
|
procedure SDL_UnlockYUVOverlay(Overlay: PSDL_Overlay); cdecl;
|
|
external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_UnlockYUVOverlay'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_UnlockYUVOverlay}
|
|
|
|
|
|
{ Blit a video overlay to the display surface.
|
|
The contents of the video surface underneath the blit destination are
|
|
not defined.
|
|
The width and height of the destination rectangle may be different from
|
|
that of the overlay, but currently only 2x scaling is supported. }
|
|
|
|
function SDL_DisplayYUVOverlay(Overlay: PSDL_Overlay; dstrect: PSDL_Rect) : Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_DisplayYUVOverlay'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_DisplayYUVOverlay}
|
|
|
|
// Free a video overlay
|
|
procedure SDL_FreeYUVOverlay(Overlay: PSDL_Overlay);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_FreeYUVOverlay'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_FreeYUVOverlay}
|
|
|
|
{------------------------------------------------------------------------------}
|
|
{ OpenGL Routines }
|
|
{------------------------------------------------------------------------------}
|
|
|
|
{ Dynamically load a GL driver, if SDL is built with dynamic GL.
|
|
|
|
SDL links normally with the OpenGL library on your system by default,
|
|
but you can compile it to dynamically load the GL driver at runtime.
|
|
If you do this, you need to retrieve all of the GL functions used in
|
|
your program from the dynamic library using SDL_GL_GetProcAddress().
|
|
|
|
This is disabled in default builds of SDL. }
|
|
|
|
|
|
function SDL_GL_LoadLibrary(filename: PChar): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GL_LoadLibrary'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GL_LoadLibrary}
|
|
|
|
{ Get the address of a GL function (for extension functions) }
|
|
function SDL_GL_GetProcAddress(procname: PChar) : Pointer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GL_GetProcAddress'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GL_GetProcAddress}
|
|
|
|
{ Set an attribute of the OpenGL subsystem before intialization. }
|
|
function SDL_GL_SetAttribute(attr: TSDL_GLAttr; value: Integer) : Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GL_SetAttribute'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GL_SetAttribute}
|
|
|
|
{ Get an attribute of the OpenGL subsystem from the windowing
|
|
interface, such as glX. This is of course different from getting
|
|
the values from SDL's internal OpenGL subsystem, which only
|
|
stores the values you request before initialization.
|
|
|
|
Developers should track the values they pass into SDL_GL_SetAttribute
|
|
themselves if they want to retrieve these values. }
|
|
|
|
function SDL_GL_GetAttribute(attr: TSDL_GLAttr; var value: Integer): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GL_GetAttribute'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GL_GetAttribute}
|
|
|
|
{ Swap the OpenGL buffers, if double-buffering is supported. }
|
|
|
|
procedure SDL_GL_SwapBuffers;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GL_SwapBuffers'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GL_SwapBuffers;}
|
|
|
|
{ Internal functions that should not be called unless you have read
|
|
and understood the source code for these functions. }
|
|
|
|
procedure SDL_GL_UpdateRects(numrects: Integer; rects: PSDL_Rect);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GL_UpdateRects'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GL_UpdateRects}
|
|
procedure SDL_GL_Lock;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GL_Lock'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GL_Lock;}
|
|
procedure SDL_GL_Unlock;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GL_Unlock'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GL_Unlock;}
|
|
|
|
{* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *}
|
|
{* These functions allow interaction with the window manager, if any. *}
|
|
{* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *}
|
|
|
|
{ Sets/Gets the title and icon text of the display window }
|
|
procedure SDL_WM_GetCaption(var title : PChar; var icon : PChar);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_WM_GetCaption'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_WM_GetCaption}
|
|
procedure SDL_WM_SetCaption( const title : PChar; const icon : PChar);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_WM_SetCaption'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_WM_SetCaption}
|
|
|
|
{ Sets the icon for the display window.
|
|
This function must be called before the first call to SDL_SetVideoMode().
|
|
It takes an icon surface, and a mask in MSB format.
