FastReport_2022_VCL/LibD28/frxGauge.pas
2024-01-01 16:13:08 +01:00

1669 lines
42 KiB
ObjectPascal

{******************************************}
{ }
{ FastReport VCL }
{ Gauge }
{ }
{ Copyright (c) 1998-2021 }
{ by Fast Reports Inc. }
{ }
{******************************************}
unit frxGauge;
{$I frx.inc}
interface
uses
Classes, Graphics, Types, Controls;
type
TFloatPoint = record
X, Y: Extended;
end;
TRay = record
FP: TFloatPoint;
Angle, Tangent: Extended; // Radians
end;
TfrxBaseGauge = class;
TGaugeCoordinateConverter = class(TPersistent)
private
protected
FRect: TRect;
FWidth: Integer;
FHeight: Integer;
FIndent: TFloatPoint;
FBaseGauge: TfrxBaseGauge;
FRange: Extended;
FCenter: TFloatPoint;
FRadius: Extended;
FAngle: Extended; // Radians
function Part(Minimum, Value, Maximum: Extended): Extended; // 0..1
public
constructor Create(ABaseGauge: TfrxBaseGauge);
procedure AssignTo(Dest: TPersistent); override;
procedure Init(Rect: TRect; Indent: TFloatPoint);
function ScreenRay(Value: Extended): TRay;
function Value(Point: TPoint): Extended;
procedure OutsideInside(fp1, fp2: TFloatPoint;
out Outside, Inside: TFloatPoint);
end;
TGaugeScaleTicks = class(TPersistent)
private
FLength: Integer;
FWidth: Integer;
FColor: TColor;
procedure SetColor(const Value: TColor);
procedure SetLength(const Value: Integer);
procedure SetWidth(const Value: Integer);
protected
FBaseGauge: TfrxBaseGauge;
public
constructor Create(ABaseGauge: TfrxBaseGauge);
procedure AssignTo(Dest: TPersistent); override;
procedure Draw(Canvas: TCanvas; Ray: TRay);
published
property Length: Integer read FLength write SetLength;
property Width: Integer read FWidth write SetWidth;
property Color: TColor read FColor write SetColor;
end;
TGaugeMargin = class(TPersistent)
private
FLeft: Integer;
FTop: Integer;
FRight: Integer;
FBottom: Integer;
procedure SetBottom(const Value: Integer);
procedure SetLeft(const Value: Integer);
procedure SetRight(const Value: Integer);
procedure SetTop(const Value: Integer);
protected
FBaseGauge: TfrxBaseGauge;
public
constructor Create(ABaseGauge: TfrxBaseGauge);
procedure AssignTo(Dest: TPersistent); override;
procedure Init(ALeft, ATop, ARight, ABottom: Integer);
published
property Left: Integer read FLeft write SetLeft;
property Top: Integer read FTop write SetTop;
property Right: Integer read FRight write SetRight;
property Bottom: Integer read FBottom write SetBottom;
end;
TGaugePointerKind = (pkSegment, pkTriangle, pkDiamond, pkPentagon, pkBand);
TGaugePointer = class(TPersistent)
private
FColor: TColor;
FBorderWidth: Integer;
FBorderColor: TColor;
FWidth: Integer;
FHeight: Integer;
procedure SetBorderColor(const Value: TColor);
procedure SetBorderWidth(const Value: Integer);
procedure SetColor(const Value: TColor);
procedure SetWidth(const Value: Integer);
procedure SetHeight(const Value: Integer);
protected
FBaseGauge: TfrxBaseGauge;
procedure Paint(Canvas: TCanvas; Value: Extended); virtual; abstract;
procedure PaintPair(Canvas: TCanvas; StartValue, EndValue: Extended);
virtual; abstract;
function fp(x, y: Extended): TFloatPoint;
procedure PaintFloatPolygon(Canvas: TCanvas; Value: Extended;
const FPs: array of TFloatPoint);
public
constructor Create(ABaseGauge: TfrxBaseGauge);
procedure AssignTo(Dest: TPersistent); override;
procedure SetupCanvas(Canvas: TCanvas);
function IsPublishedWidth: boolean; virtual;
function IsPublishedHeight: boolean; virtual;
function IsPublishedColor: boolean; virtual;
property Width: Integer read FWidth write SetWidth;
property Height: Integer read FHeight write SetHeight;
property Color: TColor read FColor write SetColor;
published
property BorderWidth: Integer read FBorderWidth write SetBorderWidth;
property BorderColor: TColor read FBorderColor write SetBorderColor;
end;
TGaugeScale = class(TPersistent)
private
FFont: TFont;
FTicks: TGaugeScaleTicks;
FValueFormat: String;
FVisible: Boolean;
FVisibleDigits: Boolean;
FBilateral: Boolean;
procedure SetBilateral(const Value: Boolean);
procedure SetValueFormat(const Value: String);
procedure SetVisible(const Value: Boolean);
procedure SetVisibleDigits(const Value: Boolean);
procedure SetTicks(const Value: TGaugeScaleTicks);
procedure SetFont(const Value: TFont);
protected
FTextSize: TSize;
FOneDigit: Boolean;
FOneValue: Extended;
FBaseGauge: TfrxBaseGauge;
procedure FontChanged(Sender: TObject);
procedure DrawDigits(Canvas: TCanvas; Ray: TRay; Value: Extended);
function Correction: Integer;
public
constructor Create(ABaseGauge: TfrxBaseGauge);
destructor Destroy; override;
procedure AssignTo(Dest: TPersistent); override;
procedure SetupCanvas(Canvas: TCanvas);
procedure Draw(Canvas: TCanvas; ValueStep: Extended);
function Indent: TFloatPoint;
procedure OneDigitAt(Value: Extended);
procedure MultiDigits;
published
property Font: TFont read FFont write SetFont;
property Ticks: TGaugeScaleTicks read FTicks write SetTicks;
