FastReport_FMX_2.8.12/Source/FMX.frxBarcode2DBase.pas

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{******************************************}
{ }
{ FastReport FMX v1.0 }
{ 2D Barcode Add-in object }
{ }
{ Copyright (c) 1998-2013 }
{ by Alexander Tzyganenko, }
{ Fast Reports Inc. }
{ }
{******************************************}
unit FMX.frxBarcode2DBase;
{$I frx.inc}
interface
uses
System.Classes,
System.SysUtils,
System.Types,
System.UITypes,
System.UIConsts,
System.Math,
FMX.Types,
FMX.Objects,
FMX.frxPrinter
{$IFDEF DELPHI19}
, FMX.Graphics, FMX.frxFMX
{$ENDIF}
{$IFDEF DELPHI20}
, System.Math.Vectors
{$ENDIF}
{$IFDEF DELPHI28}
, FMX.BaseTypeAliases, FMX.FormTypeAliases
{$ENDIF};
type
TfrxBarcode2DBase = class(TComponent)
protected
FImage: TBytes;
FHeight: Integer;
FWidth: Integer;
FPixelWidth: Integer;
FPixelHeight: Integer;
FShowText: boolean;
FRotation: Integer;
FText: String;
FZoom: Double;
FFontScaled: boolean;
FFont: TFont;
FColor: TAlphaColor;
FColorBar: TAlphaColor;
FFontColor: TAlphaColor;
FErrorText: String;
FQuiteZone: Integer;
procedure SetShowText(Value: boolean); virtual;
procedure SetRotation(Value: Integer); virtual;
procedure SetText(Value: String); virtual;
procedure SetZoom(Value: Double); virtual;
procedure SetFontScaled(Value: boolean); virtual;
procedure SetFont(Value: TFont); virtual;
procedure SetColor(Value: TAlphaColor); virtual;
procedure SetColorBar(Value: TAlphaColor); virtual;
procedure SetErrorText(Value: String); virtual;
function GetWidth: Integer; virtual;
function GetHeight: Integer; virtual;
public
constructor Create; reintroduce; virtual;
destructor Destroy; override;
procedure Assign(Source: TfrxBarcode2DBase); reintroduce; virtual;
function GetFooterHeight: Integer; virtual;
procedure Draw2DBarcode(var Canvas: TCanvas; scalex, scaley: extended;
x, y: Integer; IsPrinting: boolean = False); virtual;
property ShowText: boolean read FShowText write SetShowText;
property Rotation: Integer read FRotation write SetRotation;
property Text: String read FText write SetText;
property Zoom: Double read FZoom write SetZoom;
property FontScaled: boolean read FFontScaled write SetFontScaled;
property Font: TFont read FFont write SetFont;
property Color: TAlphaColor read FColor write SetColor;
property FontColor: TAlphaColor read FFontColor write FFontColor;
property ColorBar: TAlphaColor read FColorBar write SetColorBar;
property ErrorText: String read FErrorText write SetErrorText;
property Width: Integer read GetWidth;
property Height: Integer read GetHeight;
property PixelWidth: Integer read FPixelWidth write FPixelWidth;
property PixelHeight: Integer read FPixelHeight write FPixelHeight;
property QuiteZone: Integer read FQuiteZone write FQuiteZone;
end;
const
cbDefaultText = '12345678';
implementation
constructor TfrxBarcode2DBase.Create;
begin
FWidth := 0;
FHeight := 0;
FImage := nil;
FPixelWidth := 2;
FPixelHeight := 2;
FShowText := true;
FRotation := 0;
FText := cbDefaultText;
FZoom := 1;
FFontScaled := true;
FColor := claWhite;
FColorBar := claBlack;
FFontColor := claBlack;
FFont := TFont.Create;
FFont.Family := 'Arial';
FFont.Size := 9;
FQuiteZone := 3;
end;
procedure TfrxBarcode2DBase.Assign(Source: TfrxBarcode2DBase);
begin
FShowText := Source.FShowText;
FRotation := Source.FRotation;
FText := Source.FText;
FZoom := Source.FZoom;
FPixelWidth := Source.FPixelWidth;
FPixelHeight := Source.FPixelHeight;
FFontScaled := Source.FFontScaled;
FFont.Assign(Source.FFont);
FColor := Source.FColor;
FColorBar := Source.FColorBar;