|
|
If 'mask' is NULL, the entire icon surface will be used as the icon. }
|
|
procedure SDL_WM_SetIcon(icon: PSDL_Surface; mask: UInt8);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_WM_SetIcon'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_WM_SetIcon}
|
|
|
|
{ This function iconifies the window, and returns 1 if it succeeded.
|
|
If the function succeeds, it generates an SDL_APPACTIVE loss event.
|
|
This function is a noop and returns 0 in non-windowed environments. }
|
|
|
|
function SDL_WM_IconifyWindow: Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_WM_IconifyWindow'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_WM_IconifyWindow}
|
|
|
|
{ Toggle fullscreen mode without changing the contents of the screen.
|
|
If the display surface does not require locking before accessing
|
|
the pixel information, then the memory pointers will not change.
|
|
|
|
If this function was able to toggle fullscreen mode (change from
|
|
running in a window to fullscreen, or vice-versa), it will return 1.
|
|
If it is not implemented, or fails, it returns 0.
|
|
|
|
The next call to SDL_SetVideoMode() will set the mode fullscreen
|
|
attribute based on the flags parameter - if SDL_FULLSCREEN is not
|
|
set, then the display will be windowed by default where supported.
|
|
|
|
This is currently only implemented in the X11 video driver. }
|
|
|
|
function SDL_WM_ToggleFullScreen(surface: PSDL_Surface): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_WM_ToggleFullScreen'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_WM_ToggleFullScreen}
|
|
|
|
{ Grabbing means that the mouse is confined to the application window,
|
|
and nearly all keyboard input is passed directly to the application,
|
|
and not interpreted by a window manager, if any. }
|
|
|
|
function SDL_WM_GrabInput(mode: TSDL_GrabMode): TSDL_GrabMode;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_WM_GrabInput'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_WM_GrabInput}
|
|
|
|
{------------------------------------------------------------------------------}
|
|
{ mouse-routines }
|
|
{------------------------------------------------------------------------------}
|
|
|
|
{ Retrieve the current state of the mouse.
|
|
The current button state is returned as a button bitmask, which can
|
|
be tested using the SDL_BUTTON(X) macros, and x and y are set to the
|
|
current mouse cursor position. You can pass NULL for either x or y. }
|
|
|
|
function SDL_GetMouseState(var x: Integer; var y: Integer): UInt8;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetMouseState'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetMouseState}
|
|
|
|
{ Retrieve the current state of the mouse.
|
|
The current button state is returned as a button bitmask, which can
|
|
be tested using the SDL_BUTTON(X) macros, and x and y are set to the
|
|
mouse deltas since the last call to SDL_GetRelativeMouseState(). }
|
|
function SDL_GetRelativeMouseState(var x: Integer; var y: Integer): UInt8;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetRelativeMouseState'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetRelativeMouseState}
|
|
|
|
{ Set the position of the mouse cursor (generates a mouse motion event) }
|
|
procedure SDL_WarpMouse(x, y: UInt16);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_WarpMouse'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_WarpMouse}
|
|
|
|
{ Create a cursor using the specified data and mask (in MSB format).
|
|
The cursor width must be a multiple of 8 bits.
|
|
|
|
The cursor is created in black and white according to the following:
|
|
data mask resulting pixel on screen
|
|
0 1 White
|
|
1 1 Black
|
|
0 0 Transparent
|
|
1 0 Inverted color if possible, black if not.
|
|
|
|
Cursors created with this function must be freed with SDL_FreeCursor(). }
|
|
function SDL_CreateCursor(data, mask: PUInt8; w, h, hot_x, hot_y: Integer): PSDL_Cursor;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CreateCursor'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CreateCursor}
|
|
|
|
{ Set the currently active cursor to the specified one.
|
|
If the cursor is currently visible, the change will be immediately
|
|
represented on the display. }
|
|
procedure SDL_SetCursor(cursor: PSDL_Cursor);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SetCursor'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SetCursor}
|
|
|
|
{ Returns the currently active cursor. }
|
|
function SDL_GetCursor: PSDL_Cursor;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetCursor'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetCursor}
|
|
|
|
{ Deallocates a cursor created with SDL_CreateCursor(). }
|
|
procedure SDL_FreeCursor(cursor: PSDL_Cursor);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_FreeCursor'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_FreeCursor}
|
|
|
|
{ Toggle whether or not the cursor is shown on the screen.