property ValueFormat: String read FValueFormat write SetValueFormat;
property Visible: Boolean read FVisible write SetVisible;
property VisibleDigits: Boolean read FVisibleDigits write SetVisibleDigits;
property Bilateral: Boolean read FBilateral write SetBilateral;
end;
TGaugeKind = (gkHorizontal, gkVertical, gkCircle);
TUpdateEvent = procedure of object;
TfrxBaseGauge = class(TPersistent)
private
FOnUpdateOI: TUpdateEvent;
FOnRepaint: TUpdateEvent;
FMinorScale: TGaugeScale;
FMajorScale: TGaugeScale;
FPointer: TGaugePointer;
FMajorStep: Extended;
FMinorStep: Extended;
FMinimum: Extended;
FMaximum: Extended;
FMargin: TGaugeMargin;
FPointerKind: TGaugePointerKind;
FKind: TGaugeKind;
FAngle: Integer;
procedure SetMaximum(const Value: Extended);
procedure SetMinimum(const Value: Extended);
procedure SetMajorStep(const Value: Extended);
procedure SetMinorStep(const Value: Extended);
procedure SetPointerKind(const Value: TGaugePointerKind);
procedure SetMajorScale(const Value: TGaugeScale);
procedure SetMargin(const Value: TGaugeMargin);
procedure SetMinorScale(const Value: TGaugeScale);
procedure SetPointer(const Value: TGaugePointer);
procedure SetKind(const Value: TGaugeKind);
procedure SetAngle(const Value: Integer);
protected
FScaleX, FScaleY, FScale: Extended;
FLeftPressed: Boolean;
FCC: TGaugeCoordinateConverter;
FIsPrinting: Boolean;
function CreatePointer(Old: TGaugePointer = nil; DestroyOld: Boolean = False): TGaugePointer;
procedure UpdateOI;
procedure Repaint;
procedure OneDigit(P: Tpoint); virtual; abstract;
procedure MultiDigits; virtual;
procedure CorrectByMaximum; virtual; abstract;
procedure CorrectByMinimum; virtual; abstract;
public
constructor Create;
destructor Destroy; override;
procedure AssignTo(Dest: TPersistent); override;
procedure Draw(Canvas: TCanvas; ClientRect: TRect);
procedure DrawPointer(Canvas: TCanvas); virtual; abstract;
procedure SetXYScales(AScaleX, AScaleY: Extended; IsPrinting: Boolean = False);
function Radians: Extended;
// Return True if the owner has to be updated
function DoMouseDown(X, Y: Integer; Button: TMouseButton;
Shift: TShiftState): Boolean;
function DoMouseMove(X, Y: Integer; Shift: TShiftState): Boolean;
function DoMouseUp(X, Y: Integer; Button: TMouseButton;
Shift: TShiftState): Boolean;
function DoMouseWheel(Shift: TShiftState; WheelDelta: Integer;
MousePos: TPoint): Boolean; virtual; abstract;
property ScaleX: Extended read FScaleX;
property ScaleY: Extended read FScaleY;
property Scale: Extended read FScale;
property Minimum: Extended read FMinimum write SetMinimum;
property Maximum: Extended read FMaximum write SetMaximum;
published
property OnUpdateOI: TUpdateEvent read FOnUpdateOI write FOnUpdateOI;
property OnRepaint: TUpdateEvent read FOnRepaint write FOnRepaint;
property Kind: TGaugeKind read FKind write SetKind;
property Angle: Integer read FAngle write SetAngle; // Degrees - for people
property MinorScale: TGaugeScale read FMinorScale write SetMinorScale;
property MajorScale: TGaugeScale read FMajorScale write SetMajorScale;
property Pointer: TGaugePointer read FPointer write SetPointer;
property PointerKind: TGaugePointerKind read FPointerKind write SetPointerKind;
property MajorStep: Extended read FMajorStep write SetMajorStep;
property MinorStep: Extended read FMinorStep write SetMinorStep;
property Margin: TGaugeMargin read FMargin write SetMargin;
end;
TfrxGauge = class(TfrxBaseGauge)
private
FCurrentValue: Extended;
procedure SetCurrentValue(const Value: Extended);
protected
procedure OneDigit(P: Tpoint); override;
procedure CorrectByMaximum; override;
procedure CorrectByMinimum; override;
public
constructor Create;
procedure AssignTo(Dest: TPersistent); override;
procedure DrawPointer(Canvas: TCanvas); override;
function DoMouseWheel(Shift: TShiftState; WheelDelta: Integer;
MousePos: TPoint): Boolean; override;
published
property Minimum;
property Maximum;
property CurrentValue: Extended read FCurrentValue write SetCurrentValue;
end;
TSelectedPointer = (spNo, spStart, spEnd, spBoth);
TfrxIntervalGauge = class(TfrxBaseGauge)
private
FStartValue: Extended;
FEndValue: Extended;
procedure SetEndValue(const Value: Extended);
procedure SetStartValue(const Value: Extended);
protected
FSelectedPointer: TSelectedPointer;
procedure OneDigit(P: Tpoint); override;
procedure MultiDigits; override;
procedure CorrectByMaximum; override;
procedure CorrectByMinimum; override;
public
constructor Create;
procedure AssignTo(Dest: TPersistent); override;
procedure DrawPointer(Canvas: TCanvas); override;
function DoMouseWheel(Shift: TShiftState; WheelDelta: Integer;
MousePos: TPoint): Boolean; override;
published
property Maximum;
property Minimum;
property EndValue: Extended read FEndValue write SetEndValue;
property StartValue: Extended read FStartValue write SetStartValue;
end;
TSegmentPointer = class(TGaugePointer)
protected
