113 lines
3.9 KiB
HTML
113 lines
3.9 KiB
HTML
<html>
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<head>
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<link rel=stylesheet type="text/css" href="styles.css">
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</head>
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<body>
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<font face="Arial, Helvetica">
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<h4>What's New</h4>
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<ul>
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<li><font color="red"><b>24 June 2014. paxCompiler v4.0. Support of Android and iOS Device platforms.</b></font>
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<ul>
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<li>Consequently, paxCompiler is running on all platforms supported by Delphi XE6.
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</ul>
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<li>
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<font color="red"><b>29 May 2014. paxCompiler Importer, v1.1.</b></font>
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<ul>
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<li>You can use importer in batch files.
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<li>Thread-safe import of global members of Delphi units.
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<li>Bug fixes.
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</ul>
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<li>
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<font color="red"><b>14 May 2014. paxCompiler Importer, v1.0</b></font>
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<A HREF="http://www.paxcompiler.com/importer.htm">paxCompiler importer</A> (paxImp.exe) is a freeware program that generates
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import units from source code units of your application,
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so all members defined in your application become accessible
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for your paxCompiler scripts. You can create import files for all Delphi
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versions starting with Delphi 5 (D5, D6, D7, ..., XE5, XE6). (<A HREF="http://www.paxcompiler.com/importer.htm">More...</A>)
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<li><font color="red"><b>20 April 2014. paxCompiler v3.2.3.
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</b></font>
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<ul>
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<li> Support of Delphi XE6.
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<li> Support of CentOS Linux 32-bit.
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<li> Added properties OnVirtualObjectMethodCall, OnVirtualObjectPutProperty to
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TPaxRunner class.
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<li> Added events to Pascal parser. You can parse interface part
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of XE5-XE6 units.
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<li> Improvements and bug fixes in JavaScript implementation.
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</ul>
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<li>
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<font color="red"><b>9 January 2014. paxCompiler, v3.2.2. Support of iOS Simulator.
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</b></font>
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<li>
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<font color="red"><b>28 October 2013. Mac OS support for paxCompiler/paxInterpreter. </b></font>
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<li>
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<font color="red"><b>22 October 2013. paxCompiler, v3.2.1. </b></font>
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<ul>
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<li>Automatic import of Delphi units (Delphi XE2-XE5).
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<li>Support of Free Pascal 2.6.2 and Lazarus (Win32/Win64).
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</ul>
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<li>
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<font color="red"><b>22 September 2013. paxCompiler, v3.2. Cross-platform paxInterpreter.</b></font>
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<h2>
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About paxCompiler
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</h2>
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<hr>
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paxCompiler is an embedable compiler of the Object Pascal, Basic and JavaScript programming languages. The key features of the paxCompiler are:
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<ul TYPE=CIRCLE>
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<li>The compiler generates machine code for Intel compatible processors (IA-32/64 architecture).
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<li>The second script runner is a cross-platform interpreter based on intermediate code. Supported platforms are Win32/Win64, Linux, Android, Mac OS, iOS Simulator, iOS Device.
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<li>The compiler is written in Delphi and it is compatible with Free Pascal/Lazarus 32/64 bit.
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<li>It is possible to use the compiler as a scripting engine, so you can customize and extend the application without having to recompile it.
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<li>The compiler supports Object Pascal language based on the Delphi 7 standard and extends it with
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generic types, operator overloading, anonymous functions and closures, lambda-expressions.
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Syntax of Basic language is similar to VB.NET. JavaScript implementation is based on ECMA-262 standard.
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<li>Cross-language programming support. You can use Pascal units in Basic and JavaScript programs and vice versa.
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<li>COM support.
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<li>paxCompiler components allows you to implement debugger and code explorer.
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<li>Script-defined types support run-time information (RTTI).
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<li>You can bind instances of script-defined classes with dfm files.
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<li>You can import host-defined types with paxCompiler importer. Automatic import of host-defined types is available for Delphi XE2-XE5.
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<li>You can create stand alone executable files and dlls.
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<li>Support of compiled units and run-time packages.
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<li>paxCompiler engine is thread safe.
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<li>The roadmap of the compiler includes: Java compiler, C++ compiler, built-in assembler.
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</ul>
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<H3>Feedback</H3>
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<A HREF="mailto:paxscript@gmail.com">paxscript@gmail.com</A>.
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<p>
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<i>Alexander Baranovsky, CEO of VIRT Laboratory.</i>
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</p>
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<p>
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<HR>
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<font size = 1 color ="gray">
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Copyright © 2006-2014
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VIRT Laboratory. All rights reserved.
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</font>
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</body>
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</html>
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