|
|
The cursor start off displayed, but can be turned off.
|
|
SDL_ShowCursor() returns 1 if the cursor was being displayed
|
|
before the call, or 0 if it was not. You can query the current
|
|
state by passing a 'toggle' value of -1. }
|
|
function SDL_ShowCursor(toggle: Integer): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_ShowCursor'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_ShowCursor}
|
|
|
|
function SDL_BUTTON( Button : Integer ) : Integer;
|
|
|
|
{------------------------------------------------------------------------------}
|
|
{ Keyboard-routines }
|
|
{------------------------------------------------------------------------------}
|
|
|
|
{ Enable/Disable UNICODE translation of keyboard input.
|
|
This translation has some overhead, so translation defaults off.
|
|
If 'enable' is 1, translation is enabled.
|
|
If 'enable' is 0, translation is disabled.
|
|
If 'enable' is -1, the translation state is not changed.
|
|
It returns the previous state of keyboard translation. }
|
|
function SDL_EnableUNICODE(enable: Integer): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_EnableUNICODE'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_EnableUNICODE}
|
|
|
|
{ If 'delay' is set to 0, keyboard repeat is disabled. }
|
|
function SDL_EnableKeyRepeat(delay: Integer; interval: Integer): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_EnableKeyRepeat'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_EnableKeyRepeat}
|
|
|
|
procedure SDL_GetKeyRepeat(delay : PInteger; interval: PInteger);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetKeyRepeat'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetKeyRepeat}
|
|
|
|
{ Get a snapshot of the current state of the keyboard.
|
|
Returns an array of keystates, indexed by the SDLK_* syms.
|
|
Used:
|
|
|
|
UInt8 *keystate = SDL_GetKeyState(NULL);
|
|
if ( keystate[SDLK_RETURN] ) ... <RETURN> is pressed }
|
|
|
|
function SDL_GetKeyState(numkeys: PInt): PUInt8;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetKeyState'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetKeyState}
|
|
|
|
{ Get the current key modifier state }
|
|
function SDL_GetModState: TSDLMod;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetModState'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetModState}
|
|
|
|
{ Set the current key modifier state
|
|
This does not change the keyboard state, only the key modifier flags. }
|
|
procedure SDL_SetModState(modstate: TSDLMod);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SetModState'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SetModState}
|
|
|
|
{ Get the name of an SDL virtual keysym }
|
|
function SDL_GetKeyName(key: TSDLKey): PChar;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetKeyName'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetKeyName}
|
|
|
|
{------------------------------------------------------------------------------}
|
|
{ Active Routines }
|
|
{------------------------------------------------------------------------------}
|
|
|
|
{ This function returns the current state of the application, which is a
|
|
bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
|
|
SDL_APPACTIVE. If SDL_APPACTIVE is set, then the user is able to
|
|
see your application, otherwise it has been iconified or disabled. }
|
|
|
|
function SDL_GetAppState: UInt8;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetAppState'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetAppState}
|
|
|
|
|
|
{ Mutex functions }
|
|
|
|
{ Create a mutex, initialized unlocked }
|
|
|
|
function SDL_CreateMutex: PSDL_Mutex;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CreateMutex'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CreateMutex}
|
|
|
|
{ Lock the mutex (Returns 0, or -1 on error) }
|
|
|
|
function SDL_mutexP(mutex: PSDL_mutex): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_mutexP'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{ $ EXTERNALSYM SDL_mutexP}
|
|
|
|
function SDL_LockMutex(mutex: PSDL_mutex): Integer;
|
|
{$EXTERNALSYM SDL_LockMutex}
|
|
|
|
{ Unlock the mutex (Returns 0, or -1 on error) }
|
|
function SDL_mutexV(mutex: PSDL_mutex): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_mutexV'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_mutexV}
|
|
|
|
function SDL_UnlockMutex(mutex: PSDL_mutex): Integer;