procedure Paint(Canvas: TCanvas; Value: Extended); override;
procedure PaintPair(Canvas: TCanvas; StartValue, EndValue: Extended); override;
public
function IsPublishedHeight: boolean; override;
published
property Height;
end;
TBasePolygonPointer = class(TGaugePointer)
public
function IsPublishedWidth: boolean; override;
function IsPublishedHeight: boolean; override;
function IsPublishedColor: boolean; override;
published
property Height;
property Width;
property Color;
end;
TTrianglePointer = class(TBasePolygonPointer)
protected
procedure Paint(Canvas: TCanvas; Value: Extended); override;
procedure PaintPair(Canvas: TCanvas; StartValue, EndValue: Extended); override;
end;
TDiamondPointer = class(TBasePolygonPointer)
protected
procedure Paint(Canvas: TCanvas; Value: Extended); override;
procedure PaintPair(Canvas: TCanvas; StartValue, EndValue: Extended); override;
end;
TPentagonPointer = class(TBasePolygonPointer)
protected
procedure Paint(Canvas: TCanvas; Value: Extended); override;
procedure PaintPair(Canvas: TCanvas; StartValue, EndValue: Extended); override;
end;
TBandPointer = class(TGaugePointer)
protected
procedure Paint(Canvas: TCanvas; Value: Extended); override;
procedure PaintPair(Canvas: TCanvas; StartValue, EndValue: Extended); override;
procedure PaintRectBand(Canvas: TCanvas; Start, Current: TRay);
procedure PaintCircleBand(Canvas: TCanvas; Start, Current: TRay);
public
function IsPublishedWidth: boolean; override;
function IsPublishedColor: boolean; override;
published
property Width;
property Color;
end;
implementation
uses
Math, SysUtils, Dialogs, {$IFNDEF FPC}Windows{$ELSE}
LCLIntf, LCLType, LCLProc{$ENDIF}
{$IFDEF DELPHI16}
, System.UITypes
{$ENDIF}
;
const
NeedDestoy = True;
{ Utilities }
function iPoint(rX, rY: Extended): TPoint;
begin
Result := Point(Round(rX), Round(rY));
end;
function FloatPoint(X, Y: Extended): TFloatPoint;
begin
Result.X := X;
Result.Y := Y;
end;
function fpMax(fp1, fp2: TFloatPoint): TFloatPoint;
begin
Result := FloatPoint(Max(fp1.X, fp2.X), Max(fp1.Y, fp2.Y));
end;
function Distance(fp1, fp2: TFloatPoint): Extended;
begin
Result := Sqrt(Sqr(fp1.X - fp2.X) + Sqr(fp1.Y - fp2.Y));
end;
function ToDegrees(Rad: Extended): Extended;
begin
Result := Rad * 180 / Pi;
end;
{ TfrxBaseGauge }
procedure TfrxBaseGauge.AssignTo(Dest: TPersistent);
begin
if Dest is TfrxBaseGauge then
with TfrxBaseGauge(Dest) do
begin
FOnUpdateOI := Self.OnUpdateOI;
FOnRepaint := Self.OnRepaint;
FKind := Self.Kind;
FMinorScale.Assign(Self.MinorScale);
FMajorScale.Assign(Self.MajorScale);
FPointerKind := Self.PointerKind;
FPointer := CreatePointer(Self.Pointer);
FMajorStep := Self.MajorStep;
FMinorStep := Self.MinorStep;
FMinimum := Self.Minimum;
FMaximum := Self.Maximum;
FMargin.Assign(Self.Margin);
FCC.Assign(Self.FCC);
SetXYScales(Self.FScaleX, Self.FScaleY);
end
else
inherited;
end;
constructor TfrxBaseGauge.Create;
begin
FMinimum := 0.0;
FMaximum := 100.0;
FMajorStep := 25;
FMinorStep := 5;
FAngle := 180;
SetXYScales(1.0, 1.0);
FKind := gkHorizontal;
FMargin := TGaugeMargin.Create(Self);
FMargin.Init(20, 10, 20, 10);
FPointerKind := pkTriangle;
FPointer := CreatePointer;
FMajorScale := TGaugeScale.Create(Self);
FMinorScale := TGaugeScale.Create(Self);
FCC := TGaugeCoordinateConverter.Create(Self);
FMinorScale.VisibleDigits := False;
FMajorScale.Ticks.Length := 25;
FMajorScale.Ticks.Width := 2;
FLeftPressed := False;
end;
function TfrxBaseGauge.CreatePointer(Old: TGaugePointer = nil; DestroyOld: Boolean = False): TGaugePointer;
begin
case PointerKind of
pkSegment:
Result := TSegmentPointer.Create(Self);
pkTriangle:
Result := TTrianglePointer.Create(Self);
pkDiamond:
Result := TDiamondPointer.Create(Self);
pkPentagon:
Result := TPentagonPointer.Create(Self);
else { pkBand: }
Result := TBandPointer.Create(Self);
end;
if Old <> nil then
Result.Assign(Old);
if DestroyOld then
Old.Free;
end;
destructor TfrxBaseGauge.Destroy;
begin
FMinorScale.Free;
FMajorScale.Free;
FPointer.Free;
FMargin.Free;
FCC.Free;
inherited;
end;
function TfrxBaseGauge.DoMouseDown(X, Y: Integer; Button: TMouseButton;
Shift: TShiftState): Boolean;
begin
Result := not FLeftPressed and (Button = mbLeft);
if Result then
begin
FLeftPressed := True;
OneDigit(Point(X, Y));
Repaint;
end;
end;
function TfrxBaseGauge.DoMouseMove(X, Y: Integer; Shift: TShiftState): Boolean;
begin
Result := FLeftPressed and (ssLeft in Shift);
if FLeftPressed then
begin
if ssLeft in Shift then
OneDigit(Point(X, Y))
else
begin
MultiDigits;
FLeftPressed := False;
end;
Repaint;
end;
end;
function TfrxBaseGauge.DoMouseUp(X, Y: Integer; Button: TMouseButton;
Shift: TShiftState): Boolean;
begin
Result := FLeftPressed and (Button = mbLeft);
if Result then
begin
FLeftPressed := False;
MultiDigits;
RePaint;
end;
end;
procedure TfrxBaseGauge.Draw(Canvas: TCanvas; ClientRect: TRect);
var
Rect: TRect;
begin
with ClientRect do
Rect := Types.Rect(Left + Round(Margin.Left * FScaleX),
