mirror of
https://github.com/danieleteti/delphimvcframework.git
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7aef2d3b88
b4faeb63 Added DBAppenderFireDAC sample. Small cleans to the code. b0309600 Merge pull request #89 from fastbike/v2.0 80b27d35 Added DB logging appenders: FireDAC and dbGo (ADO). Includes a sample app using dbGO 08ae6ac0 Removed inline variable declaration to mantain compatibility with older delphi versions 1c4a6686 Merge remote-tracking branch 'origin/master' into v2.0 bf750989 Updated copyright a94123c0 Added vertual method TLoggerProConsoleAppender.SetupColorMappings to customize colors in descendants 2a54eae4 Merge pull request #86 from TommiPrami/Typos 4bac0b9c Grammar fixed 2c447d5f Tiny Typos fixed git-subtree-dir: lib/loggerpro git-subtree-split: b4faeb63360010e36423d747949f4d378d659054
231 lines
5.0 KiB
ObjectPascal
231 lines
5.0 KiB
ObjectPascal
// *************************************************************************** }
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//
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// LoggerPro
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//
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// Copyright (c) 2010-2024 Daniele Teti
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//
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// https://github.com/danieleteti/loggerpro
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//
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// ***************************************************************************
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// ***************************************************************************
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unit ThreadSafeQueueU;
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interface
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uses
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System.Generics.Collections,
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System.Types,
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System.SyncObjs, System.SysUtils;
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type
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TThreadSafeQueue<T: class> = class
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private
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fPopTimeout: UInt64;
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fQueue: TObjectQueue<T>;
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fCriticalSection: TCriticalSection;
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fEvent: TEvent;
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fMaxSize: UInt64;
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fShutDown: Boolean;
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public
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function Enqueue(const Item: T): Boolean;
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function Dequeue(out Item: T): TWaitResult; overload;
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function Dequeue(out QueueSize: UInt64; out Item: T): TWaitResult; overload;
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function Dequeue: T; overload;
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function QueueSize: UInt64;
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procedure DoShutDown;
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constructor Create(const MaxSize: UInt64; const PopTimeout: UInt64); overload; virtual;
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destructor Destroy; override;
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end;
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TMREWObjectList<T: class> = class(TObject)
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private
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fList: TObjectList<T>;
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fMREWSync: TMultiReadExclusiveWriteSynchronizer;
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public
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constructor Create; virtual;
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destructor Destroy; override;
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function BeginRead: TObjectList<T>;
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procedure EndRead;
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function BeginWrite: TObjectList<T>;
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procedure EndWrite;
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end;
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implementation
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{ TThreadQueue<T> }
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constructor TThreadSafeQueue<T>.Create(const MaxSize: UInt64; const PopTimeout: UInt64);
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begin
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inherited Create;
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fShutDown := False;
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fMaxSize := MaxSize;
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fQueue := TObjectQueue<T>.Create(False);
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fCriticalSection := TCriticalSection.Create;
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fEvent := TEvent.Create(nil, True, False, '');
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fPopTimeout := PopTimeout;
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end;
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function TThreadSafeQueue<T>.Dequeue(out Item: T): TWaitResult;
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var
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lQueueSize: UInt64;
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begin
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Result := Dequeue(lQueueSize, Item);
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end;
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function TThreadSafeQueue<T>.Dequeue: T;
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begin
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Dequeue(Result);
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end;
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function TThreadSafeQueue<T>.Dequeue(out QueueSize: UInt64; out Item: T): TWaitResult;
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var
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lWaitResult: TWaitResult;
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begin
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if fShutDown then
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Exit(TWaitResult.wrAbandoned);
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lWaitResult := fEvent.WaitFor(fPopTimeout);
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if lWaitResult = TWaitResult.wrSignaled then
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begin
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if fShutDown then
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Exit(TWaitResult.wrAbandoned);
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fCriticalSection.Enter;
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try
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QueueSize := fQueue.Count;
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if QueueSize = 0 then
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begin
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fEvent.ResetEvent;
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Exit(TWaitResult.wrTimeout);
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end;
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Item := fQueue.Extract;
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Result := TWaitResult.wrSignaled;
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finally
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fCriticalSection.Leave;
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end;
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end
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else
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begin
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Item := default (T);
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Result := lWaitResult;
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end;
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end;
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destructor TThreadSafeQueue<T>.Destroy;
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begin
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DoShutDown;
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fQueue.Free;
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fCriticalSection.Free;
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fEvent.Free;
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inherited;
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end;
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procedure TThreadSafeQueue<T>.DoShutDown;
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begin
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fShutDown := True;
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fCriticalSection.Enter;
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try
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while fQueue.Count > 0 do
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begin
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fQueue.Extract.Free;
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end;
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finally
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fCriticalSection.Leave;
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end;
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end;
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function TThreadSafeQueue<T>.Enqueue(const Item: T): Boolean;
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const
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cRetryCount: Byte = 20;
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var
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lCount: Integer;
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begin
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if fShutDown then
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Exit(False);
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Result := False;
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lCount := 0;
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while lCount < cRetryCount do
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begin
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Sleep(lCount * lCount * lCount * 10); //let's slow down the enqueue call using a cubic function
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fCriticalSection.Enter;
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try
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if fQueue.Count >= fMaxSize then
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begin
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Inc(lCount);
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Continue;
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end;
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fQueue.Enqueue(Item);
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Result := True;
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fEvent.SetEvent;
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Break;
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finally
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fCriticalSection.Leave;
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end;
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end;
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end;
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function TThreadSafeQueue<T>.QueueSize: UInt64;
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begin
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fCriticalSection.Enter;
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try
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Result := fQueue.Count;
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finally
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fCriticalSection.Leave;
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end;
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end;
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{ TMREWObjectList<T> }
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function TMREWObjectList<T>.BeginWrite: TObjectList<T>;
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begin
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fMREWSync.BeginWrite;
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Result := fList;
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end;
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constructor TMREWObjectList<T>.Create;
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begin
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inherited;
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fMREWSync := TMultiReadExclusiveWriteSynchronizer.Create;
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fList := TObjectList<T>.Create(true);
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end;
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destructor TMREWObjectList<T>.Destroy;
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begin
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fMREWSync.Free;
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fList.Free;
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inherited;
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end;
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function TMREWObjectList<T>.BeginRead: TObjectList<T>;
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begin
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fMREWSync.BeginRead;
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Result := fList;
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end;
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procedure TMREWObjectList<T>.EndRead;
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begin
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fMREWSync.EndRead;
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end;
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procedure TMREWObjectList<T>.EndWrite;
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begin
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fMREWSync.EndWrite;
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end;
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end.
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