|
|
{$EXTERNALSYM SDL_UnlockMutex}
|
|
|
|
{ Destroy a mutex }
|
|
procedure SDL_DestroyMutex(mutex: PSDL_mutex);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_DestroyMutex'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_DestroyMutex}
|
|
|
|
{ * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * }
|
|
{ Semaphore functions }
|
|
{ * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * }
|
|
{ Create a semaphore, initialized with value, returns NULL on failure. }
|
|
function SDL_CreateSemaphore(initial_value: UInt32): PSDL_Sem;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CreateSemaphore'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CreateSemaphore}
|
|
|
|
|
|
{ Destroy a semaphore }
|
|
procedure SDL_DestroySemaphore(sem: PSDL_sem);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_DestroySemaphore'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_DestroySemaphore}
|
|
|
|
{ This function suspends the calling thread until the semaphore pointed
|
|
to by sem has a positive count. It then atomically decreases the semaphore
|
|
count. }
|
|
|
|
function SDL_SemWait(sem: PSDL_sem): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SemWait'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SemWait}
|
|
|
|
{ Non-blocking variant of SDL_SemWait(), returns 0 if the wait succeeds,
|
|
SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error. }
|
|
|
|
function SDL_SemTryWait(sem: PSDL_sem): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SemTryWait'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SemTryWait}
|
|
|
|
{ Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if
|
|
the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in
|
|
the allotted time, and -1 on error.
|
|
On some platforms this function is implemented by looping with a delay
|
|
of 1 ms, and so should be avoided if possible. }
|
|
|
|
function SDL_SemWaitTimeout(sem: PSDL_sem; ms: UInt32): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SemWaitTimeout'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SemTryWait}
|
|
|
|
{ Atomically increases the semaphore's count (not blocking), returns 0,
|
|
or -1 on error. }
|
|
|
|
function SDL_SemPost(sem: PSDL_sem): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SemPost'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SemTryWait}
|
|
|
|
{ Returns the current count of the semaphore }
|
|
|
|
function SDL_SemValue(sem: PSDL_sem): UInt32;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_SemValue'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_SemValue}
|
|
|
|
{ * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * }
|
|
{ Condition variable functions }
|
|
{ * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * }
|
|
{ Create a condition variable }
|
|
function SDL_CreateCond: PSDL_Cond;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CreateCond'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CreateCond}
|
|
|
|
{ Destroy a condition variable }
|
|
procedure SDL_DestroyCond(cond: PSDL_Cond);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_DestroyCond'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_DestroyCond}
|
|
|
|
{ Restart one of the threads that are waiting on the condition variable,
|
|
returns 0 or -1 on error. }
|
|
|
|
function SDL_CondSignal(cond: PSDL_cond): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CondSignal'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CondSignal}
|
|
|
|
{ Restart all threads that are waiting on the condition variable,
|
|
returns 0 or -1 on error. }
|
|
|
|
function SDL_CondBroadcast(cond: PSDL_cond): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CondBroadcast'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CondBroadcast}
|
|
|
|
|
|
{ Wait on the condition variable, unlocking the provided mutex.
|
|
The mutex must be locked before entering this function!
|
|
Returns 0 when it is signaled, or -1 on error. }
|
|
|
|
function SDL_CondWait(cond: PSDL_cond; mut: PSDL_mutex): Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CondWait'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CondWait}
|
|
|
|
{ Waits for at most 'ms' milliseconds, and returns 0 if the condition
|
|
variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
|
|
signaled in the allotted time, and -1 on error.