Top + Round(Margin.Top * FScaleY),
Right - Round(Margin.Right * FScaleX),
Bottom - Round(Margin.Bottom * FScaleY));
MinorScale.SetupCanvas(Canvas);
MajorScale.SetupCanvas(Canvas);
FCC.Init(Rect, fpMax(MinorScale.Indent, MajorScale.Indent));
if MinorScale.Visible then
MinorScale.Draw(Canvas, MinorStep);
if MajorScale.Visible then
MajorScale.Draw(Canvas, MajorStep);
Pointer.SetupCanvas(Canvas);
DrawPointer(Canvas);
end;
procedure TfrxBaseGauge.MultiDigits;
begin
MajorScale.MultiDigits;
MinorScale.MultiDigits;
end;
function TfrxBaseGauge.Radians: Extended;
begin
Result := Angle * Pi / 180;
end;
procedure TfrxBaseGauge.Repaint;
begin
if Assigned(OnRepaint) then
OnRepaint;
end;
procedure TfrxBaseGauge.SetAngle(const Value: Integer);
begin
if FAngle <> Value then
begin
FAngle := Value mod 360;
if FAngle <= 0 then
FAngle := FAngle + 360;
RePaint;
end;
end;
procedure TfrxBaseGauge.SetKind(const Value: TGaugeKind);
begin
if FKind <> Value then
begin
FKind := Value;
RePaint;
end;
end;
procedure TfrxBaseGauge.SetMajorScale(const Value: TGaugeScale);
begin
FMajorScale.Assign(Value);
end;
procedure TfrxBaseGauge.SetMajorStep(const Value: Extended);
begin
if FMajorStep <> Value then
begin
FMajorStep := Value;
RePaint;
end;
end;
procedure TfrxBaseGauge.SetMargin(const Value: TGaugeMargin);
begin
FMargin.Assign(Value);
end;
procedure TfrxBaseGauge.SetMaximum(const Value: Extended);
begin
if (FMaximum <> Value) and (Value >= FMinimum) then
begin
FMaximum := Value;
CorrectByMaximum;
RePaint;
end;
end;
procedure TfrxBaseGauge.SetMinimum(const Value: Extended);
begin
if (FMinimum <> Value) and (Value <= FMaximum) then
begin
FMinimum := Value;
CorrectByMinimum;
RePaint;
end;
end;
procedure TfrxBaseGauge.SetMinorScale(const Value: TGaugeScale);
begin
FMinorScale.Assign(Value);
end;
procedure TfrxBaseGauge.SetMinorStep(const Value: Extended);
begin
if FMinorStep <> Value then
begin
FMinorStep := Value;
RePaint;
end;
end;
procedure TfrxBaseGauge.SetPointer(const Value: TGaugePointer);
begin
FPointer.Assign(Value);
end;
procedure TfrxBaseGauge.SetPointerKind(const Value: TGaugePointerKind);
begin
if FPointerKind <> Value then
begin
FPointerKind := Value;
FPointer := CreatePointer(FPointer, NeedDestoy);
UpdateOI;
RePaint;
end;
end;
procedure TfrxBaseGauge.SetXYScales(AScaleX, AScaleY: Extended; IsPrinting: Boolean = False);
begin
FScaleX := AScaleX;
FScaleY := AScaleY;
FScale := (FScaleX + FScaleY) / 2;
FIsPrinting := IsPrinting;
end;
procedure TfrxBaseGauge.UpdateOI;
begin
if Assigned(OnUpdateOI) then
OnUpdateOI;
end;
{ TGaugeScale }
procedure TGaugeScale.AssignTo(Dest: TPersistent);
begin
if Dest is TGaugeScale then
with TGaugeScale(Dest) do
begin
FFont.Assign(Self.Font);
FTicks.Assign(Self.Ticks);
FValueFormat := Self.ValueFormat;
FVisible := Self.Visible;
FVisibleDigits := Self.VisibleDigits;
FBilateral := Self.Bilateral;
FBaseGauge := Self.FBaseGauge;
end
else
inherited;
end;
function TGaugeScale.Correction: Integer;
begin
if (FBaseGauge <> nil) and (FBaseGauge.Kind = gkCircle) then
Result := 4
else
Result := 0;
end;
constructor TGaugeScale.Create(ABaseGauge: TfrxBaseGauge);
begin
FBaseGauge := ABaseGauge;
FFont := TFont.Create;
FFont.OnChange := FontChanged;
FTicks := TGaugeScaleTicks.Create(FBaseGauge);
FValueFormat := '%1.0f';
FVisible := True;
FVisibleDigits := True;
FBilateral := False;
FOneDigit := False;
end;
destructor TGaugeScale.Destroy;
begin
FFont.Free;
FTicks.Free;
inherited;
end;
procedure TGaugeScale.Draw(Canvas: TCanvas; ValueStep: Extended);
var
Ray: TRay;
Value: Extended;
SkipLast: boolean;
begin
inherited;
Value := FBaseGauge.Minimum;
if ValueStep <= 0 then
ValueStep := FBaseGauge.Maximum - FBaseGauge.Minimum;
repeat
Ray := FBaseGauge.FCC.ScreenRay(Value);
Ticks.Draw(Canvas, Ray);
SkipLast := (FBaseGauge.Kind = gkCircle)
and (Value + ValueStep > FBaseGauge.Maximum)
and (FBaseGauge.Angle > 330);
if VisibleDigits and not FOneDigit and not SkipLast then
DrawDigits(Canvas, Ray, Value);
Value := Value + ValueStep;
until Value > FBaseGauge.Maximum;
if VisibleDigits and FOneDigit then
DrawDigits(Canvas, FBaseGauge.FCC.ScreenRay(FOneValue), FOneValue);
end;
procedure TGaugeScale.DrawDigits(Canvas: TCanvas; Ray: TRay; Value: Extended);
var
Digits: String;
dx, dy: Extended;
Outside, Inside: TFloatPoint;
DigitsHalfWidth: Extended;
begin
Canvas.Lock;
try
Canvas.Brush.Style := bsClear;
Digits := Format(FValueFormat, [Value]);
DigitsHalfWidth := Canvas.TextWidth(Digits) / 2;
case FBaseGauge.Kind of
gkHorizontal:
begin
Canvas.TextOut(Round(Ray.FP.X - DigitsHalfWidth),
Round(Ray.FP.Y - Ticks.Length / 2 * FBaseGauge.ScaleY - FTextSize.cy), Digits);
if Bilateral then
Canvas.TextOut(Round(Ray.FP.X - DigitsHalfWidth),
Round(Ray.FP.Y + Ticks.Length / 2 * FBaseGauge.ScaleY), Digits);
end;
gkVertical:
begin
Canvas.TextOut(Round(Ray.FP.X - Ticks.Length / 2 * FBaseGauge.ScaleX -
