program sample1; uses uPSCompiler, uPSRuntime; function ScriptOnUses(Sender: TPSPascalCompiler; const Name: AnsiString): Boolean; { the OnUses callback function is called for each "uses" in the script. It's always called with the parameter 'SYSTEM' at the top of the script. For example: uses ii1, ii2; This will call this function 3 times. First with 'SYSTEM' then 'II1' and then 'II2'. } begin if Name = 'SYSTEM' then begin Result := True; end else Result := False; end; procedure ExecuteScript(const Script: string); var Compiler: TPSPascalCompiler; { TPSPascalCompiler is the compiler part of the scriptengine. This will translate a Pascal script into a compiled form the executer understands. } Exec: TPSExec; { TPSExec is the executer part of the scriptengine. It uses the output of the compiler to run a script. } Data: AnsiString; begin Compiler := TPSPascalCompiler.Create; // create an instance of the compiler. Compiler.OnUses := ScriptOnUses; // assign the OnUses event. if not Compiler.Compile(Script) then // Compile the Pascal script into bytecode. begin Compiler.Free; // You could raise an exception here. Exit; end; Compiler.GetOutput(Data); // Save the output of the compiler in the string Data. Compiler.Free; // After compiling the script, there is no need for the compiler anymore. Exec := TPSExec.Create; // Create an instance of the executer. if not Exec.LoadData(Data) then // Load the data from the Data string. begin { For some reason the script could not be loaded. This is usually the case when a library that has been used at compile time isn't registered at runtime. } Exec.Free; // You could raise an exception here. Exit; end; Exec.RunScript; // Run the script. Exec.Free; // Free the executer. end; const Script = 'var s: string; begin s := ''Test''; S := s + ''ing;''; end.'; begin ExecuteScript(Script); end.