|
|
On some platforms this function is implemented by looping with a delay
|
|
of 1 ms, and so should be avoided if possible. }
|
|
|
|
function SDL_CondWaitTimeout(cond: PSDL_cond; mut: PSDL_mutex; ms: UInt32) : Integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CondWaitTimeout'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CondWaitTimeout}
|
|
|
|
{ * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * }
|
|
{ Condition variable functions }
|
|
{ * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * }
|
|
|
|
{ Create a thread }
|
|
function SDL_CreateThread(fn: PInt; data: Pointer): PSDL_Thread;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_CreateThread'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_CreateThread}
|
|
|
|
{ Get the 32-bit thread identifier for the current thread }
|
|
function SDL_ThreadID: UInt32;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_ThreadID'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_ThreadID}
|
|
|
|
{ Get the 32-bit thread identifier for the specified thread,
|
|
equivalent to SDL_ThreadID() if the specified thread is NULL. }
|
|
function SDL_GetThreadID(thread: PSDL_Thread): UInt32;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetThreadID'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetThreadID}
|
|
|
|
{ Wait for a thread to finish.
|
|
The return code for the thread function is placed in the area
|
|
pointed to by 'status', if 'status' is not NULL. }
|
|
|
|
procedure SDL_WaitThread(thread: PSDL_Thread; var status: Integer);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_WaitThread'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_WaitThread}
|
|
|
|
{ Forcefully kill a thread without worrying about its state }
|
|
procedure SDL_KillThread(thread: PSDL_Thread);
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_KillThread'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_KillThread}
|
|
|
|
{------------------------------------------------------------------------------}
|
|
{ Get Environment Routines }
|
|
{------------------------------------------------------------------------------}
|
|
{$IFDEF WINDOWS}
|
|
function _putenv( const variable : Pchar ): integer;
|
|
cdecl;
|
|
{$ENDIF}
|
|
|
|
{$IFDEF Unix}
|
|
{$IFDEF FPC}
|
|
function _putenv( const variable : Pchar ): integer;
|
|
cdecl; external 'libc.so' name 'putenv';
|
|
{$ENDIF}
|
|
{$ENDIF}
|
|
|
|
{ Put a variable of the form "name=value" into the environment }
|
|
//function SDL_putenv(const variable: PChar): integer; cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_Init'{$ELSE} SDLLibName{$ENDIF __GPC__}SDLLibName name '';
|
|
function SDL_putenv(const variable: PChar): integer;
|
|
{$EXTERNALSYM SDL_putenv}
|
|
|
|
// The following function has been commented out to encourage developers to use
|
|
// SDL_putenv as it it more portable
|
|
//function putenv(const variable: PChar): integer;
|
|
//{$EXTERNALSYM putenv}
|
|
|
|
{$IFDEF WINDOWS}
|
|
{$IFNDEF __GPC__}
|
|
function getenv( const name : Pchar ): PChar; cdecl;
|
|
{$ENDIF}
|
|
{$ENDIF}
|
|
|
|
{* Retrieve a variable named "name" from the environment }
|
|
//function SDL_getenv(const name: PChar): PChar; cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_Init'{$ELSE} SDLLibName{$ENDIF __GPC__}SDLLibName name '';
|
|
function SDL_getenv(const name: PChar): PChar;
|
|
{$EXTERNALSYM SDL_getenv}
|
|
|
|
// The following function has been commented out to encourage developers to use
|
|
// SDL_getenv as it it more portable
|
|
//function getenv(const name: PChar): PChar;
|
|
//{$EXTERNALSYM getenv}
|
|
|
|
{*
|
|
* This function gives you custom hooks into the window manager information.
|
|
* It fills the structure pointed to by 'info' with custom information and
|
|
* returns 1 if the function is implemented. If it's not implemented, or
|
|
* the version member of the 'info' structure is invalid, it returns 0.
|
|
*}
|
|
function SDL_GetWMInfo(info : PSDL_SysWMinfo) : integer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_GetWMInfo'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_GetWMInfo}
|
|
|
|
{------------------------------------------------------------------------------}
|
|
|
|
//SDL_loadso.h
|
|
{* This function dynamically loads a shared object and returns a pointer
|
|
* to the object handle (or NULL if there was an error).
|
|
* The 'sofile' parameter is a system dependent name of the object file.
|
|
*}
|
|
function SDL_LoadObject( const sofile : PChar ) : Pointer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_LoadObject'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_LoadObject}
|
|
|
|
{* Given an object handle, this function looks up the address of the
|
|
* named function in the shared object and returns it. This address
|
|
* is no longer valid after calling SDL_UnloadObject().