2 * DigitsHalfWidth), Round(Ray.FP.Y - FTextSize.cy / 2), Digits);
if Bilateral then
Canvas.TextOut(Round(Ray.FP.X + Ticks.Length / 2 * FBaseGauge.ScaleX),
Round(Ray.FP.Y - FTextSize.cy / 2), Digits);
end;
else
begin
dX := Sin(Ray.Angle) * (Ticks.Length + Correction) / 2 * FBaseGauge.ScaleX;
dY := Cos(Ray.Angle) * (Ticks.Length + Correction) / 2 * FBaseGauge.ScaleY;
FBaseGauge.FCC.OutsideInside(FloatPoint(Ray.FP.X + dX, Ray.FP.Y + dY),
FloatPoint(Ray.FP.X - dX, Ray.FP.Y - dY),
Outside, Inside);
Canvas.TextOut(
Round(Outside.X - DigitsHalfWidth * (1 + Sin(Ray.Angle))),
Round(Outside.Y - FTextSize.cy * (1 + Cos(Ray.Angle)) / 2),
Digits);
if Bilateral then
Canvas.TextOut(
Round(Inside.X - DigitsHalfWidth * (1 - Sin(Ray.Angle))),
Round(Inside.Y - FTextSize.cy * (1 - Cos(Ray.Angle)) / 2),
Digits);
end;
end;
finally
Canvas.Unlock;
end;
end;
procedure TGaugeScale.FontChanged(Sender: TObject);
begin
FBaseGauge.Repaint;
end;
function TGaugeScale.Indent: TFloatPoint;
begin
Result.X := FTextSize.cx + (Ticks.Length + Correction) / 2 * FBaseGauge.ScaleX;
Result.Y := FTextSize.cy + (Ticks.Length + Correction) / 2 * FBaseGauge.ScaleY;
end;
procedure TGaugeScale.MultiDigits;
begin
FOneDigit := False;
end;
procedure TGaugeScale.OneDigitAt(Value: Extended);
begin
FOneDigit := True;
FOneValue := Value;
end;
procedure TGaugeScale.SetBilateral(const Value: Boolean);
begin
if FBilateral <> Value then
begin
FBilateral := Value;
FBaseGauge.Repaint;
end;
end;
procedure TGaugeScale.SetFont(const Value: TFont);
begin
FFont.Assign(Value);
end;
procedure TGaugeScale.SetTicks(const Value: TGaugeScaleTicks);
begin
FTicks.Assign(Value);
end;
procedure TGaugeScale.SetupCanvas(Canvas: TCanvas);
var
PPI: Integer;
begin
FTextSize.cx := 0;
FTextSize.cy := 0;
if VisibleDigits then
try
Canvas.Lock;
Canvas.Font := Font;
{$IFDEF MSWINDOWS}
PPI := GetDeviceCaps(Canvas.Handle, LOGPIXELSX);
if PPI = 0 then
{$ENDIF}
PPI := 96;
if FBaseGauge.FIsPrinting then
Canvas.Font.Height := -Round(Canvas.Font.Size * PPI / 72)
else
Canvas.Font.Height := -Round(Canvas.Font.Size * FBaseGauge.FScaleY * 96 / 72);
FTextSize.cx := Max(Canvas.TextWidth(Format(FValueFormat, [FBaseGauge.Minimum])),
Canvas.TextWidth(Format(FValueFormat, [FBaseGauge.Maximum])));
FTextSize.cy := Canvas.TextHeight('0');
finally
Canvas.Unlock;
end;
end;
procedure TGaugeScale.SetValueFormat(const Value: String);
begin
if FValueFormat <> Value then
begin
FValueFormat := Value;
FBaseGauge.Repaint;
end;
end;
procedure TGaugeScale.SetVisible(const Value: Boolean);
begin
if FVisible <> Value then
begin
FVisible := Value;
FBaseGauge.Repaint;
end;
end;
procedure TGaugeScale.SetVisibleDigits(const Value: Boolean);
begin
if FVisibleDigits <> Value then
begin
FVisibleDigits := Value;
FBaseGauge.Repaint;
end;
end;
{ TGaugePointer }
procedure TGaugePointer.AssignTo(Dest: TPersistent);
begin
if Dest is TGaugePointer then
with TGaugePointer(Dest) do
begin
FColor := Self.Color;
FBorderWidth := Self.BorderWidth;
FBorderColor := Self.BorderColor;
FWidth := Self.Width;
FHeight := Self.Height;
FBaseGauge := Self.FBaseGauge;
end
else
inherited;
end;
constructor TGaugePointer.Create(ABaseGauge: TfrxBaseGauge);
begin
FColor := clYellow;
FBorderWidth := 1;
FBorderColor := clBlack;
FHeight := 20;
FWidth := 8;
FBaseGauge := ABaseGauge;
end;
function TGaugePointer.fp(x, y: Extended): TFloatPoint;
begin
Result := FloatPoint(x, y);
end;
function TGaugePointer.IsPublishedColor: boolean;
begin
Result := False;
end;
function TGaugePointer.IsPublishedHeight: boolean;
begin
Result := False;
end;
function TGaugePointer.IsPublishedWidth: boolean;
begin
Result := False;
end;
procedure TGaugePointer.PaintFloatPolygon(Canvas: TCanvas; Value: Extended;
const FPs: array of TFloatPoint);
var
Points: array of TPoint;
Ray: TRay;
i: Integer;
XX, XY, YX, YY: Extended;
begin
Ray := FBaseGauge.FCC.ScreenRay(Value);
SetLength(Points, Length(FPs));
XX := Width * FBaseGauge.ScaleX * Sin(Ray.Tangent);
XY := Height * FBaseGauge.ScaleX * Sin(Ray.Angle);
YX := Width * FBaseGauge.ScaleY * Cos(Ray.Tangent);
YY := Height * FBaseGauge.ScaleY * Cos(Ray.Angle);
for i := Low(FPs) to High(FPs) do
Points[i] := iPoint(Ray.FP.X + FPs[i].X * XX + FPs[i].Y * XY,
Ray.FP.Y + FPs[i].X * YX + FPs[i].Y * YY);
Canvas.Lock;
try
Canvas.Polygon(Points);
finally
Canvas.Unlock;
end;
end;
procedure TGaugePointer.SetBorderColor(const Value: TColor);
begin
if FBorderColor <> Value then
begin
FBorderColor := Value;
FBaseGauge.Repaint;
end;
end;
procedure TGaugePointer.SetBorderWidth(const Value: Integer);
begin
if FBorderWidth <> Value then
begin
FBorderWidth := Value;
FBaseGauge.Repaint;
end;
end;
procedure TGaugePointer.SetColor(const Value: TColor);
begin
if FColor <> Value then
begin
FColor := Value;
FBaseGauge.Repaint;
end;
end;
procedure TGaugePointer.SetHeight(const Value: Integer);
begin
if FHeight <> Value then
begin
FHeight := Value;
FBaseGauge.Repaint;
end;
end;