FErrorText := Source.FErrorText;
FQuiteZone := Source.FQuiteZone;
end;
procedure TfrxBarcode2DBase.SetShowText(Value: boolean);
begin
FShowText := Value;
end;
procedure TfrxBarcode2DBase.SetRotation(Value: Integer);
begin
FRotation := Value;
end;
procedure TfrxBarcode2DBase.SetText(Value: String);
begin
if (FText <> Value) then
FText := Value;
end;
procedure TfrxBarcode2DBase.SetZoom(Value: Double);
begin
FZoom := Value;
end;
procedure TfrxBarcode2DBase.SetFontScaled(Value: boolean);
begin
FFontScaled := Value;
end;
procedure TfrxBarcode2DBase.SetFont(Value: TFont);
begin
FFont.Assign(Value);
end;
procedure TfrxBarcode2DBase.SetColor(Value: TAlphaColor);
begin
FColor := Value;
end;
procedure TfrxBarcode2DBase.SetColorBar(Value: TAlphaColor);
begin
FColorBar := Value;
end;
procedure TfrxBarcode2DBase.SetErrorText(Value: String);
begin
FErrorText := Value;
end;
function TfrxBarcode2DBase.GetFooterHeight: Integer;
begin
result := Round(Font.Size * 96 / 72) * 2 div 4;
end;
function TfrxBarcode2DBase.GetWidth: Integer;
begin
result := Round(FWidth * FPixelWidth + FQuiteZone * 2);
end;
function TfrxBarcode2DBase.GetHeight: Integer;
begin
if FShowText then
result := Round(FHeight * FPixelHeight + Round(Font.Size * 96 / 72 * 2) / 4
+ FQuiteZone * 2)
else
result := Round(FHeight * FPixelHeight + FQuiteZone * 2);
end;
destructor TfrxBarcode2DBase.Destroy;
begin
FreeAndNil(FFont);
SetLength(FImage, 0);
inherited;
end;
procedure TfrxBarcode2DBase.Draw2DBarcode(var Canvas: TCanvas;
scalex, scaley: extended; x, y: Integer; IsPrinting: boolean = False);
var
stride, p, k, j, b: Integer;
dx, dy, textLeftOffset, textSemiLength, footerHeight, saveFooter, paddingX,
paddingY, x1, y1, x2, y2, txtX, txtY, e: Single;
kx, ky, saveKX, saveKY: extended;
// flag: boolean;
bmp: TBitmap;
r, TextRect: TRectF;
state: TCanvasSaveState;
m, OldM: TMatrix;
begin
kx := scalex * Zoom;
ky := scaley * Zoom;
x1 := 0;
x2 := 0;
y1 := 0;
y2 := 0;
footerHeight := 0;
dy := Round(FHeight * PixelHeight * ky);
dx := Round(FWidth * PixelWidth * kx);
paddingX := Round(FQuiteZone * kx);
paddingY := Round(FQuiteZone * ky);
if ShowText then
begin
Canvas.Font.Assign(FFont);
// Canvas.Font.Size := Canvas.Font.Size * ScaleY;
textSemiLength := Canvas.TextWidth(Text) / 2;
footerHeight := (Round(Font.Size * 96 / 72) + 4) * Zoom * scaley;
// + Round(Font.Size * 96 / 72);
if not IsPrinting then
Canvas.Font.Size := (FFont.Size * Zoom * scaley);
case Round(Rotation) of
0:
begin
x1 := x;
y1 := y + dy;
x2 := x + dx;
y2 := y + dy + footerHeight;
textLeftOffset := dx / 2 - textSemiLength;
if textLeftOffset < 0 then
textLeftOffset := 0;
txtX := x + textLeftOffset;
txtY := y + dy
end;
90:
begin
x1 := x + dy;
x2 := x + dy + footerHeight;
y1 := y;
y2 := y + dx;
textLeftOffset := dx / 2 - textSemiLength;
if textLeftOffset < 0 then
textLeftOffset := 0;
txtX := x1;
txtY := y2 - textLeftOffset;
end;
180:
begin
x1 := x;
x2 := x + dx;
y1 := y;
y2 := y + footerHeight;
textLeftOffset := dx / 2 - textSemiLength;
if textLeftOffset < 0 then
textLeftOffset := 0;
txtX := x + dx - textLeftOffset;
txtY := y + footerHeight;
end;
270:
begin
x1 := x;
x2 := x + footerHeight;
y1 := y;
y2 := y + dx;
textLeftOffset := dx / 2 - textSemiLength;
if textLeftOffset < 0 then
textLeftOffset := 0;
txtX := x1 + footerHeight;
txtY := y1 + textLeftOffset;
end;
end;
OldM := Canvas.Matrix;
state := Canvas.SaveState;
try
TextRect := RectF(x1 + paddingX, y1 + paddingY, x2 + paddingX,
y2 + paddingY);
if FRotation > 0 then
begin
m := CreateRotationMatrix(-DegToRad(FRotation));