|
|
*}
|
|
function SDL_LoadFunction( handle : Pointer; const name : PChar ) : Pointer;
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_LoadFunction'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_LoadFunction}
|
|
|
|
{* Unload a shared object from memory *}
|
|
procedure SDL_UnloadObject( handle : Pointer );
|
|
cdecl; external {$IFNDEF NDS}{$IFDEF __GPC__}name 'SDL_UnloadObject'{$ELSE} SDLLibName{$ENDIF __GPC__}{$ENDIF};
|
|
{$EXTERNALSYM SDL_UnloadObject}
|
|
|
|
|
|
|
|
{------------------------------------------------------------------------------}
|
|
|
|
function SDL_Swap32(D: Uint32): Uint32;
|
|
{$EXTERNALSYM SDL_Swap32}
|
|
|
|
{ FreeAndNil frees the given TObject instance and sets the variable reference
|
|
to nil. Be careful to only pass TObjects to this routine. }
|
|
procedure FreeAndNil(var Obj);
|
|
|
|
{ Exit procedure handling }
|
|
|
|
{ AddExitProc adds the given procedure to the run-time library's exit
|
|
procedure list. When an application terminates, its exit procedures are
|
|
executed in reverse order of definition, i.e. the last procedure passed
|
|
to AddExitProc is the first one to get executed upon termination. }
|
|
procedure AddExitProc(Proc: TProcedure);
|
|
|
|
// Bitwise Checking functions
|
|
function IsBitOn( value : integer; bit : Byte ) : boolean;
|
|
|
|
function TurnBitOn( value : integer; bit : Byte ) : integer;
|
|
|
|
function TurnBitOff( value : integer; bit : Byte ) : integer;
|
|
|
|
implementation
|
|
|
|
{$IFDEF __GPC__}
|
|
{$L 'sdl'} { link sdl.dll.a or libsdl.so or libsdl.a }
|
|
{$ENDIF}
|
|
|
|
function SDL_TABLESIZE(table: PChar): Integer;
|
|
begin
|
|
Result := SizeOf(table) div SizeOf(table[0]);
|
|
end;
|
|
|
|
procedure SDL_OutOfMemory;
|
|
begin
|
|
{$IFNDEF WINDOWS}
|
|
SDL_Error(SDL_ENOMEM);
|
|
{$ENDIF}
|
|
end;
|
|
|
|
function SDL_RWSeek(context: PSDL_RWops; offset: Integer; whence: Integer) : Integer;
|
|
begin
|
|
Result := context^.seek(context, offset, whence);
|
|
end;
|
|
|
|
function SDL_RWTell(context: PSDL_RWops): Integer;
|
|
begin
|
|
Result := context^.seek(context, 0, 1);
|
|
end;
|
|
|
|
function SDL_RWRead(context: PSDL_RWops; ptr: Pointer; size: Integer; n: Integer): Integer;
|
|
begin
|
|
Result := context^.read(context, ptr, size, n);
|
|
end;
|
|
|
|
function SDL_RWWrite(context: PSDL_RWops; ptr: Pointer; size: Integer; n: Integer): Integer;
|
|
begin
|
|
Result := context^.write(context, ptr, size, n);
|
|
end;
|
|
|
|
function SDL_RWClose(context: PSDL_RWops): Integer;
|
|
begin
|
|
Result := context^.close(context);
|
|
end;
|
|
|
|
function SDL_LoadWAV(filename: PChar; spec: PSDL_AudioSpec; audio_buf: PUInt8; audiolen: PUInt32): PSDL_AudioSpec;
|
|
begin
|
|