procedure TGaugePointer.SetupCanvas(Canvas: TCanvas);
begin
Canvas.Lock;
try
Canvas.Pen.Color := BorderColor;
Canvas.Pen.Width := Round(BorderWidth * FBaseGauge.Scale);
Canvas.Brush.Color := Color;
finally
Canvas.UnLock;
end;
end;
procedure TGaugePointer.SetWidth(const Value: Integer);
begin
if FWidth <> Value then
begin
FWidth := Value;
FBaseGauge.Repaint;
end;
end;
{ TSegmentPointer }
function TSegmentPointer.IsPublishedHeight: boolean;
begin
Result := True;
end;
procedure TSegmentPointer.Paint(Canvas: TCanvas; Value: Extended);
begin
PaintFloatPolygon(Canvas, Value,
[fp(0, 0), fp(0, 1)]);
end;
procedure TSegmentPointer.PaintPair(Canvas: TCanvas; StartValue, EndValue: Extended);
begin
Paint(Canvas, StartValue);
Paint(Canvas, EndValue);
end;
{ TTrianglePointer }
procedure TTrianglePointer.Paint(Canvas: TCanvas; Value: Extended);
begin
PaintFloatPolygon(Canvas, Value,
[fp(0, 0), fp(-0.5, 1), fp(0.5, 1)]);
end;
procedure TTrianglePointer.PaintPair(Canvas: TCanvas; StartValue, EndValue: Extended);
begin
PaintFloatPolygon(Canvas, StartValue,
[fp(0, 0), fp(-1, 1), fp(0, 1)]);
PaintFloatPolygon(Canvas, EndValue,
[fp(0, 0), fp(0, 1), fp(1, 1)]);
end;
{ TDiamondPointer }
procedure TDiamondPointer.Paint(Canvas: TCanvas; Value: Extended);
begin
PaintFloatPolygon(Canvas, Value,
[fp(0, 0), fp(-0.5, 0.5), fp(0, 1), fp(0.5, 0.5)]);
end;
procedure TDiamondPointer.PaintPair(Canvas: TCanvas; StartValue, EndValue: Extended);
begin
PaintFloatPolygon(Canvas, StartValue,
[fp(0, 0), fp(-1.0, 0.5), fp(0, 1), fp(0, 0.5)]);
PaintFloatPolygon(Canvas, EndValue,
[fp(0, 0), fp(0, 0.5), fp(0, 1), fp(1, 0.5)]);
end;
{ TPentagonPointer }
procedure TPentagonPointer.Paint(Canvas: TCanvas; Value: Extended);
begin
PaintFloatPolygon(Canvas, Value,
[fp(0, 0), fp(-0.5, 0.3), fp(-0.5, 1), fp(0.5, 1), fp(0.5, 0.3)]);
end;
procedure TPentagonPointer.PaintPair(Canvas: TCanvas; StartValue, EndValue: Extended);
begin
PaintFloatPolygon(Canvas, StartValue,
[fp(0, 0), fp(-1, 0.3), fp(-1, 1), fp(0, 1), fp(0, 0.3)]);
PaintFloatPolygon(Canvas, EndValue,
[fp(0, 0), fp(0, 0.3), fp(0, 1), fp(1, 1), fp(1, 0.3)]);
end;
{ TBandPointer }
function TBandPointer.IsPublishedColor: boolean;
begin
Result := True;
end;
function TBandPointer.IsPublishedWidth: boolean;
begin
Result := True;
end;
procedure TBandPointer.Paint(Canvas: TCanvas; Value: Extended);
begin
PaintPair(Canvas, FBaseGauge.Minimum, Value);
end;
procedure TBandPointer.PaintCircleBand(Canvas: TCanvas; Start, Current: TRay);
function CalcPoint(Radius: Extended; Angle: Extended): TPoint;
begin
Result := iPoint(FBaseGauge.FCC.FCenter.X + Radius * Sin(Angle),
FBaseGauge.FCC.FCenter.Y - Radius * Cos(Angle));
end;
var
iStart, iCenter: TPoint;
iRadius, iR, dR, dR2: Integer;
StartDegrees, CurrentDegrees, SweepDegrees: Extended;
begin
iStart := iPoint(Start.FP.X, Start.FP.Y);
iCenter := iPoint(FBaseGauge.FCC.FCenter.X, FBaseGauge.FCC.FCenter.Y);
iRadius := Round(Distance(Start.FP, FBaseGauge.FCC.FCenter));
StartDegrees := ToDegrees(Start.Tangent);
CurrentDegrees := ToDegrees(Current.Tangent);
SweepDegrees := ToDegrees(Start.Angle - Current.Angle);
while SweepDegrees < 0 do SweepDegrees := SweepDegrees + 360;
while SweepDegrees >= 360 do SweepDegrees := SweepDegrees - 360;
Canvas.Pen.Color := Color;
dR := Round(Width * FBaseGauge.Scale);
dR2 := Round(Width * FBaseGauge.Scale / 2);
for iR := -dR2 to dR - dR2 - 1 do
begin
if (iR = -dR2) or (iR = dR - dR2 - 1) then
Canvas.Pen.Width := 1
else
Canvas.Pen.Width := 2;
Canvas.MoveTo(iStart.X, iStart.Y);
{$IFNDEF FPC}
AngleArc(Canvas.Handle, iCenter.X, iCenter.Y, iRadius + iR, StartDegrees, -SweepDegrees);
{$ELSE}
Canvas.AngleArc(iCenter.X, iCenter.Y, iRadius + iR, StartDegrees, -SweepDegrees);
{$ENDIF}
end;
// Border
Canvas.Pen.Width := Round(BorderWidth * FBaseGauge.Scale);
Canvas.Pen.Color := BorderColor;
with CalcPoint(iRadius - dR2, -Start.Angle) do
Canvas.MoveTo(X, Y);
with CalcPoint(iRadius + dR2, -Start.Angle) do
Canvas.LineTo(X, Y);
{$IFNDEF FPC}
AngleArc(Canvas.Handle, iCenter.X, iCenter.Y, iRadius + dR2, StartDegrees, -SweepDegrees);
{$ELSE}
Canvas.AngleArc(iCenter.X, iCenter.Y, iRadius + dR2, StartDegrees, -SweepDegrees);
{$ENDIF}
with CalcPoint(iRadius + dR - dR2, -Current.Angle) do
Canvas.MoveTo(X, Y);
with CalcPoint(iRadius - dR + dR2, -Current.Angle) do
Canvas.LineTo(X, Y);
{$IFNDEF FPC}
AngleArc(Canvas.Handle, iCenter.X, iCenter.Y, iRadius - dR + dR2, CurrentDegrees, SweepDegrees);
{$ELSE}
Canvas.AngleArc(iCenter.X, iCenter.Y, iRadius - dR + dR2, CurrentDegrees, SweepDegrees);
{$ENDIF}
end;
procedure TBandPointer.PaintPair(Canvas: TCanvas; StartValue, EndValue: Extended);
var
StartRay, EndRay: TRay;
begin
StartRay := FBaseGauge.FCC.ScreenRay(StartValue);
EndRay := FBaseGauge.FCC.ScreenRay(EndValue);
case FBaseGauge.Kind of
gkHorizontal, gkVertical:
PaintRectBand(Canvas, StartRay, EndRay);
gkCircle:
PaintCircleBand(Canvas, StartRay, EndRay);
end;
end;