m.m31 := OldM.m31 + TextRect.Left + TextRect.Width / 2;
m.m32 := OldM.m32 + TextRect.Top + TextRect.Height / 2;
Canvas.SetMatrix(m);
e := TextRect.Width;
TextRect.Left := -TextRect.Width / 2;
TextRect.Right := TextRect.Left + e;
e := TextRect.Height;
TextRect.Top := -TextRect.Height / 2;
TextRect.Bottom := TextRect.Top + e;
if ((FRotation >= 90) and (FRotation < 180)) or
((FRotation >= 270) and (FRotation < 360)) then
TextRect := RectF(TextRect.Top, TextRect.Left, TextRect.Bottom,
TextRect.Right);
end;
Canvas.Fill.Color := FFontColor;
Canvas.FillText(TextRect, Text, False, 1, [], TTextAlign.taCenter,
TTextAlign.taLeading);
finally
Canvas.RestoreState(state);
Canvas.SetMatrix(OldM);
end;
end;
stride := (FWidth + 7) div 8;
saveKX := 0;
bmp := nil;
if (kx < 1) or (ky < 1) then
begin
saveKX := kx;
saveKY := ky;
saveFooter := footerHeight;
kx := 1;
ky := 1;
footerHeight := 0;
bmp := TBitmap.Create(FWidth * PixelWidth, FHeight * PixelHeight);
if (Rotation = 90) or (Rotation = 270) then
begin
bmp.Height := FWidth * PixelWidth;
bmp.Width := FHeight * PixelHeight;
end;
dy := Round(FHeight * PixelHeight);
dx := Round(FWidth * PixelWidth);
bmp.Canvas.BeginScene();
end;
try
for k := 0 to FHeight - 1 do
begin
p := k * stride;
for j := 0 to FWidth - 1 do
begin
b := FImage[p + (j div 8)] and $FF;
b := b shl (j mod 8);
if (b and $80) = 0 then
begin
if (saveKX <> 0) then
bmp.Canvas.Fill.Color := claWhite
else
Canvas.Fill.Color := claWhite;
end
else
begin
if (saveKX <> 0) then
bmp.Canvas.Fill.Color := claBlack
else
Canvas.Fill.Color := claBlack;
end;
case Round(Rotation) of
0:
begin
x1 := Round(x + j * PixelWidth * kx);
y1 := Round(y + k * PixelHeight * ky);
x2 := Round(x + j * PixelWidth * kx + PixelWidth * kx);
y2 := Round(y + k * PixelHeight * ky + PixelHeight * ky);
end;
90:
begin
x1 := Round(x + k * PixelHeight * kx);
x2 := Round(x + k * PixelHeight * kx + PixelHeight * kx);
y1 := Round(y + dx - j * PixelWidth * ky);
y2 := Round(y + dx - j * PixelWidth * ky - PixelWidth * ky);
end;
180:
begin
x1 := Round(x + dx - j * PixelWidth * kx);
x2 := Round(x + dx - j * PixelWidth * kx - PixelWidth * kx);
y1 := Round(y + footerHeight + dy - k * PixelHeight * ky);
y2 := Round(y + footerHeight + dy - k * PixelHeight * ky -
PixelHeight * ky);
end;
270:
begin
x1 := Round(x + footerHeight + dy - k * PixelHeight * kx);
x2 := Round(x + footerHeight + dy - k * PixelHeight * kx -
PixelHeight * kx);
y1 := Round(y + j * PixelWidth * ky);
y2 := Round(y + j * PixelWidth * ky + PixelWidth * ky);
end;
end;
if (saveKX = 0) then
Canvas.FillRect(RectF(x1 + paddingX, y1 + paddingY, x2 + paddingX,
y2 + paddingY), 0, 0, allCorners, 1)
else
bmp.Canvas.FillRect(RectF(x1 - x + paddingX, y1 - y + paddingY,
x2 - x + paddingX, y2 - y + paddingY), 0, 0, allCorners, 1);
end
end;
if (saveKX <> 0) then
begin
bmp.Canvas.EndScene;
case Round(Rotation) of
0:
begin
x1 := 0;
y1 := 0;
x2 := Round(FWidth * PixelWidth * saveKX);
y2 := Round(FHeight * PixelHeight * saveKY);
end;
90:
begin
x1 := 0;
y1 := 0;
x2 := Round(FHeight * PixelHeight * saveKY);
y2 := Round(FWidth * PixelWidth * saveKX);
end;
180:
begin
x1 := 0;
y1 := saveFooter;
x2 := Round(FWidth * PixelWidth * saveKX);
y2 := Round(FHeight * PixelHeight * saveKY);
end;
270:
begin
x1 := saveFooter;
y1 := 0;
x2 := Round(FHeight * PixelHeight * saveKY);
y2 := Round(FWidth * PixelWidth * saveKX);
end;
end;
r := RectF(x, y, x + x1 + x2 + paddingX, y + y1 + y2 + paddingY);
Canvas.DrawBitmap(bmp, RectF(0, 0, bmp.Width, bmp.Height), r, 1, False);
end;
finally
if Assigned(bmp) then
FreeAndNil(bmp);
end;
end;
end.