Result := SDL_LoadWAV_RW(SDL_RWFromFile(filename, 'rb'), 1, spec, audio_buf, audiolen);
|
|
end;
|
|
|
|
function SDL_CDInDrive( status : TSDL_CDStatus ): LongBool;
|
|
begin
|
|
Result := ord( status ) > ord( CD_ERROR );
|
|
end;
|
|
|
|
procedure FRAMES_TO_MSF(frames: Integer; var M: Integer; var S: Integer; var
|
|
F: Integer);
|
|
var
|
|
value: Integer;
|
|
begin
|
|
value := frames;
|
|
F := value mod CD_FPS;
|
|
value := value div CD_FPS;
|
|
S := value mod 60;
|
|
value := value div 60;
|
|
M := value;
|
|
end;
|
|
|
|
function MSF_TO_FRAMES(M: Integer; S: Integer; F: Integer): Integer;
|
|
begin
|
|
Result := M * 60 * CD_FPS + S * CD_FPS + F;
|
|
end;
|
|
|
|
procedure SDL_VERSION(var X: TSDL_Version);
|
|
begin
|
|
X.major := SDL_MAJOR_VERSION;
|
|
X.minor := SDL_MINOR_VERSION;
|
|
X.patch := SDL_PATCHLEVEL;
|
|
end;
|
|
|
|
function SDL_VERSIONNUM(X, Y, Z: Integer): Integer;
|
|
begin
|
|
Result := X * 1000 + Y * 100 + Z;
|
|
end;
|
|
|
|
function SDL_COMPILEDVERSION: Integer;
|
|
begin
|
|
Result := SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL
|
|
);
|
|
end;
|
|
|
|
function SDL_VERSION_ATLEAST(X, Y, Z: Integer): LongBool;
|
|
begin
|
|
Result := (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z));
|
|
end;
|
|
|
|
function SDL_LoadBMP(filename: PChar): PSDL_Surface;
|
|
begin
|
|
Result := SDL_LoadBMP_RW(SDL_RWFromFile(filename, 'rb'), 1);
|
|
end;
|
|
|
|
function SDL_SaveBMP(surface: PSDL_Surface; filename: PChar): Integer;
|
|
begin
|
|
Result := SDL_SaveBMP_RW(surface, SDL_RWFromFile(filename, 'wb'), 1);
|
|
end;
|
|
|
|
function SDL_BlitSurface(src: PSDL_Surface; srcrect: PSDL_Rect; dst:
|
|
PSDL_Surface;
|
|
dstrect: PSDL_Rect): Integer;
|
|
begin
|
|
Result := SDL_UpperBlit(src, srcrect, dst, dstrect);
|
|
end;
|
|
|
|
function SDL_AllocSurface(flags: UInt32; width, height, depth: Integer;
|
|
RMask, GMask, BMask, AMask: UInt32): PSDL_Surface;
|
|
begin
|
|
Result := SDL_CreateRGBSurface(flags, width, height, depth, RMask, GMask,
|
|
BMask, AMask);
|
|
end;
|
|
|
|
function SDL_MustLock(Surface: PSDL_Surface): Boolean;
|
|
begin
|
|
Result := ( ( surface^.offset <> 0 ) or
|
|
( ( surface^.flags and ( SDL_HWSURFACE or SDL_ASYNCBLIT or SDL_RLEACCEL ) ) <> 0 ) );
|
|
end;
|
|
|
|
function SDL_LockMutex(mutex: PSDL_mutex): Integer;
|
|
begin
|
|
Result := SDL_mutexP(mutex);
|
|
end;
|
|
|
|
function SDL_UnlockMutex(mutex: PSDL_mutex): Integer;
|
|
begin
|
|
Result := SDL_mutexV(mutex);
|
|
end;
|
|
|
|
{$IFDEF WINDOWS}
|
|
function _putenv( const variable : Pchar ): Integer;
|
|
cdecl; external {$IFDEF __GPC__}name '_putenv'{$ELSE} 'MSVCRT.DLL'{$ENDIF __GPC__};
|
|
{$ENDIF}
|
|
|
|
|
|
function SDL_putenv(const variable: PChar): Integer;
|
|
begin
|
|
{$IFDEF WINDOWS}
|
|