procedure TBandPointer.PaintRectBand(Canvas: TCanvas; Start, Current: TRay);
procedure CalcTopBottom(Ray: TRay; out Top, Bottom: TFloatPoint);
begin
Top := FloatPoint(Ray.FP.X + Width / 2 * FBaseGauge.ScaleX * Sin(Ray.Angle),
Ray.FP.Y + Width / 2 * FBaseGauge.ScaleY * Cos(Ray.Angle));
Bottom := FloatPoint(Ray.FP.X - Width / 2 * FBaseGauge.ScaleX * Sin(Ray.Angle),
Ray.FP.Y - Width / 2 * FBaseGauge.ScaleY * Cos(Ray.Angle));
end;
var
StartTop, StartBottom, CurrentTop, CurrentBottom: TFloatPoint;
Left, Top, Right, Bottom: Integer;
begin
CalcTopBottom(Start, StartTop, StartBottom);
CalcTopBottom(Current, CurrentTop, CurrentBottom);
Canvas.Pen.Width := Round(BorderWidth * FBaseGauge.Scale);
Canvas.Pen.Color := BorderColor;
Canvas.Brush.Color := Color;
Left := Round(Min(StartTop.X, CurrentBottom.X));
Right := Round(Max(StartTop.X, CurrentBottom.X));
Top := Round(Min(StartTop.Y, CurrentBottom.Y));
Bottom := Round(Max(StartTop.Y, CurrentBottom.Y));
case FBaseGauge.Kind of
gkHorizontal:
begin
Inc(Top);
Inc(Bottom);
end;
gkVertical:
begin
Inc(Left);
Inc(Right);
end;
end;
Canvas.Rectangle(Left, Top, Right, Bottom);
end;
{ TGaugeScaleTicks }
procedure TGaugeScaleTicks.AssignTo(Dest: TPersistent);
begin
if Dest is TGaugeScaleTicks then
with TGaugeScaleTicks(Dest) do
begin
FLength := Self.Length;
FWidth := Self.Width;
FColor := Self.Color;
FBaseGauge := Self.FBaseGauge;
end
else
inherited;
end;
constructor TGaugeScaleTicks.Create(ABaseGauge: TfrxBaseGauge);
begin
FLength := 18;
FWidth := 1;
FColor := clBlack;
FBaseGauge := ABaseGauge;
end;
procedure TGaugeScaleTicks.Draw(Canvas: TCanvas; Ray: TRay);
var
dX, dY: Extended;
begin
Canvas.Pen.Width := Round(Width * FBaseGauge.Scale);
Canvas.Pen.Color := Color;
dX := Sin(Ray.Angle) * Length / 2 * FBaseGauge.ScaleX;
dY := Cos(Ray.Angle) * Length / 2 * FBaseGauge.ScaleY;
with Ray.FP do
begin
Canvas.MoveTo(Round(X + dX), Round(Y + dY));
Canvas.LineTo(Round(X - dX), Round(Y - dY));
end;
end;
procedure TGaugeScaleTicks.SetColor(const Value: TColor);
begin
if FColor <> Value then
begin
FColor := Value;
FBaseGauge.Repaint;
end;
end;
procedure TGaugeScaleTicks.SetLength(const Value: Integer);
begin
if FLength <> Value then
begin
FLength := Value;
FBaseGauge.Repaint;
end;
end;
procedure TGaugeScaleTicks.SetWidth(const Value: Integer);
begin
if FWidth <> Value then
begin
FWidth := Value;
FBaseGauge.Repaint;
end;
end;
{ TGaugeMargin }
procedure TGaugeMargin.AssignTo(Dest: TPersistent);
begin
if Dest is TGaugeMargin then
with TGaugeMargin(Dest) do
begin
FLeft := Self.Left;
FTop := Self.Top;
FRight := Self.Right;
FBottom := Self.Bottom;
FBaseGauge := Self.FBaseGauge;
end
else
inherited;
end;
constructor TGaugeMargin.Create(ABaseGauge: TfrxBaseGauge);
begin
FBaseGauge := ABaseGauge;
end;
procedure TGaugeMargin.Init(ALeft, ATop, ARight, ABottom: Integer);
begin
FLeft := ALeft;
FTop := ATop;
FRight := ARight;
FBottom := ABottom;
FBaseGauge.Repaint;
end;
procedure TGaugeMargin.SetBottom(const Value: Integer);
begin
if FBottom <> Value then
begin
FBottom := Value;
FBaseGauge.Repaint;
end;
end;
procedure TGaugeMargin.SetLeft(const Value: Integer);
begin
if FLeft <> Value then
begin
FLeft := Value;
FBaseGauge.Repaint;
end;
end;
procedure TGaugeMargin.SetRight(const Value: Integer);
begin
if FRight <> Value then
begin
FRight := Value;
FBaseGauge.Repaint;
end;
end;
procedure TGaugeMargin.SetTop(const Value: Integer);
begin
if FTop <> Value then
begin
FTop := Value;
FBaseGauge.Repaint;
end;
end;
{ TGaugeCoordinateConverter }
procedure TGaugeCoordinateConverter.AssignTo(Dest: TPersistent);
begin
if Dest is TGaugeCoordinateConverter then
with TGaugeCoordinateConverter(Dest) do
begin
Init(Self.FRect, Self.FIndent);
end
else
inherited;
end;
constructor TGaugeCoordinateConverter.Create(ABaseGauge: TfrxBaseGauge);
begin
FBaseGauge := ABaseGauge;
end;
procedure TGaugeCoordinateConverter.Init(Rect: TRect; Indent: TFloatPoint);
var
XR, YR: Extended;
begin
FRect := Rect;
FIndent := Indent;
FWidth := FRect.Right - FRect.Left;
FHeight := FRect.Bottom - FRect.Top;
FRange := FBaseGauge.Maximum - FBaseGauge.Minimum;
if FBaseGauge.Kind = gkCircle then
begin
FAngle := FBaseGauge.Radians;
if FAngle >= Pi then XR := FWidth / 2 - FIndent.X
else XR := FWidth / 2 / Sin(FAngle / 2) - FIndent.X;
YR := (FHeight - FIndent.Y) / (1 - Cos(FAngle / 2));
FRadius := Min(XR, YR);
FCenter := FloatPoint(FRect.Left + FWidth / 2,
FRect.Top + FRadius + FIndent.Y);
end;
end;
procedure TGaugeCoordinateConverter.OutsideInside(fp1, fp2: TFloatPoint;
out Outside, Inside: TFloatPoint);
begin
if Distance(FCenter, fp1) > Distance(FCenter, fp2) then
begin
Outside := fp1;
Inside := fp2;
end
else
begin
Outside := fp2;
Inside := fp1;
end;
end;
function TGaugeCoordinateConverter.Part(Minimum, Value, Maximum: Extended)
: Extended;
begin
if Maximum - Minimum = 0 then
Result := 1.0
else
Result := Max(0.0, Min(1.0, (Value - Minimum) / (Maximum - Minimum)));