Result := _putenv(variable);
|
|
{$ENDIF}
|
|
|
|
{$IFDEF UNIX}
|
|
{$IFDEF FPC}
|
|
Result := _putenv(variable);
|
|
{$ELSE}
|
|
Result := libc.putenv(variable);
|
|
{$ENDIF}
|
|
{$ENDIF}
|
|
end;
|
|
|
|
{$IFDEF WINDOWS}
|
|
{$IFNDEF __GPC__}
|
|
function getenv( const name : Pchar ): PChar;
|
|
cdecl; external {$IFDEF __GPC__}name 'getenv'{$ELSE} 'MSVCRT.DLL'{$ENDIF};
|
|
{$ENDIF}
|
|
{$ENDIF}
|
|
|
|
function SDL_getenv(const name: PChar): PChar;
|
|
begin
|
|
{$IFDEF WINDOWS}
|
|
|
|
{$IFDEF __GPC__}
|
|
Result := getenv( string( name ) );
|
|
{$ELSE}
|
|
Result := getenv( name );
|
|
{$ENDIF}
|
|
|
|
{$ELSE}
|
|
|
|
{$IFDEF UNIX}
|
|
|
|
{$IFDEF FPC}
|
|
Result := fpgetenv(name);
|
|
{$ELSE}
|
|
Result := libc.getenv(name);
|
|
{$ENDIF}
|
|
|
|
{$ENDIF}
|
|
|
|
{$ENDIF}
|
|
end;
|
|
|
|
function SDL_BUTTON( Button : Integer ) : Integer;
|
|
begin
|
|
Result := SDL_PRESSED shl ( Button - 1 );
|
|
end;
|
|
|
|
function SDL_Swap32(D: Uint32): Uint32;
|
|
begin
|
|
Result := ((D shl 24) or ((D shl 8) and $00FF0000) or ((D shr 8) and $0000FF00) or (D shr 24));
|
|
end;
|
|
|
|
procedure FreeAndNil(var Obj);
|
|
{$IFNDEF __GPC__}
|
|
{$IFNDEF __TMT__}
|
|
var
|
|
Temp: TObject;
|
|
{$ENDIF}
|
|
{$ENDIF}
|
|
begin
|
|
{$IFNDEF __GPC__}
|
|
{$IFNDEF __TMT__}
|
|
Temp := TObject(Obj);
|
|
Pointer(Obj) := nil;
|
|
Temp.Free;
|
|
{$ENDIF}
|
|
{$ENDIF}
|
|
end;
|
|
|
|
{ Exit procedure handling }
|
|
type
|
|
PExitProcInfo = ^TExitProcInfo;
|
|
TExitProcInfo = record
|
|
Next: PExitProcInfo;
|
|
SaveExit: Pointer;
|
|
Proc: TProcedure;
|
|
end;
|
|
|
|
var
|
|
ExitProcList: PExitProcInfo = nil;
|
|
|
|
procedure DoExitProc;
|
|
var
|
|
P: PExitProcInfo;
|
|
Proc: TProcedure;
|
|
begin
|
|
P := ExitProcList;
|
|
ExitProcList := P^.Next;
|
|
ExitProc := P^.SaveExit;
|
|
Proc := P^.Proc;
|
|
Dispose(P);
|
|
Proc;
|
|
end;
|
|
|
|
procedure AddExitProc(Proc: TProcedure);
|
|
var
|
|
P: PExitProcInfo;
|
|
begin
|
|
New(P);
|
|
P^.Next := ExitProcList;
|
|
P^.SaveExit := ExitProc;
|
|
P^.Proc := Proc;
|
|
ExitProcList := P;
|
|
ExitProc := @DoExitProc;
|
|
end;
|
|
|
|
function IsBitOn( value : integer; bit : Byte ) : boolean;
|
|
begin
|
|
result := ( ( value and ( 1 shl bit ) ) <> 0 );
|
|
end;
|
|
|
|
function TurnBitOn( value : integer; bit : Byte ) : integer;
|
|
begin
|
|
result := ( value or ( 1 shl bit ) );
|
|
end;
|
|
|
|
function TurnBitOff( value : integer; bit : Byte ) : integer;
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begin
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result := ( value and not ( 1 shl bit ) );
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end;
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end.
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