end;
function TGaugeCoordinateConverter.ScreenRay(Value: Extended): TRay;
var
P: Extended;
begin
P := Part(FBaseGauge.Minimum, Value, FBaseGauge.Maximum);
case FBaseGauge.Kind of
gkHorizontal:
begin
Result.FP.X := FRect.Left + FWidth * P;
Result.FP.Y := FRect.Top + FIndent.Y;
Result.Angle := 0;
end;
gkVertical:
begin
Result.FP.X := FRect.Left + FIndent.X;
Result.FP.Y := FRect.Bottom - FHeight * P;
Result.Angle := Pi / 2;
end;
else // gkCircle:
begin
Result.Angle := FAngle * (0.5 - P);
Result.FP.X := FCenter.X + FRadius * Sin(-Result.Angle);
Result.FP.Y := FCenter.Y - FRadius * Cos(-Result.Angle);
end;
end;
Result.Tangent := Result.Angle + Pi / 2;
end;
function TGaugeCoordinateConverter.Value(Point: TPoint): Extended;
var
V1, V2: TFloatPoint;
Angle: Extended;
begin
case FBaseGauge.Kind of
gkHorizontal:
Result := FBaseGauge.Minimum + FRange * Part(FRect.Left, Point.X, FRect.Right);
gkVertical:
Result := FBaseGauge.Maximum - FRange * Part(FRect.Top, Point.Y, FRect.Bottom);
else // gkCircle:
begin // We reduce the origin to the point FCenter
V1 := FloatPoint(0.0, -FRadius);
V2 := FloatPoint(Point.X - FCenter.X, Point.Y - FCenter.Y);
Angle := FAngle / 2 + Sign(V2.X) * ArcCos(
(V1.X * V2.X + V1.Y * V2.Y) /
(Sqrt(V1.X * V1.X + V1.Y * V1.Y) * Sqrt(V2.X * V2.X + V2.Y * V2.Y)));
Result := FBaseGauge.Minimum + FRange * Part(0.0, Angle, FAngle);
end;
end;
end;
{ TBasePolygonPointer }
function TBasePolygonPointer.IsPublishedColor: boolean;
begin
Result := True;
end;
function TBasePolygonPointer.IsPublishedHeight: boolean;
begin
Result := True;
end;
function TBasePolygonPointer.IsPublishedWidth: boolean;
begin
Result := True;
end;
{ TfrxGauge }
procedure TfrxGauge.AssignTo(Dest: TPersistent);
begin
inherited;
if Dest is TfrxGauge then
with TfrxGauge(Dest) do
begin
FCurrentValue := Self.CurrentValue;
end;
end;
procedure TfrxGauge.CorrectByMaximum;
begin
FCurrentValue := Min(FCurrentValue, FMaximum);
end;
procedure TfrxGauge.CorrectByMinimum;
begin
FCurrentValue := Max(FCurrentValue, FMinimum);
end;
constructor TfrxGauge.Create;
begin
inherited;
FCurrentValue := 33;
end;
function TfrxGauge.DoMouseWheel(Shift: TShiftState; WheelDelta: Integer;
MousePos: TPoint): Boolean;
begin
Result := True;
CurrentValue := CurrentValue + Sign(WheelDelta) * FCC.FRange / 100;
end;
procedure TfrxGauge.DrawPointer(Canvas: TCanvas);
begin
Pointer.Paint(Canvas, CurrentValue);
end;
procedure TfrxGauge.OneDigit(P: Tpoint);
begin
FCurrentValue := FCC.Value(P);
MajorScale.OneDigitAt(CurrentValue);
MinorScale.OneDigitAt(CurrentValue);
end;
procedure TfrxGauge.SetCurrentValue(const Value: Extended);
begin
if (FCurrentValue <> Value) and (Value >= FMinimum) and (Value <= FMaximum) then
begin
FCurrentValue := Value;
RePaint;
end;
end;
{ TfrxIntervalGauge }
procedure TfrxIntervalGauge.AssignTo(Dest: TPersistent);
begin
inherited;
if Dest is TfrxGauge then
with TfrxGauge(Dest) do
begin
FStartValue := Self.StartValue;
FEndValue := Self.EndValue;
end;
end;
procedure TfrxIntervalGauge.CorrectByMaximum;
begin
FStartValue := Min(FStartValue, FMaximum);
FEndValue := Min(FEndValue, FMaximum);
end;
procedure TfrxIntervalGauge.CorrectByMinimum;
begin
FStartValue := Max(FStartValue, FMinimum);
FEndValue := Max(FEndValue, FMinimum);
end;
constructor TfrxIntervalGauge.Create;
begin
inherited;
FStartValue := 33;
FEndValue := 67;
FSelectedPointer := spNo;
end;
function TfrxIntervalGauge.DoMouseWheel(Shift: TShiftState; WheelDelta: Integer;
MousePos: TPoint): Boolean;
var
dValue: Extended;
begin
dValue := Sign(WheelDelta) * FCC.FRange / 100;
Result := (dValue + StartValue >= Minimum) and (dValue + EndValue <= Maximum);
if Result then
begin
StartValue := dValue + StartValue;
EndValue := dValue + EndValue;
end;
end;
procedure TfrxIntervalGauge.DrawPointer(Canvas: TCanvas);
begin
Pointer.PaintPair(Canvas, StartValue, EndValue);
end;
procedure TfrxIntervalGauge.MultiDigits;
begin
inherited;
FSelectedPointer := spNo;
end;
procedure TfrxIntervalGauge.OneDigit(P: Tpoint);
var
Value: Extended;
begin
if FSelectedPointer = spNo then
begin
Value := FCC.Value(P);
if Value <= (StartValue + EndValue) / 2 then
FSelectedPointer := spStart
else
FSelectedPointer := spEnd;
end;
case FSelectedPointer of
spStart:
begin
FStartValue := Min(FCC.Value(P), FEndValue);
MajorScale.OneDigitAt(StartValue);
MinorScale.OneDigitAt(StartValue);
end;
spEnd:
begin
FEndValue := Max(FCC.Value(P), FStartValue);
MajorScale.OneDigitAt(EndValue);
MinorScale.OneDigitAt(EndValue);
end;
end;
end;
procedure TfrxIntervalGauge.SetEndValue(const Value: Extended);
begin
if (FEndValue <> Value) and (Value >= FStartValue) and (Value <= FMaximum) then
begin
FEndValue := Value;
RePaint;
end;
end;
procedure TfrxIntervalGauge.SetStartValue(const Value: Extended);
begin
if (FStartValue <> Value) and (Value >= FMinimum) and (Value <= FEndValue) then
begin
FStartValue := Value;
RePaint;
end;
end;
end.